{ This file is part of the Free Pascal run time library. Copyright (c) 2006 by Free Pascal development team Low level directory functions for Nintendo Wii Copyright (c) 2011 by Francesco Lombardi See the file COPYING.FPC, included in this distribution, for details about the copyright. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. **********************************************************************} {***************************************************************************** Directory Handling *****************************************************************************} procedure mkdir(s: pchar; len: sizeuint);[IOCheck, public, alias : 'FPC_SYS_MKDIR']; begin if not assigned(s) or (len=0) or (InOutRes<>0) then exit; if FileIODevice.DirIO.DoMkdir <> nil then FileIODevice.DirIO.DoMkdir(strpas(s)); end; procedure rmdir(s: pchar; len: sizeuint);[IOCheck, public, alias : 'FPC_SYS_RMDIR']; begin if not assigned(s) or (len=0) then exit; if FileIODevice.DirIO.DoRmdir <> nil then FileIODevice.DirIO.DoRmdir(strpas(s)); end; procedure chdir(s: pchar; len: sizeuint);[IOCheck, public, alias : 'FPC_SYS_CHDIR']; begin if not assigned(s) or (len=0) then exit; if FileIODevice.DirIO.DoChdir <> nil then FileIODevice.DirIO.DoChdir(strpas(s)); end; procedure GetDir(DriveNr: byte; var Dir: ShortString); begin if FileIODevice.DirIO.DoGetdir <> nil then FileIODevice.DirIO.DoGetdir(DriveNr, Dir); end;