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-rw-r--r--src/time/sleep_test.go430
1 files changed, 430 insertions, 0 deletions
diff --git a/src/time/sleep_test.go b/src/time/sleep_test.go
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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package time_test
+
+import (
+ "errors"
+ "fmt"
+ "runtime"
+ "sort"
+ "strings"
+ "sync"
+ "sync/atomic"
+ "testing"
+ . "time"
+)
+
+// Go runtime uses different Windows timers for time.Now and sleeping.
+// These can tick at different frequencies and can arrive out of sync.
+// The effect can be seen, for example, as time.Sleep(100ms) is actually
+// shorter then 100ms when measured as difference between time.Now before and
+// after time.Sleep call. This was observed on Windows XP SP3 (windows/386).
+// windowsInaccuracy is to ignore such errors.
+const windowsInaccuracy = 17 * Millisecond
+
+func TestSleep(t *testing.T) {
+ const delay = 100 * Millisecond
+ go func() {
+ Sleep(delay / 2)
+ Interrupt()
+ }()
+ start := Now()
+ Sleep(delay)
+ delayadj := delay
+ if runtime.GOOS == "windows" {
+ delayadj -= windowsInaccuracy
+ }
+ duration := Now().Sub(start)
+ if duration < delayadj {
+ t.Fatalf("Sleep(%s) slept for only %s", delay, duration)
+ }
+}
+
+// Test the basic function calling behavior. Correct queueing
+// behavior is tested elsewhere, since After and AfterFunc share
+// the same code.
+func TestAfterFunc(t *testing.T) {
+ i := 10
+ c := make(chan bool)
+ var f func()
+ f = func() {
+ i--
+ if i >= 0 {
+ AfterFunc(0, f)
+ Sleep(1 * Second)
+ } else {
+ c <- true
+ }
+ }
+
+ AfterFunc(0, f)
+ <-c
+}
+
+func TestAfterStress(t *testing.T) {
+ stop := uint32(0)
+ go func() {
+ for atomic.LoadUint32(&stop) == 0 {
+ runtime.GC()
+ // Yield so that the OS can wake up the timer thread,
+ // so that it can generate channel sends for the main goroutine,
+ // which will eventually set stop = 1 for us.
+ Sleep(Nanosecond)
+ }
+ }()
+ ticker := NewTicker(1)
+ for i := 0; i < 100; i++ {
+ <-ticker.C
+ }
+ ticker.Stop()
+ atomic.StoreUint32(&stop, 1)
+}
+
+func benchmark(b *testing.B, bench func(n int)) {
+ garbage := make([]*Timer, 1<<17)
+ for i := 0; i < len(garbage); i++ {
+ garbage[i] = AfterFunc(Hour, nil)
+ }
+ b.ResetTimer()
+
+ b.RunParallel(func(pb *testing.PB) {
+ for pb.Next() {
+ bench(1000)
+ }
+ })
+
+ b.StopTimer()
+ for i := 0; i < len(garbage); i++ {
+ garbage[i].Stop()
+ }
+}
+
+func BenchmarkAfterFunc(b *testing.B) {
+ benchmark(b, func(n int) {
+ c := make(chan bool)
+ var f func()
+ f = func() {
+ n--
+ if n >= 0 {
+ AfterFunc(0, f)
+ } else {
+ c <- true
+ }
+ }
+
+ AfterFunc(0, f)
+ <-c
+ })
+}
+
+func BenchmarkAfter(b *testing.B) {
+ benchmark(b, func(n int) {
+ for i := 0; i < n; i++ {
+ <-After(1)
+ }
+ })
+}
+
+func BenchmarkStop(b *testing.B) {
+ benchmark(b, func(n int) {
+ for i := 0; i < n; i++ {
+ NewTimer(1 * Second).Stop()
+ }
+ })
+}
+
+func BenchmarkSimultaneousAfterFunc(b *testing.B) {
+ benchmark(b, func(n int) {
+ var wg sync.WaitGroup
+ wg.Add(n)
+ for i := 0; i < n; i++ {
+ AfterFunc(0, wg.Done)
+ }
+ wg.Wait()
+ })
+}
+
+func BenchmarkStartStop(b *testing.B) {
+ benchmark(b, func(n int) {
+ timers := make([]*Timer, n)
+ for i := 0; i < n; i++ {
+ timers[i] = AfterFunc(Hour, nil)
+ }
+
+ for i := 0; i < n; i++ {
+ timers[i].Stop()
+ }
+ })
