summaryrefslogtreecommitdiff
path: root/src/pkg/os/exec.go
blob: 501ebc270f4687607176029493e2aeacf925c48b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package os

import (
	"syscall"
)

// ForkExec forks the current process and invokes Exec with the program, arguments,
// and environment specified by name, argv, and envv.  It returns the process
// id of the forked process and an Error, if any.  The fd array specifies the
// file descriptors to be set up in the new process: fd[0] will be Unix file
// descriptor 0 (standard input), fd[1] descriptor 1, and so on.  A nil entry
// will cause the child to have no open file descriptor with that index.
// If dir is not empty, the child chdirs into the directory before execing the program.
func ForkExec(name string, argv []string, envv []string, dir string, fd []*File) (pid int, err Error) {
	if envv == nil {
		envv = Environ()
	}
	// Create array of integer (system) fds.
	intfd := make([]int, len(fd))
	for i, f := range fd {
		if f == nil {
			intfd[i] = -1
		} else {
			intfd[i] = f.Fd()
		}
	}

	p, e := syscall.ForkExec(name, argv, envv, dir, intfd)
	if e != 0 {
		return 0, &PathError{"fork/exec", name, Errno(e)}
	}
	return p, nil
}

// Exec replaces the current process with an execution of the
// named binary, with arguments argv and environment envv.
// If successful, Exec never returns.  If it fails, it returns an Error.
// ForkExec is almost always a better way to execute a program.
func Exec(name string, argv []string, envv []string) Error {
	if envv == nil {
		envv = Environ()
	}
	e := syscall.Exec(name, argv, envv)
	if e != 0 {
		return &PathError{"exec", name, Errno(e)}
	}
	return nil
}

// TODO(rsc): Should os implement its own syscall.WaitStatus
// wrapper with the methods, or is exposing the underlying one enough?
//
// TODO(rsc): Certainly need to have Rusage struct,
// since syscall one might have different field types across
// different OS.

// Waitmsg stores the information about an exited process as reported by Wait.
type Waitmsg struct {
	Pid                int             // The process's id.
	syscall.WaitStatus                 // System-dependent status info.
	Rusage             *syscall.Rusage // System-dependent resource usage info.
}

// Options for Wait.
const (
	WNOHANG   = syscall.WNOHANG  // Don't wait if no process has exited.
	WSTOPPED  = syscall.WSTOPPED // If set, status of stopped subprocesses is also reported.
	WUNTRACED = WSTOPPED
	WRUSAGE   = 1 << 20 // Record resource usage.
)

// WRUSAGE must not be too high a bit, to avoid clashing with Linux's
// WCLONE, WALL, and WNOTHREAD flags, which sit in the top few bits of
// the options

// Wait waits for process pid to exit or stop, and then returns a
// Waitmsg describing its status and an Error, if any. The options
// (WNOHANG etc.) affect the behavior of the Wait call.
func Wait(pid int, options int) (w *Waitmsg, err Error) {
	var status syscall.WaitStatus
	var rusage *syscall.Rusage
	if options&WRUSAGE != 0 {
		rusage = new(syscall.Rusage)
		options ^= WRUSAGE
	}
	pid1, e := syscall.Wait4(pid, &status, options, rusage)
	if e != 0 {
		return nil, NewSyscallError("wait", e)
	}
	w = new(Waitmsg)
	w.Pid = pid1
	w.WaitStatus = status
	w.Rusage = rusage
	return w, nil
}

// Convert i to decimal string.
func itod(i int) string {
	if i == 0 {
		return "0"
	}

	u := uint64(i)
	if i < 0 {
		u = -u
	}

	// Assemble decimal in reverse order.
	var b [32]byte
	bp := len(b)
	for ; u > 0; u /= 10 {
		bp--
		b[bp] = byte(u%10) + '0'
	}

	if i < 0 {
		bp--
		b[bp] = '-'
	}

	return string(b[bp:])
}

func (w Waitmsg) String() string {
	// TODO(austin) Use signal names when possible?
	res := ""
	switch {
	case w.Exited():
		res = "exit status " + itod(w.ExitStatus())
	case w.Signaled():
		res = "signal " + itod(w.Signal())
	case w.Stopped():
		res = "stop signal " + itod(w.StopSignal())
		if w.StopSignal() == syscall.SIGTRAP && w.TrapCause() != 0 {
			res += " (trap " + itod(w.TrapCause()) + ")"
		}
	case w.Continued():
		res = "continued"
	}
	if w.CoreDump() {
		res += " (core dumped)"
	}
	return res
}

// Getpid returns the process id of the caller.
func Getpid() int { return syscall.Getpid() }

// Getppid returns the process id of the caller's parent.
func Getppid() int { return syscall.Getppid() }