/* action.c
*
* Implementation of the action object.
*
* File begun on 2007-08-06 by RGerhards (extracted from syslogd.c)
*
* Some notes on processing (this hopefully makes it easier to find
* the right code in question): For performance reasons, this module
* uses different methods of message submission based on the user-selected
* configuration. This code is similar, but can not be abstracted because
* of the performance-affecting differences in it. As such, it is often
* necessary to triple-check that everything works well in *all* modes.
* The different modes (and calling sequence) are:
*
* if set iExecEveryNthOccur > 1 || iSecsExecOnceInterval
* - doSubmitToActionQComplex
* handles mark message reduction, but in essence calls
* - actionWriteToAction
* - qqueueEnqObj
* (now queue engine processing)
* if(pThis->bWriteAllMarkMsgs == RSFALSE)
* - doSubmitToActionQNotAllMark
* - doSubmitToActionQ (and from here like in the else case below!)
* else
* - doSubmitToActionQ
* - qqueueEnqObj
* (now queue engine processing)
*
* Note that bWriteAllMakrMsgs on or off creates almost the same processing.
* The difference ist that if WriteAllMarkMsgs is not set, we need to
* preprocess the batch and drop mark messages which are not yet due for
* writing.
*
* After dequeue, processing is as follows:
* - processBatchMain
* - ...
*
* MORE ON PROCESSING, QUEUES and FILTERING
* All filtering needs to be done BEFORE messages are enqueued to an
* action. In previous code, part of the filtering was done at the
* "remote end" of the action queue, which lead to problems in
* non-direct mode (because then things run asynchronously). In order
* to solve this problem once and for all, I have changed the code so
* that all filtering is done before enq, and processing on the
* dequeue side of action processing now always executes whatever is
* enqueued. This is the only way to handle things consistently and
* (as much as possible) in a queue-type agnostic way. However, it is
* a rather radical change, which I unfortunately needed to make from
* stable version 5.8.1 to 5.8.2. If new problems pop up, you now know
* what may be their cause. In any case, the way it is done now is the
* only correct one.
* A problem is that, under fortunate conditions, we use the current
* batch for the output system as well. This is very good from a performance
* point of view, but makes the distinction between enq and deq side of
* the queue a bit hard. The current idea is that the filter condition
* alone is checked at the deq side of the queue (seems to be unavoidable
* to do it that way), but all other complex conditons (like failover
* handling) go into the computation of the filter condition. For
* non-direct queues, we still enqueue only what is acutally necessary.
* Note that in this case the rest of the code must ensure that the filter
* is set to "true". While this is not perfect and not as simple as
* we would like to see it, it looks like the best way to tackle that
* beast.
* rgerhards, 2011-06-15
*
* Copyright 2007-2013 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Rsyslog is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rsyslog is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Rsyslog. If not, see .
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
*/
#include "config.h"
#include "rsyslog.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "dirty.h"
#include "template.h"
#include "action.h"
#include "modules.h"
#include "cfsysline.h"
#include "srUtils.h"
#include "errmsg.h"
#include "batch.h"
#include "wti.h"
#include "rsconf.h"
#include "datetime.h"
#include "unicode-helper.h"
#include "atomic.h"
#include "ruleset.h"
#include "parserif.h"
#include "statsobj.h"
#define NO_TIME_PROVIDED 0 /* indicate we do not provide any cached time */
/* forward definitions */
static rsRetVal processBatchMain(void *pVoid, batch_t *pBatch, wti_t * const pWti);
static rsRetVal doSubmitToActionQ(action_t * const pAction, wti_t * const pWti, msg_t*);
static rsRetVal doSubmitToActionQComplex(action_t * const pAction, wti_t * const pWti, msg_t*);
static rsRetVal doSubmitToActionQNotAllMark(action_t * const pAction, wti_t * const pWti, msg_t*);
/* object static data (once for all instances) */
DEFobjCurrIf(obj)
DEFobjCurrIf(datetime)
DEFobjCurrIf(module)
DEFobjCurrIf(errmsg)
DEFobjCurrIf(statsobj)
DEFobjCurrIf(ruleset)
typedef struct configSettings_s {
int bActExecWhenPrevSusp; /* execute action only when previous one was suspended? */
int bActionWriteAllMarkMsgs; /* should all mark messages be unconditionally written? */
int iActExecOnceInterval; /* execute action once every nn seconds */
int iActExecEveryNthOccur; /* execute action every n-th occurence (0,1=always) */
time_t iActExecEveryNthOccurTO; /* timeout for n-occurence setting (in seconds, 0=never) */
int glbliActionResumeInterval;
int glbliActionResumeRetryCount; /* how often should suspended actions be retried? */
int bActionRepMsgHasMsg; /* last messsage repeated... has msg fragment in it */
uchar *pszActionName; /* short name for the action */
/* action queue and its configuration parameters */
queueType_t ActionQueType; /* type of the main message queue above */
int iActionQueueSize; /* size of the main message queue above */
int iActionQueueDeqBatchSize; /* batch size for action queues */
int iActionQHighWtrMark; /* high water mark for disk-assisted queues */
int iActionQLowWtrMark; /* low water mark for disk-assisted queues */
int iActionQDiscardMark; /* begin to discard messages */
int iActionQDiscardSeverity; /* by default, discard nothing to prevent unintentional loss */
int iActionQueueNumWorkers; /* number of worker threads for the mm queue above */
uchar *pszActionQFName; /* prefix for the main message queue file */
int64 iActionQueMaxFileSize;
int iActionQPersistUpdCnt; /* persist queue info every n updates */
int bActionQSyncQeueFiles; /* sync queue files */
int iActionQtoQShutdown; /* queue shutdown */
int iActionQtoActShutdown; /* action shutdown (in phase 2) */
int iActionQtoEnq; /* timeout for queue enque */
int iActionQtoWrkShutdown; /* timeout for worker thread shutdown */
int iActionQWrkMinMsgs; /* minimum messages per worker needed to start a new one */
int bActionQSaveOnShutdown; /* save queue on shutdown (when DA enabled)? */
int64 iActionQueMaxDiskSpace; /* max disk space allocated 0 ==> unlimited */
int iActionQueueDeqSlowdown; /* dequeue slowdown (simple rate limiting) */
int iActionQueueDeqtWinFromHr; /* hour begin of time frame when queue is to be dequeued */
int iActionQueueDeqtWinToHr; /* hour begin of time frame when queue is to be dequeued */
} configSettings_t;
configSettings_t cs; /* our current config settings */
configSettings_t cs_save; /* our saved (scope!) config settings */
/* the counter below counts actions created. It is used to obtain unique IDs for the action. They
* should not be relied on for any long-term activity (e.g. disk queue names!), but they are nice
* to have during one instance of an rsyslogd run. For example, I use them to name actions when there
* is no better name available.
*/
int iActionNbr = 0;
int bActionReportSuspension = 1;
int bActionReportSuspensionCont = 0;
/* tables for interfacing with the v6 config system */
static struct cnfparamdescr cnfparamdescr[] = {
{ "name", eCmdHdlrGetWord, 0 }, /* legacy: actionname */
{ "type", eCmdHdlrString, CNFPARAM_REQUIRED }, /* legacy: actionname */
{ "action.writeallmarkmessages", eCmdHdlrBinary, 0 }, /* legacy: actionwriteallmarkmessages */
{ "action.execonlyeverynthtime", eCmdHdlrInt, 0 }, /* legacy: actionexeconlyeverynthtime */
{ "action.execonlyeverynthtimetimeout", eCmdHdlrInt, 0 }, /* legacy: actionexeconlyeverynthtimetimeout */
{ "action.execonlyonceeveryinterval", eCmdHdlrInt, 0 }, /* legacy: actionexeconlyonceeveryinterval */
{ "action.execonlywhenpreviousissuspended", eCmdHdlrBinary, 0 }, /* legacy: actionexeconlywhenpreviousissuspended */
{ "action.repeatedmsgcontainsoriginalmsg", eCmdHdlrBinary, 0 }, /* legacy: repeatedmsgcontainsoriginalmsg */
{ "action.resumeretrycount", eCmdHdlrInt, 0 }, /* legacy: actionresumeretrycount */
{ "action.reportsuspension", eCmdHdlrBinary, 0 },
{ "action.reportsuspensioncontinuation", eCmdHdlrBinary, 0 },
{ "action.resumeinterval", eCmdHdlrInt, 0 }
};
static struct cnfparamblk pblk =
{ CNFPARAMBLK_VERSION,
sizeof(cnfparamdescr)/sizeof(struct cnfparamdescr),
cnfparamdescr
};
/* ------------------------------ methods ------------------------------ */
/* This function returns the "current" time for this action. Current time
* is not necessarily real-time. In order to enhance performance, current
* system time is obtained the first time an action needs to know the time
* and then kept cached inside the action structure. Later requests will
* always return that very same time. Wile not totally accurate, it is far
* accurate in most cases and considered "acurate enough" for all cases.
