Source: haskell-openglraw Section: haskell Priority: extra Maintainer: Debian Haskell Group Uploaders: Joachim Breitner Build-Depends: debhelper (>= 9) , cdbs , haskell-devscripts (>= 0.9) , ghc , ghc-prof , libgl1-mesa-dev | libgl-dev Build-Depends-Indep: ghc-doc Standards-Version: 3.9.4 Homepage: http://hackage.haskell.org/package/OpenGLRaw Vcs-Darcs: http://darcs.debian.org/pkg-haskell/haskell-openglraw Vcs-Browser: http://darcs.debian.org/cgi-bin/darcsweb.cgi?r=pkg-haskell/haskell-openglraw Package: libghc-openglraw-dev Architecture: any Depends: ${haskell:Depends} , ${shlibs:Depends} , ${misc:Depends} , libgl1-mesa-dev | libgl-dev Recommends: ${haskell:Recommends} Suggests: ${haskell:Suggests} Provides: ${haskell:Provides} Description: Raw binding for the OpenGL graphics system${haskell:ShortBlurb} OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. . ${haskell:Blurb} Package: libghc-openglraw-prof Architecture: any Depends: ${haskell:Depends} , ${misc:Depends} Recommends: ${haskell:Recommends} Suggests: ${haskell:Suggests} Provides: ${haskell:Provides} Description: Raw binding for the OpenGL graphics system${haskell:ShortBlurb} OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. . ${haskell:Blurb} Package: libghc-openglraw-doc Section: doc Architecture: all Depends: ${misc:Depends}, ${haskell:Depends} Recommends: ${haskell:Recommends} Suggests: ${haskell:Suggests} Description: Raw binding for the OpenGL graphics system${haskell:ShortBlurb} OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. . ${haskell:Blurb}