{ * CVOpenGLBufferPool.h * CoreVideo * * Copyright 2004 Apple Computer, Inc. All rights reserved. * } { Pascal Translation: Gorazd Krosl, , 2009 } { Modified for use with Free Pascal Version 308 Please report any bugs to } {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} {$mode macpas} {$packenum 1} {$macro on} {$inline on} {$calling mwpascal} unit CVOpenGLBufferPool; interface {$setc UNIVERSAL_INTERFACES_VERSION := $0400} {$setc GAP_INTERFACES_VERSION := $0308} {$ifc not defined USE_CFSTR_CONSTANT_MACROS} {$setc USE_CFSTR_CONSTANT_MACROS := TRUE} {$endc} {$ifc defined CPUPOWERPC and defined CPUI386} {$error Conflicting initial definitions for CPUPOWERPC and CPUI386} {$endc} {$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN} {$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN} {$endc} {$ifc not defined __ppc__ and defined CPUPOWERPC32} {$setc __ppc__ := 1} {$elsec} {$setc __ppc__ := 0} {$endc} {$ifc not defined __ppc64__ and defined CPUPOWERPC64} {$setc __ppc64__ := 1} {$elsec} {$setc __ppc64__ := 0} {$endc} {$ifc not defined __i386__ and defined CPUI386} {$setc __i386__ := 1} {$elsec} {$setc __i386__ := 0} {$endc} {$ifc not defined __x86_64__ and defined CPUX86_64} {$setc __x86_64__ := 1} {$elsec} {$setc __x86_64__ := 0} {$endc} {$ifc not defined __arm__ and defined CPUARM} {$setc __arm__ := 1} {$elsec} {$setc __arm__ := 0} {$endc} {$ifc defined cpu64} {$setc __LP64__ := 1} {$elsec} {$setc __LP64__ := 0} {$endc} {$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__} {$error Conflicting definitions for __ppc__ and __i386__} {$endc} {$ifc defined __ppc__ and __ppc__} {$setc TARGET_CPU_PPC := TRUE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __ppc64__ and __ppc64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := TRUE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __i386__ and __i386__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := TRUE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$ifc defined(iphonesim)} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := TRUE} {$elsec} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$endc} {$elifc defined __x86_64__ and __x86_64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := TRUE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __arm__ and __arm__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := TRUE} { will require compiler define when/if other Apple devices with ARM cpus ship } {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elsec} {$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.} {$endc} {$ifc defined __LP64__ and __LP64__ } {$setc TARGET_CPU_64 := TRUE} {$elsec} {$setc TARGET_CPU_64 := FALSE} {$endc} {$ifc defined FPC_BIG_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := TRUE} {$setc TARGET_RT_LITTLE_ENDIAN := FALSE} {$elifc defined FPC_LITTLE_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := FALSE} {$setc TARGET_RT_LITTLE_ENDIAN := TRUE} {$elsec} {$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.} {$endc} {$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE} {$setc CALL_NOT_IN_CARBON := FALSE} {$setc OLDROUTINENAMES := FALSE} {$setc OPAQUE_TOOLBOX_STRUCTS := TRUE} {$setc OPAQUE_UPP_TYPES := TRUE} {$setc OTCARBONAPPLICATION := TRUE} {$setc OTKERNEL := FALSE} {$setc PM_USE_SESSION_APIS := TRUE} {$setc TARGET_API_MAC_CARBON := TRUE} {$setc TARGET_API_MAC_OS8 := FALSE} {$setc TARGET_API_MAC_OSX := TRUE} {$setc TARGET_CARBON := TRUE} {$setc TARGET_CPU_68K := FALSE} {$setc TARGET_CPU_MIPS := FALSE} {$setc TARGET_CPU_SPARC := FALSE} {$setc TARGET_OS_UNIX := FALSE} {$setc TARGET_OS_WIN32 := FALSE} {$setc TARGET_RT_MAC_68881 := FALSE} {$setc TARGET_RT_MAC_CFM := FALSE} {$setc TARGET_RT_MAC_MACHO := TRUE} {$setc TYPED_FUNCTION_POINTERS := TRUE} {$setc TYPE_BOOL := FALSE} {$setc TYPE_EXTENDED := FALSE} {$setc TYPE_LONGLONG := TRUE} uses MacTypes,CFBase,CFString,CFDictionary,CVBase,CVReturns,CVOpenGLBuffer; {$endc} {not MACOSALLINCLUDE} {$ifc TARGET_OS_MAC} {$ALIGN POWER} {! @header CVOpenGLBufferPool.h @copyright 2004 Apple Computer, Inc. All rights reserved. @availability Mac OS X 10.4 or later @discussion CVOpenGLBufferPool is a utility object for managing a set of CVOpenGLBuffer objects that are going to be recycled. } type CVOpenGLBufferPoolRef = ^SInt32; { an opaque type } var kCVOpenGLBufferPoolMinimumBufferCountKey: