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-rw-r--r--test/test0.go92
1 files changed, 46 insertions, 46 deletions
diff --git a/test/test0.go b/test/test0.go
index 95d225444..9e2021485 100644
--- a/test/test0.go
+++ b/test/test0.go
@@ -7,77 +7,77 @@
package main
const
- a_const = 0
+ a_const = 0
const (
- pi = /* the usual */ 3.14159265358979323;
- e = 2.718281828;
- mask1 int = 1 << iota;
- mask2 = 1 << iota;
- mask3 = 1 << iota;
- mask4 = 1 << iota;
+ pi = /* the usual */ 3.14159265358979323;
+ e = 2.718281828;
+ mask1 int = 1 << iota;
+ mask2 = 1 << iota;
+ mask3 = 1 << iota;
+ mask4 = 1 << iota;
)
type (
- Empty interface {};
- Point struct {
- x, y int;
- };
- Point2 Point
+ Empty interface {};
+ Point struct {
+ x, y int;
+ };
+ Point2 Point
)
func (p *Point) Initialize(x, y int) *Point {
- p.x, p.y = x, y;
- return p;
+ p.x, p.y = x, y;
+ return p;
}
func (p *Point) Distance() int {
- return p.x * p.x + p.y * p.y;
+ return p.x * p.x + p.y * p.y;
}
var (
- x1 int;
- x2 int;
- u, v, w float
+ x1 int;
+ x2 int;
+ u, v, w float
)
func foo() {}
func min(x, y int) int {
- if x < y { return x; }
- return y;
+ if x < y { return x; }
+ return y;
}
func swap(x, y int) (u, v int) {
- u = y;
- v = x;
- return;
+ u = y;
+ v = x;
+ return;
}
func control_structs() {
- var p *Point = new(Point).Initialize(2, 3);
- i := p.Distance();
- var f float = 0.3;
- for {}
- for {};
- for j := 0; j < i; j++ {
- if i == 0 {
- } else i = 0;
- var x float;
- }
- foo: // a label
- var j int;
- switch y := 0; true {
- case i < y:
- fallthrough;
- case i < j:
- case i == 0, i == 1, i == j:
- i++; i++;
- goto foo;
- default:
- i = -+-+i;
- break;
- }
+ var p *Point = new(Point).Initialize(2, 3);
+ i := p.Distance();
+ var f float = 0.3;
+ for {}
+ for {};
+ for j := 0; j < i; j++ {
+ if i == 0 {
+ } else i = 0;
+ var x float;
+ }
+ foo: // a label
+ var j int;
+ switch y := 0; true {
+ case i < y:
+ fallthrough;
+ case i < j:
+ case i == 0, i == 1, i == j:
+ i++; i++;
+ goto foo;
+ default:
+ i = -+-+i;
+ break;
+ }
}
func main() {