// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Environment variables. package os import ( "once"; "os"; ) // ENOENV is the Error indicating that an environment variable does not exist. var ENOENV = NewError("no such environment variable"); var env map[string] string; func copyenv() { env = make(map[string] string); for i, s := range os.Envs { for j := 0; j < len(s); j++ { if s[j] == '=' { env[s[0:j]] = s[j+1:len(s)]; break; } } } } // Getenv retrieves the value of the environment variable named by the key. // It returns the value and an error, if any. func Getenv(key string) (value string, err Error) { once.Do(copyenv); if len(key) == 0 { return "", EINVAL; } v, ok := env[key]; if !ok { return "", ENOENV; } return v, nil; } // Setenv sets the value of the environment variable named by the key. // It returns an Error, if any. func Setenv(key, value string) Error { once.Do(copyenv); if len(key) == 0 { return EINVAL; } env[key] = value; return nil; } // Clearenv deletes all environment variables. func Clearenv() { once.Do(copyenv); // prevent copyenv in Getenv/Setenv env = make(map[string] string); } // Environ returns an array of strings representing the environment, // in the form "key=value". func Environ() []string { once.Do(copyenv); a := make([]string, len(env)); i := 0; for k, v := range(env) { // check i < len(a) for safety, // in case env is changing underfoot. if i < len(a) { a[i] = k + "=" + v; i++; } } return a[0:i]; }