// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package json import ( "testing"; ) type _MyStruct struct { T bool; F bool; S string; I8 int8; I16 int16; I32 int32; I64 int64; U8 uint8; U16 uint16; U32 uint32; U64 uint64; I int; U uint; Fl float; Fl32 float32; Fl64 float64; A []string; My *_MyStruct; }; const _Encoded = `{"t":true,"f":false,"s":"abc","i8":1,"i16":2,"i32":3,"i64":4,` ` "u8":5,"u16":6,"u32":7,"u64":8,` ` "i":-9,"u":10,"bogusfield":"should be ignored",` ` "fl":11.5,"fl32":12.25,"fl64":13.75,` ` "a":["x","y","z"],"my":{"s":"subguy"}}`; func _Check(t *testing.T, ok bool, name string, v interface{}) { if !ok { t.Errorf("%s = %v (BAD)", name, v); } else { t.Logf("%s = %v (good)", name, v); } } func TestUnmarshal(t *testing.T) { var m _MyStruct; m.F = true; ok, errtok := Unmarshal(_Encoded, &m); if !ok { t.Fatalf("Unmarshal failed near %s", errtok); } _Check(t, m.T==true, "t", m.T); _Check(t, m.F==false, "f", m.F); _Check(t, m.S=="abc", "s", m.S); _Check(t, m.I8==1, "i8", m.I8); _Check(t, m.I16==2, "i16", m.I16); _Check(t, m.I32==3, "i32", m.I32); _Check(t, m.I64==4, "i64", m.I64); _Check(t, m.U8==5, "u8", m.U8); _Check(t, m.U16==6, "u16", m.U16); _Check(t, m.U32==7, "u32", m.U32); _Check(t, m.U64==8, "u64", m.U64); _Check(t, m.I==-9, "i", m.I); _Check(t, m.U==10, "u", m.U); _Check(t, m.Fl==11.5, "fl", m.Fl); _Check(t, m.Fl32==12.25, "fl32", m.Fl32); _Check(t, m.Fl64==13.75, "fl64", m.Fl64); _Check(t, m.A!=nil, "a", m.A); if m.A != nil { _Check(t, m.A[0]=="x", "a[0]", m.A[0]); _Check(t, m.A[1]=="y", "a[1]", m.A[1]); _Check(t, m.A[2]=="z", "a[2]", m.A[2]); } _Check(t, m.My!=nil, "my", m.My); if m.My != nil { _Check(t, m.My.S=="subguy", "my.s", m.My.S); } }