* When changing the threading model, please keep in mind that this
* logic needs to be changed should we once allow more than one parallel
* call into the same action (object). As this is currently not supported,
* we simply cache the time inside the action object itself, after it
* is under mutex protection.
* Side-note: the value -1 is used as tActNow, because it also is the
* error return value of time(). So we would do a retry with the next
* invocation if time() failed. Then, of course, we would probably already
* be in trouble, but for the sake of performance we accept this very,
* very slight risk.
* This logic has been added as part of an overall performance improvment
* effort inspired by David Lang. -- rgerhards, 2008-09-16
* Note: this function does not use the usual iRet call conventions
* because that would provide little to no benefit but complicate things
* a lot. So we simply return the system time.
*/
static inline time_t
getActNow(action_t * const pThis)
{
assert(pThis != NULL);
if(pThis->tActNow == -1) {
pThis->tActNow = datetime.GetTime(NULL); /* good time call - the only one done */
if(pThis->tLastExec > pThis->tActNow) {
/* if we are traveling back in time, reset tLastExec */
pThis->tLastExec = (time_t) 0;
}
}
return pThis->tActNow;
}
/* resets action queue parameters to their default values. This happens
* after each action has been created in order to prevent any wild defaults
* to be used. It is somewhat against the original spirit of the config file
* reader, but I think it is a good thing to do.
* rgerhards, 2008-01-29
*/
static rsRetVal
actionResetQueueParams(void)
{
DEFiRet;
cs.ActionQueType = QUEUETYPE_DIRECT; /* type of the main message queue above */
cs.iActionQueueSize = 1000; /* size of the main message queue above */
cs.iActionQueueDeqBatchSize = 16; /* default batch size */
cs.iActionQHighWtrMark = -1; /* high water mark for disk-assisted queues */
cs.iActionQLowWtrMark = -1; /* low water mark for disk-assisted queues */
cs.iActionQDiscardMark = 980; /* begin to discard messages */
cs.iActionQDiscardSeverity = 8; /* discard warning and above */
cs.iActionQueueNumWorkers = 1; /* number of worker threads for the mm queue above */
cs.iActionQueMaxFileSize = 1024*1024;
cs.iActionQPersistUpdCnt = 0; /* persist queue info every n updates */
cs.bActionQSyncQeueFiles = 0;
cs.iActionQtoQShutdown = 0; /* queue shutdown */
cs.iActionQtoActShutdown = 1000; /* action shutdown (in phase 2) */
cs.iActionQtoEnq = 50; /* timeout for queue enque */
cs.iActionQtoWrkShutdown = 60000; /* timeout for worker thread shutdown */
cs.iActionQWrkMinMsgs = -1; /* minimum messages per worker needed to start a new one */
cs.bActionQSaveOnShutdown = 1; /* save queue on shutdown (when DA enabled)? */
cs.iActionQueMaxDiskSpace = 0;
cs.iActionQueueDeqSlowdown = 0;
cs.iActionQueueDeqtWinFromHr = 0;
cs.iActionQueueDeqtWinToHr = 25; /* 25 disables time windowed dequeuing */
cs.glbliActionResumeRetryCount = 0; /* I guess it is smart to reset this one, too */
d_free(cs.pszActionQFName);
cs.pszActionQFName = NULL; /* prefix for the main message queue file */
RETiRet;
}
/* destructs an action descriptor object
* rgerhards, 2007-08-01
*/
rsRetVal actionDestruct(action_t * const pThis)
{
DEFiRet;
ASSERT(pThis != NULL);
if(!strcmp((char*)modGetName(pThis->pMod), "builtin:omdiscard")) {
/* discard actions will be optimized out */
FINALIZE;
}
if(pThis->pQueue != NULL) {
qqueueDestruct(&pThis->pQueue);
}
/* destroy stats object, if we have one (may not always be
* be the case, e.g. if turned off)
*/
if(pThis->statsobj != NULL)
statsobj.Destruct(&pThis->statsobj);
if(pThis->pModData != NULL)
pThis->pMod->freeInstance(pThis->pModData);
pthread_mutex_destroy(&pThis->mutAction);
d_free(pThis->pszName);
d_free(pThis->ppTpl);
d_free(pThis->peParamPassing);
finalize_it:
d_free(pThis);
RETiRet;
}
/* Disable action, this means it will never again be usable
* until rsyslog is reloaded. Use only as a last resort, but
* depends on output module.
* rgerhards, 2007-08-02
*/
static inline void
actionDisable(action_t *__restrict__ const pThis)
{
pThis->bDisabled = 1;
}
/* create a new action descriptor object
* rgerhards, 2007-08-01
* Note that it is vital to set proper initial values as the v6 config
* system depends on these!
*/
rsRetVal actionConstruct(action_t **ppThis)
{
DEFiRet;
action_t *pThis;
ASSERT(ppThis != NULL);
CHKmalloc(pThis = (action_t*) calloc(1, sizeof(action_t)));
pThis->iResumeInterval = 30;
pThis->iResumeRetryCount = 0;
pThis->pszName = NULL;
pThis->bWriteAllMarkMsgs = 1;
pThis->iExecEveryNthOccur = 0;
pThis->iExecEveryNthOccurTO = 0;
pThis->iSecsExecOnceInterval = 0;
pThis->bExecWhenPrevSusp = 0;
pThis->bRepMsgHasMsg = 0;
pThis->bDisabled = 0;
pThis->isTransactional = 0;
pThis->bReportSuspension = -1; /* indicate "not yet set" */
pThis->bReportSuspensionCont = -1; /* indicate "not yet set" */
pThis->tLastOccur = datetime.GetTime(NULL); /* done once per action on startup only */
pThis->iActionNbr = iActionNbr;
pthread_mutex_init(&pThis->mutAction, NULL);
INIT_ATOMIC_HELPER_MUT(pThis->mutCAS);
/* indicate we have a new action */
++iActionNbr;
finalize_it:
*ppThis = pThis;
RETiRet;
}
/* action construction finalizer
*/
rsRetVal
actionConstructFinalize(action_t *__restrict__ const pThis, struct nvlst *lst)
{
DEFiRet;
uchar pszAName[64]; /* friendly name of our action */
if(!strcmp((char*)modGetName(pThis->pMod), "builtin:omdiscard")) {
/* discard actions will be optimized out */
FINALIZE;
}
/* generate a friendly name for us action stats */
if(pThis->pszName == NULL) {
snprintf((char*) pszAName, sizeof(pszAName)/sizeof(uchar), "action %d", iActionNbr);
pThis->pszName = ustrdup(pszAName);
}
/* cache transactional attribute */
pThis->isTransactional = pThis->pMod->mod.om.supportsTX;
if(pThis->isTransactional) {
int i;
for(i = 0 ; i < pThis->iNumTpls ; ++i) {
if(pThis->peParamPassing[i] != ACT_STRING_PASSING) {
errmsg.LogError(0, RS_RET_INVLD_OMOD, "action '%s'(%d) is transactional but "
"parameter %d "
"uses invalid paramter passing mode -- disabling "
"action. This is probably caused by a pre-v7 "
"output module that needs upgrade.",
pThis->pszName, pThis->iActionNbr, i);
actionDisable(pThis);
ABORT_FINALIZE(RS_RET_INVLD_OMOD);
}
}
}
/* support statistics gathering */
CHKiRet(statsobj.Construct(&pThis->statsobj));
CHKiRet(statsobj.SetName(pThis->statsobj, pThis->pszName));
STATSCOUNTER_INIT(pThis->ctrProcessed, pThis->mutCtrProcessed);
CHKiRet(statsobj.AddCounter(pThis->statsobj, UCHAR_CONSTANT("processed"),
ctrType_IntCtr, CTR_FLAG_RESETTABLE, &pThis->ctrProcessed));
STATSCOUNTER_INIT(pThis->ctrFail, pThis->mutCtrFail);
CHKiRet(statsobj.AddCounter(pThis->statsobj, UCHAR_CONSTANT("failed"),
ctrType_IntCtr, CTR_FLAG_RESETTABLE, &pThis->ctrFail));
STATSCOUNTER_INIT(pThis->ctrSuspend, pThis->mutCtrSuspend);
CHKiRet(statsobj.AddCounter(pThis->statsobj, UCHAR_CONSTANT("suspended"),
ctrType_IntCtr, CTR_FLAG_RESETTABLE, &pThis->ctrSuspend));
STATSCOUNTER_INIT(pThis->ctrSuspendDuration, pThis->mutCtrSuspendDuration);
CHKiRet(statsobj.AddCounter(pThis->statsobj, UCHAR_CONSTANT("suspended.duration"),
ctrType_IntCtr, 0, &pThis->ctrSuspendDuration));
STATSCOUNTER_INIT(pThis->ctrResume, pThis->mutCtrResume);
CHKiRet(statsobj.AddCounter(pThis->statsobj, UCHAR_CONSTANT("resumed"),
ctrType_IntCtr, CTR_FLAG_RESETTABLE, &pThis->ctrResume));
CHKiRet(statsobj.ConstructFinalize(pThis->statsobj));
/* create our queue */
/* generate a friendly name for the queue */
snprintf((char*) pszAName, sizeof(pszAName)/sizeof(uchar), "%s queue",
pThis->pszName);
/* now check if we can run the action in "firehose mode" during stage one of
* its processing (that is before messages are enqueued into the action q).
