summaryrefslogtreecommitdiff
path: root/src/pkg/bytes/buffer.go
blob: 46ca1d5ad3f6377ed0b3b587792ed216946526df (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package bytes

// Simple byte buffer for marshaling data.

import (
	"errors"
	"io"
	"unicode/utf8"
)

// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
// The zero value for Buffer is an empty buffer ready to use.
type Buffer struct {
	buf       []byte            // contents are the bytes buf[off : len(buf)]
	off       int               // read at &buf[off], write at &buf[len(buf)]
	runeBytes [utf8.UTFMax]byte // avoid allocation of slice on each WriteByte or Rune
	bootstrap [64]byte          // memory to hold first slice; helps small buffers (Printf) avoid allocation.
	lastRead  readOp            // last read operation, so that Unread* can work correctly.
}

// The readOp constants describe the last action performed on
// the buffer, so that UnreadRune and UnreadByte can
// check for invalid usage.
type readOp int

const (
	opInvalid  readOp = iota // Non-read operation.
	opReadRune               // Read rune.
	opRead                   // Any other read operation.
)

// ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer.
var ErrTooLarge = errors.New("bytes.Buffer: too large")

// Bytes returns a slice of the contents of the unread portion of the buffer;
// len(b.Bytes()) == b.Len().  If the caller changes the contents of the
// returned slice, the contents of the buffer will change provided there
// are no intervening method calls on the Buffer.
func (b *Buffer) Bytes() []byte { return b.buf[b.off:] }

// String returns the contents of the unread portion of the buffer
// as a string.  If the Buffer is a nil pointer, it returns "<nil>".
func (b *Buffer) String() string {
	if b == nil {
		// Special case, useful in debugging.
		return "<nil>"
	}
	return string(b.buf[b.off:])
}

// Len returns the number of bytes of the unread portion of the buffer;
// b.Len() == len(b.Bytes()).
func (b *Buffer) Len() int { return len(b.buf) - b.off }

// Truncate discards all but the first n unread bytes from the buffer.
// It panics if n is negative or greater than the length of the buffer.
func (b *Buffer) Truncate(n int) {
	b.lastRead = opInvalid
	switch {
	case n < 0 || n > b.Len():
		panic("bytes.Buffer: truncation out of range")
	case n == 0:
		// Reuse buffer space.
		b.off = 0
	}
	b.buf = b.buf[0 : b.off+n]
}

// Reset resets the buffer so it has no content.
// b.Reset() is the same as b.Truncate(0).
func (b *Buffer) Reset() { b.Truncate(0) }

// grow grows the buffer to guarantee space for n more bytes.
// It returns the index where bytes should be written.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) grow(n int) int {
	m := b.Len()
	// If buffer is empty, reset to recover space.
	if m == 0 && b.off != 0 {
		b.Truncate(0)
	}
	if len(b.buf)+n > cap(b.buf) {
		var buf []byte
		if b.buf == nil && n <= len(b.bootstrap) {
			buf = b.bootstrap[0:]
		} else if m+n <= cap(b.buf)/2 {
			// We can slide things down instead of allocating a new
			// slice. We only need m+n <= cap(b.buf) to slide, but
			// we instead let capacity get twice as large so we
			// don't spend all our time copying.
			copy(b.buf[:], b.buf[b.off:])
			buf = b.buf[:m]
		} else {
			// not enough space anywhere
			buf = makeSlice(2*cap(b.buf) + n)
			copy(buf, b.buf[b.off:])
		}
		b.buf = buf
		b.off = 0
	}
	b.buf = b.buf[0 : b.off+m+n]
	return b.off + m
}

// Grow grows the buffer's capacity, if necessary, to guarantee space for
// another n bytes. After Grow(n), at least n bytes can be written to the
// buffer without another allocation.
// If n is negative, Grow will panic.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) Grow(n int) {
	if n < 0 {
		panic("bytes.Buffer.Grow: negative count")
	}
	m := b.grow(n)
	b.buf = b.buf[0:m]
}

// Write appends the contents of p to the buffer, growing the buffer as
// needed. The return value n is the length of p; err is always nil. If the
// buffer becomes too large, Write will panic with ErrTooLarge.
func (b *Buffer) Write(p []byte) (n int, err error) {
	b.lastRead = opInvalid
	m := b.grow(len(p))
	return copy(b.buf[m:], p), nil
}

// WriteString appends the contents of s to the buffer, growing the buffer as
// needed. The return value n is the length of s; err is always nil. If the
// buffer becomes too large, WriteString will panic with ErrTooLarge.
func (b *Buffer) WriteString(s string) (n int, err error) {
	b.lastRead = opInvalid
	m := b.grow(len(s))
	return copy(b.buf[m:], s), nil
}

