diff options
Diffstat (limited to 'external/rx/Rx/NET/Test/Rx/packages/Rx-PlatformServices.2.0.21030/lib/Net40/System.Reactive.PlatformServices.XML')
-rw-r--r-- | external/rx/Rx/NET/Test/Rx/packages/Rx-PlatformServices.2.0.21030/lib/Net40/System.Reactive.PlatformServices.XML | 378 |
1 files changed, 0 insertions, 378 deletions
diff --git a/external/rx/Rx/NET/Test/Rx/packages/Rx-PlatformServices.2.0.21030/lib/Net40/System.Reactive.PlatformServices.XML b/external/rx/Rx/NET/Test/Rx/packages/Rx-PlatformServices.2.0.21030/lib/Net40/System.Reactive.PlatformServices.XML deleted file mode 100644 index fcb42c0c5c..0000000000 --- a/external/rx/Rx/NET/Test/Rx/packages/Rx-PlatformServices.2.0.21030/lib/Net40/System.Reactive.PlatformServices.XML +++ /dev/null @@ -1,378 +0,0 @@ -<?xml version="1.0"?> -<doc> - <assembly> - <name>System.Reactive.PlatformServices</name> - </assembly> - <members> - <member name="T:System.Reactive.Concurrency.EventLoopScheduler"> - <summary> - Represents an object that schedules units of work on a designated thread. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler.s_counter"> - <summary> - Counter for diagnostic purposes, to name the threads. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._threadFactory"> - <summary> - Thread factory function. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._stopwatch"> - <summary> - Stopwatch for timing free of absolute time dependencies. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._thread"> - <summary> - Thread used by the event loop to run work items on. No work should be run on any other thread. - If ExitIfEmpty is set, the thread can quit and a new thread will be created when new work is scheduled. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._gate"> - <summary> - Gate to protect data structures, including the work queue and the ready list. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._evt"> - <summary> - Semaphore to count requests to re-evaluate the queue, from either Schedule requests or when a timer - expires and moves on to the next item in the queue. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._queue"> - <summary> - Queue holding work items. Protected by the gate. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._readyList"> - <summary> - Queue holding items that are ready to be run as soon as possible. Protected by the gate. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._nextItem"> - <summary> - Work item that will be scheduled next. Used upon reevaluation of the queue to check whether the next - item is still the same. If not, a new timer needs to be started (see below). - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._nextTimer"> - <summary> - Disposable that always holds the timer to dispatch the first element in the queue. - </summary> - </member> - <member name="F:System.Reactive.Concurrency.EventLoopScheduler._disposed"> - <summary> - Flag indicating whether the event loop should quit. When set, the event should be signaled as well to - wake up the event loop thread, which will subsequently abandon all work. - </summary> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.#ctor"> - <summary> - Creates an object that schedules units of work on a designated thread. - </summary> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.#ctor(System.Func{System.Threading.ThreadStart,System.Threading.Thread})"> - <summary> - Creates an object that schedules units of work on a designated thread, using the specified factory to control thread creation options. - </summary> - <param name="threadFactory">Factory function for thread creation.</param> - <exception cref="T:System.ArgumentNullException"><paramref name="threadFactory"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.Schedule``1(``0,System.TimeSpan,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})"> - <summary> - Schedules an action to be executed after dueTime. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <param name="dueTime">Relative time after which to execute the action.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - <exception cref="T:System.ObjectDisposedException">The scheduler has been disposed and doesn't accept new work.</exception> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.SchedulePeriodic``1(``0,System.TimeSpan,System.Func{``0,``0})"> - <summary> - Schedules a periodic piece of work on the designated thread. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">Initial state passed to the action upon the first iteration.</param> - <param name="period">Period for running the work periodically.</param> - <param name="action">Action to be executed, potentially updating the state.</param> - <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="period"/> is less than TimeSpan.Zero.</exception> - <exception cref="T:System.ObjectDisposedException">The scheduler has been disposed and doesn't accept new work.</exception> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.StartStopwatch"> - <summary> - Starts a new stopwatch object. - </summary> - <returns>New stopwatch object; started at the time of the request.