1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
|
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flag
/*
* Flags
*
* Usage:
* 1) Define flags using flag.String(), Bool(), or Int(). Int flag values have type int64. Example:
* import flag "flag"
* var i int64
* var fi *flag.Flag = flag.Int("flagname", 1234, &i, "help message for flagname")
* The pointer may be nil; if non-nil, it points to a cell of the appropriate type to store the
* flag's value.
*
* 2) After all flags are defined, call
* flag.Parse()
* to parse the command line into the defined flags.
*
* 3) Flags may then be used directly (getters are SVal, BVal, Ival) or through the associated
* cell, if set:
* print "fi has value ", fi.IVal(), "\n";
* print "i has value ", i, "\n";
*
* 4) After parsing, flag.Arg(i) is the i'th argument after the flags.
* Args are indexed from 0 up to flag.NArg().
*
* Command line flag syntax:
* -flag
* -flag=x
* -flag x
* One or two minus signs may be used; they are equivalent.
* A lone -- terminates the parsing of the command line.
* Integer flags accept 1234, 0664, 0x1234 and may be negative.
* Boolean flags may be 1, 0, t, f, true, false, TRUE, FALSE, True, False.
*/
import fmt "fmt"
export Bool, Int, String
export Arg, NArg
export Parse
//export Flag.BVal BUG: variable exported but not defined: Flag.BVal
//export Flag.SVal BUG: variable exported but not defined: Flag.SVal
export Flag
// BUG: ctoi, atoi, atob belong elsewhere
func ctoi(c int64) int64 {
if '0' <= c && c <= '9' {
return c - '0'
}
if 'a' <= c && c <= 'f' {
return c - 'a'
}
if 'A' <= c && c <= 'F' {
return c - 'A'
}
return 1000 // too large for any base
}
func atoi(s string) (value int64, ok bool) {
if len(s) == 0 {
return 0, false
}
if s[0] == '-' {
n, t := atoi(s[1:len(s)]);
return -n, t
}
var base int64 = 10;
i := 0;
if s[0] == '0' {
base = 8
if len(s) > 1 && (s[1] == 'x' || s[1] == 'X') {
base = 16;
i += 2;
}
}
var n int64 = 0
for ; i < len(s); i++ {
k := ctoi(int64(s[i]));
if k >= base {
return 0, false
}
n = n * base + k
}
return n, true
}
func atob(str string) (value bool, ok bool) {
switch str {
case "1", "t", "T", "true", "TRUE", "True":
return true, true
case "0", "f", "F", "false", "FALSE", "False":
return false, true
}
return false, false
}
// -- Bool Value
type BoolValue struct {
val bool;
p *bool;
}
func (b *BoolValue) AsBool() *BoolValue {
return b
}
func (b *BoolValue) AsInt() *IntValue {
return nil
}
func (b *BoolValue) AsString() *StringValue {
return nil
}
func (b *BoolValue) IsBool() bool {
return true
}
func (b *BoolValue) IsInt() bool {
return false
}
func (b *BoolValue) IsString() bool {
return false
}
func (b *BoolValue) ValidValue(str string) bool {
i, ok := atob(str);
return ok;
}
func (b *BoolValue) Set(val bool) {
if b.p != nil {
*b.p = val
}
b.val = val
}
func (b *BoolValue) Str() string {
if b.val {
return "true"
}
else {
return "false"
}
}
func NewBoolValue(b bool, p *bool) *BoolValue {
v := new(BoolValue);
v.val = b;
v.p = p;
return v;
}
// -- Int Value
type IntValue struct {
val int64;
p *int64;
}
func (i *IntValue) AsBool() *BoolValue {
return nil
}
func (i *IntValue) AsInt() *IntValue {
return i
}
func (i *IntValue) AsString() *StringValue{
return nil
}
func (i *IntValue) IsBool() bool {
return false
}
func (i *IntValue) IsInt() bool {
return true
}
func (i *IntValue) IsString() bool {
return false
}
func (i *IntValue) ValidValue(str string) bool {
k, ok := atoi(str);
return ok;
}
func (i *IntValue) Set(val int64) {
if i.p != nil {
*i.p = val
}
i.val = val
}
func (i *IntValue) Str() string {
return fmt.New().D(i.val).str()
}
func
NewIntValue(i int64, p *int64) *IntValue {
v := new(IntValue);
v.val = i;
v.p = p;
return v;
}
// -- String Value
type StringValue struct {
val string;
p *string;
}
func (e *StringValue) AsBool() *BoolValue {
return nil
}
func (e *StringValue) AsInt() *IntValue {
return nil
}
func (s *StringValue) AsString() *StringValue{
return s
}
func (s *StringValue) IsBool() bool {
return false
}
func (s *StringValue) IsInt() bool {
return false
}
func (s *StringValue) IsString() bool {
return true
}
func (s *StringValue) ValidValue(str string) bool {
return true
}
func (s *StringValue) Set(val string) {
if s.p != nil {
*s.p = val
}
s.val = val
}
func (s *StringValue) Str() string {
