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author | Michael Biebl <biebl@debian.org> | 2008-04-05 19:13:49 +0200 |
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committer | Michael Biebl <biebl@debian.org> | 2008-04-05 19:13:49 +0200 |
commit | 85df627b6c1cfc388a70ef5b01681d5d952a9dd7 (patch) | |
tree | 5b4136af33910f18d7f24c8506a2519620c6da1d /obj-types.h | |
parent | 6eda8c4f5837480a4f897513d6951e3f5743723d (diff) | |
download | rsyslog-85df627b6c1cfc388a70ef5b01681d5d952a9dd7.tar.gz |
Imported Upstream version 3.14.1upstream/3.14.1
Diffstat (limited to 'obj-types.h')
-rw-r--r-- | obj-types.h | 405 |
1 files changed, 405 insertions, 0 deletions
diff --git a/obj-types.h b/obj-types.h new file mode 100644 index 0000000..afbe1a8 --- /dev/null +++ b/obj-types.h @@ -0,0 +1,405 @@ +/* Some type definitions and macros for the obj object. + * I needed to move them out of the main obj.h, because obj.h's + * prototypes use other data types. However, their .h's rely + * on some of the obj.h data types and macros. So I needed to break + * that loop somehow and I've done that by moving the typedefs + * into this file here. + * + * Copyright 2008 Rainer Gerhards and Adiscon GmbH. + * + * This file is part of rsyslog. + * + * Rsyslog is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Rsyslog is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Rsyslog. If not, see <http://www.gnu.org/licenses/>. + * + * A copy of the GPL can be found in the file "COPYING" in this distribution. + */ + +#ifndef OBJ_TYPES_H_INCLUDED +#define OBJ_TYPES_H_INCLUDED + +#include "stringbuf.h" +#include "syslogd-types.h" + +/* property types for obj[De]Serialize() */ +typedef enum { + PROPTYPE_NONE = 0, /* currently no value set */ + PROPTYPE_PSZ = 1, + PROPTYPE_SHORT = 2, + PROPTYPE_INT = 3, + PROPTYPE_LONG = 4, + PROPTYPE_INT64 = 5, + PROPTYPE_CSTR = 6, + PROPTYPE_SYSLOGTIME = 7 +} propType_t; + +typedef unsigned objID_t; + +typedef enum { /* IDs of base methods supported by all objects - used for jump table, so + * they must start at zero and be incremented. -- rgerhards, 2008-01-04 + */ + objMethod_CONSTRUCT = 0, + objMethod_DESTRUCT = 1, + objMethod_SERIALIZE = 2, + objMethod_DESERIALIZE = 3, + objMethod_SETPROPERTY = 4, + objMethod_CONSTRUCTION_FINALIZER = 5, + objMethod_GETSEVERITY = 6, + objMethod_DEBUGPRINT = 7 +} objMethod_t; +#define OBJ_NUM_METHODS 8 /* must be updated to contain the max number of methods supported */ + + +/* the base data type for interfaces + * This MUST be in sync with the ifBEGIN macro + */ +typedef struct interface_s { + int ifVersion; /* must be set to version requested */ + int ifIsLoaded; /* is the interface loaded? (0-no, 1-yes, 2-load failed; if not 1, functions can NOT be called! */ +} interface_t; + + +typedef struct objInfo_s { + uchar *pszID; /* the object ID as a string */ + size_t lenID; /* length of the ID string */ + int iObjVers; + uchar *pszName; + rsRetVal (*objMethods[OBJ_NUM_METHODS])(); + rsRetVal (*QueryIF)(interface_t*); + struct modInfo_s *pModInfo; +} objInfo_t; + + +typedef struct obj { /* the dummy struct that each derived class can be casted to */ + objInfo_t *pObjInfo; +#ifndef NDEBUG /* this means if debug... */ + unsigned int iObjCooCKiE; /* must always be 0xBADEFEE for a valid object */ +#endif + uchar *pszName; /* the name of *this* specific object instance */ +} obj_t; + + +/* macros which must be gloablly-visible (because they are used during definition of + * other objects. + */ +#ifndef NDEBUG /* this means if debug... */ +#include <string.h> +# define BEGINobjInstance \ + obj_t objData +# define ISOBJ_assert(pObj) \ + do { \ + ASSERT((pObj) != NULL); \ + ASSERT((unsigned) ((obj_t*)(pObj))->iObjCooCKiE == (unsigned) 0xBADEFEE); \ + } while(0); +# define ISOBJ_TYPE_assert(pObj, objType) \ + do { \ + ASSERT(pObj != NULL); \ + ASSERT((unsigned) ((obj_t*) (pObj))->iObjCooCKiE == (unsigned) 0xBADEFEE); \ + ASSERT(!strcmp((char*)(((obj_t*)pObj)->pObjInfo->pszID), #objType)); \ + } while(0); +#else /* non-debug mode, no checks but much faster */ +# define BEGINobjInstance obj_t objData +# define ISOBJ_TYPE_assert(pObj, objType) +# define ISOBJ_assert(pObj) +#endif + +#define DEFpropSetMethPTR(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType *pVal)\ + { \ + /* DEV debug: dbgprintf("%sSet%s()\n", #obj, #prop); */\ + pThis->prop = pVal; \ + return RS_RET_OK; \ + } +#define PROTOTYPEpropSetMethPTR(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType*) +#define DEFpropSetMeth(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType pVal)\ + { \ + /* DEV debug: dbgprintf("%sSet%s()\n", #obj, #prop); */\ + pThis->prop = pVal; \ + return RS_RET_OK; \ + } +#define DEFpropSetMethFP(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType)\ + { \ + /* DEV debug: dbgprintf("%sSet%s()\n", #obj, #prop); */\ + pThis->prop = pVal; \ + return RS_RET_OK; \ + } +#define PROTOTYPEpropSetMethFP(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType) +#define DEFpropSetMeth(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType pVal)\ + { \ + /* DEV debug: dbgprintf("%sSet%s()\n", #obj, #prop); */\ + pThis->prop = pVal; \ + return RS_RET_OK; \ + } +#define PROTOTYPEpropSetMeth(obj, prop, dataType)\ + rsRetVal obj##Set##prop(obj##_t *pThis, dataType pVal) +#define INTERFACEpropSetMeth(obj, prop, dataType)\ + rsRetVal (*Set##prop)(obj##_t *pThis, dataType) +/* class initializer */ +#define PROTOTYPEObjClassInit(objName) rsRetVal objName##ClassInit(struct modInfo_s*) +/* below: objName must be the object name (e.g. vm, strm, ...) and ISCORE must be + * 1 if the module is a statically linked core module and 0 if it is a + * dynamically loaded one. -- rgerhards, 2008-02-29 + */ +#define OBJ_IS_CORE_MODULE 1 /* This should better be renamed to something like "OBJ_IS_NOT_LIBHEAD" or so... ;) */ +#define OBJ_IS_LOADABLE_MODULE 0 +#define BEGINObjClassInit(objName, objVers, objType) \ +rsRetVal objName##ClassInit(struct modInfo_s *pModInfo) \ +{ \ + DEFiRet; \ + if(objType == OBJ_IS_CORE_MODULE) { /* are we a core module? */ \ + CHKiRet(objGetObjInterface(&obj)); /* this provides the root pointer for all other queries */ \ + } \ + CHKiRet(obj.InfoConstruct(&pObjInfoOBJ, (uchar*) #objName, objVers, \ + (rsRetVal (*)(void*))objName##Construct,\ + (rsRetVal (*)(void*))objName##Destruct,\ + (rsRetVal (*)(interface_t*))objName##QueryInterface, pModInfo)); \ + +#define ENDObjClassInit(objName) \ + iRet = obj.RegisterObj((uchar*)#objName, pObjInfoOBJ); \ +finalize_it: \ + RETiRet; \ +} + +/* ... and now the same for abstract classes. + * TODO: consolidate the two -- rgerhards, 2008-02-29 + */ +#define BEGINAbstractObjClassInit(objName, objVers, objType) \ +rsRetVal objName##ClassInit(struct modInfo_s *pModInfo) \ +{ \ + DEFiRet; \ + if(objType == OBJ_IS_CORE_MODULE) { /* are we a core module? */ \ + CHKiRet(objGetObjInterface(&obj)); /* this provides the root pointer for all other queries */ \ + } \ + CHKiRet(obj.InfoConstruct(&pObjInfoOBJ, (uchar*) #objName, objVers, \ + NULL,\ + NULL,\ + (rsRetVal (*)(interface_t*))objName##QueryInterface, pModInfo)); + +#define ENDObjClassInit(objName) \ + iRet = obj.RegisterObj((uchar*)#objName, pObjInfoOBJ); \ +finalize_it: \ + RETiRet; \ +} + + +/* now come the class exit. This is to be called immediately before the class is + * unloaded (actual unload for plugins, program termination for core modules) + * gerhards, 2008-03-10 + */ +#define PROTOTYPEObjClassExit(objName) rsRetVal objName##ClassExit(void) +#define BEGINObjClassExit(objName, objType) \ +rsRetVal objName##ClassExit(void) \ +{ \ + DEFiRet; + +#define CODESTARTObjClassExit(objName) + +#define ENDObjClassExit(objName) \ + iRet = obj.UnregisterObj((uchar*)#objName, pObjInfoOBJ); \ + RETiRet; \ +} + +/* this defines both the constructor and initializer + * rgerhards, 2008-01-10 + */ +#define BEGINobjConstruct(obj) \ + rsRetVal obj##Initialize(obj##_t __attribute__((unused)) *pThis) \ + { \ + DEFiRet; + +#define ENDobjConstruct(obj) \ + /* use finalize_it: before calling the macro (if you need it)! */ \ + RETiRet; \ + } \ + rsRetVal obj##Construct(obj##_t **ppThis) \ + { \ + DEFiRet; \ + obj##_t *pThis; \ + \ + ASSERT(ppThis != NULL); \ + \ + if((pThis = (obj##_t *)calloc(1, sizeof(obj##_t))) == NULL) { \ + ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY); \ + } \ + objConstructSetObjInfo(pThis); \ + \ + obj##Initialize(pThis); \ + \ + finalize_it: \ + OBJCONSTRUCT_CHECK_SUCCESS_AND_CLEANUP \ + RETiRet; \ + } + + +/* this defines the destructor. The important point is that the base object + * destructor is called. The upper-level class shall destruct all of its + * properties, but not the instance itself. This is freed here by the + * framework (we need an intact pointer because we need to free the + * obj_t structures inside it). A pointer to the object pointer must be + * parse, because it is re-set to NULL (this, for example, is important in + * cancellation handlers). The object pointer is always named pThis. + * The object is always freed, even if there is some error while + * Cancellation is blocked during destructors, as this could have fatal + * side-effects. However, this also means the upper-level object should + * not perform any lenghty processing. + * IMPORTANT: if the upper level object requires some situations where the + * object shall not be destructed (e.g. via reference counting), then + * it shall set pThis to NULL, which prevents destruction of the + * object. + * processing. + * rgerhards, 2008-01-30 + */ +#define BEGINobjDestruct(OBJ) \ + rsRetVal OBJ##Destruct(OBJ##_t **ppThis) \ + { \ + DEFiRet; \ + int iCancelStateSave; \ + OBJ##_t *pThis; + +#define CODESTARTobjDestruct(OBJ) \ + ASSERT(ppThis != NULL); \ + pThis = *ppThis; \ + ISOBJ_TYPE_assert(pThis, OBJ); \ + pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &iCancelStateSave); + +#define ENDobjDestruct(OBJ) \ + goto finalize_it; /* prevent compiler warning ;) */ \ + /* no more code here! */ \ + finalize_it: \ + if(pThis != NULL) { \ + obj.DestructObjSelf((obj_t*) pThis); \ + free(pThis); \ + *ppThis = NULL; \ + } \ + pthread_setcancelstate(iCancelStateSave, NULL); \ + RETiRet; \ + } + + +/* this defines the debug print entry point. DebugPrint is optional. If + * it is provided, the object should output some meaningful information + * via the debug system. + * rgerhards, 2008-02-20 + */ +#define PROTOTYPEObjDebugPrint(obj) rsRetVal obj##DebugPrint(obj##_t *pThis) +#define INTERFACEObjDebugPrint(obj) rsRetVal (*DebugPrint)(obj##_t *pThis) +#define BEGINobjDebugPrint(obj) \ + rsRetVal obj##DebugPrint(obj##_t *pThis) \ + { \ + DEFiRet; \ + +#define CODESTARTobjDebugPrint(obj) \ + ASSERT(pThis != NULL); \ + ISOBJ_TYPE_assert(pThis, obj); \ + +#define ENDobjDebugPrint(obj) \ + RETiRet; \ + } + +/* ------------------------------ object loader system ------------------------------ * + * The following code is the early beginning of a dynamic object loader system. The + * root idea is that all objects will become dynamically loadable libraries over time, + * which is necessary to get a clean plug-in interface where every plugin can access + * rsyslog's rich object model via simple and quite portable methods. + * + * To do so, each object defines one or more interfaces. They are essentially structures + * with function (method) pointers. Anyone interested in calling an object must first + * obtain the interface and can then call through it. + * + * The interface data type must always be called <obj>_if_t, as this is expected + * by the macros. Having consitent naming is also easier for the programmer. By default, + * macros create a static variable named like the object in each calling objects + * static data block. + * + * To facilitate moving to this system, I begin to implement some hooks, which + * allows to use interfaces today (when the rest of the infrastructure is not yet + * there). This is in the hope that it will ease migration to the full-fledged system + * once we are ready to work on that. + * rgerhards, 2008-02-21 + */ + +/* this defines the QueryInterface print entry point. Over time, it should be + * present in all objects. + */ +//#define PROTOTYPEObjQueryInterface(obj) rsRetVal obj##QueryInterface(obj##_if_t *pThis) +#define BEGINobjQueryInterface(obj) \ + rsRetVal obj##QueryInterface(obj##_if_t *pIf) \ + { \ + DEFiRet; \ + +#define CODESTARTobjQueryInterface(obj) \ + ASSERT(pIf != NULL); + +#define ENDobjQueryInterface(obj) \ + RETiRet; \ + } + + +/* the following macros should be used to define interfaces inside the + * header files. + */ +#define BEGINinterface(obj) \ + typedef struct obj##_if_s {\ + ifBEGIN; /* This MUST always be the first interface member */ +#define ENDinterface(obj) \ + } obj##_if_t; + +/* the following macro is used to get access to an object (not an instance, + * just the class itself!). It must be called before any of the object's + * methods can be accessed. The MYLIB part is the name of my library, or NULL if + * the caller is a core module. Using the right value here is important to get + * the reference counting correct (object accesses from the same library must + * not be counted because that would cause a library plugin to never unload, as + * its ClassExit() entry points are only called if no object is referenced, which + * would never happen as the library references itself. + * rgerhards, 2008-03-11 + */ +#define CORE_COMPONENT NULL /* use this to indicate this is a core component */ +#define DONT_LOAD_LIB NULL /* do not load a library to obtain object interface (currently same as CORE_COMPONENT) */ +/*#define objUse(objName, MYLIB, FILENAME) \ + obj.UseObj(__FILE__, (uchar*)#objName, MYLIB, (uchar*)FILENAME, (void*) &objName) +*/ +#define objUse(objName, FILENAME) \ + obj.UseObj(__FILE__, (uchar*)#objName, (uchar*)FILENAME, (void*) &objName) +#define objRelease(objName, FILENAME) \ + obj.ReleaseObj(__FILE__, (uchar*)#objName, (uchar*) FILENAME, (void*) &objName) + +/* defines data that must always be present at the very begin of the interface structure */ +#define ifBEGIN \ + int ifVersion; /* must be set to version requested */ \ + int ifIsLoaded; /* is the interface loaded? (0-no, 1-yes; if no, functions can NOT be called! */ + + +/* use the following define some place in your static data (suggested right at + * the beginning + */ +#define DEFobjCurrIf(obj) \ + static obj##_if_t obj = { .ifVersion = obj##CURR_IF_VERSION, .ifIsLoaded = 0 }; + +/* define the prototypes for a class - when we use interfaces, we just have few + * functions that actually need to be non-static. + */ +#define PROTOTYPEObj(obj) \ + PROTOTYPEObjClassInit(obj); \ + PROTOTYPEObjClassExit(obj); + +/* ------------------------------ end object loader system ------------------------------ */ + + +#include "modules.h" +#endif /* #ifndef OBJ_TYPES_H_INCLUDED */ |