// MinRead is the minimum slice size passed to a Read call by
// Buffer.ReadFrom.  As long as the Buffer has at least MinRead bytes beyond
// what is required to hold the contents of r, ReadFrom will not grow the
// underlying buffer.
const MinRead = 512

// ReadFrom reads data from r until EOF and appends it to the buffer, growing
// the buffer as needed. The return value n is the number of bytes read. Any
// error except io.EOF encountered during the read is also returned. If the
// buffer becomes too large, ReadFrom will panic with ErrTooLarge.
func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) {
	b.lastRead = opInvalid
	// If buffer is empty, reset to recover space.
	if b.off >= len(b.buf) {
		b.Truncate(0)
	}
	for {
		if free := cap(b.buf) - len(b.buf); free < MinRead {
			// not enough space at end
			newBuf := b.buf
			if b.off+free < MinRead {
				// not enough space using beginning of buffer;
				// double buffer capacity
				newBuf = makeSlice(2*cap(b.buf) + MinRead)
			}
			copy(newBuf, b.buf[b.off:])
			b.buf = newBuf[:len(b.buf)-b.off]
			b.off = 0
		}
		m, e := r.Read(b.buf[len(b.buf):cap(b.buf)])
		b.buf = b.buf[0 : len(b.buf)+m]
		n += int64(m)
		if e == io.EOF {
			break
		}
		if e != nil {
			return n, e
		}
	}
	return n, nil // err is EOF, so return nil explicitly
}

// makeSlice allocates a slice of size n. If the allocation fails, it panics
// with ErrTooLarge.
func makeSlice(n int) []byte {
	// If the make fails, give a known error.
	defer func() {
		if recover() != nil {
			panic(ErrTooLarge)
		}
	}()
	return make([]byte, n)
}

// WriteTo writes data to w until the buffer is drained or an error occurs.
// The return value n is the number of bytes written; it always fits into an
// int, but it is int64 to match the io.WriterTo interface. Any error
// encountered during the write is also returned.
func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) {
	b.lastRead = opInvalid
	if b.off < len(b.buf) {
		nBytes := b.Len()
		m, e := w.Write(b.buf[b.off:])
		if m > nBytes {
			panic("bytes.Buffer.WriteTo: invalid Write count")
		}
		b.off += m
		n = int64(m)
		if e != nil {
			return n, e
		}
		// all bytes should have been written, by definition of
		// Write method in io.Writer
		if m != nBytes {
			return n, io.ErrShortWrite
		}
	}
	// Buffer is now empty; reset.
	b.Truncate(0)
	return
}

// WriteByte appends the byte c to the buffer, growing the buffer as needed.
// The returned error is always nil, but is included to match bufio.Writer's
// WriteByte. If the buffer becomes too large, WriteByte will panic with
// ErrTooLarge.
func (b *Buffer) WriteByte(c byte) error {
	b.lastRead = opInvalid
	m := b.grow(1)
	b.buf[m] = c
	return nil
}

// WriteRune appends the UTF-8 encoding of Unicode code point r to the
// buffer, returning its length and an error, which is always nil but is
// included to match bufio.Writer's WriteRune. The buffer is grown as needed;
// if it becomes too large, WriteRune will panic with ErrTooLarge.
func (b *Buffer) WriteRune(r rune) (n int, err error) {
	if r < utf8.RuneSelf {
		b.WriteByte(byte(r))
		return 1, nil
	}
	n = utf8.EncodeRune(b.runeBytes[0:], r)
	b.Write(b.runeBytes[0:n])
	return n, nil
}

// Read reads the next len(p) bytes from the buffer or until the buffer
// is drained.  The return value n is the number of bytes read.  If the
// buffer has no data to return, err is io.EOF (unless len(p) is zero);
// otherwise it is nil.
func (b *Buffer) Read(p []byte) (n int, err error) {
	b.lastRead = opInvalid
	if b.off >= len(b.buf) {
		// Buffer is empty, reset to recover space.
		b.Truncate(0)
		if len(p) == 0 {
			return
		}
		return 0, io.EOF
	}
	n = copy(p, b.buf[b.off:])
	b.off += n
	if n > 0 {
		b.lastRead = opRead
	}
	return
}

// Next returns a slice containing the next n bytes from the buffer,
// advancing the buffer as if the bytes had been returned by Read.
// If there are fewer than n bytes in the buffer, Next returns the entire buffer.
// The slice is only valid until the next call to a read or write method.
func (b *Buffer) Next(n int) []byte {
	b.lastRead = opInvalid
	m := b.Len()
	if n > m {
		n = m
	}
	data := b.buf[b.off : b.off+n]
	b.off += n
	if n > 0 {
		b.lastRead = opRead
	}
	return data
}

