{ * CVOpenGLTexture.h * CoreVideo * * Copyright (c) 2004 Apple Computer, Inc. All rights reserved. * } { Pascal Translation: Gorazd Krosl, , 2009 } { Modified for use with Free Pascal Version 308 Please report any bugs to } {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} {$mode macpas} {$packenum 1} {$macro on} {$inline on} {$calling mwpascal} unit CVOpenGLTexture; interface {$setc UNIVERSAL_INTERFACES_VERSION := $0400} {$setc GAP_INTERFACES_VERSION := $0308} {$ifc not defined USE_CFSTR_CONSTANT_MACROS} {$setc USE_CFSTR_CONSTANT_MACROS := TRUE} {$endc} {$ifc defined CPUPOWERPC and defined CPUI386} {$error Conflicting initial definitions for CPUPOWERPC and CPUI386} {$endc} {$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN} {$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN} {$endc} {$ifc not defined __ppc__ and defined CPUPOWERPC32} {$setc __ppc__ := 1} {$elsec} {$setc __ppc__ := 0} {$endc} {$ifc not defined __ppc64__ and defined CPUPOWERPC64} {$setc __ppc64__ := 1} {$elsec} {$setc __ppc64__ := 0} {$endc} {$ifc not defined __i386__ and defined CPUI386} {$setc __i386__ := 1} {$elsec} {$setc __i386__ := 0} {$endc} {$ifc not defined __x86_64__ and defined CPUX86_64} {$setc __x86_64__ := 1} {$elsec} {$setc __x86_64__ := 0} {$endc} {$ifc not defined __arm__ and defined CPUARM} {$setc __arm__ := 1} {$elsec} {$setc __arm__ := 0} {$endc} {$ifc defined cpu64} {$setc __LP64__ := 1} {$elsec} {$setc __LP64__ := 0} {$endc} {$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__} {$error Conflicting definitions for __ppc__ and __i386__} {$endc} {$ifc defined __ppc__ and __ppc__} {$setc TARGET_CPU_PPC := TRUE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __ppc64__ and __ppc64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := TRUE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __i386__ and __i386__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := TRUE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$ifc defined(iphonesim)} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := TRUE} {$elsec} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$endc} {$elifc defined __x86_64__ and __x86_64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := TRUE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elifc defined __arm__ and __arm__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := TRUE} { will require compiler define when/if other Apple devices with ARM cpus ship } {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elsec} {$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.} {$endc} {$ifc defined __LP64__ and __LP64__ } {$setc TARGET_CPU_64 := TRUE} {$elsec} {$setc TARGET_CPU_64 := FALSE} {$endc} {$ifc defined FPC_BIG_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := TRUE} {$setc TARGET_RT_LITTLE_ENDIAN := FALSE} {$elifc defined FPC_LITTLE_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := FALSE} {$setc TARGET_RT_LITTLE_ENDIAN := TRUE} {$elsec} {$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.} {$endc} {$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE} {$setc CALL_NOT_IN_CARBON := FALSE} {$setc OLDROUTINENAMES := FALSE} {$setc OPAQUE_TOOLBOX_STRUCTS := TRUE} {$setc OPAQUE_UPP_TYPES := TRUE} {$setc OTCARBONAPPLICATION := TRUE} {$setc OTKERNEL := FALSE} {$setc PM_USE_SESSION_APIS := TRUE} {$setc TARGET_API_MAC_CARBON := TRUE} {$setc TARGET_API_MAC_OS8 := FALSE} {$setc TARGET_API_MAC_OSX := TRUE} {$setc TARGET_CARBON := TRUE} {$setc TARGET_CPU_68K := FALSE} {$setc TARGET_CPU_MIPS := FALSE} {$setc TARGET_CPU_SPARC := FALSE} {$setc TARGET_OS_UNIX := FALSE} {$setc TARGET_OS_WIN32 := FALSE} {$setc TARGET_RT_MAC_68881 := FALSE} {$setc TARGET_RT_MAC_CFM := FALSE} {$setc TARGET_RT_MAC_MACHO := TRUE} {$setc TYPED_FUNCTION_POINTERS := TRUE} {$setc TYPE_BOOL := FALSE} {$setc TYPE_EXTENDED := FALSE} {$setc TYPE_LONGLONG := TRUE} uses MacTypes,CFBase,CVBase,CVReturns,CVImageBuffer,CGLTypes,macgl; {$endc} {not MACOSALLINCLUDE} {$ifc TARGET_OS_MAC} {$ALIGN POWER} {! @header CVOpenGLTexture.h @copyright 2004 Apple Computer, Inc. All rights reserved. @availability Mac OS X 10.4 or later @discussion A CoreVideo Texture derives from an ImageBuffer, and is used for supplying source image data to OpenGL. } //#pragma mark CVOpenGLTexture {! @typedef CVOpenGLTextureRef @abstract OpenGL texture based image buffer } type CVOpenGLTextureRef = CVImageBufferRef; function CVOpenGLTextureGetTypeID: CFTypeID; external name '_CVOpenGLTextureGetTypeID'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLTextureRetain @abstract Retains a CVOpenGLTexture object @discussion Equivalent to CFRetain, but NULL safe @param buffer A CVOpenGLTexture object that you want to retain. @result A CVOpenGLTexture object that is the same as the passed in buffer. } function CVOpenGLTextureRetain( texture: CVOpenGLTextureRef ): CVOpenGLTextureRef; external name '_CVOpenGLTextureRetain'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLTextureRelease @abstract Releases a CVOpenGLTexture object @discussion Equivalent to CFRelease, but NULL safe @param buffer A CVOpenGLTexture object that you want to release. } procedure CVOpenGLTextureRelease( texture: CVOpenGLTextureRef ); external name '_CVOpenGLTextureRelease'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLTextureGetTarget @abstract Returns the texture target (eg. 2D vs. rect texture extension) of the CVOpenGLTexture @param image Target CVOpenGLTexture @result OpenGL texture target } function CVOpenGLTextureGetTarget( image: CVOpenGLTextureRef ): GLenum; external name '_CVOpenGLTextureGetTarget'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLTextureGetName @abstract Returns the texture target name of the CVOpenGLTexture @param image Target CVOpenGLTexture @result OpenGL texture target name } function CVOpenGLTextureGetName( image: CVOpenGLTextureRef ): GLuint; external name '_CVOpenGLTextureGetName'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLTextureIsFlipped @abstract Returns whether the image is flipped vertically or not. @param image Target CVOpenGLTexture @result True if 0,0 in the texture is upper left, false if 0,0 is lower left } function CVOpenGLTextureIsFlipped( image: CVOpenGLTextureRef ): Boolean; external name '_CVOpenGLTextureIsFlipped'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {! @function CVOpenGLTextureGetCleanTexCoords @abstract Returns convenient texture coordinates for the part of the image that should be displayed @discussion This function automatically takes into account whether or not the texture is flipped. @param image Target CVOpenGLTexture @param lowerLeft - array of two GLfloats where the s and t texture coordinates of the lower left corner of the image will be stored @param lowerRight - array of two GLfloats where the s and t texture coordinates of the lower right corner of the image will be stored @param upperRight - array of two GLfloats where the s and t texture coordinates of the upper right corner of the image will be stored @param upperLeft - array of two GLfloats where the s and t texture coordinates of the upper right corner of the image will be stored } type T2GLfloatArray = array[0..1] of GLfloat; T2GLfloatArrayPtr = ^T2GLfloatArray; procedure CVOpenGLTextureGetCleanTexCoords( image: CVOpenGLTextureRef; lowerLeft : T2GLfloatArrayPtr; lowerRight : T2GLfloatArrayPtr; upperRight : T2GLfloatArrayPtr; upperLeft : T2GLfloatArrayPtr ); external name '_CVOpenGLTextureGetCleanTexCoords'; (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) {$endc} // TARGET_OS_MAC {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} end. {$endc} {not MACOSALLINCLUDE}