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//
// CommunicationObject.cs
//
// Author:
// Atsushi Enomoto <atsushi@ximian.com>
//
// Copyright (C) 2005 Novell, Inc. http://www.novell.com
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Reflection;
using System.ServiceModel;
using System.Threading;
namespace System.ServiceModel.Channels
{
public abstract class CommunicationObject : ICommunicationObject
{
object mutex;
CommunicationState state = CommunicationState.Created;
TimeSpan default_open_timeout = TimeSpan.FromMinutes (1), default_close_timeout = TimeSpan.FromMinutes (1);
bool aborted;
protected CommunicationObject ()
: this (new object ())
{
}
protected CommunicationObject (object mutex)
{
this.mutex = mutex;
}
#region Events
public event EventHandler Closed;
public event EventHandler Closing;
public event EventHandler Faulted;
public event EventHandler Opened;
public event EventHandler Opening;
#endregion
#region Properties
public CommunicationState State {
get { return state; }
}
protected bool IsDisposed {
get { return state == CommunicationState.Closed; }
}
protected object ThisLock {
get { return mutex; }
}
protected internal abstract TimeSpan DefaultCloseTimeout { get; }
protected internal abstract TimeSpan DefaultOpenTimeout { get; }
#endregion
#region Methods
public void Abort ()
{
if (State != CommunicationState.Closed) {
OnAbort ();
ProcessClosed ();
}
}
protected void Fault ()
{
ProcessFaulted ();
}
public IAsyncResult BeginClose (AsyncCallback callback,
object state)
{
return BeginClose (default_close_timeout, callback, state);
}
public IAsyncResult BeginClose (TimeSpan timeout,
AsyncCallback callback, object state)
{
if (State == CommunicationState.Created)
return new EventHandler (delegate { Abort (); }).BeginInvoke (null, null, callback, state);
ProcessClosing ();
return OnBeginClose (timeout, callback, state);
}
public IAsyncResult BeginOpen (AsyncCallback callback,
object state)
{
return BeginOpen (default_open_timeout, callback, state);
}
public IAsyncResult BeginOpen (TimeSpan timeout,
AsyncCallback callback, object state)
{
ProcessOpening ();
return OnBeginOpen (timeout, callback, state);
}
public void Close ()
{
Close (default_close_timeout);
}
public void Close (TimeSpan timeout)
{
if (State == CommunicationState.Created)
Abort ();
else {
ProcessClosing ();
OnClose (timeout);
ProcessClosed ();
}
}
public void EndClose (IAsyncResult result)
{
if (State == CommunicationState.Created || State == CommunicationState.Closed) {
if (!result.IsCompleted)
result.AsyncWaitHandle.WaitOne ();
} else {
OnEndClose (result);
ProcessClosed ();
}
}
public void EndOpen (IAsyncResult result)
{
OnEndOpen (result);
ProcessOpened ();
}
public void Open ()
{
Open (default_open_timeout);
}
public void Open (TimeSpan timeout)
{
ProcessOpening ();
OnOpen (timeout);
ProcessOpened ();
}
protected abstract void OnAbort ();
protected abstract IAsyncResult OnBeginClose (TimeSpan timeout,
AsyncCallback callback, object state);
protected abstract IAsyncResult OnBeginOpen (TimeSpan timeout,
AsyncCallback callback, object state);
protected abstract void OnClose (TimeSpan timeout);
void ProcessClosing ()
{
lock (ThisLock) {
if (State == CommunicationState.Faulted)
throw new CommunicationObjectFaultedException ();
OnClosing ();
if (state != CommunicationState.Closing) {
state = CommunicationState.Faulted;
throw new InvalidOperationException (String.Format ("Communication object {0} has an overriden OnClosing method that does not call base OnClosing method (declared in {1} type).", this.GetType (), GetType ().GetMethod ("OnClosing", BindingFlags.NonPublic | BindingFlags.Instance).DeclaringType));
}
}
}
protected virtual void OnClosing ()
{
state = CommunicationState.Closing;
// This means, if this method is overriden, then
// Opening event is surpressed.
if (Closing != null)
Closing (this, new EventArgs ());
}
void ProcessClosed ()
{
lock (ThisLock) {
OnClosed ();
if (state != CommunicationState.Closed) {
state = CommunicationState.Faulted;
throw new InvalidOperationException (String.Format ("Communication object {0} has an overriden OnClosed method that does not call base OnClosed method (declared in {1} type).", this.GetType (), GetType ().GetMethod ("OnClosed", BindingFlags.NonPublic | BindingFlags.Instance).DeclaringType));
}
}
}
protected virtual void OnClosed ()
{
state = CommunicationState.Closed;
// This means, if this method is overriden, then
// Closed event is surpressed.