* This is only possible if some features, which require strict sequence, are
* not used. Thankfully, that is usually the case. The benefit of firehose
* mode is much faster processing (and simpler code) -- rgerhards, 2010-06-08
*/
if( pThis->iExecEveryNthOccur > 1
|| pThis->iSecsExecOnceInterval
) {
DBGPRINTF("info: firehose mode disabled for action because "
"iExecEveryNthOccur=%d, iSecsExecOnceInterval=%d\n",
pThis->iExecEveryNthOccur, pThis->iSecsExecOnceInterval);
pThis->submitToActQ = doSubmitToActionQComplex;
} else if(pThis->bWriteAllMarkMsgs) {
/* full firehose submission mode, default case*/
pThis->submitToActQ = doSubmitToActionQ;
} else {
/* nearly full-speed submission mode */
pThis->submitToActQ = doSubmitToActionQNotAllMark;
}
/* create queue */
/* action queues always (for now) have just one worker. This may change when
* we begin to implement an interface the enable output modules to request
* to be run on multiple threads. So far, this is forbidden by the interface
* spec. -- rgerhards, 2008-01-30
*/
CHKiRet(qqueueConstruct(&pThis->pQueue, cs.ActionQueType, 1, cs.iActionQueueSize,
processBatchMain));
obj.SetName((obj_t*) pThis->pQueue, pszAName);
qqueueSetpAction(pThis->pQueue, pThis);
if(lst == NULL) { /* use legacy params? */
/* ... set some properties ... */
# define setQPROP(func, directive, data) \
CHKiRet_Hdlr(func(pThis->pQueue, data)) { \
errmsg.LogError(0, NO_ERRCODE, "Invalid " #directive ", \
error %d. Ignored, running with default setting", iRet); \
}
# define setQPROPstr(func, directive, data) \
CHKiRet_Hdlr(func(pThis->pQueue, data, (data == NULL)? 0 : strlen((char*) data))) { \
errmsg.LogError(0, NO_ERRCODE, "Invalid " #directive ", \
error %d. Ignored, running with default setting", iRet); \
}
setQPROP(qqueueSetsizeOnDiskMax, "$ActionQueueMaxDiskSpace", cs.iActionQueMaxDiskSpace);
setQPROP(qqueueSetiDeqBatchSize, "$ActionQueueDequeueBatchSize", cs.iActionQueueDeqBatchSize);
setQPROP(qqueueSetMaxFileSize, "$ActionQueueFileSize", cs.iActionQueMaxFileSize);
setQPROPstr(qqueueSetFilePrefix, "$ActionQueueFileName", cs.pszActionQFName);
setQPROP(qqueueSetiPersistUpdCnt, "$ActionQueueCheckpointInterval", cs.iActionQPersistUpdCnt);
setQPROP(qqueueSetbSyncQueueFiles, "$ActionQueueSyncQueueFiles", cs.bActionQSyncQeueFiles);
setQPROP(qqueueSettoQShutdown, "$ActionQueueTimeoutShutdown", cs.iActionQtoQShutdown );
setQPROP(qqueueSettoActShutdown, "$ActionQueueTimeoutActionCompletion", cs.iActionQtoActShutdown);
setQPROP(qqueueSettoWrkShutdown, "$ActionQueueWorkerTimeoutThreadShutdown", cs.iActionQtoWrkShutdown);
setQPROP(qqueueSettoEnq, "$ActionQueueTimeoutEnqueue", cs.iActionQtoEnq);
setQPROP(qqueueSetiHighWtrMrk, "$ActionQueueHighWaterMark", cs.iActionQHighWtrMark);
setQPROP(qqueueSetiLowWtrMrk, "$ActionQueueLowWaterMark", cs.iActionQLowWtrMark);
setQPROP(qqueueSetiDiscardMrk, "$ActionQueueDiscardMark", cs.iActionQDiscardMark);
setQPROP(qqueueSetiDiscardSeverity, "$ActionQueueDiscardSeverity", cs.iActionQDiscardSeverity);
setQPROP(qqueueSetiMinMsgsPerWrkr, "$ActionQueueWorkerThreadMinimumMessages", cs.iActionQWrkMinMsgs);
setQPROP(qqueueSetiNumWorkerThreads, "$ActionQueueWorkerThreads", cs.iActionQueueNumWorkers);
setQPROP(qqueueSetbSaveOnShutdown, "$ActionQueueSaveOnShutdown", cs.bActionQSaveOnShutdown);
setQPROP(qqueueSetiDeqSlowdown, "$ActionQueueDequeueSlowdown", cs.iActionQueueDeqSlowdown);
setQPROP(qqueueSetiDeqtWinFromHr, "$ActionQueueDequeueTimeBegin", cs.iActionQueueDeqtWinFromHr);
setQPROP(qqueueSetiDeqtWinToHr, "$ActionQueueDequeueTimeEnd", cs.iActionQueueDeqtWinToHr);
} else {
/* we have v6-style config params */
qqueueSetDefaultsActionQueue(pThis->pQueue);
qqueueApplyCnfParam(pThis->pQueue, lst);
}
# undef setQPROP
# undef setQPROPstr
qqueueDbgPrint(pThis->pQueue);
DBGPRINTF("Action %p: queue %p created\n", pThis, pThis->pQueue);
if(pThis->bUsesMsgPassingMode && pThis->pQueue->qType != QUEUETYPE_DIRECT) {
parser_warnmsg("module %s with message passing mode uses "
"non-direct queue. This most probably leads to undesired "
"results", (char*)modGetName(pThis->pMod));
}
/* and now reset the queue params (see comment in its function header!) */
actionResetQueueParams();
finalize_it:
RETiRet;
}
/* set the global resume interval
*/
rsRetVal actionSetGlobalResumeInterval(int iNewVal)
{
cs.glbliActionResumeInterval = iNewVal;
return RS_RET_OK;
}
/* returns the action state name in human-readable form
* returned string must not be modified.
* rgerhards, 2009-05-07
*/
static uchar *getActStateName(action_t * const pThis, wti_t * const pWti)
{
switch(getActionState(pWti, pThis)) {
case ACT_STATE_RDY:
return (uchar*) "rdy";
case ACT_STATE_ITX:
return (uchar*) "itx";
case ACT_STATE_RTRY:
return (uchar*) "rtry";
case ACT_STATE_SUSP:
return (uchar*) "susp";
case ACT_STATE_COMM:
return (uchar*) "comm";
default:
return (uchar*) "ERROR/UNKNWON";
}
}
/* returns a suitable return code based on action state
* rgerhards, 2009-05-07
*/
static rsRetVal getReturnCode(action_t * const pThis, wti_t * const pWti)
{
DEFiRet;
ASSERT(pThis != NULL);
switch(getActionState(pWti, pThis)) {
case ACT_STATE_RDY:
iRet = RS_RET_OK;
break;
case ACT_STATE_ITX:
if(pThis->bHadAutoCommit) {
pThis->bHadAutoCommit = 0; /* auto-reset */
iRet = RS_RET_PREVIOUS_COMMITTED;
} else {
iRet = RS_RET_DEFER_COMMIT;
}
break;
case ACT_STATE_RTRY:
iRet = RS_RET_SUSPENDED;
break;
case ACT_STATE_SUSP:
iRet = RS_RET_ACTION_FAILED;
break;
default:
DBGPRINTF("Invalid action engine state %u, program error\n",
getActionState(pWti, pThis));
iRet = RS_RET_ERR;
break;
}
RETiRet;
}
/* set the action to a new state
* rgerhards, 2007-08-02
*/
static inline void
actionSetState(action_t * const pThis, wti_t * const pWti, uint8_t newState)
{
setActionState(pWti, pThis, newState);
DBGPRINTF("Action %d transitioned to state: %s\n",
pThis->iActionNbr, getActStateName(pThis, pWti));
}
/* Handles the transient commit state. So far, this is
* mostly a dummy...
