// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package io // Simple byte buffer for marshaling data. import ( "io"; "os"; ) // TODO(r): Do better memory management. func bytecopy(dst []byte, doff int, src []byte, soff int, count int) { for i := 0; i < count; i++ { dst[doff] = src[soff]; doff++; soff++; } } // A ByteBuffer is a simple implementation of the io.Read and io.Write interfaces // connected to a buffer of bytes. // The zero value for ByteBuffer is an empty buffer ready to use. type ByteBuffer struct { buf []byte; off int; // Read from here len int; // Write to here cap int; } // Reset resets the buffer so it has no content. func (b *ByteBuffer) Reset() { b.off = 0; b.len = 0; } // Write appends the contents of p to the buffer. The return // value is the length of p; err is always nil. func (b *ByteBuffer) Write(p []byte) (n int, err *os.Error) { plen := len(p); if len(b.buf) == 0 { b.cap = plen + 1024; b.buf = make([]byte, b.cap); b.len = 0; } if b.len + len(p) > b.cap { b.cap = 2*(b.cap + plen); nb := make([]byte, b.cap); bytecopy(nb, 0, b.buf, 0, b.len); b.buf = nb; } bytecopy(b.buf, b.len, p, 0, plen); b.len += plen; return plen, nil; } // Read reads the next len(p) bytes from the buffer or until the buffer // is drained. The return value is the number of bytes read; err is always nil. func (b *ByteBuffer) Read(p []byte) (n int, err *os.Error) { plen := len(p); if len(b.buf) == 0 { return 0, nil } if b.off == b.len { // empty buffer b.Reset(); return 0, nil } if plen > b.len - b.off { plen = b.len - b.off } bytecopy(p, 0, b.buf, b.off, plen); b.off += plen; return plen, nil; } // Len returns the length of the underlying buffer. func (b *ByteBuffer) Len() int { return b.len } // Off returns the location within the buffer of the next byte to be read. func (b *ByteBuffer) Off() int { return b.off } // Data returns the contents of the unread portion of the buffer. func (b *ByteBuffer) Data() []byte { return b.buf[b.off:b.len] } // NewByteBufferFromArray creates and initializes a new ByteBuffer // with buf as its initial contents. func NewByteBufferFromArray(buf []byte) *ByteBuffer { b := new(ByteBuffer); b.buf = buf; b.off = 0; b.len = len(buf); b.cap = len(buf); return b; }