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path: root/test/interface/struct.go
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Diffstat (limited to 'test/interface/struct.go')
-rw-r--r--test/interface/struct.go152
1 files changed, 76 insertions, 76 deletions
diff --git a/test/interface/struct.go b/test/interface/struct.go
index 1c7028e06..40b7f4f91 100644
--- a/test/interface/struct.go
+++ b/test/interface/struct.go
@@ -14,39 +14,39 @@ var fail int
func check(b bool, msg string) {
if (!b) {
- println("failure in", msg);
- fail++;
+ println("failure in", msg)
+ fail++
}
}
-type I1 interface { Get() int; Put(int); }
+type I1 interface { Get() int; Put(int) }
type S1 struct { i int }
func (p S1) Get() int { return p.i }
func (p S1) Put(i int) { p.i = i }
func f1() {
- s := S1{1};
- var i I1 = s;
- i.Put(2);
- check(i.Get() == 1, "f1 i");
- check(s.i == 1, "f1 s");
+ s := S1{1}
+ var i I1 = s
+ i.Put(2)
+ check(i.Get() == 1, "f1 i")
+ check(s.i == 1, "f1 s")
}
func f2() {
- s := S1{1};
- var i I1 = &s;
- i.Put(2);
- check(i.Get() == 1, "f2 i");
- check(s.i == 1, "f2 s");
+ s := S1{1}
+ var i I1 = &s
+ i.Put(2)
+ check(i.Get() == 1, "f2 i")
+ check(s.i == 1, "f2 s")
}
func f3() {
- s := &S1{1};
- var i I1 = s;
- i.Put(2);
- check(i.Get() == 1, "f3 i");
- check(s.i == 1, "f3 s");
+ s := &S1{1}
+ var i I1 = s
+ i.Put(2)
+ check(i.Get() == 1, "f3 i")
+ check(s.i == 1, "f3 s")
}
type S2 struct { i int }
@@ -55,57 +55,57 @@ func (p *S2) Put(i int) { p.i = i }
// Disallowed by restriction of values going to pointer receivers
// func f4() {
-// s := S2{1};
-// var i I1 = s;
-// i.Put(2);
-// check(i.Get() == 2, "f4 i");
-// check(s.i == 1, "f4 s");
+// s := S2{1}
+// var i I1 = s
+// i.Put(2)
+// check(i.Get() == 2, "f4 i")
+// check(s.i == 1, "f4 s")
// }
func f5() {
- s := S2{1};
- var i I1 = &s;
- i.Put(2);
- check(i.Get() == 2, "f5 i");
- check(s.i == 2, "f5 s");
+ s := S2{1}
+ var i I1 = &s
+ i.Put(2)
+ check(i.Get() == 2, "f5 i")
+ check(s.i == 2, "f5 s")
}
func f6() {
- s := &S2{1};
- var i I1 = s;
- i.Put(2);
- check(i.Get() == 2, "f6 i");
- check(s.i == 2, "f6 s");
+ s := &S2{1}
+ var i I1 = s
+ i.Put(2)
+ check(i.Get() == 2, "f6 i")
+ check(s.i == 2, "f6 s")
}
-type I2 interface { Get() int64; Put(int64); }
+type I2 interface { Get() int64; Put(int64) }
type S3 struct { i, j, k, l int64 }
func (p S3) Get() int64 { return p.l }
func (p S3) Put(i int64) { p.l = i }
func f7() {
- s := S3{1, 2, 3, 4};
- var i I2 = s;
- i.Put(5);
- check(i.Get() == 4, "f7 i");
- check(s.l == 4, "f7 s");
+ s := S3{1, 2, 3, 4}
+ var i I2 = s
+ i.Put(5)
+ check(i.Get() == 4, "f7 i")
+ check(s.l == 4, "f7 s")
}
func f8() {
- s := S3{1, 2, 3, 4};
- var i I2 = &s;
- i.Put(5);
- check(i.Get() == 4, "f8 i");
- check(s.l == 4, "f8 s");
+ s := S3{1, 2, 3, 4}
+ var i I2 = &s
+ i.Put(5)
+ check(i.Get() == 4, "f8 i")
+ check(s.l == 4, "f8 s")
}
func f9() {
- s := &S3{1, 2, 3, 4};
- var i I2 = s;
- i.Put(5);
- check(i.Get() == 4, "f9 i");
- check(s.l == 4, "f9 s");
+ s := &S3{1, 2, 3, 4}
+ var i I2 = s
+ i.Put(5)
+ check(i.Get() == 4, "f9 i")
+ check(s.l == 4, "f9 s")
}
type S4 struct { i, j, k, l int64 }
@@ -114,42 +114,42 @@ func (p *S4) Put(i int64) { p.l = i }
// Disallowed by restriction of values going to pointer receivers
// func f10() {
-// s := S4{1, 2, 3, 4};
-// var i I2 = s;
-// i.Put(5);
-// check(i.Get() == 5, "f10 i");
-// check(s.l == 4, "f10 s");
+// s := S4{1, 2, 3, 4}
+// var i I2 = s
+// i.Put(5)
+// check(i.Get() == 5, "f10 i")
+// check(s.l == 4, "f10 s")
// }
func f11() {
- s := S4{1, 2, 3, 4};
- var i I2 = &s;
- i.Put(5);
- check(i.Get() == 5, "f11 i");
- check(s.l == 5, "f11 s");
+ s := S4{1, 2, 3, 4}
+ var i I2 = &s
+ i.Put(5)
+ check(i.Get() == 5, "f11 i")
+ check(s.l == 5, "f11 s")
}
func f12() {
- s := &S4{1, 2, 3, 4};
- var i I2 = s;
- i.Put(5);
- check(i.Get() == 5, "f12 i");
- check(s.l == 5, "f12 s");
+ s := &S4{1, 2, 3, 4}
+ var i I2 = s
+ i.Put(5)
+ check(i.Get() == 5, "f12 i")
+ check(s.l == 5, "f12 s")
}
func main() {
- f1();
- f2();
- f3();
-// f4();
- f5();
- f6();
- f7();
- f8();
- f9();
-// f10();
- f11();
- f12();
+ f1()
+ f2()
+ f3()
+// f4()
+ f5()
+ f6()
+ f7()
+ f8()
+ f9()
+// f10()
+ f11()
+ f12()
if fail > 0 {
os.Exit(1)
}