+}
+
+func TestAfter(t *testing.T) {
+ const delay = 100 * Millisecond
+ start := Now()
+ end := <-After(delay)
+ delayadj := delay
+ if runtime.GOOS == "windows" {
+ delayadj -= windowsInaccuracy
+ }
+ if duration := Now().Sub(start); duration < delayadj {
+ t.Fatalf("After(%s) slept for only %d ns", delay, duration)
+ }
+ if min := start.Add(delayadj); end.Before(min) {
+ t.Fatalf("After(%s) expect >= %s, got %s", delay, min, end)
+ }
+}
+
+func TestAfterTick(t *testing.T) {
+ const Count = 10
+ Delta := 100 * Millisecond
+ if testing.Short() {
+ Delta = 10 * Millisecond
+ }
+ t0 := Now()
+ for i := 0; i < Count; i++ {
+ <-After(Delta)
+ }
+ t1 := Now()
+ d := t1.Sub(t0)
+ target := Delta * Count
+ if d < target*9/10 {
+ t.Fatalf("%d ticks of %s too fast: took %s, expected %s", Count, Delta, d, target)
+ }
+ if !testing.Short() && d > target*30/10 {
+ t.Fatalf("%d ticks of %s too slow: took %s, expected %s", Count, Delta, d, target)
+ }
+}
+
+func TestAfterStop(t *testing.T) {
+ AfterFunc(100*Millisecond, func() {})
+ t0 := NewTimer(50 * Millisecond)
+ c1 := make(chan bool, 1)
+ t1 := AfterFunc(150*Millisecond, func() { c1 <- true })
+ c2 := After(200 * Millisecond)
+ if !t0.Stop() {
+ t.Fatalf("failed to stop event 0")
+ }
+ if !t1.Stop() {
+ t.Fatalf("failed to stop event 1")
+ }
+ <-c2
+ select {
+ case <-t0.C:
+ t.Fatalf("event 0 was not stopped")
+ case <-c1:
+ t.Fatalf("event 1 was not stopped")
+ default:
+ }
+ if t1.Stop() {
+ t.Fatalf("Stop returned true twice")
+ }
+}
+
+func TestAfterQueuing(t *testing.T) {
+ // This test flakes out on some systems,
+ // so we'll try it a few times before declaring it a failure.
+ const attempts = 3
+ err := errors.New("!=nil")
+ for i := 0; i < attempts && err != nil; i++ {
+ if err = testAfterQueuing(t); err != nil {
+ t.Logf("attempt %v failed: %v", i, err)
+ }
+ }
+ if err != nil {
+ t.Fatal(err)
+ }
+}
+
+var slots = []int{5, 3, 6, 6, 6, 1, 1, 2, 7, 9, 4, 8, 0}
+
+type afterResult struct {
+ slot int
+ t Time
+}
+
+func await(slot int, result chan<- afterResult, ac <-chan Time) {
+ result <- afterResult{slot, <-ac}
+}
+
+func testAfterQueuing(t *testing.T) error {
+ Delta := 100 * Millisecond
+ if testing.Short() {
+ Delta = 20 * Millisecond
+ }
+ // make the result channel buffered because we don't want
+ // to depend on channel queueing semantics that might
+ // possibly change in the future.
+ result := make(chan afterResult, len(slots))
+
+ t0 := Now()
+ for _, slot := range slots {
+ go await(slot, result, After(Duration(slot)*Delta))
+ }
+ sort.Ints(slots)
+ for _, slot := range slots {
+ r := <-result
+ if r.slot != slot {
+ return fmt.Errorf("after slot %d, expected %d", r.slot, slot)
+ }
+ dt := r.t.Sub(t0)
+ target := Duration(slot) * Delta
+ if dt < target-Delta/2 || dt > target+Delta*10 {
+ return fmt.Errorf("After(%s) arrived at %s, expected [%s,%s]", target, dt, target-Delta/2, target+Delta*10)
+ }
+ }
+ return nil
+}
+
+func TestTimerStopStress(t *testing.T) {
+ if testing.Short() {
+ return
+ }
+ for i := 0; i < 100; i++ {
+ go func(i int) {
+ timer := AfterFunc(2*Second, func() {
+ t.Fatalf("timer %d was not stopped", i)
+ })
+ Sleep(1 * Second)
+ timer.Stop()
+ }(i)
+ }
+ Sleep(3 * Second)
+}
+
+func TestSleepZeroDeadlock(t *testing.T) {
+ // Sleep(0) used to hang, the sequence of events was as follows.
