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authorJoerg Mayer <jmayer@loplof.de>2013-11-16 22:13:03 +0000
committerEmil Velikov <emil.l.velikov@gmail.com>2013-11-18 15:38:16 +0000
commitf9868926ee2a6914edb65e64eb9aeb445bc32e4c (patch)
tree7b76ba0e7bfc5e82b5ff36953a97429d346aa60f /docs
parentca9794658ed6df30a12e48854aecee7bd628b70f (diff)
downloadmesa-f9868926ee2a6914edb65e64eb9aeb445bc32e4c.tar.gz
docs: restructure GL3.txt
- Indent items under a GL version to allow context diffs to do their work. - Move complete drivers into the GL version line - this should make the stuff a little bit easier to read. v2: keep the fd.o link (Emil Velikov) Acked-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Joerg Mayer <jmayer@loplof.de> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt276
1 files changed, 138 insertions, 138 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index a8cffab44a..9b9d38b0fe 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -18,164 +18,164 @@ are exposed in the 3.0 context as extensions.
Feature Status
----------------------------------------------------- ------------------------
-GL 3.0:
-
-GLSL 1.30 DONE (i965, r600, radeonsi)
-glBindFragDataLocation, glGetFragDataLocation DONE
-Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, radeonsi, swrast)
-Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, radeonsi, swrast)
-Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600, radeonsi)
-Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600, radeonsi)
-GL_EXT_packed_float DONE (i965, r600, radeonsi)
-GL_EXT_texture_shared_exponent DONE (i965, r600, radeonsi, swrast)
-Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600, radeonsi)
-Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, radeonsi, swrast)
-Half-float DONE (i965, r300, r600, radeonsi, swrast)
-Non-normalized Integer texture/framebuffer formats DONE (i965, r600, radeonsi)
-1D/2D Texture arrays DONE (i965, r600, radeonsi)
-Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, radeonsi, swrast)
-GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, radeonsi, swrast)
-Red and red/green texture formats DONE (i965, r300, r600, radeonsi, swrast)
-Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600, radeonsi)
-Vertex array objects (GL_APPLE_vertex_array_object) DONE (all drivers)
-sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600, radeonsi)
-glClearBuffer commands DONE
-glGetStringi command DONE
-glTexParameterI, glGetTexParameterI commands DONE
-glVertexAttribI commands DONE
-Depth format cube textures DONE (i965, r600, radeonsi)
-GLX_ARB_create_context (GLX 1.4 is required) DONE
-
-
-GL 3.1:
-
-GLSL 1.40 DONE (i965, r600, radeonsi)
-Forward compatible context support/deprecations DONE (i965, r600, radeonsi)
-Instanced drawing (GL_ARB_draw_instanced) DONE (i965, r600, radeonsi, swrast)
-Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, radeonsi, swrast)
-Primitive restart (GL_NV_primitive_restart) DONE (i965, r300, r600, radeonsi)
-16 vertex texture image units DONE (i965, r600, radeonsi)
-Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600, radeonsi)
-Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, radeonsi, swrast)
-Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, radeonsi, swrast)
-Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600, radeonsi)
-
-
-GL 3.2:
-
-Core/compatibility profiles DONE
-GLSL 1.50 DONE (i965)
-Geometry shaders DONE (i965)
-BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, radeonsi, swrast)
-Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, radeonsi, swrast)
-Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, radeonsi, swrast)
-Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, radeonsi, swrast)
-Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600, radeonsi)
-Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600, radeonsi)
-Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast, radeonsi)
-Fence objects (GL_ARB_sync) DONE (i965, r300, r600, radeonsi, swrast)
-GLX_ARB_create_context_profile DONE
-
-
-GL 3.3:
-
-GLSL 3.30 DONE (i965)
-GL_ARB_blend_func_extended DONE (i965, r600, radeonsi, softpipe)
-GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, radeonsi, swrast)
-GL_ARB_occlusion_query2 DONE (i965, r300, r600, radeonsi, swrast)
-GL_ARB_sampler_objects DONE (i965, r300, r600, radeonsi)
-GL_ARB_shader_bit_encoding DONE (i965, r600, radeonsi)
-GL_ARB_texture_rgb10_a2ui DONE (i965, r600, radeonsi)
-GL_ARB_texture_swizzle DONE (i965, r300, r600, radeonsi, swrast)
