// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package base64 implements base64 encoding as specified by RFC 4648. package base64 import ( "io" "os" "strconv" ) /* * Encodings */ // An Encoding is a radix 64 encoding/decoding scheme, defined by a // 64-character alphabet. The most common encoding is the "base64" // encoding defined in RFC 4648 and used in MIME (RFC 2045) and PEM // (RFC 1421). RFC 4648 also defines an alternate encoding, which is // the standard encoding with - and _ substituted for + and /. type Encoding struct { encode string decodeMap [256]byte } const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" const encodeURL = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_" // NewEncoding returns a new Encoding defined by the given alphabet, // which must be a 64-byte string. func NewEncoding(encoder string) *Encoding { e := new(Encoding) e.encode = encoder for i := 0; i < len(e.decodeMap); i++ { e.decodeMap[i] = 0xFF } for i := 0; i < len(encoder); i++ { e.decodeMap[encoder[i]] = byte(i) } return e } // StdEncoding is the standard base64 encoding, as defined in // RFC 4648. var StdEncoding = NewEncoding(encodeStd) // URLEncoding is the alternate base64 encoding defined in RFC 4648. // It is typically used in URLs and file names. var URLEncoding = NewEncoding(encodeURL) /* * Encoder */ // Encode encodes src using the encoding enc, writing // EncodedLen(len(src)) bytes to dst. // // The encoding pads the output to a multiple of 4 bytes, // so Encode is not appropriate for use on individual blocks // of a large data stream. Use NewEncoder() instead. func (enc *Encoding) Encode(dst, src []byte) { if len(src) == 0 { return } for len(src) > 0 { dst[0] = 0 dst[1] = 0 dst[2] = 0 dst[3] = 0 // Unpack 4x 6-bit source blocks into a 4 byte // destination quantum switch len(src) { default: dst[3] |= src[2] & 0x3F dst[2] |= src[2] >> 6 fallthrough case 2: dst[2] |= (src[1] << 2) & 0x3F dst[1] |= src[1] >> 4 fallthrough case 1: dst[1] |= (src[0] << 4) & 0x3F dst[0] |= src[0] >> 2 } // Encode 6-bit blocks using the base64 alphabet for j := 0; j < 4; j++ { dst[j] = enc.encode[dst[j]] } // Pad the final quantum if len(src) < 3 { dst[3] = '=' if len(src) < 2 { dst[2] = '=' } break } src = src[3:] dst = dst[4:] } } type encoder struct { err os.Error enc *Encoding w io.Writer buf [3]byte // buffered data waiting to be encoded nbuf int // number of bytes in buf out [1024]byte // output buffer } func (e *encoder) Write(p []byte) (n int, err os.Error) { if e.err != nil { return 0, e.err } // Leading fringe. if e.nbuf > 0 { var i int for i = 0; i < len(p) && e.nbuf < 3; i++ { e.buf[e.nbuf] = p[i] e.nbuf++ } n += i p = p[i:] if e.nbuf < 3 { return } e.enc.Encode(e.out[0:], e.buf[0:]) if _, e.err = e.w.Write(e.out[0:4]); e.err != nil { return n, e.err } e.nbuf = 0 } // Large interior chunks. for len(p) >= 3 { nn := len(e.out) / 4 * 3 if nn > len(p) { nn = len(p) } nn -= nn % 3 if nn > 0 { e.enc.Encode(e.out[0:], p[0:nn]) if _, e.err = e.w.Write(e.out[0 : nn/3*4]); e.err != nil { return n, e.err } } n += nn p = p[nn:] } // Trailing fringe. for i := 0; i < len(p); i++ { e.buf[i] = p[i] } e.nbuf = len(p) n += len(p) return } // Close flushes any pending output from the encoder. // It is an error to call Write after calling Close. func (e *encoder) Close() os.Error { // If there's anything left in the buffer, flush it out if e.err == nil && e.nbuf > 0 { e.enc.Encode(e.out[0:], e.buf[0:e.nbuf]) e.nbuf = 0 _, e.err = e.w.Write(e.out[0:4]) } return e.err } // NewEncoder returns a new base64 