// $G $D/$F.go && $L $F.$A && ./$A.out // Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Repeated malloc test. package main import ( "flag"; "malloc" ) var chatty = flag.Bool("v", false, "chatty"); var oldsys uint64; func bigger() { if st := malloc.GetStats(); oldsys < st.Sys { oldsys = st.Sys; if *chatty { println(st.Sys, " system bytes for ", st.Alloc, " Go bytes"); } if st.Sys > 1e9 { panicln("too big"); } } } func main() { flag.Parse(); malloc.GetStats().Alloc = 0; // ignore stacks for i := 0; i < 1<<7; i++ { for j := 1; j <= 1<<22; j<<=1 { if i == 0 && *chatty { println("First alloc:", j); } if a := malloc.GetStats().Alloc; a != 0 { panicln("no allocations but stats report", a, "bytes allocated"); } b := malloc.Alloc(uintptr(j)); during := malloc.GetStats().Alloc; malloc.Free(b); if a := malloc.GetStats().Alloc; a != 0 { panic("allocated ", j, ": wrong stats: during=", during, " after=", a, " (want 0)"); } bigger(); } if i%(1<<10) == 0 && *chatty { println(i); } if i == 0 { if *chatty { println("Primed", i); } // malloc.frozen = true; } } }