// $G $D/$F.go && $L $F.$A && ./$A.out || echo BUG indirect // Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main var m0 map[string]int var m1 *map[string]int var m2 *map[string]int = &m0 var m3 map[string]int = map[string]int{"a": 1} var m4 *map[string]int = &m3 var s0 string var s1 *string var s2 *string = &s0 var s3 string = "a" var s4 *string = &s3 var a0 [10]int var a1 *[10]int var a2 *[10]int = &a0 var b0 []int var b1 *[]int var b2 *[]int = &b0 var b3 []int = []int{1, 2, 3} var b4 *[]int = &b3 func crash() { // these uses of nil pointers // would crash but should type check println("crash", len(a1) + cap(a1)); } func nocrash() { // this is spaced funny so that // the compiler will print a different // line number for each len call if // it decides there are type errors. // it might also help in the traceback. x := len(m0)+ len(m3); if x != 1 { panicln("wrong maplen"); } x = len(s0)+ len(s3); if x != 1 { panicln("wrong stringlen"); } x = len(a0)+ len(a2); if x != 20 { panicln("wrong arraylen"); } x = len(b0)+ len(b3); if x != 3 { panicln("wrong slicelen"); } x = cap(b0)+ cap(b3); if x != 3 { panicln("wrong slicecap"); } } func main() { nocrash(); }