* rgerhards, 2007-08-02
*/
static void actionCommitted(action_t * const pThis, wti_t * const pWti)
{
actionSetState(pThis, pWti, ACT_STATE_RDY);
}
/* set action to "rtry" state.
* rgerhards, 2007-08-02
*/
static void actionRetry(action_t * const pThis, wti_t * const pWti)
{
actionSetState(pThis, pWti, ACT_STATE_RTRY);
incActionResumeInRow(pWti, pThis);
}
/* Suspend action, this involves changing the action state as well
* as setting the next retry time.
* if we have more than 10 retries, we prolong the
* retry interval. If something is really stalled, it will
* get re-tried only very, very seldom - but that saves
* CPU time. TODO: maybe a config option for that?
* rgerhards, 2007-08-02
*/
static inline void
actionSuspend(action_t * const pThis, wti_t * const pWti)
{
time_t ttNow;
int suspendDuration;
char timebuf[32];
/* we need to defer setting the action's own bReportSuspension state until
* after the full config has been processed. So the most simple case to do
* that is here. It's not a performance problem, as it happens infrequently.
* it's not a threading race problem, as always the same value will be written.
*/
if(pThis->bReportSuspension == -1)
pThis->bReportSuspension = bActionReportSuspension;
if(pThis->bReportSuspensionCont == -1) {
pThis->bReportSuspensionCont = bActionReportSuspensionCont;
if(pThis->bReportSuspensionCont == -1)
pThis->bReportSuspension = 1;
}
/* note: we can NOT use a cached timestamp, as time may have evolved
* since caching, and this would break logic (and it actually did so!)
*/
datetime.GetTime(&ttNow);
suspendDuration = pThis->iResumeInterval * (getActionNbrResRtry(pWti, pThis) / 10 + 1);
pThis->ttResumeRtry = ttNow + suspendDuration;
actionSetState(pThis, pWti, ACT_STATE_SUSP);
pThis->ctrSuspendDuration += suspendDuration;
if(getActionNbrResRtry(pWti, pThis) == 0) {
STATSCOUNTER_INC(pThis->ctrSuspend, pThis->mutCtrSuspend);
}
if( pThis->bReportSuspensionCont
|| (pThis->bReportSuspension && getActionNbrResRtry(pWti, pThis) == 0) ) {
ctime_r(&pThis->ttResumeRtry, timebuf);
timebuf[strlen(timebuf)-1] = '\0'; /* strip LF */
errmsg.LogMsg(0, RS_RET_SUSPENDED, LOG_WARNING,
"action '%s' suspended, next retry is %s",
pThis->pszName, timebuf);
}
DBGPRINTF("action '%s' suspended, earliest retry=%lld (now %lld), iNbrResRtry %d, "
"duration %d\n",
pThis->pszName, (long long) pThis->ttResumeRtry, (long long) ttNow,
getActionNbrResRtry(pWti, pThis), suspendDuration);
}
/* actually do retry processing. Note that the function receives a timestamp so
* that we do not need to call the (expensive) time() API.
* Note that we do the full retry processing here, doing the configured number of
* iterations. -- rgerhards, 2009-05-07
* We need to guard against module which always return RS_RET_OK from their tryResume()
* entry point. This is invalid, but has harsh consequences: it will cause the rsyslog
* engine to go into a tight loop. That obviously is not acceptable. As such, we track the
* count of iterations that a tryResume returning RS_RET_OK is immediately followed by
* an unsuccessful call to doAction(). If that happens more than 10 times, we assume
* the return acutally is a RS_RET_SUSPENDED. In order to go through the various
* resumption stages, we do this for every 10 requests. This magic number 10 may
* not be the most appropriate, but it should be thought of a "if nothing else helps"
* kind of facility: in the first place, the module should return a proper indication
* of its inability to recover. -- rgerhards, 2010-04-26.
*/
static rsRetVal
actionDoRetry(action_t * const pThis, wti_t * const pWti)
{
int iRetries;
int iSleepPeriod;
int bTreatOKasSusp;
DEFiRet;
ASSERT(pThis != NULL);
iRetries = 0;
while((*pWti->pbShutdownImmediate == 0) && getActionState(pWti, pThis) == ACT_STATE_RTRY) {
DBGPRINTF("actionDoRetry: %s enter loop, iRetries=%d\n", pThis->pszName, iRetries);
iRet = pThis->pMod->tryResume(pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData);
DBGPRINTF("actionDoRetry: %s action->tryResume returned %d\n", pThis->pszName, iRet);
if((getActionResumeInRow(pWti, pThis) > 9) && (getActionResumeInRow(pWti, pThis) % 10 == 0)) {
bTreatOKasSusp = 1;
setActionResumeInRow(pWti, pThis, 0);
} else {
bTreatOKasSusp = 0;
}
if((iRet == RS_RET_OK) && (!bTreatOKasSusp)) {
DBGPRINTF("actionDoRetry: %s had success RDY again (iRet=%d)\n",
pThis->pszName, iRet);
if(pThis->bReportSuspension) {
errmsg.LogMsg(0, RS_RET_OK, LOG_INFO, "action '%s' "
"resumed (module '%s')",
pThis->pszName, pThis->pMod->pszName);
}
setActionJustResumed(pWti, pThis, 1);
actionSetState(pThis, pWti, ACT_STATE_RDY);
} else if(iRet == RS_RET_SUSPENDED || bTreatOKasSusp) {
/* max retries reached? */
DBGPRINTF("actionDoRetry: %s check for max retries, iResumeRetryCount "
"%d, iRetries %d\n",
pThis->pszName, pThis->iResumeRetryCount, iRetries);
if((pThis->iResumeRetryCount != -1 && iRetries >= pThis->iResumeRetryCount)) {
actionSuspend(pThis, pWti);
if(getActionNbrResRtry(pWti, pThis) < 20)
incActionNbrResRtry(pWti, pThis);
} else {
++iRetries;
iSleepPeriod = pThis->iResumeInterval;
srSleep(iSleepPeriod, 0);
if(*pWti->pbShutdownImmediate) {
ABORT_FINALIZE(RS_RET_FORCE_TERM);
}
}
} else if(iRet == RS_RET_DISABLE_ACTION) {
actionDisable(pThis);
}
}
if(getActionState(pWti, pThis) == ACT_STATE_RDY) {
setActionNbrResRtry(pWti, pThis, 0);
}
finalize_it:
RETiRet;
}
static rsRetVal
actionCheckAndCreateWrkrInstance(action_t * const pThis, wti_t * const pWti)
{
DEFiRet;
if(pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData == NULL) {
DBGPRINTF("wti %p: we need to create a new action worker instance for "
"action %d\n", pWti, pThis->iActionNbr);
CHKiRet(pThis->pMod->mod.om.createWrkrInstance(&(pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData),
pThis->pModData));
pWti->actWrkrInfo[pThis->iActionNbr].pAction = pThis;
setActionState(pWti, pThis, ACT_STATE_RDY); /* action is enabled */
}
finalize_it:
RETiRet;
}
/* try to resume an action -- rgerhards, 2007-08-02
* changed to new action state engine -- rgerhards, 2009-05-07
*/
static rsRetVal
actionTryResume(action_t * const pThis, wti_t * const pWti)
{
DEFiRet;
time_t ttNow = NO_TIME_PROVIDED;
if(getActionState(pWti, pThis) == ACT_STATE_SUSP) {
/* if we are suspended, we need to check if the timeout expired.
* for this handling, we must always obtain a fresh timestamp. We used
* to use the action timestamp, but in this case we will never reach a
* point where a resumption is actually tried, because the action timestamp
* is always in the past. So we can not avoid doing a fresh time() call
* here. -- rgerhards, 2009-03-18
*/
datetime.GetTime(&ttNow); /* cache "now" */
if(ttNow >= pThis->ttResumeRtry) {
actionSetState(pThis, pWti, ACT_STATE_RTRY); /* back to retries */
}
}
if(getActionState(pWti, pThis) == ACT_STATE_RTRY) {
if(ttNow == NO_TIME_PROVIDED) /* use cached result if we have it */
datetime.GetTime(&ttNow);
CHKiRet(actionDoRetry(pThis, pWti));
}
if(Debug && (getActionState(pWti, pThis) == ACT_STATE_RTRY ||getActionState(pWti, pThis) == ACT_STATE_SUSP)) {
DBGPRINTF("actionTryResume: action %p state: %s, next retry (if applicable): %u [now %u]\n",
pThis, getActStateName(pThis, pWti), (unsigned) pThis->ttResumeRtry, (unsigned) ttNow);
}
finalize_it:
RETiRet;
}
/* prepare an action for performing work. This involves trying to recover it,
* depending on its current state.
