summaryrefslogtreecommitdiff
path: root/src/os/doc.go
blob: 389a8eb14cb284db9a5190fda7dda7ab604ac2ed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package os

import "time"

// FindProcess looks for a running process by its pid.
// The Process it returns can be used to obtain information
// about the underlying operating system process.
func FindProcess(pid int) (p *Process, err error) {
	return findProcess(pid)
}

// StartProcess starts a new process with the program, arguments and attributes
// specified by name, argv and attr.
//
// StartProcess is a low-level interface. The os/exec package provides
// higher-level interfaces.
//
// If there is an error, it will be of type *PathError.
func StartProcess(name string, argv []string, attr *ProcAttr) (*Process, error) {
	return startProcess(name, argv, attr)
}

// Release releases any resources associated with the Process p,
// rendering it unusable in the future.
// Release only needs to be called if Wait is not.
func (p *Process) Release() error {
	return p.release()
}

// Kill causes the Process to exit immediately.
func (p *Process) Kill() error {
	return p.kill()
}

// Wait waits for the Process to exit, and then returns a
// ProcessState describing its status and an error, if any.
// Wait releases any resources associated with the Process.
// On most operating systems, the Process must be a child
// of the current process or an error will be returned.
func (p *Process) Wait() (*ProcessState, error) {
	return p.wait()
}

// Signal sends a signal to the Process.
// Sending Interrupt on Windows is not implemented.
func (p *Process) Signal(sig Signal) error {
	return p.signal(sig)
}

// UserTime returns the user CPU time of the exited process and its children.
func (p *ProcessState) UserTime() time.Duration {
	return p.userTime()
}

// SystemTime returns the system CPU time of the exited process and its children.
func (p *ProcessState) SystemTime() time.Duration {
	return p.systemTime()
}

// Exited reports whether the program has exited.
func (p *ProcessState) Exited() bool {
	return p.exited()
}

// Success reports whether the program exited successfully,
// such as with exit status 0 on Unix.
func (p *ProcessState) Success() bool {
	return p.success()
}

// Sys returns system-dependent exit information about
// the process.  Convert it to the appropriate underlying
// type, such as syscall.WaitStatus on Unix, to access its contents.
func (p *ProcessState) Sys() interface{} {
	return p.sys()
}

// SysUsage returns system-dependent resource usage information about
// the exited process.  Convert it to the appropriate underlying
// type, such as *syscall.Rusage on Unix, to access its contents.
// (On Unix, *syscall.Rusage matches struct rusage as defined in the
// getrusage(2) manual page.)
func (p *ProcessState) SysUsage() interface{} {
	return p.sysUsage()
}

// Hostname returns the host name reported by the kernel.
func Hostname() (name string, err error) {
	return hostname()
}

// Readdir reads the contents of the directory associated with file and
// returns a slice of up to n FileInfo values, as would be returned
// by Lstat, in directory order. Subsequent calls on the same file will yield
// further FileInfos.
//
// If n > 0, Readdir returns at most n FileInfo structures. In this case, if
// Readdir returns an empty slice, it will return a non-nil error
// explaining why. At the end of a directory, the error is io.EOF.
//
// If n <= 0, Readdir returns all the FileInfo from the directory in
// a single slice. In this case, if Readdir succeeds (reads all
// the way to the end of the directory), it returns the slice and a
// nil error. If it encounters an error before the end of the
// directory, Readdir returns the FileInfo read until that point
// and a non-nil error.
func (f *File) Readdir(n int) (fi []FileInfo, err error) {
	if f == nil {
		return nil, ErrInvalid
	}
	return f.readdir(n)
}

// Readdirnames reads and returns a slice of names from the directory f.
//
// If n > 0, Readdirnames returns at most n names. In this case, if
// Readdirnames returns an empty slice, it will return a non-nil error
// explaining why. At the end of a directory, the error is io.EOF.
//
// If n <= 0, Readdirnames returns all the names from the directory in
// a single slice. In this case, if Readdirnames succeeds (reads all
// the way to the end of the directory), it returns the slice and a
// nil error. If it encounters an error before the end of the
// directory, Readdirnames returns the names read until that point and
// a non-nil error.
func (f *File) Readdirnames(n int) (names []string, err error) {
	if f == nil {
		return nil, ErrInvalid
	}
	return f.readdirnames(n)
}