</returns> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.Dispose"> - <summary> - Ends the thread associated with this scheduler. All remaining work in the scheduler queue is abandoned. - </summary> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.EnsureThread"> - <summary> - Ensures there is an event loop thread running. Should be called under the gate. - </summary> - </member> - <member name="M:System.Reactive.Concurrency.EventLoopScheduler.Run"> - <summary> - Event loop scheduled on the designated event loop thread. The loop is suspended/resumed using the event - which gets set by calls to Schedule, the next item timer, or calls to Dispose. - </summary> - </member> - <member name="P:System.Reactive.Concurrency.EventLoopScheduler.ExitIfEmpty"> - <summary> - Indicates whether the event loop thread is allowed to quit when no work is left. If new work - is scheduled afterwards, a new event loop thread is created. This property is used by the - NewThreadScheduler which uses an event loop for its recursive invocations. - </summary> - </member> - <member name="T:System.Reactive.Concurrency.NewThreadScheduler"> - <summary> - Represents an object that schedules each unit of work on a separate thread. - </summary> - </member> - <member name="M:System.Reactive.Concurrency.NewThreadScheduler.#ctor"> - <summary> - Creates an object that schedules each unit of work on a separate thread. - </summary> - </member> - <member name="M:System.Reactive.Concurrency.NewThreadScheduler.#ctor(System.Func{System.Threading.ThreadStart,System.Threading.Thread})"> - <summary> - Creates an object that schedules each unit of work on a separate thread. - </summary> - <param name="threadFactory">Factory function for thread creation.</param> - <exception cref="T:System.ArgumentNullException"><paramref name="threadFactory"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.NewThreadScheduler.Schedule``1(``0,System.TimeSpan,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})"> - <summary> - Schedules an action to be executed after dueTime. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <param name="dueTime">Relative time after which to execute the action.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.NewThreadScheduler.ScheduleLongRunning``1(``0,System.Action{``0,System.Reactive.Disposables.ICancelable})"> - <summary> - Schedules a long-running task by creating a new thread. Cancellation happens through polling. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.NewThreadScheduler.SchedulePeriodic``1(``0,System.TimeSpan,System.Func{``0,``0})"> - <summary> - Schedules a periodic piece of work by creating a new thread that goes to sleep when work has been dispatched and wakes up again at the next periodic due time. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">Initial state passed to the action upon the first iteration.</param> - <param name="period">Period for running the work periodically.</param> - <param name="action">Action to be executed, potentially updating the state.</param> - <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="period"/> is less than TimeSpan.Zero.</exception> - </member> - <member name="M:System.Reactive.Concurrency.NewThreadScheduler.StartStopwatch"> - <summary> - Starts a new stopwatch object. - </summary> - <returns>New stopwatch object; started at the time of the request.</returns> - </member> - <member name="P:System.Reactive.Concurrency.NewThreadScheduler.Default"> - <summary> - Gets an instance of this scheduler that uses the default Thread constructor. - </summary> - </member> - <member name="T:System.Reactive.PlatformServices.EnlightenmentProvider"> - <summary> - Provides access to the platform enlightenments used by other Rx libraries to improve system performance and - runtime efficiency. While Rx can run without platform enlightenments loaded, it's recommended to deploy the - System.Reactive.PlatformServices assembly with your application and call <see cref="M:System.Reactive.PlatformServices.EnlightenmentProvider.EnsureLoaded"/> during application startup to ensure enlightenments are properly loaded. - </summary> - </member> - <member name="M:System.Reactive.PlatformServices.EnlightenmentProvider.EnsureLoaded"> - <summary> - Ensures that the calling assembly has a reference to the System.Reactive.PlatformServices assembly with - platform enlightenments. If no reference is made from the user code, it's possible for the build process - to drop the deployment of System.Reactive.PlatformServices, preventing its runtime discovery. - </summary> - <returns> - true if the loaded enlightenment provider matches the provided defined in the current assembly; false - otherwise. When a custom enlightenment provider is installed by the host, false will be returned. - </returns> - </member> - <member name="T:System.Reactive.Concurrency.TaskPoolScheduler"> - <summary> - Represents an object that schedules units of work on the Task Parallel Library (TPL) task pool. - </summary> - <seealso cref="P:System.Reactive.Concurrency.TaskPoolScheduler.Default">Instance of this type using the default TaskScheduler to schedule work on the TPL task pool.</seealso> - </member> - <member name="M:System.Reactive.Concurrency.TaskPoolScheduler.#ctor(System.Threading.Tasks.TaskFactory)"> - <summary> - Creates an object that schedules units of work using the provided TaskFactory. - </summary> - <param name="taskFactory">Task factory used to create tasks to run units of work.</param> - <exception cref="T:System.ArgumentNullException"><paramref name="taskFactory"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.TaskPoolScheduler.Schedule``1(``0,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})"> - <summary> - Schedules an action to be executed. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.TaskPoolScheduler.Schedule``1(``0,System.TimeSpan,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})"> - <summary> - Schedules an action to be executed after dueTime. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <param name="dueTime">Relative time after which to execute the action.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.TaskPoolScheduler.ScheduleLongRunning``1(``0,System.Action{``0,System.Reactive.Disposables.ICancelable})"> - <summary> - Schedules a long-running task by creating a new task using TaskCreationOptions.LongRunning. Cancellation happens through polling. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.TaskPoolScheduler.StartStopwatch"> - <summary> - Gets a new stopwatch ob ject. - </summary> - <returns>New stopwatch object; started at the time of the request.</returns> - </member> - <member name="M:System.Reactive.Concurrency.TaskPoolScheduler.SchedulePeriodic``1(``0,System.TimeSpan,System.Func{``0,``0})"> - <summary> - Schedules a periodic piece of work by running a platform-specific timer to create tasks periodically. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">Initial state passed to the action upon the first iteration.</param> - <param name="period">Period for running the work periodically.</param> - <param name="action">Action to be executed, potentially updating the state.</param> - <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="period"/> is less than TimeSpan.Zero.</exception> - </member> - <member name="P:System.Reactive.Concurrency.TaskPoolScheduler.Default"> - <summary> - Gets an instance of this scheduler that uses the default TaskScheduler. - </summary> - </member> - <member name="T:System.Reactive.Concurrency.ThreadPoolScheduler"> - <summary> - Represents an object that schedules units of work on the CLR thread pool. - </summary> - <seealso cref="P:System.Reactive.Concurrency.ThreadPoolScheduler.Instance">Singleton instance of this type exposed through this static property.</seealso> - </member> - <member name="M:System.Reactive.Concurrency.ThreadPoolScheduler.Schedule``1(``0,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})"> - <summary> - Schedules an action to be executed. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.ThreadPoolScheduler.Schedule``1(``0,System.TimeSpan,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})"> - <summary> - Schedules an action to be executed after dueTime, using a System.Threading.Timer object. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <param name="dueTime">Relative time after which to execute the action.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.ThreadPoolScheduler.ScheduleLongRunning``1(``0,System.Action{``0,System.Reactive.Disposables.ICancelable})"> - <summary> - Schedules a long-running task by creating a new thread. Cancellation happens through polling. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">State passed to the action to be executed.</param> - <param name="action">Action to be executed.</param> - <returns>The disposable object used to cancel the scheduled action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - </member> - <member name="M:System.Reactive.Concurrency.ThreadPoolScheduler.StartStopwatch"> - <summary> - Starts a new stopwatch object. - </summary> - <returns>New stopwatch object; started at the time of the request.</returns> - </member> - <member name="M:System.Reactive.Concurrency.ThreadPoolScheduler.SchedulePeriodic``1(``0,System.TimeSpan,System.Func{``0,``0})"> - <summary> - Schedules a periodic piece of work, using a System.Threading.Timer object. - </summary> - <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> - <param name="state">Initial state passed to the action upon the first iteration.</param> - <param name="period">Period for running the work periodically.</param> - <param name="action">Action to be executed, potentially updating the state.</param> - <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns> - <exception cref="T:System.ArgumentNullException"><paramref name="action"/> is null.</exception> - <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="period"/> is less than or equal to zero.</exception> - </member> - <member name="P:System.Reactive.Concurrency.ThreadPoolScheduler.Instance"> - <summary> - Gets the singleton instance of the CLR thread pool scheduler. - </summary> - </member> - <member name="T:System.Reactive.PlatformServices.CurrentPlatformEnlightenmentProvider"> - <summary> - (Infrastructure) Provider for platform-specific framework enlightenments. - </summary> - </member> - <member name="M:System.Reactive.PlatformServices.CurrentPlatformEnlightenmentProvider.GetService``1(System.Object[])"> - <summary> - (Infastructure) Tries to gets the specified service. - </summary> - <typeparam name="T">Service type.</typeparam> - <param name="args">Optional set of arguments.</param> - <returns>Service instance or null if not found.</returns> - </member> - <member name="T:System.Reactive.Strings_PlatformServices"> - <summary> - A strongly-typed resource class, for looking up localized strings, etc. - </summary> - </member> - <member name="P:System.Reactive.Strings_PlatformServices.ResourceManager"> - <summary> - Returns the cached ResourceManager instance used by this class. - </summary> - </member> - <member name="P:System.Reactive.Strings_PlatformServices.Culture"> - <summary> - Overrides the current thread's CurrentUICulture property for all - resource lookups using this strongly typed resource class. - </summary> - </member> - <member name="P:System.Reactive.Strings_PlatformServices.WINRT_NO_SUB1MS_TIMERS"> - <summary> - Looks up a localized string similar to The WinRT thread pool doesn't support creating periodic timers with a period below 1 millisecond.. - </summary> - </member> - </members> -</doc> |