* rgerhards, 2009-05-07
*/
static inline rsRetVal
actionPrepare(action_t *__restrict__ const pThis, wti_t *__restrict__ const pWti)
{
DEFiRet;
CHKiRet(actionCheckAndCreateWrkrInstance(pThis, pWti));
CHKiRet(actionTryResume(pThis, pWti));
/* if we are now ready, we initialize the transaction and advance
* action state accordingly
*/
if(getActionState(pWti, pThis) == ACT_STATE_RDY) {
iRet = pThis->pMod->mod.om.beginTransaction(pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData);
switch(iRet) {
case RS_RET_OK:
actionSetState(pThis, pWti, ACT_STATE_ITX);
break;
case RS_RET_SUSPENDED:
actionRetry(pThis, pWti);
break;
case RS_RET_DISABLE_ACTION:
actionDisable(pThis);
break;
default:FINALIZE;
}
}
finalize_it:
RETiRet;
}
#if 0 // TODO: remove?
/* debug-print the contents of an action object
* rgerhards, 2007-08-02
*/
static rsRetVal actionDbgPrint(action_t *pThis)
{
DEFiRet;
char *sz;
dbgprintf("%s: ", module.GetStateName(pThis->pMod));
pThis->pMod->dbgPrintInstInfo(pThis->pModData);
dbgprintf("\n");
dbgprintf("\tInstance data: 0x%lx\n", (unsigned long) pThis->pModData);
dbgprintf("\tResume Interval: %d\n", pThis->iResumeInterval);
#if 0 // do we need this ???
if(getActionState(pWti, pThis) == ACT_STATE_SUSP) {
dbgprintf("\tresume next retry: %u, number retries: %d",
(unsigned) pThis->ttResumeRtry, pThis->iNbrResRtry);
}
#endif
dbgprintf("\tExec only when previous is suspended: %d\n", pThis->bExecWhenPrevSusp);
if(pThis->submitToActQ == doSubmitToActionQComplexBatch) {
sz = "slow, but feature-rich";
} else if(pThis->submitToActQ == doSubmitToActionQNotAllMarkBatch) {
sz = "fast, but supports partial mark messages";
} else if(pThis->submitToActQ == doSubmitToActionQBatch) {
sz = "firehose (fastest)";
} else {
sz = "unknown (need to update debug display?)";
}
dbgprintf("\tsubmission mode: %s\n", sz);
dbgprintf("\n");
RETiRet;
}
#endif
/* prepare the calling parameters for doAction()
* rgerhards, 2009-05-07
*/
static rsRetVal
prepareDoActionParams(action_t * __restrict__ const pAction,
wti_t * __restrict__ const pWti,
msg_t *__restrict__ const pMsg,
struct syslogTime *ttNow)
{
int i;
struct json_object *json;
actWrkrIParams_t *iparams;
actWrkrInfo_t *__restrict__ pWrkrInfo;
DEFiRet;
pWrkrInfo = &(pWti->actWrkrInfo[pAction->iActionNbr]);
if(pAction->isTransactional) {
CHKiRet(wtiNewIParam(pWti, pAction, &iparams));
for(i = 0 ; i < pAction->iNumTpls ; ++i) {
CHKiRet(tplToString(pAction->ppTpl[i], pMsg,
&actParam(iparams, pAction->iNumTpls, 0, i),
ttNow));
}
} else {
for(i = 0 ; i < pAction->iNumTpls ; ++i) {
switch(pAction->peParamPassing[i]) {
case ACT_STRING_PASSING:
CHKiRet(tplToString(pAction->ppTpl[i], pMsg,
&(pWrkrInfo->p.nontx.actParams[i]),
ttNow));
break;
case ACT_ARRAY_PASSING:
CHKiRet(tplToArray(pAction->ppTpl[i], pMsg,
(uchar***) &(pWrkrInfo->p.nontx.actParams[i].param), ttNow));
break;
case ACT_MSG_PASSING:
pWrkrInfo->p.nontx.actParams[i].param = (void*) pMsg;
break;
case ACT_JSON_PASSING:
CHKiRet(tplToJSON(pAction->ppTpl[i], pMsg, &json, ttNow));
pWrkrInfo->p.nontx.actParams[i].param = (void*) json;
break;
default:dbgprintf("software bug/error: unknown pAction->peParamPassing[%d] %d in prepareDoActionParams\n",
i, (int) pAction->peParamPassing[i]);
break;
}
}
}
finalize_it:
RETiRet;
}
static void
releaseDoActionParams(action_t *__restrict__ const pAction, wti_t *__restrict__ const pWti)
{
int jArr;
int j;
actWrkrInfo_t *__restrict__ pWrkrInfo;
uchar ***ppMsgs;
pWrkrInfo = &(pWti->actWrkrInfo[pAction->iActionNbr]);
for(j = 0 ; j < pAction->iNumTpls ; ++j) {
switch(pAction->peParamPassing[j]) {
case ACT_ARRAY_PASSING:
ppMsgs = (uchar***) pWrkrInfo->p.nontx.actParams[0].param;
if(((uchar**)ppMsgs)[j] != NULL) {
jArr = 0;
while(ppMsgs[j][jArr] != NULL) {
free(ppMsgs[j][jArr]);
ppMsgs[j][jArr] = NULL;
++jArr;
}
free(((uchar**)ppMsgs)[j]);
((uchar**)ppMsgs)[j] = NULL;
}
break;
case ACT_JSON_PASSING:
json_object_put((struct json_object*)
pWrkrInfo->p.nontx.actParams[j].param);
pWrkrInfo->p.nontx.actParams[j].param = NULL;
break;
case ACT_STRING_PASSING:
case ACT_MSG_PASSING:
/* no need to do anything with these */
break;
}
}
return;
}
/* This is used in resume processing. We only finally know that a resume
* worked when we have been able to actually process a messages. As such,
* we need to do some cleanup and status tracking in that case.
*/
static void
actionSetActionWorked(action_t *__restrict__ const pThis, wti_t *__restrict__ const pWti)
{
setActionResumeInRow(pWti, pThis, 0);
if(getActionJustResumed(pWti, pThis)) {
/* OK, we *really* could resume, so tell user! */
if(pThis->bReportSuspension) {
errmsg.LogMsg(0, RS_RET_RESUMED, LOG_INFO, "action '%s' "
"resumed (module '%s')",
pThis->pszName, pThis->pMod->pszName);
}
setActionJustResumed(pWti, pThis, 0);
}
}
static rsRetVal
handleActionExecResult(action_t *__restrict__ const pThis,
wti_t *__restrict__ const pWti,
const rsRetVal ret)
{
DEFiRet;
switch(ret) {
case RS_RET_OK:
actionCommitted(pThis, pWti);
actionSetActionWorked(pThis, pWti); /* we had a successful call! */
break;
case RS_RET_DEFER_COMMIT:
actionSetActionWorked(pThis, pWti); /* we had a successful call! */
/* we are done, action state remains the same */
break;
case RS_RET_PREVIOUS_COMMITTED:
/* action state remains the same, but we had a commit. */
pThis->bHadAutoCommit = 1;
actionSetActionWorked(pThis, pWti); /* we had a successful call! */
break;
case RS_RET_SUSPENDED:
actionRetry(pThis, pWti);
break;
case RS_RET_DISABLE_ACTION:
actionDisable(pThis);
break;
default:/* permanent failure of this message - no sense in retrying. This is
* not yet handled (but easy TODO)
*/
iRet = ret;
FINALIZE;
}
iRet = getReturnCode(pThis, pWti);
finalize_it:
RETiRet;
}
/* call the DoAction output plugin entry point
* rgerhards, 2008-01-28
*/
static rsRetVal
actionCallDoAction(action_t *__restrict__ const pThis,
actWrkrIParams_t *__restrict__ const iparams,
wti_t *__restrict__ const pWti)
{
uchar *param[CONF_OMOD_NUMSTRINGS_MAXSIZE];
int i;
DEFiRet;
DBGPRINTF("entering actionCalldoAction(), state: %s, actionNbr %d\n",
getActStateName(pThis, pWti), pThis->iActionNbr);
pThis->bHadAutoCommit = 0;
/* for this interface, we need to emulate the old style way
* of parameter passing.
