(********************************************************************************** * Copyright (c) 2008-2009 The Khronos Group Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and/or associated documentation files (the * "Materials"), to deal in the Materials without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Materials, and to * permit persons to whom the Materials are furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Materials. * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. **********************************************************************************) // ported to FPC by Dmitry 'skalogryz' Boyarintsev: 28th apr 2009 unit cl_gl; interface uses cl, gl, ctypes; // NOTE: Make sure that appropriate GL header file is included separately type cl_gl_object_type = cl_uint; cl_gl_texture_info = cl_uint; cl_gl_platform_info = cl_uint; const // cl_gl_object_type CL_GL_OBJECT_BUFFER = $2000; CL_GL_OBJECT_TEXTURE2D = $2001; CL_GL_OBJECT_TEXTURE3D = $2002; CL_GL_OBJECT_RENDERBUFFER = $2003; // cl_gl_texture_info CL_GL_TEXTURE_TARGET = $2004; CL_GL_MIPMAP_LEVEL = $2005; CL_GL_CONTEXT_KHR = $2008; CL_EGL_DISPLAY_KHR = $2009; CL_GLX_DISPLAY_KHR = $200A; CL_WGL_HDC_KHR = $200B; CL_CGL_SHAREGROUP_KHR = $200C; function clCreateFromGLBuffer(context: cl_context; falgs: cl_mem_flags; bufobj: GLuint; var errcode_ret: cl_int ): cl_mem; cdecl; external name 'clCreateFromGLBuffer'; function clCreateFromGLTexture2D(context: cl_context; flags: cl_mem_flags; target: GLenum; miplevel: GLint; texture: GLuint; var errcode_ret: cl_int ): cl_mem; cdecl; external name 'clCreateFromGLTexture2D'; function clCreateFromGLTexture3D(context: cl_context; flags: cl_mem_flags; target: GLenum; miplevel: GLint; texture: GLuint; var errorcode: cl_int ): cl_mem; cdecl; external name 'clCreateFromGLTexture3D'; function clCreateFromGLRenderbuffer(context: cl_context; flags: cl_mem_flags; renderbuffer: GLuint; var errcode: cl_int ): cl_mem; cdecl; external name 'clCreateFromGLRenderbuffer'; function clGetGLObjectInfo(memobj: cl_mem; gl_object_type: cl_gl_object_type; object_name: GLuint ): cl_int; cdecl; external name 'clGetGLObjectInfo'; function clGetGLTextureInfo(memobj: cl_mem; param_name: cl_gl_texture_info; value_size: csize_t; value: Pointer; var size_ret: pcsize_t ): cl_int; cdecl; external name 'clGetGLTextureInfo'; function clEnqueueAcquireGLObjects(command_queue: cl_command_queue; num_objects: cl_uint; mem_objects: Pcl_mem; num_events: cl_uint; events_list : Pcl_event; event: Pcl_event ): cl_int; cdecl; external name 'clEnqueueAcquireGLObjects'; function clEnqueueReleaseGLObjects(command_queue: cl_command_queue; num_objects: cl_uint; mem_objects: Pcl_mem; num_events: cl_uint; events_list : Pcl_event; event: Pcl_event ): cl_int; cdecl; external name 'clEnqueueReleaseGLObjects'; implementation end.