// ReadByte reads and returns the next byte from the buffer.
// If no byte is available, it returns error io.EOF.
func (b *Buffer) ReadByte() (c byte, err error) {
	b.lastRead = opInvalid
	if b.off >= len(b.buf) {
		// Buffer is empty, reset to recover space.
		b.Truncate(0)
		return 0, io.EOF
	}
	c = b.buf[b.off]
	b.off++
	b.lastRead = opRead
	return c, nil
}

// ReadRune reads and returns the next UTF-8-encoded
// Unicode code point from the buffer.
// If no bytes are available, the error returned is io.EOF.
// If the bytes are an erroneous UTF-8 encoding, it
// consumes one byte and returns U+FFFD, 1.
func (b *Buffer) ReadRune() (r rune, size int, err error) {
	b.lastRead = opInvalid
	if b.off >= len(b.buf) {
		// Buffer is empty, reset to recover space.
		b.Truncate(0)
		return 0, 0, io.EOF
	}
	b.lastRead = opReadRune
	c := b.buf[b.off]
	if c < utf8.RuneSelf {
		b.off++
		return rune(c), 1, nil
	}
	r, n := utf8.DecodeRune(b.buf[b.off:])
	b.off += n
	return r, n, nil
}

// UnreadRune unreads the last rune returned by ReadRune.
// If the most recent read or write operation on the buffer was
// not a ReadRune, UnreadRune returns an error.  (In this regard
// it is stricter than UnreadByte, which will unread the last byte
// from any read operation.)
func (b *Buffer) UnreadRune() error {
	if b.lastRead != opReadRune {
		return errors.New("bytes.Buffer: UnreadRune: previous operation was not ReadRune")
	}
	b.lastRead = opInvalid
	if b.off > 0 {
		_, n := utf8.DecodeLastRune(b.buf[0:b.off])
		b.off -= n
	}
	return nil
}

// UnreadByte unreads the last byte returned by the most recent
// read operation.  If write has happened since the last read, UnreadByte
// returns an error.
func (b *Buffer) UnreadByte() error {
	if b.lastRead != opReadRune && b.lastRead != opRead {
		return errors.New("bytes.Buffer: UnreadByte: previous operation was not a read")
	}
	b.lastRead = opInvalid
	if b.off > 0 {
		b.off--
	}
	return nil
}

// ReadBytes reads until the first occurrence of delim in the input,
// returning a slice containing the data up to and including the delimiter.
// If ReadBytes encounters an error before finding a delimiter,
// it returns the data read before the error and the error itself (often io.EOF).
// ReadBytes returns err != nil if and only if the returned data does not end in
// delim.
func (b *Buffer) ReadBytes(delim byte) (line []byte, err error) {
	slice, err := b.readSlice(delim)
	// return a copy of slice. The buffer's backing array may
	// be overwritten by later calls.
	line = append(line, slice...)
	return
}

// readSlice is like ReadBytes but returns a reference to internal buffer data.
func (b *Buffer) readSlice(delim byte) (line []byte, err error) {
	i := IndexByte(b.buf[b.off:], delim)
	end := b.off + i + 1
	if i < 0 {
		end = len(b.buf)
		err = io.EOF
	}
	line = b.buf[b.off:end]
	b.off = end
	b.lastRead = opRead
	return line, err
}

// ReadString reads until the first occurrence of delim in the input,
// returning a string containing the data up to and including the delimiter.
// If ReadString encounters an error before finding a delimiter,
// it returns the data read before the error and the error itself (often io.EOF).
// ReadString returns err != nil if and only if the returned data does not end
// in delim.
func (b *Buffer) ReadString(delim byte) (line string, err error) {
	slice, err := b.readSlice(delim)
	return string(slice), err
}

// NewBuffer creates and initializes a new Buffer using buf as its initial
// contents.  It is intended to prepare a Buffer to read existing data.  It
// can also be used to size the internal buffer for writing. To do that,
// buf should have the desired capacity but a length of zero.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is
// sufficient to initialize a Buffer.
func NewBuffer(buf []byte) *Buffer { return &Buffer{buf: buf} }

// NewBufferString creates and initializes a new Buffer using string s as its
// initial contents. It is intended to prepare a buffer to read an existing
// string.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is
// sufficient to initialize a Buffer.
func NewBufferString(s string) *Buffer {
	return &Buffer{buf: []byte(s)}
}