-GL_ARB_timer_query DONE (i965, r600, radeonsi)
-GL_ARB_instanced_arrays DONE (i965, r300, r600, radeonsi)
-GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600, radeonsi)
+GL 3.0 --- all DONE: i965, r600, radeonsi
+
+ GLSL 1.30 DONE ()
+ glBindFragDataLocation, glGetFragDataLocation DONE
+ Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
+ Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast)
+ Clamping controls (GL_ARB_color_buffer_float) DONE (r300)
+ Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300)
+ GL_EXT_packed_float DONE ()
+ GL_EXT_texture_shared_exponent DONE (swrast)
+ Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
+ Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast)
+ Half-float DONE (r300, swrast)
+ Non-normalized Integer texture/framebuffer formats DONE ()
+ 1D/2D Texture arrays DONE ()
+ Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast)
+ GL_EXT_texture_compression_rgtc DONE (r300, swrast)
+ Red and red/green texture formats DONE (r300, swrast)
+ Transform feedback (GL_EXT_transform_feedback) DONE ()
+ Vertex array objects (GL_APPLE_vertex_array_object) DONE
+ sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
+ glClearBuffer commands DONE
+ glGetStringi command DONE
+ glTexParameterI, glGetTexParameterI commands DONE
+ glVertexAttribI commands DONE
+ Depth format cube textures DONE ()
+ GLX_ARB_create_context (GLX 1.4 is required) DONE
+
+
+GL 3.1 --- all DONE: i965, r600, radeonsi
+
+ GLSL 1.40 DONE ()
+ Forward compatible context support/deprecations DONE ()
+ Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
+ Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
+ Primitive restart (GL_NV_primitive_restart) DONE (r300, )
+ 16 vertex texture image units DONE ()
+ Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
+ Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
+ Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast)
+ Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
+
+
+GL 3.2 --- all DONE: i965
+
+ Core/compatibility profiles DONE
+ GLSL 1.50 DONE ()
+ Geometry shaders DONE ()
+ BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, r600, radeonsi, swrast)
+ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, r600, radeonsi, swrast)
+ Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, r600, radeonsi, swrast)
+ Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, r600, radeonsi, swrast)
+ Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (r600, radeonsi)
+ Multisample textures (GL_ARB_texture_multisample) DONE (r600, radeonsi)
+ Frag depth clamp (GL_ARB_depth_clamp) DONE (r600, swrast, radeonsi)
+ Fence objects (GL_ARB_sync) DONE (r300, r600, radeonsi, swrast)
+ GLX_ARB_create_context_profile DONE
+
+
+GL 3.3 --- all DONE: i965
+
+ GLSL 3.30 DONE ()
+ GL_ARB_blend_func_extended DONE (r600, radeonsi, softpipe)
+ GL_ARB_explicit_attrib_location DONE (i915, r300, r600, radeonsi, swrast)
+ GL_ARB_occlusion_query2 DONE (r300, r600, radeonsi, swrast)
+ GL_ARB_sampler_objects DONE (r300, r600, radeonsi)
+ GL_ARB_shader_bit_encoding DONE (r600, radeonsi)
+ GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi)
+ GL_ARB_texture_swizzle DONE (r300, r600, radeonsi, swrast)
+ GL_ARB_timer_query DONE (r600, radeonsi)
+ GL_ARB_instanced_arrays DONE (r300, r600, radeonsi)
+ GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi)
GL 4.0:
-GLSL 4.0 not started
-GL_ARB_texture_query_lod DONE (i965)
-GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe)
-GL_ARB_draw_indirect started (Christoph)
-GL_ARB_gpu_shader5 started
-GL_ARB_gpu_shader_fp64 not started
-GL_ARB_sample_shading DONE (i965)
-GL_ARB_shader_subroutine not started
-GL_ARB_tessellation_shader not started
-GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
-GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe)
-GL_ARB_texture_gather DONE (i965)
-GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi)
-GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi)
+ GLSL 4.0 not started
+ GL_ARB_texture_query_lod DONE (i965)
+ GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe)
+ GL_ARB_draw_indirect started (Christoph)
+ GL_ARB_gpu_shader5 started
+ GL_ARB_gpu_shader_fp64 not started
+ GL_ARB_sample_shading DONE (i965)
+ GL_ARB_shader_subroutine not started
+ GL_ARB_tessellation_shader not started
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe)
+ GL_ARB_texture_gather DONE (i965)
+ GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi)
+ GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi)
GL 4.1:
-GLSL 4.1 not started
-GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
-GL_ARB_get_program_binary DONE (0 binary formats)
-GL_ARB_separate_shader_objects some infrastructure done
-GL_ARB_shader_precision not started
-GL_ARB_vertex_attrib_64bit not started
-GL_ARB_viewport_array not started
+ GLSL 4.1 not started
+ GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
+ GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_separate_shader_objects some infrastructure done
+ GL_ARB_shader_precision not started
+ GL_ARB_vertex_attrib_64bit not started
+ GL_ARB_viewport_array not started
GL 4.2:
-GLSL 4.2 not started
-GL_ARB_texture_compression_bptc not started
-GL_ARB_compressed_texture_pixel_storage not started
-GL_ARB_shader_atomic_counters DONE (i965)
-GL_ARB_texture_storage DONE (all drivers)
-GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
-GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
-GL_ARB_shader_image_load_store not started
-GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
-GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
-GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
-GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
+ GLSL 4.2 not started
+ GL_ARB_texture_compression_bptc not started
+ GL_ARB_compressed_texture_pixel_storage not started
+ GL_ARB_shader_atomic_counters DONE (i965)
+ GL_ARB_texture_storage DONE (all drivers)
+ GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_shader_image_load_store not started
+ GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
+ GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
+ GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
GL 4.3:
-GLSL 4.3 not started
-GL_ARB_arrays_of_arrays not started
-GL_ARB_ES3_compatibility DONE (i965)
-GL_ARB_clear_buffer_object not started
-GL_ARB_compute_shader not started
-GL_ARB_copy_image not started
-GL_KHR_debug DONE (all drivers)
-GL_ARB_explicit_uniform_location not started
-GL_ARB_fragment_layer_viewport not started
-GL_ARB_framebuffer_no_attachments not started
-GL_ARB_internalformat_query2 not started
-GL_ARB_invalidate_subdata DONE (all drivers)
-GL_ARB_multi_draw_indirect not started
-GL_ARB_program_interface_query not started
-GL_ARB_robust_buffer_access_behavior not started
-GL_ARB_shader_image_size not started
-GL_ARB_shader_storage_buffer_object not started
-GL_ARB_stencil_texturing not started
-GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
-GL_ARB_texture_query_levels DONE (i965)
-GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
-GL_ARB_texture_view not started
-GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GLSL 4.3 not started
+ GL_ARB_arrays_of_arrays not started
+ GL_ARB_ES3_compatibility DONE (i965)
+ GL_ARB_clear_buffer_object not started
+ GL_ARB_compute_shader not started
+ GL_ARB_copy_image not started
+ GL_KHR_debug DONE (all drivers)
+ GL_ARB_explicit_uniform_location not started
+ GL_ARB_fragment_layer_viewport not started
+ GL_ARB_framebuffer_no_attachments not started
+ GL_ARB_internalformat_query2 not started
+ GL_ARB_invalidate_subdata DONE (all drivers)
+ GL_ARB_multi_draw_indirect not started
+ GL_ARB_program_interface_query not started
+ GL_ARB_robust_buffer_access_behavior not started
+ GL_ARB_shader_image_size not started
+ GL_ARB_shader_storage_buffer_object not started
+ GL_ARB_stencil_texturing not started
+ GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
+ GL_ARB_texture_query_levels DONE (i965)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_texture_view not started
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
GL 4.4:
-GLSL 4.4 not started
-GL_MAX_VERTEX_ATTRIB_STRIDE not started
-GL_ARB_buffer_storage not started
-GL_ARB_clear_texture not started
-GL_ARB_enhanced_layouts not started
-GL_ARB_multi_bind not started
-GL_ARB_query_buffer_object not started
-GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
-GL_ARB_texture_stencil8 not started
-GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600)
+ GLSL 4.4 not started
+ GL_MAX_VERTEX_ATTRIB_STRIDE not started
+ GL_ARB_buffer_storage not started
+ GL_ARB_clear_texture not started
+ GL_ARB_enhanced_layouts not started
+ GL_ARB_multi_bind not started
+ GL_ARB_query_buffer_object not started
+ GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
+ GL_ARB_texture_stencil8 not started
+ GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600)
More info about these features and the work involved can be found at