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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// HTTP server. See RFC 2616.
// TODO(rsc):
// logging
// cgi support
// post support
package http
import (
"bufio";
"fmt";
"http";
"io";
"log";
"net";
"os";
"strconv";
)
var ErrWriteAfterFlush = os.NewError("Conn.Write called after Flush")
var ErrHijacked = os.NewError("Conn has been hijacked")
type Conn struct
// Interface implemented by servers using this library.
type Handler interface {
ServeHTTP(*Conn, *Request);
}
// Active HTTP connection (server side).
type Conn struct {
RemoteAddr string; // network address of remote side
Req *Request; // current HTTP request
fd io.ReadWriteClose; // i/o connection
buf *bufio.BufReadWrite; // buffered fd
handler Handler; // request handler
hijacked bool; // connection has been hijacked by handler
// state for the current reply
closeAfterReply bool; // close connection after this reply
chunking bool; // using chunked transfer encoding for reply body
wroteHeader bool; // reply header has been written
header map[string] string; // reply header parameters
}
// Create new connection from rwc.
func newConn(rwc io.ReadWriteClose, raddr string, handler Handler) (c *Conn, err *os.Error) {
c = new(Conn);
c.RemoteAddr = raddr;
c.handler = handler;
c.fd = rwc;
br := bufio.NewBufRead(rwc);
bw := bufio.NewBufWrite(rwc);
c.buf = bufio.NewBufReadWrite(br, bw);
return c, nil
}
func (c *Conn) SetHeader(hdr, val string)
// Read next request from connection.
func (c *Conn) readRequest() (req *Request, err *os.Error) {
if c.hijacked {
return nil, ErrHijacked
}
if req, err = ReadRequest(c.buf.BufRead); err != nil {
return nil, err
}
// Reset per-request connection state.
c.header = make(map[string] string);
c.wroteHeader = false;
c.Req = req;
// Default output is HTML encoded in UTF-8.
c.SetHeader("Content-Type", "text/html; charset=utf-8");
if req.ProtoAtLeast(1, 1) {
// HTTP/1.1 or greater: use chunked transfer encoding
// to avoid closing the connection at EOF.
c.chunking = true;
c.SetHeader("Transfer-Encoding", "chunked");
} else {
// HTTP version < 1.1: cannot do chunked transfer
// encoding, so signal EOF by closing connection.
// Could avoid closing the connection if there is
// a Content-Length: header in the response,
// but everyone who expects persistent connections
// does HTTP/1.1 now.
c.closeAfterReply = true;
c.chunking = false;
}
return req, nil
}
func (c *Conn) SetHeader(hdr, val string) {
c.header[CanonicalHeaderKey(hdr)] = val;
}
// Write header.
func (c *Conn) WriteHeader(code int) {
if c.hijacked {
log.Stderr("http: Conn.WriteHeader on hijacked connection");
return
}
if c.wroteHeader {
log.Stderr("http: multiple Conn.WriteHeader calls");
return
}
c.wroteHeader = true;
if !c.Req.ProtoAtLeast(1, 0) {
return
}
proto := "HTTP/1.0";
if c.Req.ProtoAtLeast(1, 1) {
proto = "HTTP/1.1";
}
codestring := strconv.Itoa(code);
text, ok := statusText[code];
if !ok {
text = "status code " + codestring;
}
io.WriteString(c.buf, proto + " " + codestring + " " + text + "\r\n");
for k,v := range c.header {
io.WriteString(c.buf, k + ": " + v + "\r\n");
}
io.WriteString(c.buf, "\r\n");
}
// TODO(rsc): BUG in 6g: must return "nn int" not "n int"
// so that the implicit struct assignment in
// return c.buf.Write(data) works. oops
func (c *Conn) Write(data []byte) (nn int, err *os.Error) {
if c.hijacked {
log.Stderr("http: Conn.Write on hijacked connection");
return 0, ErrHijacked
}
if !c.wroteHeader {
c.WriteHeader(StatusOK);
}
if len(data) == 0 {
return 0, nil
}
// TODO(rsc): if chunking happened after the buffering,
// then there would be fewer chunk headers.
