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path: root/src/pkg/websocket/server.go
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package websocket

import (
	"http";
	"io";
)

// Handler is a interface that use a WebSocket.
//
// A trivial example server is:
//
//  package main
//
//  import (
//     "http"
//     "io"
//     "websocket"
//  )
//
//  // echo back the websocket.
//  func EchoServer(ws *websocket.Conn) {
//       io.Copy(ws, ws);
//  }
//
//  func main() {
//    http.Handle("/echo", websocket.Handler(EchoServer));
//    err := http.ListenAndServe(":12345", nil);
//    if err != nil {
//        panic("ListenAndServe: ", err.String())
//    }
//  }
type Handler func(*Conn)

func (f Handler) ServeHTTP(c *http.Conn, req *http.Request) {
	if req.Method != "GET" || req.Proto != "HTTP/1.1" ||
		req.Header["Upgrade"] != "WebSocket" ||
		req.Header["Connection"] != "Upgrade" {
		c.WriteHeader(http.StatusNotFound);
		io.WriteString(c, "must use websocket to connect here");
		return;
	}
	rwc, buf, err := c.Hijack();
	if err != nil {
		panic("Hijack failed: ", err.String());
		return;
	}
	defer rwc.Close();
	origin := req.Header["Origin"];
	location := "ws://" + req.Host + req.URL.Path;

	// TODO(ukai): verify origin,location,protocol.

	buf.WriteString("HTTP/1.1 101 Web Socket Protocol Handshake\r\n");
	buf.WriteString("Upgrade: WebSocket\r\n");
	buf.WriteString("Connection: Upgrade\r\n");
	buf.WriteString("WebSocket-Origin: " + origin + "\r\n");
	buf.WriteString("WebSocket-Location: " + location + "\r\n");
	protocol := "";
	// canonical header key of WebSocket-Protocol.
	if protocol, found := req.Header["Websocket-Protocol"]; found {
		buf.WriteString("WebSocket-Protocol: " + protocol + "\r\n")
	}
	buf.WriteString("\r\n");
	if err := buf.Flush(); err != nil {
		return
	}
	ws := newConn(origin, location, protocol, buf, rwc);
	f(ws);
}