// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package os import ( "io" "runtime" "sync" "syscall" "unicode/utf16" "unicode/utf8" "unsafe" ) // File represents an open file descriptor. type File struct { *file } // file is the real representation of *File. // The extra level of indirection ensures that no clients of os // can overwrite this data, which could cause the finalizer // to close the wrong file descriptor. type file struct { fd syscall.Handle name string dirinfo *dirInfo // nil unless directory being read l sync.Mutex // used to implement windows pread/pwrite // only for console io isConsole bool lastbits []byte // first few bytes of the last incomplete rune in last write readbuf []rune // input console buffer } // Fd returns the Windows handle referencing the open file. func (file *File) Fd() uintptr { if file == nil { return uintptr(syscall.InvalidHandle) } return uintptr(file.fd) } // newFile returns a new File with the given file handle and name. // Unlike NewFile, it does not check that h is syscall.InvalidHandle. func newFile(h syscall.Handle, name string) *File { f := &File{&file{fd: h, name: name}} var m uint32 if syscall.GetConsoleMode(f.fd, &m) == nil { f.isConsole = true } runtime.SetFinalizer(f.file, (*file).close) return f } // NewFile returns a new File with the given file descriptor and name. func NewFile(fd uintptr, name string) *File { h := syscall.Handle(fd) if h == syscall.InvalidHandle { return nil } return newFile(h, name) } // Auxiliary information if the File describes a directory type dirInfo struct { data syscall.Win32finddata needdata bool path string isempty bool // set if FindFirstFile returns ERROR_FILE_NOT_FOUND } func epipecheck(file *File, e error) { } const DevNull = "NUL" func (f *file) isdir() bool { return f != nil && f.dirinfo != nil } func openFile(name string, flag int, perm FileMode) (file *File, err error) { r, e := syscall.Open(name, flag|syscall.O_CLOEXEC, syscallMode(perm)) if e != nil { return nil, e } return NewFile(uintptr(r), name), nil } func openDir(name string) (file *File, err error) { maskp, e := syscall.UTF16PtrFromString(name + `\*`) if e != nil { return nil, e } d := new(dirInfo) r, e := syscall.FindFirstFile(maskp, &d.data) if e != nil { // FindFirstFile returns ERROR_FILE_NOT_FOUND when // no matching files can be found. Then, if directory // exists, we should proceed. if e != syscall.ERROR_FILE_NOT_FOUND { return nil, e } var fa syscall.Win32FileAttributeData namep, e := syscall.UTF16PtrFromString(name) if e != nil { return nil, e } e = syscall.GetFileAttributesEx(namep, syscall.GetFileExInfoStandard, (*byte)(unsafe.Pointer(&fa))) if e != nil { return nil, e } if fa.FileAttributes&syscall.FILE_ATTRIBUTE_DIRECTORY == 0 { return nil, e } d.isempty = true } d.path = name if !isAbs(d.path) { cwd, _ := Getwd() d.path = cwd + `\` + d.path } f := newFile(r, name) f.dirinfo = d return f, nil } // OpenFile is the generalized open call; most users will use Open // or Create instead. It opens the named file with specified flag // (O_RDONLY etc.) and perm, (0666 etc.) if applicable. If successful, // methods on the returned File can be used for I/O. // If there is an error, it will be of type *PathError. func OpenFile(name string, flag int, perm FileMode) (file *File, err error) { if name == "" { return nil, &PathError{"open", name, syscall.ENOENT} } // TODO(brainman): not sure about my logic of assuming it is dir first, then fall back to file r, e := openDir(name) if e == nil { if flag&O_WRONLY != 0 || flag&O_RDWR != 0 { r.Close() return nil, &PathError{"open", name, syscall.EISDIR} } return r, nil } r, e = openFile(name, flag, perm) if e == nil { return r, nil } return nil, &PathError{"open", name, e} } // Close closes the File, rendering it unusable for I/O. // It returns an error, if any. func (file *File) Close() error { if file == nil { return ErrInvalid } return file.file.close() } func (file *file) close() error { if file == nil { return syscall.EINVAL } if file.isdir() && file.dirinfo.isempty { // "special" empty directories return nil } if file.fd == syscall.InvalidHandle { return syscall.EINVAL } var e error if file.isdir() { e = syscall.FindClose(syscall.Handle(file.fd)) } else { e = syscall.CloseHandle(syscall.Handle(file.fd)) } var err error if e != nil { err = &PathError{"close", file.name, e} } file.fd = syscall.InvalidHandle // so it can't be closed again // no need for a finalizer anymore runtime.SetFinalizer(file, nil) return err } func (file *File) readdir(n int) (fi []FileInfo, err error) { if file == nil { return nil, syscall.EINVAL } if !file.isdir() { return nil, &PathError{"Readdir", file.name, syscall.ENOTDIR} } if !file.dirinfo.isempty && file.fd == syscall.InvalidHandle { return nil, syscall.EINVAL } wantAll := n <= 0 size := n if wantAll { n = -1 size = 100 } fi = make([]FileInfo, 0, size) // Empty with room to grow. d := &file.dirinfo.data for n != 0 && !file.dirinfo.isempty { if file.dirinfo.needdata { e := syscall.FindNextFile(syscall.Handle(file.fd), d) if e != nil { if e == syscall.ERROR_NO_MORE_FILES { break } else { err = &PathError{"FindNextFile", file.name, e} if !wantAll { fi = nil } return } } } file.dirinfo.needdata = true name := string(syscall.UTF16ToString(d.FileName[0:])) if name == "." || name == ".." { // Useless names continue } f := &fileStat{ name: name, sys: syscall.Win32FileAttributeData{ FileAttributes: d.FileAttributes, CreationTime: d.CreationTime, LastAccessTime: d.LastAccessTime, LastWriteTime: d.LastWriteTime, FileSizeHigh: d.FileSizeHigh, FileSizeLow: d.FileSizeLow, }, path: file.dirinfo.path + `\` + name, } n-- fi = append(fi, f) } if !wantAll && len(fi) == 0 { return fi, io.EOF } return fi, nil } // readConsole reads utf16 characters from console File, // encodes them into utf8 and stores them in buffer b. // It returns the number of utf8 bytes read and an error, if any. func (f *File) readConsole(b []byte) (n int, err error) { if len(b) == 0 { return 0, nil } if len(f.readbuf) == 0 { // syscall.ReadConsole seems to fail, if given large buffer. // So limit the buffer to 16000 characters. numBytes := len(b) if numBytes > 16000 { numBytes = 16000 } // get more input data from os wchars := make([]uint16, numBytes) var p *uint16 if len(b) > 0 { p = &wchars[0] } var nw uint32 err := syscall.ReadConsole(f.fd, p, uint32(len(wchars)), &nw, nil) if err != nil { return 0, err } f.readbuf = utf16.Decode(wchars[:nw]) } for i, r := range f.readbuf { if utf8.RuneLen(r) > len(b) { f.readbuf = f.readbuf[i:] return n, nil } nr := utf8.EncodeRune(b, r) b = b[nr:] n += nr } f.readbuf = nil return n, nil } // read reads up to len(b) bytes from the File. // It returns the number of bytes read and an error, if any. func (f *File) read(b []byte) (n int, err error) { f.l.Lock() defer f.l.Unlock() if f.isConsole { return f.readConsole(b) } return syscall.Read(f.fd, b) } // pread reads len(b) bytes from the File starting at byte offset off. // It returns the number of bytes read and the error, if any. // EOF is signaled by a zero count with err set to 0. func (f *File) pread(b []byte, off int64) (n int, err error) { f.l.Lock() defer f.l.Unlock() curoffset, e := syscall.Seek(f.fd, 0, 1) if e != nil { return 0, e } defer syscall.Seek(f.fd, curoffset, 0) o := syscall.Overlapped{ OffsetHigh: uint32(off >> 32), Offset: uint32(off), } var done uint32 e = syscall.ReadFile(syscall.Handle(f.fd), b, &done, &o) if e != nil { if e == syscall.ERROR_HANDLE_EOF { // end of file return 0, nil } return 0, e } return int(done), nil } // writeConsole writes len(b) bytes to the console File. // It returns the number of bytes written and an error, if any. func (f *File) writeConsole(b []byte) (n int, err error) { n = len(b) runes := make([]rune, 0, 256) if len(f.lastbits) > 0 { b = append(f.lastbits, b...) f.lastbits = nil } for len(b) >= utf8.UTFMax || utf8.FullRune(b) { r, l := utf8.DecodeRune(b) runes = append(runes, r) b = b[l:] } if len(b) > 0 { f.lastbits = make([]byte, len(b)) copy(f.lastbits, b) } // syscall.WriteConsole seems to fail, if given large buffer. // So limit the buffer to 16000 characters. This number was // discovered by experimenting with syscall.WriteConsole. const maxWrite = 16000 for len(runes) > 0 { m := len(runes) if m > maxWrite { m = maxWrite } chunk := runes[:m] runes = runes[m:] uint16s := utf16.Encode(chunk) for len(uint16s) > 0 { var written uint32 err = syscall.WriteConsole(f.fd, &uint16s[0], uint32(len(uint16s)), &written, nil) if err != nil { return 0, nil } uint16s = uint16s[written:] } } return n, nil } // write writes len(b) bytes to the File. // It returns the number of bytes written and an error, if any. func (f *File) write(b []byte) (n int, err error) { f.l.Lock() defer f.l.Unlock() if f.isConsole { return f.writeConsole(b) } return syscall.Write(f.fd, b) } // pwrite writes len(b) bytes to the File starting at byte offset off. // It returns the number of bytes written and an error, if any. func (f *File) pwrite(b []byte, off int64) (n int, err error) { f.l.Lock() defer f.l.Unlock() curoffset, e := syscall.Seek(f.fd, 0, 1) if e != nil { return 0, e } defer syscall.Seek(f.fd, curoffset, 0) o := syscall.Overlapped{ OffsetHigh: uint32(off >> 32), Offset: uint32(off), } var done uint32 e = syscall.WriteFile(syscall.Handle(f.fd), b, &done, &o) if e != nil { return 0, e } return int(done), nil } // seek sets the offset for the next Read or Write on file to offset, interpreted // according to whence: 0 means relative to the origin of the file, 1 means // relative to the current offset, and 2 means relative to the end. // It returns the new offset and an error, if any. func (f *File) seek(offset int64, whence int) (ret int64, err error) { f.l.Lock() defer f.l.Unlock() return syscall.Seek(f.fd, offset, whence) } // Truncate changes the size of the named file. // If the file is a symbolic link, it changes the size of the link's target. func Truncate(name string, size int64) error { f, e := OpenFile(name, O_WRONLY|O_CREATE, 0666) if e != nil { return e } defer f.Close() e1 := f.Truncate(size) if e1 != nil { return e1 } return nil } // Remove removes the named file or directory. // If there is an error, it will be of type *PathError. func Remove(name string) error { p, e := syscall.UTF16PtrFromString(name) if e != nil { return &PathError{"remove", name, e} } // Go file interface forces us to know whether // name is a file or directory. Try both. e = syscall.DeleteFile(p) if e == nil { return nil } e1 := syscall.RemoveDirectory(p) if e1 == nil { return nil } // Both failed: figure out which error to return. if e1 != e { a, e2 := syscall.GetFileAttributes(p) if e2 != nil { e = e2 } else { if a&syscall.FILE_ATTRIBUTE_DIRECTORY != 0 { e = e1 } } } return &PathError{"remove", name, e} } // Pipe returns a connected pair of Files; reads from r return bytes written to w. // It returns the files and an error, if any. func Pipe() (r *File, w *File, err error) { var p [2]syscall.Handle // See ../syscall/exec.go for description of lock. syscall.ForkLock.RLock() e := syscall.Pipe(p[0:]) if e != nil { syscall.ForkLock.RUnlock() return nil, nil, NewSyscallError("pipe", e) } syscall.CloseOnExec(p[0]) syscall.CloseOnExec(p[1]) syscall.ForkLock.RUnlock() return NewFile(uintptr(p[0]), "|0"), NewFile(uintptr(p[1]), "|1"), nil } // TempDir returns the default directory to use for temporary files. func TempDir() string { const pathSep = '\\' dirw := make([]uint16, syscall.MAX_PATH) n, _ := syscall.GetTempPath(uint32(len(dirw)), &dirw[0]) if n > uint32(len(dirw)) { dirw = make([]uint16, n) n, _ = syscall.GetTempPath(uint32(len(dirw)), &dirw[0]) if n > uint32(len(dirw)) { n = 0 } } if n > 0 && dirw[n-1] == pathSep { n-- } return string(utf16.Decode(dirw[0:n])) }