CFStringRef; external name '_kCVOpenGLBufferPoolMinimumBufferCountKey'; (* attribute const *) (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // By default, buffers will age out after one second. If required, setting an age of zero will disable // the age-out mechanism completely. var kCVOpenGLBufferPoolMaximumBufferAgeKey: CFStringRef; external name '_kCVOpenGLBufferPoolMaximumBufferAgeKey'; (* attribute const *) (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) function CVOpenGLBufferPoolGetTypeID: CFTypeID; external name '_CVOpenGLBufferPoolGetTypeID'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLBufferPoolRetain @abstract Retains a CVOpenGLBufferPoolRef object @discussion Equivalent to CFRetain, but NULL safe @param buffer A CVOpenGLBufferPoolRef object that you want to retain. @result A CVOpenGLBufferPoolRef object that is the same as the passed in buffer. } function CVOpenGLBufferPoolRetain( openGLBufferPool: CVOpenGLBufferPoolRef ): CVOpenGLBufferPoolRef; external name '_CVOpenGLBufferPoolRetain'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // NULL-safe {! @function CVOpenGLBufferPoolRelease @abstract Releases a CVOpenGLBufferPoolRef object @discussion Equivalent to CFRelease, but NULL safe @param buffer A CVOpenGLBufferPoolRef object that you want to release. } procedure CVOpenGLBufferPoolRelease( openGLBufferPool: CVOpenGLBufferPoolRef ); external name '_CVOpenGLBufferPoolRelease'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // NULL-safe {! @function CVOpenGLBufferPoolCreate @abstract Creates a new OpenGL Buffer pool. @discussion Equivalent to CFRelease, but NULL safe @param allocator The CFAllocatorRef to use for allocating this buffer pool. May be NULL. @param poolAttributes A CFDictionaryRef containing the attributes to be used for the pool itself. @param openGLBufferAttributes A CFDictionaryRef containing the attributes to be used for creating new OpenGLBuffers within the pool. @param poolOut The newly created pool will be placed here @result Returns kCVReturnSuccess on success } function CVOpenGLBufferPoolCreate( allocator: CFAllocatorRef; poolAttributes: CFDictionaryRef; openGLBufferAttributes: CFDictionaryRef; var poolOut: CVOpenGLBufferPoolRef ): CVReturn; external name '_CVOpenGLBufferPoolCreate'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLBufferPoolGetOpenGLBufferAttributes @abstract Returns the pool attributes dictionary for a CVOpenGLBufferPool @param pool The CVOpenGLBufferPoolRef to retrieve the attributes from @result Returns the pool attributes dictionary, or NULL on failure. } function CVOpenGLBufferPoolGetAttributes( pool: CVOpenGLBufferPoolRef ): CFDictionaryRef; external name '_CVOpenGLBufferPoolGetAttributes'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLBufferPoolGetOpenGLBufferAttributes @abstract Returns the attributes of OpenGL buffers that will be created from this pool. @discussion This function is provided for those cases where you may need to know some information about the buffers that will be created up front. @param pool The CVOpenGLBufferPoolRef to retrieve the attributes from @result Returns the OpenGL buffer attributes dictionary, or NULL on failure. } function CVOpenGLBufferPoolGetOpenGLBufferAttributes( pool: CVOpenGLBufferPoolRef ): CFDictionaryRef; external name '_CVOpenGLBufferPoolGetOpenGLBufferAttributes'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLBufferPoolCreateOpenGLBuffer @abstract Creates a new OpenGLBuffer object from the pool. @discussion The function creates a new CVOpenGLBuffer with the default attachments using the OpenGL buffer attributes specifed during pool creation. @param allocator The CFAllocatorRef to use for creating the OpenGL buffer. May be NULL. @param openGLBufferPool The CVOpenGLBufferPool that should create the new CVOpenGLBuffer. @param openGLBufferOut The newly created OpenGL buffer will be placed here @result Returns kCVReturnSuccess on success } function CVOpenGLBufferPoolCreateOpenGLBuffer( allocator: CFAllocatorRef; openGLBufferPool: CVOpenGLBufferPoolRef; var openGLBufferOut: CVOpenGLBufferRef ): CVReturn; external name '_CVOpenGLBufferPoolCreateOpenGLBuffer'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {$endc} // TARGET_OS_MAC {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} end. {$endc} {not MACOSALLINCLUDE}