*/
for(i = 0 ; i < pThis->iNumTpls ; ++i) {
param[i] = actParam(iparams, pThis->iNumTpls, 0, i).param;
}
iRet = pThis->pMod->mod.om.doAction(param,
pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData);
iRet = handleActionExecResult(pThis, pWti, iRet);
RETiRet;
}
/* call the commitTransaction output plugin entry point */
static rsRetVal
actionCallCommitTransaction(action_t * const pThis,
const actWrkrInfo_t *const wrkrInfo,
wti_t *const pWti)
{
DEFiRet;
ASSERT(pThis != NULL);
DBGPRINTF("entering actionCallCommitTransaction(), state: %s, actionNbr %d, "
"nMsgs %u\n",
getActStateName(pThis, pWti), pThis->iActionNbr,
wrkrInfo->p.tx.currIParam);
iRet = pThis->pMod->mod.om.commitTransaction(
pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData,
wrkrInfo->p.tx.iparams, wrkrInfo->p.tx.currIParam);
iRet = handleActionExecResult(pThis, pWti, iRet);
RETiRet;
}
/* process a message
* this readies the action and then calls doAction()
* rgerhards, 2008-01-28
*/
rsRetVal
actionProcessMessage(action_t * const pThis, void *actParams, wti_t * const pWti)
{
DEFiRet;
CHKiRet(actionPrepare(pThis, pWti));
if(pThis->pMod->mod.om.SetShutdownImmdtPtr != NULL)
pThis->pMod->mod.om.SetShutdownImmdtPtr(pThis->pModData, pWti->pbShutdownImmediate);
if(getActionState(pWti, pThis) == ACT_STATE_ITX)
CHKiRet(actionCallDoAction(pThis, actParams, pWti));
iRet = getReturnCode(pThis, pWti);
finalize_it:
RETiRet;
}
/* the following functions simulates a potential future new omo callback */
static rsRetVal
doTransaction(action_t *__restrict__ const pThis, wti_t *__restrict__ const pWti)
{
actWrkrInfo_t *wrkrInfo;
int i;
DEFiRet;
wrkrInfo = &(pWti->actWrkrInfo[pThis->iActionNbr]);
if(pThis->pMod->mod.om.commitTransaction != NULL) {
DBGPRINTF("doTransaction: have commitTransaction IF, using that, pWrkrInfo %p\n", wrkrInfo);
CHKiRet(actionCallCommitTransaction(pThis, wrkrInfo, pWti));
} else { /* note: this branch is for compatibility with old TX modules */
DBGPRINTF("doTransaction: action %d, currIParam %d\n",
pThis->iActionNbr, wrkrInfo->p.tx.currIParam);
for(i = 0 ; i < wrkrInfo->p.tx.currIParam ; ++i) {
/* Note: we provide the message's base iparam - actionProcessMessage()
* uses this as *base* address.
*/
iRet = actionProcessMessage(pThis,
&actParam(wrkrInfo->p.tx.iparams, pThis->iNumTpls, i, 0), pWti);
}
}
finalize_it:
RETiRet;
}
/* Commit try committing (do not handle retry processing and such) */
static rsRetVal
actionTryCommit(action_t *__restrict__ const pThis, wti_t *__restrict__ const pWti)
{
DEFiRet;
doTransaction(pThis, pWti);
CHKiRet(actionPrepare(pThis, pWti));
if(getActionState(pWti, pThis) == ACT_STATE_ITX) {
iRet = pThis->pMod->mod.om.endTransaction(pWti->actWrkrInfo[pThis->iActionNbr].actWrkrData);
switch(iRet) {
case RS_RET_OK:
actionCommitted(pThis, pWti);
break;
case RS_RET_SUSPENDED:
actionRetry(pThis, pWti);
break;
case RS_RET_DISABLE_ACTION:
actionDisable(pThis);
break;
case RS_RET_DEFER_COMMIT:
DBGPRINTF("output plugin error: endTransaction() returns RS_RET_DEFER_COMMIT "
"- ignored\n");
actionCommitted(pThis, pWti);
break;
case RS_RET_PREVIOUS_COMMITTED:
DBGPRINTF("output plugin error: endTransaction() returns RS_RET_PREVIOUS_COMMITTED "
"- ignored\n");
actionCommitted(pThis, pWti);
break;
default:/* permanent failure of this message - no sense in retrying. This is
* not yet handled (but easy TODO)
*/
FINALIZE;
}
}
iRet = getReturnCode(pThis, pWti);
finalize_it:
pWti->actWrkrInfo[pThis->iActionNbr].p.tx.currIParam = 0; /* reset to beginning */
RETiRet;
}
/* Note: we currently need to return an iRet, as this is used in
* direct mode. TODO: However, it may be worth further investigating this,
* as it looks like there is no ultimate consumer of this code.
* rgerhards, 2013-11-06
*/
static rsRetVal
actionCommit(action_t *__restrict__ const pThis, wti_t *__restrict__ const pWti)
{
sbool bDone;
DEFiRet;
if(!pThis->isTransactional ||
pWti->actWrkrInfo[pThis->iActionNbr].p.tx.currIParam == 0 ||
getActionState(pWti, pThis) == ACT_STATE_SUSP
) {
FINALIZE;
}
/* even more TODO:
This is the place where retry processing needs to go in. If the action
permanently fails, we should - as a new feature - add the capability to
write an error file. This is already done be omelasticsearch, and IMHO
pretty useful.
For the time being, I do NOT implement all of this (not even retry!)
as I want to get the rest of the engine to SISD (non-SIMD ;)) so that
I know any potential suprises and complications that arise out of this.
When this is done, I can come back here and complete this work. Obviously,
many features do not work in the mean time (but it is not planned to release
any of these partial implementations).
rgerhards, 2013-11-04
*/
bDone = 0;
do {
iRet = actionTryCommit(pThis, pWti);
DBGPRINTF("actionCommit, in retry loop, iRet %d\n", iRet);
if(iRet == RS_RET_FORCE_TERM) {
ABORT_FINALIZE(RS_RET_FORCE_TERM);
} else if(iRet == RS_RET_OK ||
iRet == RS_RET_SUSPENDED ||
iRet == RS_RET_ACTION_FAILED) {
bDone = 1;
}
if(getActionState(pWti, pThis) == ACT_STATE_RDY ||
getActionState(pWti, pThis) == ACT_STATE_SUSP) {
bDone = 1;
}
} while(!bDone);
finalize_it:
RETiRet;
}
/* Commit all active transactions in *DIRECT mode* */
void
actionCommitAllDirect(wti_t *__restrict__ const pWti)
{
int i;
action_t *pAction;
for(i = 0 ; i < iActionNbr ; ++i) {
pAction = pWti->actWrkrInfo[i].pAction;
if(pAction == NULL)
continue;
DBGPRINTF("actionCommitAll: action %d, state %u, nbr to commit %d "
"isTransactional %d\n",
i, getActionStateByNbr(pWti, i), pWti->actWrkrInfo->p.tx.currIParam,
pAction->isTransactional);
if(pAction->pQueue->qType == QUEUETYPE_DIRECT)
actionCommit(pAction, pWti);
}
}
/* process a single message. This is both called if we run from the
* cosumer side of an action queue as well as directly from the main
* queue thread if the action queue is set to "direct".
*/
static rsRetVal
processMsgMain(action_t *__restrict__ const pAction,
wti_t *__restrict__ const pWti,
msg_t *__restrict__ const pMsg,
struct syslogTime *ttNow)
{
DEFiRet;
if(pAction->bExecWhenPrevSusp && !pWti->execState.bPrevWasSuspended) {
DBGPRINTF("action %d: NOT executing, as previous action was "
"not suspended\n", pAction->iActionNbr);
FINALIZE;
}
iRet = prepareDoActionParams(pAction, pWti, pMsg, ttNow);
if(pAction->isTransactional) {
pWti->actWrkrInfo[pAction->iActionNbr].pAction = pAction;
DBGPRINTF("action %d is transactional - executing in commit phase\n", pAction->iActionNbr);
actionPrepare(pAction, pWti);
iRet = getReturnCode(pAction, pWti);
FINALIZE;
}
iRet = actionProcessMessage(pAction,
pWti->actWrkrInfo[pAction->iActionNbr].p.nontx.actParams,
pWti);
if(pAction->bNeedReleaseBatch)
releaseDoActionParams(pAction, pWti);
finalize_it:
if(iRet == RS_RET_OK) {
if(pWti->execState.bDoAutoCommit)
iRet = actionCommit(pAction, pWti);
}
pWti->execState.bPrevWasSuspended = (iRet == RS_RET_SUSPENDED || iRet == RS_RET_ACTION_FAILED);
RETiRet;
}
/* This entry point is called by the ACTION queue (not main queue!)
*/
static rsRetVal
processBatchMain(void *__restrict__ const pVoid,
batch_t *__restrict__ const pBatch,
wti_t *__restrict__ const pWti)
{
action_t *__restrict__ const pAction = (action_t*__restrict__ const) pVoid;
int i;
struct syslogTime ttNow;
DEFiRet;
wtiResetExecState(pWti, pBatch);
/* indicate we have not yet read the date */
ttNow.year = 0;
for(i = 0 ; i < batchNumMsgs(pBatch) && !*pWti->pbShutdownImmediate ; ++i) {
if(batchIsValidElem(pBatch, i)) {
iRet = processMsgMain(pAction, pWti, pBatch->pElem[i].pMsg, &ttNow);
batchSetElemState(pBatch, i, BATCH_STATE_COMM);
}
}
iRet = actionCommit(pAction, pWti);
RETiRet;
}
/* call the HUP handler for a given action, if such a handler is defined.