+ // Sleep(0) sets G's status to Gwaiting, but then immediately returns leaving the status.
+ // Then the goroutine calls e.g. new and falls down into the scheduler due to pending GC.
+ // After the GC nobody wakes up the goroutine from Gwaiting status.
+ defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(4))
+ c := make(chan bool)
+ go func() {
+ for i := 0; i < 100; i++ {
+ runtime.GC()
+ }
+ c <- true
+ }()
+ for i := 0; i < 100; i++ {
+ Sleep(0)
+ tmp := make(chan bool, 1)
+ tmp <- true
+ <-tmp
+ }
+ <-c
+}
+
+func testReset(d Duration) error {
+ t0 := NewTimer(2 * d)
+ Sleep(d)
+ if t0.Reset(3*d) != true {
+ return errors.New("resetting unfired timer returned false")
+ }
+ Sleep(2 * d)
+ select {
+ case <-t0.C:
+ return errors.New("timer fired early")
+ default:
+ }
+ Sleep(2 * d)
+ select {
+ case <-t0.C:
+ default:
+ return errors.New("reset timer did not fire")
+ }
+
+ if t0.Reset(50*Millisecond) != false {
+ return errors.New("resetting expired timer returned true")
+ }
+ return nil
+}
+
+func TestReset(t *testing.T) {
+ // We try to run this test with increasingly larger multiples
+ // until one works so slow, loaded hardware isn't as flaky,
+ // but without slowing down fast machines unnecessarily.
+ const unit = 25 * Millisecond
+ tries := []Duration{
+ 1 * unit,
+ 3 * unit,
+ 7 * unit,
+ 15 * unit,
+ }
+ var err error
+ for _, d := range tries {
+ err = testReset(d)
+ if err == nil {
+ t.Logf("passed using duration %v", d)
+ return
+ }
+ }
+ t.Error(err)
+}
+
+// Test that sleeping for an interval so large it overflows does not
+// result in a short sleep duration.
+func TestOverflowSleep(t *testing.T) {
+ const big = Duration(int64(1<<63 - 1))
+ select {
+ case <-After(big):
+ t.Fatalf("big timeout fired")
+ case <-After(25 * Millisecond):
+ // OK
+ }
+ const neg = Duration(-1 << 63)
+ select {
+ case <-After(neg):
+ // OK
+ case <-After(1 * Second):
+ t.Fatalf("negative timeout didn't fire")
+ }
+}
+
+// Test that a panic while deleting a timer does not leave
+// the timers mutex held, deadlocking a ticker.Stop in a defer.
+func TestIssue5745(t *testing.T) {
+ ticker := NewTicker(Hour)
+ defer func() {
+ // would deadlock here before the fix due to
+ // lock taken before the segfault.
+ ticker.Stop()
+
+ if r := recover(); r == nil {
+ t.Error("Expected panic, but none happened.")
+ }
+ }()
+
+ // cause a panic due to a segfault
+ var timer *Timer
+ timer.Stop()
+ t.Error("Should be unreachable.")
+}
+
+func TestOverflowRuntimeTimer(t *testing.T) {
+ if testing.Short() {
+ t.Skip("skipping in short mode, see issue 6874")
+ }
+ // This may hang forever if timers are broken. See comment near
+ // the end of CheckRuntimeTimerOverflow in internal_test.go.
+ CheckRuntimeTimerOverflow()
+}
+
+func checkZeroPanicString(t *testing.T) {
+ e := recover()
+ s, _ := e.(string)
+ if want := "called on uninitialized Timer"; !strings.Contains(s, want) {
+ t.Errorf("panic = %v; want substring %q", e, want)
+ }
+}
+
+func TestZeroTimerResetPanics(t *testing.T) {
+ defer checkZeroPanicString(t)
+ var tr Timer
+ tr.Reset(1)
+}
+
+func TestZeroTimerStopPanics(t *testing.T) {
+ defer checkZeroPanicString(t)
+ var tr Timer
+ tr.Stop()
+}