Source: haskell-lambdahack Maintainer: Debian Haskell Group Uploaders: Clint Adams Priority: extra Section: haskell Build-Depends: debhelper (>= 10), haskell-devscripts-minimal | haskell-devscripts (>= 0.8), cdbs, ghc, ghc-prof, libghc-assert-failure-dev (>= 0.1), libghc-assert-failure-dev (<< 1), libghc-assert-failure-prof (>= 0.1), libghc-assert-failure-prof (<< 1), libghc-async-dev (>= 2), libghc-async-dev (<< 3), libghc-async-prof (>= 2), libghc-async-prof (<< 3), libghc-data-default-dev, libghc-data-default-prof, libghc-enummapset-th-dev (>= 0.6.0.0), libghc-enummapset-th-dev (<< 1), libghc-enummapset-th-prof (>= 0.6.0.0), libghc-enummapset-th-prof (<< 1), libghc-gtk-dev (>= 0.12.1), libghc-gtk-prof (>= 0.12.1), libghc-hashable-dev (>= 1.1.2.5), libghc-hashable-dev (<< 2), libghc-hashable-prof (>= 1.1.2.5), libghc-hashable-prof (<< 2), libghc-hsini-dev (>= 0.2), libghc-hsini-dev (<< 2), libghc-hsini-prof (>= 0.2), libghc-hsini-prof (<< 2), libghc-keys-dev (>= 3), libghc-keys-dev (<< 4), libghc-keys-prof (>= 3), libghc-keys-prof (<< 4), libghc-miniutter-dev (>= 0.4.4), libghc-miniutter-dev (<< 2), libghc-miniutter-prof (>= 0.4.4), libghc-miniutter-prof (<< 2), libghc-mtl-dev (>= 2.0.1), libghc-mtl-dev (<< 3), libghc-mtl-prof (>= 2.0.1), libghc-mtl-prof (<< 3), libghc-old-time-dev (>= 1.0.0.7), libghc-old-time-dev (<< 2), libghc-old-time-prof (>= 1.0.0.7), libghc-old-time-prof (<< 2), libghc-pretty-show-dev (>= 1.6), libghc-pretty-show-dev (<< 2), libghc-pretty-show-prof (>= 1.6), libghc-pretty-show-prof (<< 2), libghc-random-dev (>= 1.1), libghc-random-dev (<< 2), libghc-random-prof (>= 1.1), libghc-random-prof (<< 2), libghc-stm-dev (>= 2.4), libghc-stm-dev (<< 3), libghc-stm-prof (>= 2.4), libghc-stm-prof (<< 3), libghc-text-dev (>= 0.11.2.3), libghc-text-dev (<< 2), libghc-text-prof (>= 0.11.2.3), libghc-text-prof (<< 2), libghc-unordered-containers-dev (>= 0.2.3), libghc-unordered-containers-dev (<< 1), libghc-unordered-containers-prof (>= 0.2.3), libghc-unordered-containers-prof (<< 1), libghc-vector-dev (>= 0.10), libghc-vector-dev (<< 1), libghc-vector-prof (>= 0.10), libghc-vector-prof (<< 1), libghc-vector-binary-instances-dev (>= 0.2), libghc-vector-binary-instances-dev (<< 1), libghc-vector-binary-instances-prof (>= 0.2), libghc-vector-binary-instances-prof (<< 1), libghc-zlib-dev (>= 0.5.3.1), libghc-zlib-dev (<< 1), libghc-zlib-prof (>= 0.5.3.1), libghc-zlib-prof (<< 1), libgtk2.0-dev, Build-Depends-Indep: ghc-doc, libghc-assert-failure-doc, libghc-async-doc, libghc-data-default-doc, libghc-enummapset-th-doc, libghc-gtk-doc, libghc-hashable-doc, libghc-hsini-doc, libghc-keys-doc, libghc-miniutter-doc, libghc-mtl-doc, libghc-old-time-doc, libghc-pretty-show-doc, libghc-random-doc, libghc-stm-doc, libghc-text-doc, libghc-unordered-containers-doc, libghc-vector-doc, libghc-vector-binary-instances-doc, libghc-zlib-doc, Standards-Version: 3.9.8 Homepage: http://github.com/LambdaHack/LambdaHack X-Description: game engine library for roguelike dungeon crawlers LambdaHack is a game engine library for roguelike games of arbitrary theme, size and complexity, packaged together with a small example dungeon crawler. . When completed, the engine will let you specify content to be procedurally generated, define the AI behaviour on top of the generic content-independent rules and compile a ready-to-play game binary, using either the supplied or a custom-made main loop. Several frontends are available (GTK+ is the default) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and type-safe separation of code from the content and of clients (human and AI-controlled) from the server. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term vision revolves around procedural content generation and includes in-game content creation, auto-balancing and persistent content modification based on player behaviour. Package: libghc-lambdahack-dev Architecture: any Depends: ${haskell:Depends}, ${misc:Depends}, ${shlibs:Depends}, Recommends: ${haskell:Recommends}, Suggests: ${haskell:Suggests}, Conflicts: ${haskell:Conflicts}, Provides: ${haskell:Provides}, Description: ${haskell:ShortDescription}${haskell:ShortBlurb} ${haskell:LongDescription} . ${haskell:Blurb} Package: libghc-lambdahack-prof Architecture: any Depends: ${haskell:Depends}, ${misc:Depends}, Recommends: ${haskell:Recommends}, Suggests: ${haskell:Suggests}, Conflicts: ${haskell:Conflicts}, Provides: ${haskell:Provides}, Description: ${haskell:ShortDescription}${haskell:ShortBlurb} ${haskell:LongDescription} . ${haskell:Blurb} Package: libghc-lambdahack-doc Architecture: all Section: doc Depends: ${haskell:Depends}, ${misc:Depends}, Recommends: ${haskell:Recommends}, Suggests: ${haskell:Suggests}, Conflicts: ${haskell:Conflicts}, Description: ${haskell:ShortDescription}${haskell:ShortBlurb} ${haskell:LongDescription} . ${haskell:Blurb} Package: lambdahack Architecture: any Section: games Depends: ${haskell:Depends}, ${misc:Depends}, Recommends: ${haskell:Recommends}, Suggests: ${haskell:Suggests}, Conflicts: ${haskell:Conflicts}, Provides: ${haskell:Provides}, Description: ${haskell:ShortDescription}${haskell:ShortBlurb} ${haskell:LongDescription} . ${haskell:Blurb}