stream encoder. Data written to // the returned writer will be encoded using enc and then written to w. // Base64 encodings operate in 4-byte blocks; when finished // writing, the caller must Close the returned encoder to flush any // partially written blocks. func NewEncoder(enc *Encoding, w io.Writer) io.WriteCloser { return &encoder{enc: enc, w: w} } // EncodedLen returns the length in bytes of the base64 encoding // of an input buffer of length n. func (enc *Encoding) EncodedLen(n int) int { return (n + 2) / 3 * 4 } /* * Decoder */ type CorruptInputError int64 func (e CorruptInputError) String() string { return "illegal base64 data at input byte " + strconv.Itoa64(int64(e)) } // decode is like Decode but returns an additional 'end' value, which // indicates if end-of-message padding was encountered and thus any // additional data is an error. decode also assumes len(src)%4==0, // since it is meant for internal use. func (enc *Encoding) decode(dst, src []byte) (n int, end bool, err os.Error) { for i := 0; i < len(src)/4 && !end; i++ { // Decode quantum using the base64 alphabet var dbuf [4]byte dlen := 4 dbufloop: for j := 0; j < 4; j++ { in := src[i*4+j] if in == '=' && j >= 2 && i == len(src)/4-1 { // We've reached the end and there's // padding if src[i*4+3] != '=' { return n, false, CorruptInputError(i*4 + 2) } dlen = j end = true break dbufloop } dbuf[j] = enc.decodeMap[in] if dbuf[j] == 0xFF { return n, false, CorruptInputError(i*4 + j) } } // Pack 4x 6-bit source blocks into 3 byte destination // quantum switch dlen { case 4: dst[i*3+2] = dbuf[2]<<6 | dbuf[3] fallthrough case 3: dst[i*3+1] = dbuf[1]<<4 | dbuf[2]>>2 fallthrough case 2: dst[i*3+0] = dbuf[0]<<2 | dbuf[1]>>4 } n += dlen - 1 } return n, end, nil } // Decode decodes src using the encoding enc. It writes at most // DecodedLen(len(src)) bytes to dst and returns the number of bytes // written. If src contains invalid base64 data, it will return the // number of bytes successfully written and CorruptInputError. func (enc *Encoding) Decode(dst, src []byte) (n int, err os.Error) { if len(src)%4 != 0 { return 0, CorruptInputError(len(src) / 4 * 4) } n, _, err = enc.decode(dst, src) return } type decoder struct { err os.Error enc *Encoding r io.Reader end bool // saw end of message buf [1024]byte // leftover input nbuf int out []byte // leftover decoded output outbuf [1024 / 4 * 3]byte } func (d *decoder) Read(p []byte) (n int, err os.Error) { if d.err != nil { return 0, d.err } // Use leftover decoded output from last read. if len(d.out) > 0 { n = copy(p, d.out) d.out = d.out[n:] return n, nil } // Read a chunk. nn := len(p) / 3 * 4 if nn < 4 { nn = 4 } if nn > len(d.buf) { nn = len(d.buf) } nn, d.err = io.ReadAtLeast(d.r, d.buf[d.nbuf:nn], 4-d.nbuf) d.nbuf += nn if d.nbuf < 4 { return 0, d.err } // Decode chunk into p, or d.out and then p if p is too small. nr := d.nbuf / 4 * 4 nw := d.nbuf / 4 * 3 if nw > len(p) { nw, d.end, d.err = d.enc.decode(d.outbuf[0:], d.buf[0:nr]) d.out = d.outbuf[0:nw] n = copy(p, d.out) d.out = d.out[n:] } else { n, d.end, d.err = d.enc.decode(p, d.buf[0:nr]) } d.nbuf -= nr for i := 0; i < d.nbuf; i++ { d.buf[i] = d.buf[i+nr] } if d.err == nil { d.err = err } return n, d.err } // NewDecoder constructs a new base64 stream decoder. func NewDecoder(enc *Encoding, r io.Reader) io.Reader { return &decoder{enc: enc, r: r} } // DecodedLen returns the maximum length in bytes of the decoded data // corresponding to n bytes of base64-encoded data. func (enc *Encoding) DecodedLen(n int) int { return n / 4 * 3 }