// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package flag import ( "flag"; "fmt"; "testing"; ) var ( test_bool = flag.Bool("test_bool", false, "bool value"); test_int = flag.Int("test_int", 0, "int value"); test_int64 = flag.Int64("test_int64", 0, "int64 value"); test_uint = flag.Uint("test_uint", 0, "uint value"); test_uint64 = flag.Uint64("test_uint64", 0, "uint64 value"); test_string = flag.String("test_string", "0", "string value"); ) func boolString(s string) string { if s == "0" { return "false" } return "true" } func TestEverything(t *testing.T) { m := make(map[string] *flag.Flag); desired := "0"; visitor := func(f *flag.Flag) { if len(f.Name) > 5 && f.Name[0:5] == "test_" { m[f.Name] = f; ok := false; switch { case f.Value.String() == desired: ok = true; case f.Name == "test_bool" && f.Value.String() == boolString(desired): ok = true; } if !ok { t.Error("flag.Visit: bad value", f.Value.String(), "for", f.Name); } } }; flag.VisitAll(visitor); if len(m) != 6 { t.Error("flag.VisitAll misses some flags"); for k, v := range m { t.Log(k, *v) } } m = make(map[string] *flag.Flag); flag.Visit(visitor); if len(m) != 0 { t.Errorf("flag.Visit sees unset flags"); for k, v := range m { t.Log(k, *v) } } // Now set all flags flag.Set("test_bool", "true"); flag.Set("test_int", "1"); flag.Set("test_int64", "1"); flag.Set("test_uint", "1"); flag.Set("test_uint64", "1"); flag.Set("test_string", "1"); desired = "1"; flag.Visit(visitor); if len(m) != 6 { t.Error("flag.Visit fails after set"); for k, v := range m { t.Log(k, *v) } } }