* Note that the action must be able to service HUP requests concurrently
* to any current doAction() processing.
*/
rsRetVal
actionCallHUPHdlr(action_t * const pAction)
{
DEFiRet;
ASSERT(pAction != NULL);
DBGPRINTF("Action %p checks HUP hdlr: %p\n", pAction, pAction->pMod->doHUP);
if(pAction->pMod->doHUP != NULL) {
CHKiRet(pAction->pMod->doHUP(pAction->pModData));
}
finalize_it:
RETiRet;
}
/* set the action message queue mode
* TODO: probably move this into queue object, merge with MainMsgQueue!
* rgerhards, 2008-01-28
*/
static rsRetVal setActionQueType(void __attribute__((unused)) *pVal, uchar *pszType)
{
DEFiRet;
if (!strcasecmp((char *) pszType, "fixedarray")) {
cs.ActionQueType = QUEUETYPE_FIXED_ARRAY;
DBGPRINTF("action queue type set to FIXED_ARRAY\n");
} else if (!strcasecmp((char *) pszType, "linkedlist")) {
cs.ActionQueType = QUEUETYPE_LINKEDLIST;
DBGPRINTF("action queue type set to LINKEDLIST\n");
} else if (!strcasecmp((char *) pszType, "disk")) {
cs.ActionQueType = QUEUETYPE_DISK;
DBGPRINTF("action queue type set to DISK\n");
} else if (!strcasecmp((char *) pszType, "direct")) {
cs.ActionQueType = QUEUETYPE_DIRECT;
DBGPRINTF("action queue type set to DIRECT (no queueing at all)\n");
} else {
errmsg.LogError(0, RS_RET_INVALID_PARAMS, "unknown actionqueue parameter: %s", (char *) pszType);
iRet = RS_RET_INVALID_PARAMS;
}
d_free(pszType); /* no longer needed */
RETiRet;
}
/* This submits the message to the action queue in case we do NOT need to handle repeat
* message processing. That case permits us to gain lots of freedom during processing
* and thus speed. This is also utilized to submit messages in more complex cases once
* the complex logic has been applied ;)
* rgerhards, 2010-06-08
*/
static rsRetVal
doSubmitToActionQ(action_t * const pAction, wti_t * const pWti, msg_t *pMsg)
{
struct syslogTime ttNow; // TODO: think if we can buffer this in pWti
DEFiRet;
DBGPRINTF("Called action, logging to %s\n", module.GetStateName(pAction->pMod));
STATSCOUNTER_INC(pAction->ctrProcessed, pAction->mutCtrProcessed);
if(pAction->pQueue->qType == QUEUETYPE_DIRECT) {
ttNow.year = 0;
iRet = processMsgMain(pAction, pWti, pMsg, &ttNow);
} else {/* in this case, we do single submits to the queue.
* TODO: optimize this, we may do at least a multi-submit!
*/
iRet = qqueueEnqMsg(pAction->pQueue, eFLOWCTL_NO_DELAY, MsgAddRef(pMsg));
}
RETiRet;
}
/* This function builds up a batch of messages to be (later)
* submitted to the action queue.
* Important: this function MUST not be called with messages that are to
* be discarded due to their "prevWasSuspended" state. It will not check for
* this and submit all messages to the queue for execution. So these must
* be filtered out before calling us (what is done currently!).
*/
rsRetVal
actionWriteToAction(action_t * const pAction, msg_t *pMsg, wti_t * const pWti)
{
DEFiRet;
/* first, we check if the action should actually be called. The action-specific
* $ActionExecOnlyEveryNthTime permits us to execute an action only every Nth
* time. So we need to check if we need to drop the (otherwise perfectly executable)
* action for this reason. Note that in case we need to drop it, we return RS_RET_OK
* as the action was properly "passed to execution" from the upper layer's point
* of view. -- rgerhards, 2008-08-07.
*/
if(pAction->iExecEveryNthOccur > 1) {
/* we need to care about multiple occurences */
if( pAction->iExecEveryNthOccurTO > 0
&& (getActNow(pAction) - pAction->tLastOccur) > pAction->iExecEveryNthOccurTO) {
DBGPRINTF("n-th occurence handling timed out (%d sec), restarting from 0\n",
(int) (getActNow(pAction) - pAction->tLastOccur));
pAction->iNbrNoExec = 0;
pAction->tLastOccur = getActNow(pAction);
}
if(pAction->iNbrNoExec < pAction->iExecEveryNthOccur - 1) {
++pAction->iNbrNoExec;
DBGPRINTF("action %p passed %d times to execution - less than neded - discarding\n",
pAction, pAction->iNbrNoExec);
FINALIZE;
} else {
pAction->iNbrNoExec = 0; /* we execute the action now, so the number of no execs is down to */
}
}
DBGPRINTF("Called action(complex case), logging to %s\n", module.GetStateName(pAction->pMod));
/* now check if we need to drop the message because otherwise the action would be too
* frequently called. -- rgerhards, 2008-04-08
* Note that the check for "pAction->iSecsExecOnceInterval > 0" is not necessary from
* a purely logical point of view. However, if safes us to check the system time in
* (those common) cases where ExecOnceInterval is not used. -- rgerhards, 2008-09-16
*/
if(pAction->iSecsExecOnceInterval > 0 &&
pAction->iSecsExecOnceInterval + pAction->tLastExec > getActNow(pAction)) {
/* in this case we need to discard the message - its not yet time to exec the action */
DBGPRINTF("action not yet ready again to be executed, onceInterval %d, tCurr %d, tNext %d\n",
(int) pAction->iSecsExecOnceInterval, (int) getActNow(pAction),
(int) (pAction->iSecsExecOnceInterval + pAction->tLastExec));
FINALIZE;
}
/* we use reception time, not dequeue time - this is considered more appropriate and also faster ;)
* rgerhards, 2008-09-17 */
pAction->tLastExec = getActNow(pAction); /* re-init time flags */
pAction->f_time = pMsg->ttGenTime;
/* When we reach this point, we have a valid, non-disabled action.
* So let's enqueue our message for execution. -- rgerhards, 2007-07-24
*/
iRet = doSubmitToActionQ(pAction, pWti, pMsg);
finalize_it:
RETiRet;
}
/* Call configured action, most complex case with all features supported (and thus slow).
* rgerhards, 2010-06-08
*/
#pragma GCC diagnostic ignored "-Wempty-body"
static rsRetVal
doSubmitToActionQComplex(action_t * const pAction, wti_t * const pWti, msg_t *pMsg)
{
DEFiRet;
d_pthread_mutex_lock(&pAction->mutAction);
pthread_cleanup_push(mutexCancelCleanup, &pAction->mutAction);
DBGPRINTF("Called action %p (complex case), logging to %s\n",
pAction, module.GetStateName(pAction->pMod));
pAction->tActNow = -1; /* we do not yet know our current time (clear prev. value) */
// TODO: can we optimize the "now" handling again (was batch, I guess...)?
/* don't output marks to recently written outputs */
if(pAction->bWriteAllMarkMsgs == 0
&& (pMsg->msgFlags & MARK) && (getActNow(pAction) - pAction->f_time) < MarkInterval / 2) {
ABORT_FINALIZE(RS_RET_OK);
}
/* call the output driver */
iRet = actionWriteToAction(pAction, pMsg, pWti);
finalize_it:
d_pthread_mutex_unlock(&pAction->mutAction);
pthread_cleanup_pop(0); /* remove mutex cleanup handler */
RETiRet;
}
#pragma GCC diagnostic warning "-Wempty-body"
/* helper to activateActions, it activates a specific action.
*/
DEFFUNC_llExecFunc(doActivateActions)
{
rsRetVal localRet;
action_t * const pThis = (action_t*) pData;
BEGINfunc
localRet = qqueueStart(pThis->pQueue);
if(localRet != RS_RET_OK) {
errmsg.LogError(0, localRet, "error starting up action queue");
if(localRet == RS_RET_FILE_PREFIX_MISSING) {
errmsg.LogError(0, localRet, "file prefix (work directory?) "
"is missing");
}
actionDisable(pThis);
}
DBGPRINTF("Action %s[%p]: queue %p started\n", modGetName(pThis->pMod),
pThis, pThis->pQueue);
ENDfunc
return RS_RET_OK; /* we ignore errors, we can not do anything either way */
}
/* This function "activates" the action after privileges have been dropped. Currently,
* this means that the queues are started.