if (Closed != null)
Closed (this, new EventArgs ());
}
protected abstract void OnEndClose (IAsyncResult result);
protected abstract void OnEndOpen (IAsyncResult result);
void ProcessFaulted ()
{
lock (ThisLock) {
if (State == CommunicationState.Faulted)
throw new CommunicationObjectFaultedException ();
OnFaulted ();
if (state != CommunicationState.Faulted) {
state = CommunicationState.Faulted; // FIXME: am not sure if this makes sense ...
throw new InvalidOperationException (String.Format ("Communication object {0} has an overriden OnFaulted method that does not call base OnFaulted method (declared in {1} type).", this.GetType (), GetType ().GetMethod ("OnFaulted", BindingFlags.NonPublic | BindingFlags.Instance).DeclaringType));
}
}
}
protected virtual void OnFaulted ()
{
state = CommunicationState.Faulted;
// This means, if this method is overriden, then
// Faulted event is surpressed.
if (Faulted != null)
Faulted (this, new EventArgs ());
}
protected abstract void OnOpen (TimeSpan timeout);
void ProcessOpened ()
{
lock (ThisLock) {
OnOpened ();
if (state != CommunicationState.Opened) {
state = CommunicationState.Faulted;
throw new InvalidOperationException (String.Format ("Communication object {0} has an overriden OnOpened method that does not call base OnOpened method (declared in {1} type).", this.GetType (), GetType ().GetMethod ("OnOpened", BindingFlags.NonPublic | BindingFlags.Instance).DeclaringType));
}
}
}
protected virtual void OnOpened ()
{
state = CommunicationState.Opened;
if (Opened != null)
Opened (this, new EventArgs ());
}
void ProcessOpening ()
{
lock (ThisLock) {
ThrowIfDisposedOrImmutable ();
OnOpening ();
if (state != CommunicationState.Opening) {
state = CommunicationState.Faulted;
throw new InvalidOperationException (String.Format ("Communication object {0} has an overriden OnOpening method that does not call base OnOpening method (declared in {1} type).", this.GetType (), GetType ().GetMethod ("OnOpening", BindingFlags.NonPublic | BindingFlags.Instance).DeclaringType));
}
}
}
protected virtual void OnOpening ()
{
state = CommunicationState.Opening;
// This means, if this method is overriden, then
// Opening event is surpressed.
if (Opening != null)
Opening (this, new EventArgs ());
}
protected void ThrowIfDisposed ()
{
if (IsDisposed)
throw new ObjectDisposedException (String.Format ("This communication object {0} is already disposed.", GetCommunicationObjectType ()));
}
protected void ThrowIfDisposedOrNotOpen ()
{
ThrowIfDisposed ();
if (State == CommunicationState.Faulted)
throw new CommunicationObjectFaultedException ();
if (State != CommunicationState.Opened)
throw new InvalidOperationException (String.Format ("The communication object {0} must be at opened state.", GetCommunicationObjectType ()));
}
protected void ThrowIfDisposedOrImmutable ()
{
ThrowIfDisposed ();
// hmm, according to msdn, Closing is OK here.
switch (State) {
case CommunicationState.Faulted:
throw new CommunicationObjectFaultedException ();
case CommunicationState.Opening:
case CommunicationState.Opened:
throw new InvalidOperationException (String.Format ("The communication object {0} is not at created state but at {1} state.", GetType (), State));
}
}
protected virtual Type GetCommunicationObjectType ()
{
return GetType ();
}
#endregion
class SimpleAsyncResult : IAsyncResult
{
CommunicationState comm_state;
object async_state;
public SimpleAsyncResult (
CommunicationState communicationState,
TimeSpan timeout, AsyncCallback callback,
object asyncState)
{
comm_state = communicationState;
async_state = asyncState;
}
public object AsyncState {
get { return async_state; }
}
// FIXME: implement
public WaitHandle AsyncWaitHandle {
get { throw new NotImplementedException (); }
}
// FIXME: implement
public bool CompletedSynchronously {
get { throw new NotImplementedException (); }
}
// FIXME: implement
public bool IsCompleted {
get { throw new NotImplementedException (); }
}
}
}
}
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