{ CoreGraphics - CGGeometry.h Copyright (c) 1998-2009 Apple Inc. All rights reserved. } { Pascal Translation Updated: Peter N Lewis, , August 2005 } { Pascal Translation Updated: Jonas Maebe, , October 2009 } { Modified for use with Free Pascal Version 308 Please report any bugs to } {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} {$mode macpas} {$packenum 1} {$macro on} {$inline on} {$calling mwpascal} unit CGGeometry; interface {$setc UNIVERSAL_INTERFACES_VERSION := $0400} {$setc GAP_INTERFACES_VERSION := $0308} {$ifc not defined USE_CFSTR_CONSTANT_MACROS} {$setc USE_CFSTR_CONSTANT_MACROS := TRUE} {$endc} {$ifc defined CPUPOWERPC and defined CPUI386} {$error Conflicting initial definitions for CPUPOWERPC and CPUI386} {$endc} {$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN} {$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN} {$endc} {$ifc not defined __ppc__ and defined CPUPOWERPC32} {$setc __ppc__ := 1} {$elsec} {$setc __ppc__ := 0} {$endc} {$ifc not defined __ppc64__ and defined CPUPOWERPC64} {$setc __ppc64__ := 1} {$elsec} {$setc __ppc64__ := 0} {$endc} {$ifc not defined __i386__ and defined CPUI386} {$setc __i386__ := 1} {$elsec} {$setc __i386__ := 0} {$endc} {$ifc not defined __x86_64__ and defined CPUX86_64} {$setc __x86_64__ := 1} {$elsec} {$setc __x86_64__ := 0} {$endc} {$ifc not defined __arm__ and defined CPUARM} {$setc __arm__ := 1} {$elsec} {$setc __arm__ := 0} {$endc} {$ifc defined cpu64} {$setc __LP64__ := 1} {$elsec} {$setc __LP64__ := 0} {$endc} {$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__} {$error Conflicting definitions for __ppc__ and __i386__} {$endc} {$ifc defined __ppc__ and __ppc__} {$setc TARGET_CPU_PPC := TRUE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __ppc64__ and __ppc64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := TRUE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __i386__ and __i386__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := TRUE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$ifc defined(iphonesim)} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := TRUE} {$elsec} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$endc} {$elifc defined __x86_64__ and __x86_64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := TRUE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __arm__ and __arm__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := TRUE} { will require compiler define when/if other Apple devices with ARM cpus ship } {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elsec} {$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.} {$endc} {$ifc defined __LP64__ and __LP64__ } {$setc TARGET_CPU_64 := TRUE} {$elsec} {$setc TARGET_CPU_64 := FALSE} {$endc} {$ifc defined FPC_BIG_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := TRUE} {$setc TARGET_RT_LITTLE_ENDIAN := FALSE} {$elifc defined FPC_LITTLE_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := FALSE} {$setc TARGET_RT_LITTLE_ENDIAN := TRUE} {$elsec} {$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.} {$endc} {$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE} {$setc CALL_NOT_IN_CARBON := FALSE} {$setc OLDROUTINENAMES := FALSE} {$setc OPAQUE_TOOLBOX_STRUCTS := TRUE} {$setc OPAQUE_UPP_TYPES := TRUE} {$setc OTCARBONAPPLICATION := TRUE} {$setc OTKERNEL := FALSE} {$setc PM_USE_SESSION_APIS := TRUE} {$setc TARGET_API_MAC_CARBON := TRUE} {$setc TARGET_API_MAC_OS8 := FALSE} {$setc TARGET_API_MAC_OSX := TRUE} {$setc TARGET_CARBON := TRUE} {$setc TARGET_CPU_68K := FALSE} {$setc TARGET_CPU_MIPS := FALSE} {$setc TARGET_CPU_SPARC := FALSE} {$setc TARGET_OS_UNIX := FALSE} {$setc TARGET_OS_WIN32 := FALSE} {$setc TARGET_RT_MAC_68881 := FALSE} {$setc TARGET_RT_MAC_CFM := FALSE} {$setc TARGET_RT_MAC_MACHO := TRUE} {$setc TYPED_FUNCTION_POINTERS := TRUE} {$setc TYPE_BOOL := FALSE} {$setc TYPE_EXTENDED := FALSE} {$setc TYPE_LONGLONG := TRUE} uses MacTypes,CFBase,CFDictionary,CGBase; {$endc} {not MACOSALLINCLUDE} {$ALIGN POWER} { Points. } type CGPointPtr = ^CGPoint; CGPoint = record x: CGFloat; y: CGFloat; end; { Sizes. } type CGSizePtr = ^CGSize; CGSize = record width: CGFloat; height: CGFloat; end; { Rectangles. } type CGRectPtr = ^CGRect; CGRect = record origin: CGPoint; size: CGSize; end; { Rectangle edges. } type CGRectEdge = SInt32; const CGRectMinXEdge = 0; CGRectMinYEdge = 1; CGRectMaxXEdge = 2; CGRectMaxYEdge = 3; { The "zero" point -- equivalent to CGPointMake(0, 0). } var CGPointZero: CGPoint; external name '_CGPointZero'; (* attribute const *) (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { The "zero" size -- equivalent to CGSizeMake(0, 0). } var CGSizeZero: CGSize; external name '_CGSizeZero'; (* attribute const *) (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { The "zero" rectangle -- equivalent to CGRectMake(0, 0, 0, 0). } var CGRectZero: CGRect; external name '_CGRectZero'; (* attribute const *) (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { The "empty" rect. This is the rectangle returned when, for example, we intersect two disjoint rectangles. Note that the null rect is not the same as the zero rect. } var CGRectNull: CGRect; external name '_CGRectNull'; (* attribute const *) (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { The infinite rectangle. } var CGRectInfinite: CGRect; external name '_CGRectInfinite'; (* attribute const *) (* CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0) *) { Return the leftmost x-value of `rect'. } function CGRectGetMinX( rect: CGRect ): CGFloat; external name '_CGRectGetMinX'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the midpoint x-value of `rect'. } function CGRectGetMidX( rect: CGRect ): CGFloat; external name '_CGRectGetMidX'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the rightmost x-value of `rect'. } function CGRectGetMaxX( rect: CGRect ): CGFloat; external name '_CGRectGetMaxX'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the bottommost y-value of `rect'. } function CGRectGetMinY( rect: CGRect ): CGFloat; external name '_CGRectGetMinY'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the midpoint y-value of `rect'. } function CGRectGetMidY( rect: CGRect ): CGFloat; external name '_CGRectGetMidY'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the topmost y-value of `rect'. } function CGRectGetMaxY( rect: CGRect ): CGFloat; external name '_CGRectGetMaxY'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the width of `rect'. } function CGRectGetWidth( rect: CGRect ): CGFloat; external name '_CGRectGetWidth'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the height of `rect'. } function CGRectGetHeight( rect: CGRect ): CGFloat; external name '_CGRectGetHeight'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `rect1' and `rect2' are the same, false otherwise. } function CGRectEqualToRect( rect1: CGRect; rect2: CGRect ): CBool; external name '_CGRectEqualToRect'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Standardize `rect' -- i.e., convert it to an equivalent rect which has positive width and height. } function CGRectStandardize( rect: CGRect ): CGRect; external name '_CGRectStandardize'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `rect' is empty (that is, if it has zero width or height), false otherwise. A null rect is defined to be empty. } function CGRectIsEmpty( rect: CGRect ): CBool; external name '_CGRectIsEmpty'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `rect' is the null rectangle, false otherwise. } function CGRectIsNull( rect: CGRect ): CBool; external name '_CGRectIsNull'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `rect' is the infinite rectangle, false otherwise. } function CGRectIsInfinite( rect: CGRect ): CBool; external name '_CGRectIsInfinite'; (* CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0) *) { Inset `rect' by `(dx, dy)' -- i.e., offset its origin by `(dx, dy)', and decrease its size by `(2*dx, 2*dy)'. } function CGRectInset( rect: CGRect; dx: CGFloat; dy: CGFloat ): CGRect; external name '_CGRectInset'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Expand `rect' to the smallest rect containing it with integral origin and size. } function CGRectIntegral( rect: CGRect ): CGRect; external name '_CGRectIntegral'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the union of `r1' and `r2'. } function CGRectUnion( r1: CGRect; r2: CGRect ): CGRect; external name '_CGRectUnion'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return the intersection of `r1' and `r2'. This may return a null rect. } function CGRectIntersection( r1: CGRect; r2: CGRect ): CGRect; external name '_CGRectIntersection'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Offset `rect' by `(dx, dy)'. } function CGRectOffset( rect: CGRect; dx: CGFloat; dy: CGFloat ): CGRect; external name '_CGRectOffset'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Make two new rectangles, `slice' and `remainder', by dividing `rect' with a line that's parallel to one of its sides, specified by `edge' -- either `CGRectMinXEdge', `CGRectMinYEdge', `CGRectMaxXEdge', or `CGRectMaxYEdge'. The size of `slice' is determined by `amount', which measures the distance from the specified edge. } procedure CGRectDivide( rect: CGRect; var slice: CGRect; var remainder: CGRect; amount: CGFloat; edge: CGRectEdge ); external name '_CGRectDivide'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `point' is contained in `rect', false otherwise. } function CGRectContainsPoint( rect: CGRect; point: CGPoint ): CBool; external name '_CGRectContainsPoint'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `rect2' is contained in `rect1', false otherwise. `rect2' is contained in `rect1' if the union of `rect1' and `rect2' is equal to `rect1'. } function CGRectContainsRect( rect1: CGRect; rect2: CGRect ): CBool; external name '_CGRectContainsRect'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) { Return true if `rect1' intersects `rect2', false otherwise. `rect1' intersects `rect2' if the intersection of `rect1' and `rect2' is not the null rect. } function CGRectIntersectsRect( rect1: CGRect; rect2: CGRect ): CBool; external name '_CGRectIntersectsRect'; (* CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0) *) {** Persistent representations. **} { Return a dictionary representation of `point'. } function CGPointCreateDictionaryRepresentation( point: CGPoint ): CFDictionaryRef; external name '_CGPointCreateDictionaryRepresentation'; (* CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0) *) { Make a CGPoint from the contents of `dict' (presumably returned earlier from `CGPointCreateDictionaryRepresentation') and store the value in `point'. Returns true on success; false otherwise. } function CGPointMakeWithDictionaryRepresentation( dict: CFDictionaryRef; var point: { out } CGPoint ): CBool; external name '_CGPointMakeWithDictionaryRepresentation'; (* CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0) *) { Return a dictionary representation of `size'. } function CGSizeCreateDictionaryRepresentation( size: CGSize ): CFDictionaryRef; external name '_CGSizeCreateDictionaryRepresentation'; (* CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0) *) { Make a CGSize from the contents of `dict' (presumably returned earlier from `CGSizeCreateDictionaryRepresentation') and store the value in `size'. Returns true on success; false otherwise. } function CGSizeMakeWithDictionaryRepresentation( dict: CFDictionaryRef; var size: { out } CGSize ): CBool; external name '_CGSizeMakeWithDictionaryRepresentation'; (* CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0) *) { Return a dictionary representation of `rect'. } function CGRectCreateDictionaryRepresentation( rect: CGRect ): CFDictionaryRef; external name '_CGRectCreateDictionaryRepresentation'; (* CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0) *) { Make a CGRect from the contents of `dict' (presumably returned earlier from `CGRectCreateDictionaryRepresentation') and store the value in `rect'. Returns true on success; false otherwise. } function CGRectMakeWithDictionaryRepresentation( dict: CFDictionaryRef; var rect: { out } CGRect ): CBool; external name '_CGRectMakeWithDictionaryRepresentation'; (* CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0) *) {** Definitions of inline functions. **} // CG_INLINE CGPoint function CGPointMake(x: CGFloat; y: CGFloat): CGPoint; inline; { CGPoint p; p.x = x; p.y = y; return p; } // CG_INLINE CGSize function CGSizeMake(width: CGFloat; height: CGFloat): CGSize; inline; { CGSize size; size.width = width; size.height = height; return size; } // CG_INLINE CGRect // seems not useful to inline to me, is fairly big (unless you can reschedule // all the stores among the rest of the code, but still will probably increase // code size in all cases) function CGRectMake(x: CGFloat; y: CGFloat; width: CGFloat; height: CGFloat): CGRect; { CGRect rect; rect.origin.x = x; rect.origin.y = y; rect.size.width = width; rect.size.height = height; return rect; } // CG_INLINE bool function CGPointEqualToPoint(const point1: CGPoint; const point2: CGPoint): boolean; inline; { return point1.x == point2.x && point1.y == point2.y; } // CG_INLINE bool function CGSizeEqualToSize(size1: CGSize; size2: CGSize): boolean; inline; { return size1.width == size2.width && size1.height == size2.height; } {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} implementation function CGPointMake(x: CGFloat; y: CGFloat): CGPoint; inline; begin CGPointMake.x := x; CGPointMake.y := y; end; function CGSizeMake(width: CGFloat; height: CGFloat): CGSize; inline; begin CGSizeMake.width := width; CGSizeMake.height := height; end; function CGRectMake(x: CGFloat; y: CGFloat; width: CGFloat; height: CGFloat): CGRect; begin CGRectMake.origin.x := x; CGRectMake.origin.y := y; CGRectMake.size.width := width; CGRectMake.size.height := height; end; function CGPointEqualToPoint(const point1: CGPoint; const point2: CGPoint): boolean; inline; begin CGPointEqualToPoint:= (point1.x = point2.x) and (point1.y = point2.y); end; function CGSizeEqualToSize(size1: CGSize; size2: CGSize): boolean; inline; begin CGSizeEqualToSize:= (size1.width = size2.width) and (size1.height = size2.height); end; end. {$endc} {not MACOSALLINCLUDE}