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//
// BinaryMessageEncoderFactory.cs
//
// Author: Atsushi Enomoto (atsushi@ximian.com)
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.ObjectModel;
using System.ServiceModel;
using System.Text;

namespace System.ServiceModel.Channels
{
	internal class BinaryMessageEncoderFactory : MessageEncoderFactory
	{
		BinaryMessageEncodingBindingElement owner;
		BinaryMessageEncoder encoder;

		public BinaryMessageEncoderFactory (
			BinaryMessageEncodingBindingElement owner)
		{
			this.owner = owner;
			encoder = new BinaryMessageEncoder (this, false);
		}

		public BinaryMessageEncodingBindingElement Owner {
			get { return owner; }
		}

		[MonoTODO]
		public override MessageEncoder Encoder {
			get { return encoder; }
		}

		public override MessageVersion MessageVersion {
			get { return MessageVersion.Default; }
		}

		public override MessageEncoder CreateSessionEncoder ()
		{
			return new BinaryMessageEncoder (this, true);
		}
	}
}