From 5ff4c17907d5b19510a62e08fd8d3b11e62b431d Mon Sep 17 00:00:00 2001 From: Ondřej Surý Date: Tue, 13 Sep 2011 13:13:40 +0200 Subject: Imported Upstream version 60 --- src/pkg/sync/once.go | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 src/pkg/sync/once.go (limited to 'src/pkg/sync/once.go') diff --git a/src/pkg/sync/once.go b/src/pkg/sync/once.go new file mode 100644 index 000000000..04b714a3e --- /dev/null +++ b/src/pkg/sync/once.go @@ -0,0 +1,43 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package sync + +import ( + "sync/atomic" +) + +// Once is an object that will perform exactly one action. +type Once struct { + m Mutex + done uint32 +} + +// Do calls the function f if and only if the method is being called for the +// first time with this receiver. In other words, given +// var once Once +// if once.Do(f) is called multiple times, only the first call will invoke f, +// even if f has a different value in each invocation. A new instance of +// Once is required for each function to execute. +// +// Do is intended for initialization that must be run exactly once. Since f +// is niladic, it may be necessary to use a function literal to capture the +// arguments to a function to be invoked by Do: +// config.once.Do(func() { config.init(filename) }) +// +// Because no call to Do returns until the one call to f returns, if f causes +// Do to be called, it will deadlock. +// +func (o *Once) Do(f func()) { + if atomic.LoadUint32(&o.done) == 1 { + return + } + // Slow-path. + o.m.Lock() + defer o.m.Unlock() + if o.done == 0 { + f() + atomic.CompareAndSwapUint32(&o.done, 0, 1) + } +} -- cgit v1.2.3