// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #define WIN32_LEAN_AND_MEAN #include #include #include "libcgo.h" static void threadentry(void*); /* 1MB is default stack size for 32-bit Windows. Allocation granularity on Windows is typically 64 KB. The constant is also hardcoded in cmd/ld/pe.c (keep synchronized). */ #define STACKSIZE (1*1024*1024) void x_cgo_init(G *g) { int tmp; g->stackguard = (uintptr)&tmp - STACKSIZE + 8*1024; } void _cgo_sys_thread_start(ThreadStart *ts) { _beginthread(threadentry, 0, ts); } static void threadentry(void *v) { ThreadStart ts; void *tls0; ts = *(ThreadStart*)v; free(v); ts.g->stackbase = (uintptr)&ts; ts.g->stackguard = (uintptr)&ts - STACKSIZE + 8*1024; /* * Set specific keys in thread local storage. */ tls0 = (void*)LocalAlloc(LPTR, 32); asm volatile ( "movl %0, %%fs:0x14\n" // MOVL tls0, 0x14(FS) "movl %%fs:0x14, %%eax\n" // MOVL 0x14(FS), tmp "movl %1, 0(%%eax)\n" // MOVL g, 0(FS) "movl %2, 4(%%eax)\n" // MOVL m, 4(FS) :: "r"(tls0), "r"(ts.g), "r"(ts.m) : "%eax" ); crosscall_386(ts.fn); LocalFree(tls0); }