return `"` + s.val + `"`
}
func NewStringValue(s string, p *string) *StringValue {
v := new(StringValue);
v.val = s;
v.p = p;
return v;
}
// -- Value interface
type Value interface {
AsBool() *BoolValue;
AsInt() *IntValue;
AsString() *StringValue;
IsBool() bool;
IsInt() bool;
IsString() bool;
Str() string;
ValidValue(str string) bool;
}
// -- Flag structure (internal)
type Flag struct {
name string;
usage string;
value Value;
next *Flag; // BUG: remove when we can iterate over maps
}
type Flags struct {
actual *map[string] *Flag;
formal *map[string] *Flag;
first_arg int;
flag_list *Flag; // BUG: remove when we can iterate over maps
}
func (flags *Flags) Usage() {
// BUG: use map iteration when available
print "Usage: \n";
for f := flags.flag_list; f != nil; f = f.next {
print " -", f.name, "=", f.value.Str(), ": ", f.usage, "\n";
}
sys.exit(1);
}
// --Customer's value getters
func (f *Flag) BVal() bool {
if !f.value.IsBool() {
return false;
}
return f.value.AsBool().val;
}
func (f *Flag) IVal() int64 {
if !f.value.IsInt() {
return 0
}
return f.value.AsInt().val;
}
func (f *Flag) SVal() string {
if !f.value.IsString() {
return "???";
}
return f.value.AsString().val;
}
func New() *Flags {
f := new(Flags);
f.first_arg = 1; // 0 is the program name, 1 is first arg
f.actual = new(map[string] *Flag);
f.formal = new(map[string] *Flag);
return f;
}
var flags *Flags = New();
func Arg(i int) string {
i += flags.first_arg;
if i < 0 || i >= sys.argc() {
return "";
}
return sys.argv(i)
}
func NArg() int32 {
return sys.argc() - flags.first_arg
}
func Add(name string, value Value, usage string) *Flag {
f := new(Flag);
f.name = name;
f.usage = usage;
f.value = value;
dummy, alreadythere := flags.formal[name];
if alreadythere {
print "flag redefined: ", name, "\n";
panic "flag redefinition"
}
flags.formal[name] = f;
f.next = flags.flag_list; // BUG: remove when we can iterate over maps
flags.flag_list = f; // BUG: remove when we can iterate over maps
return f;
}
func Bool(name string, value bool, p *bool, usage string) *Flag {
return Add(name, NewBoolValue(value, p), usage);
}
func Int(name string, value int64, p *int64, usage string) *Flag {
return Add(name, NewIntValue(value, p), usage);
}
func String(name, value string, p *string, usage string) *Flag {
return Add(name, NewStringValue(value, p), usage);
}
func (f *Flags) ParseOne(index int) (ok bool, next int)
{
s := sys.argv(index);
f.first_arg = index; // until proven otherwise
if len(s) == 0 {
return false, -1
}
if s[0] != '-' {
return false, -1
}
num_minuses := 1;
if len(s) == 1 {
return false, -1
}
if s[1] == '-' {
num_minuses++
if len(s) == 2 { // "--" terminates the flags
return false, index + 1
}
}
name := s[num_minuses : len(s)];
if len(name) == 0 || name[0] == '-' || name[0]=='=' {
print "bad flag syntax: ", s, "\n";
f.Usage();
}
// it's a flag. does it have an argument?
has_value := false;
value := "";
for i := 1; i < len(name); i++ { // equals cannot be first
if name[i] == '=' {
value = name[i+1 : len(name)];
has_value = true;
name = name[0 : i];
break;
}
}
flag, alreadythere := flags.actual[name];
if alreadythere {
print "flag specified twice: -", name, "\n";
f.Usage();
}
m := flags.formal;
flag, alreadythere = m[name]; // BUG
if !alreadythere {
print "flag provided but not defined: -", name, "\n";
f.Usage();
}
if !has_value && index < sys.argc()-1 && flag.value.ValidValue(sys.argv(index+1)) {
// value is the next arg
has_value = true;
index++;
value = sys.argv(index);
}
switch {
case flag.value.IsBool():
if has_value {
k, ok := atob(value);
if !ok {
print "invalid boolean value ", value, " for flag: -", name, "\n";
f.Usage();
}
flag.value.AsBool().Set(k)
} else {
flag.value.AsBool().Set(true)
}
case flag.value.IsInt():
if !has_value {
print "flag needs an argument: -", name, "\n";
f.Usage();
}
k, ok := atoi(value);
if !ok {
print "invalid integer value ", value, " for flag: -", name, "\n";
f.Usage();
}
flag.value.AsInt().Set(k)
case flag.value.IsString():
if !has_value {
print "flag needs an argument: -", name, "\n";
f.Usage();
}
flag.value.AsString().Set(value)
}
flags.actual[name] = flag;
return true, index + 1
}
func Parse() {
for i := 1; i < sys.argc(); {
ok, next := flags.ParseOne(i);
if next > 0 {
flags.first_arg = next;
i = next;
}
if !ok {
break
}
}
}
|