// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gob import ( "bytes" "io" "os" "reflect" "sync" ) // A Decoder manages the receipt of type and data information read from the // remote side of a connection. type Decoder struct { mutex sync.Mutex // each item must be received atomically r io.Reader // source of the data wireType map[typeId]*wireType // map from remote ID to local description decoderCache map[reflect.Type]map[typeId]**decEngine // cache of compiled engines ignorerCache map[typeId]**decEngine // ditto for ignored objects state *decodeState // reads data from in-memory buffer countState *decodeState // reads counts from wire buf []byte countBuf [9]byte // counts may be uint64s (unlikely!), require 9 bytes } // NewDecoder returns a new decoder that reads from the io.Reader. func NewDecoder(r io.Reader) *Decoder { dec := new(Decoder) dec.r = r dec.wireType = make(map[typeId]*wireType) dec.state = newDecodeState(nil) // buffer set in Decode(); rest is unimportant dec.decoderCache = make(map[reflect.Type]map[typeId]**decEngine) dec.ignorerCache = make(map[typeId]**decEngine) return dec } func (dec *Decoder) recvType(id typeId) { // Have we already seen this type? That's an error if dec.wireType[id] != nil { dec.state.err = os.ErrorString("gob: duplicate type received") return } // Type: wire := new(wireType) dec.state.err = dec.decode(tWireType, wire) // Remember we've seen this type. dec.wireType[id] = wire } // Decode reads the next value from the connection and stores // it in the data represented by the empty interface value. // The value underlying e must be the correct type for the next // data item received. func (dec *Decoder) Decode(e interface{}) os.Error { // If e represents a value, the answer won't get back to the // caller. Make sure it's a pointer. if _, ok := reflect.Typeof(e).(*reflect.PtrType); !ok { dec.state.err = os.ErrorString("gob: attempt to decode into a non-pointer") return dec.state.err } // Make sure we're single-threaded through here. dec.mutex.Lock() defer dec.mutex.Unlock() dec.state.err = nil for { // Read a count. var nbytes uint64 nbytes, dec.state.err = decodeUintReader(dec.r, dec.countBuf[0:]) if dec.state.err != nil { break } // Allocate the buffer. if nbytes > uint64(len(dec.buf)) { dec.buf = make([]byte, nbytes+1000) } dec.state.b = bytes.NewBuffer(dec.buf[0:nbytes]) // Read the data _, dec.state.err = io.ReadFull(dec.r, dec.buf[0:nbytes]) if dec.state.err != nil { if dec.state.err == os.EOF { dec.state.err = io.ErrUnexpectedEOF } break } // Receive a type id. id := typeId(decodeInt(dec.state)) if dec.state.err != nil { break } // Is it a new type? if id < 0 { // 0 is the error state, handled above // If the id is negative, we have a type. dec.recvType(-id) if dec.state.err != nil { break } continue } // No, it's a value. // Make sure the type has been defined already or is a builtin type (for // top-level singleton values). if dec.wireType[id] == nil && builtinIdToType[id] == nil { dec.state.err = errBadType break } dec.state.err = dec.decode(id, e) break } return dec.state.err }