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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
//
// WARNING: The full namespace-qualified type name should stay the same for the discovery in System.Reactive.Core to work!
//
using System.ComponentModel;
using System.Diagnostics;
using System.Reactive;
using System.Reactive.Concurrency;
using System.Reactive.Linq;
using System.Reflection;
namespace System.Reactive.PlatformServices
{
/// <summary>
/// (Infrastructure) Provider for platform-specific framework enlightenments.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public class CurrentPlatformEnlightenmentProvider : IPlatformEnlightenmentProvider
{
/// <summary>
/// (Infastructure) Tries to gets the specified service.
/// </summary>
/// <typeparam name="T">Service type.</typeparam>
/// <param name="args">Optional set of arguments.</param>
/// <returns>Service instance or null if not found.</returns>
public virtual T GetService<T>(object[] args) where T : class
{
var t = typeof(T);
#if HAS_EDI
if (t == typeof(IExceptionServices))
{
return (T)(object)new ExceptionServicesImpl();
}
#endif
#if !NO_THREAD || WINDOWS
if (t == typeof(IConcurrencyAbstractionLayer))
{
return (T)(object)new ConcurrencyAbstractionLayerImpl();
}
#endif
if (t == typeof(IScheduler) && args != null)
{
switch ((string)args[0])
{
#if !WINDOWS && !NO_THREAD
case "ThreadPool":
return (T)(object)ThreadPoolScheduler.Instance;
#elif WINDOWS
case "ThreadPool":
return (T)(object)ThreadPoolScheduler.Default;
#endif
#if !NO_TPL
case "TaskPool":
return (T)(object)TaskPoolScheduler.Default;
#endif
case "NewThread":
return (T)(object)NewThreadScheduler.Default;
}
}
#if WINDOWS || WINDOWSPHONE7
if (t == typeof(IHostLifecycleNotifications))
{
return (T)(object)new HostLifecycleNotifications();
}
#endif
if (t == typeof(IQueryServices))
{
//
// We perform this Debugger.IsAttached check early rather than deferring
// the decision to intercept query operator methods to the debugger
// assembly that's dynamically discovered here. Also, it's a reasonable
// expectation it'd be pretty hard to turn on interception dynamically
// upon a debugger attach event, so we should make this check early.
//
// In the initial release of v2.0 (RTM), we won't have the corresponding
// debugger assembly available yet, so the dynamic load would always
// fail. We also don't want to take the price of (an attempt to) a dynamic
// assembly load for the regular production case.
//
if (Debugger.IsAttached)
{
#if NETCF35
var name = "System.Reactive.Linq.QueryDebugger, System.Reactive.Debugger";
#else
#if CRIPPLED_REFLECTION
var ifType = t.GetTypeInfo();
#else
var ifType = t;
#endif
var asm = new AssemblyName(ifType.Assembly.FullName);
asm.Name = "System.Reactive.Debugger";
var name = "System.Reactive.Linq.QueryDebugger, " + asm.FullName;
#endif
var dbg = Type.GetType(name, false);
if (dbg != null)
return (T)(object)Activator.CreateInstance(dbg);
}
}
return null;
}
}
}
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