// On the other hand, it would make hijacking more difficult.
if c.chunking {
fmt.Fprintf(c.buf, "%x\r\n", len(data)); // TODO(rsc): use strconv not fmt
}
return c.buf.Write(data);
}
func (c *Conn) flush() {
if !c.wroteHeader {
c.WriteHeader(StatusOK);
}
if c.chunking {
io.WriteString(c.buf, "0\r\n");
// trailer key/value pairs, followed by blank line
io.WriteString(c.buf, "\r\n");
}
c.buf.Flush();
}
// Close the connection.
func (c *Conn) close() {
if c.buf != nil {
c.buf.Flush();
c.buf = nil;
}
if c.fd != nil {
c.fd.Close();
c.fd = nil;
}
}
// Serve a new connection.
func (c *Conn) serve() {
for {
req, err := c.readRequest();
if err != nil {
break
}
// HTTP cannot have multiple simultaneous active requests.
// Until the server replies to this request, it can't read another,
// so we might as well run the handler in this thread.
c.handler.ServeHTTP(c, req);
if c.hijacked {
return;
}
c.flush();
if c.closeAfterReply {
break;
}
}
c.close();
}
// Allow client to take over the connection.
// After a handler calls c.Hijack(), the HTTP server library
// will never touch the connection again.
// It is the caller's responsibility to manage and close
// the connection.
func (c *Conn) Hijack() (fd io.ReadWriteClose, buf *bufio.BufReadWrite, err *os.Error) {
if c.hijacked {
return nil, nil, ErrHijacked;
}
c.hijacked = true;
fd = c.fd;
buf = c.buf;
c.fd = nil;
c.buf = nil;
return;
}
// Adapter: can use HandlerFunc(f) as Handler
type HandlerFunc func(*Conn, *Request)
func (f HandlerFunc) ServeHTTP(c *Conn, req *Request) {
f(c, req);
}
// Helper handlers
// 404 not found
func notFound(c *Conn, req *Request) {
c.SetHeader("Content-Type", "text/plain; charset=utf-8");
c.WriteHeader(StatusNotFound);
io.WriteString(c, "404 page not found\n");
}
var NotFoundHandler = HandlerFunc(notFound)
// Redirect to a fixed URL
type redirectHandler struct {
to string;
}
func (h *redirectHandler) ServeHTTP(c *Conn, req *Request) {
c.SetHeader("Location", h.to);
c.WriteHeader(StatusMovedPermanently);
}
func RedirectHandler(to string) Handler {
return &redirectHandler{to};
}
// Path-based HTTP request multiplexer.
// Patterns name fixed paths, like "/favicon.ico",
// or subtrees, like "/images/".
// For now, patterns must begin with /.
// Eventually, might want to allow host name
// at beginning of pattern, so that you could register
// /codesearch
// codesearch.google.com/
// but not take over /.
type ServeMux struct {
m map[string] Handler
}
func NewServeMux() *ServeMux {
return &ServeMux{make(map[string] Handler)};
}
var DefaultServeMux = NewServeMux();
// Does path match pattern?
func pathMatch(pattern, path string) bool {
if len(pattern) == 0 {
// should not happen
return false
}
n := len(pattern);
if pattern[n-1] != '/' {
return pattern == path
}
return len(path) >= n && path[0:n] == pattern;
}
func (mux *ServeMux) ServeHTTP(c *Conn, req *Request) {
// Most-specific (longest) pattern wins.
var h Handler;
var n = 0;
for k, v := range mux.m {
if !pathMatch(k, req.Url.Path) {
continue;
}
if h == nil || len(k) > n {
n = len(k);
h = v;
}
}
if h == nil {
h = NotFoundHandler;
}
h.ServeHTTP(c, req);
}
func (mux *ServeMux) Handle(pattern string, handler Handler) {
if pattern == "" || pattern[0] != '/' {
panicln("http: invalid pattern", pattern);
}
mux.m[pattern] = handler;
// Helpful behavior:
// If pattern is /tree/, insert redirect for /tree.
n := len(pattern);
if n > 0 && pattern[n-1] == '/' {
mux.m[pattern[0:n-1]] = RedirectHandler(pattern);
}
}
func Handle(pattern string, h Handler) {
DefaultServeMux.Handle(pattern, h);
}
// Web server: listening on l, call handler.ServeHTTP for each request.
func Serve(l net.Listener, handler Handler) *os.Error {
if handler == nil {
handler = DefaultServeMux;
}
for {
rw, raddr, e := l.Accept();
if e != nil {
return e
}
c, err := newConn(rw, raddr, handler);
if err != nil {
continue;
}
go c.serve();
}
panic("not reached")
}
// Web server: listen on address, call f for each request.
func ListenAndServe(addr string, handler Handler) *os.Error {
l, e := net.Listen("tcp", addr);
if e != nil {
return e
}
e = Serve(l, handler);
l.Close();
return e
}
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