From 2903816aadb281716b6c59a5a48aeadb84a08f50 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sun, 23 Oct 2011 18:51:06 +0800 Subject: glsl: add support for GL_OES_EGL_image_external This extension introduces a new sampler type: samplerExternalOES. texture2D (and texture2DProj) can be used to do a texture look up in an external texture. Reviewed-by: Brian Paul Acked-by: Jakob Bornecrantz Reviewed-by: Ian Romanick --- src/glsl/standalone_scaffolding.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/standalone_scaffolding.cpp') diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 5cc6c98799..24cc64ad97 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -72,6 +72,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.EXT_texture_array = true; ctx->Extensions.NV_texture_rectangle = true; ctx->Extensions.EXT_texture3D = true; + ctx->Extensions.OES_EGL_image_external = true; ctx->Const.GLSLVersion = 120; -- cgit v1.2.3