* rgerhards, 2011-05-02
*/
rsRetVal
activateActions(void)
{
DEFiRet;
iRet = ruleset.IterateAllActions(ourConf, doActivateActions, NULL);
RETiRet;
}
/* This submits the message to the action queue in case where we need to handle
* bWriteAllMarkMessage == RSFALSE only. Note that we use a non-blocking CAS loop
* for the synchronization. Here, we just modify the filter condition to be false when
* a mark message must not be written. However, in this case we must save the previous
* filter as we may need it in the next action (potential future optimization: check if this is
* the last action TODO).
* rgerhards, 2010-06-08
*/
static rsRetVal
doSubmitToActionQNotAllMark(action_t * const pAction, wti_t * const pWti, msg_t * const pMsg)
{
int doProcess = 1;
time_t lastAct;
DEFiRet;
/* TODO: think about the whole logic. If messages come in out of order, things
* tend to become a bit unreliable. On the other hand, this only happens if we have
* very high traffic, in which this use case here is not really affected (as the
* MarkInterval is pretty corase).
*/
/* CAS loop, we write back a bit early, but that's OK... */
/* we use reception time, not dequeue time - this is considered more appropriate and
* also faster ;) -- rgerhards, 2008-09-17 */
do {
lastAct = pAction->f_time;
if(pMsg->msgFlags & MARK) {
if((pMsg->ttGenTime - lastAct) < MarkInterval / 2) {
doProcess = 0;
DBGPRINTF("action was recently called, ignoring mark message\n");
break; /* do not update timestamp for non-written mark messages */
}
}
} while(ATOMIC_CAS_time_t(&pAction->f_time, lastAct,
pMsg->ttGenTime, &pAction->mutCAS) == 0);
if(doProcess) {
DBGPRINTF("Called action(NotAllMark), processing via '%s'\n",
module.GetStateName(pAction->pMod));
iRet = doSubmitToActionQ(pAction, pWti, pMsg);
}
RETiRet;
}
/* apply all params from param block to action. This supports the v6 config system.
* Defaults must have been set appropriately during action construct!
* rgerhards, 2011-08-01
*/
static rsRetVal
actionApplyCnfParam(action_t * const pAction, struct cnfparamvals * const pvals)
{
int i;
for(i = 0 ; i < pblk.nParams ; ++i) {
if(!pvals[i].bUsed)
continue;
if(!strcmp(pblk.descr[i].name, "name")) {
pAction->pszName = (uchar*) es_str2cstr(pvals[i].val.d.estr, NULL);
} else if(!strcmp(pblk.descr[i].name, "type")) {
continue; /* this is handled seperately during module select! */
} else if(!strcmp(pblk.descr[i].name, "action.writeallmarkmessages")) {
pAction->bWriteAllMarkMsgs = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.execonlyeverynthtime")) {
pAction->iExecEveryNthOccur = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.execonlyeverynthtimetimeout")) {
pAction->iExecEveryNthOccurTO = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.execonlyonceeveryinterval")) {
pAction->iSecsExecOnceInterval = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.execonlywhenpreviousissuspended")) {
pAction->bExecWhenPrevSusp = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.repeatedmsgcontainsoriginalmsg")) {
pAction->bRepMsgHasMsg = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.resumeretrycount")) {
pAction->iResumeRetryCount = pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.reportsuspension")) {
pAction->bReportSuspension = (int) pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.reportsuspensioncontinuation")) {
pAction->bReportSuspensionCont = (int) pvals[i].val.d.n;
} else if(!strcmp(pblk.descr[i].name, "action.resumeinterval")) {
pAction->iResumeInterval = pvals[i].val.d.n;
} else {
dbgprintf("action: program error, non-handled "
"param '%s'\n", pblk.descr[i].name);
}
}
return RS_RET_OK;
}
/* add an Action to the current selector
* The pOMSR is freed, as it is not needed after this function.
* Note: this function pulls global data that specifies action config state.
* rgerhards, 2007-07-27
*/
rsRetVal
addAction(action_t **ppAction, modInfo_t *pMod, void *pModData,
omodStringRequest_t *pOMSR, struct cnfparamvals *actParams,
struct nvlst * const lst)
{
DEFiRet;
int i;
int iTplOpts;
uchar *pTplName;
action_t *pAction;
char errMsg[512];
assert(ppAction != NULL);
assert(pMod != NULL);
assert(pOMSR != NULL);
DBGPRINTF("Module %s processes this action.\n", module.GetName(pMod));
CHKiRet(actionConstruct(&pAction)); /* create action object first */
pAction->pMod = pMod;
pAction->pModData = pModData;
if(actParams == NULL) { /* use legacy systemn */
pAction->pszName = cs.pszActionName;
pAction->iResumeInterval = cs.glbliActionResumeInterval;
pAction->iResumeRetryCount = cs.glbliActionResumeRetryCount;
pAction->bWriteAllMarkMsgs = cs.bActionWriteAllMarkMsgs;
pAction->bExecWhenPrevSusp = cs.bActExecWhenPrevSusp;
pAction->iSecsExecOnceInterval = cs.iActExecOnceInterval;
pAction->iExecEveryNthOccur = cs.iActExecEveryNthOccur;
pAction->iExecEveryNthOccurTO = cs.iActExecEveryNthOccurTO;
pAction->bRepMsgHasMsg = cs.bActionRepMsgHasMsg;
cs.iActExecEveryNthOccur = 0; /* auto-reset */
cs.iActExecEveryNthOccurTO = 0; /* auto-reset */
cs.bActionWriteAllMarkMsgs = 1; /* auto-reset */
cs.pszActionName = NULL; /* free again! */
} else {
actionApplyCnfParam(pAction, actParams);
}
/* check if we can obtain the template pointers - TODO: move to separate function? */
pAction->iNumTpls = OMSRgetEntryCount(pOMSR);
assert(pAction->iNumTpls >= 0); /* only debug check because this "can not happen" */
/* please note: iNumTpls may validly be zero. This is the case if the module
* does not request any templates. This sounds unlikely, but an actual example is
* the discard action, which does not require a string. -- rgerhards, 2007-07-30
*/
if(pAction->iNumTpls > 0) {
/* we first need to create the template arrays */
CHKmalloc(pAction->ppTpl = (struct template **)calloc(pAction->iNumTpls, sizeof(struct template *)));
CHKmalloc(pAction->peParamPassing = (paramPassing_t*)calloc(pAction->iNumTpls, sizeof(paramPassing_t)));
}
pAction->bUsesMsgPassingMode = 0;
pAction->bNeedReleaseBatch = 0;
for(i = 0 ; i < pAction->iNumTpls ; ++i) {
CHKiRet(OMSRgetEntry(pOMSR, i, &pTplName, &iTplOpts));
/* Ok, we got everything, so it now is time to look up the template
* (Hint: templates MUST be defined before they are used!)
*/
if(!(iTplOpts & OMSR_TPL_AS_MSG)) {
if((pAction->ppTpl[i] =
tplFind(ourConf, (char*)pTplName, strlen((char*)pTplName))) == NULL) {
snprintf(errMsg, sizeof(errMsg) / sizeof(char),
" Could not find template '%s' - action disabled",
pTplName);
errno = 0;
errmsg.LogError(0, RS_RET_NOT_FOUND, "%s", errMsg);
ABORT_FINALIZE(RS_RET_NOT_FOUND);
}
/* check required template options */
if( (iTplOpts & OMSR_RQD_TPL_OPT_SQL)
&& (pAction->ppTpl[i]->optFormatEscape == 0)) {
errno = 0;
errmsg.LogError(0, RS_RET_RQD_TPLOPT_MISSING, "Action disabled. To use this action, you have to specify "
"the SQL or stdSQL option in your template!\n");
ABORT_FINALIZE(RS_RET_RQD_TPLOPT_MISSING);
}
}
/* set parameter-passing mode */
if(iTplOpts & OMSR_TPL_AS_ARRAY) {
pAction->peParamPassing[i] = ACT_ARRAY_PASSING;
pAction->bNeedReleaseBatch = 1;
} else if(iTplOpts & OMSR_TPL_AS_MSG) {
pAction->peParamPassing[i] = ACT_MSG_PASSING;
pAction->bUsesMsgPassingMode = 1;
} else if(iTplOpts & OMSR_TPL_AS_JSON) {
pAction->peParamPassing[i] = ACT_JSON_PASSING;
pAction->bNeedReleaseBatch = 1;
} else {
pAction->peParamPassing[i] = ACT_STRING_PASSING;
}
DBGPRINTF("template: '%s' assigned\n", pTplName);
}
pAction->pMod = pMod;
pAction->pModData = pModData;
CHKiRet(actionConstructFinalize(pAction, lst));
/* TODO: if we exit here, we have a (quite acceptable...) memory leak */
*ppAction = pAction; /* finally store the action pointer */
finalize_it:
if(iRet == RS_RET_OK)
iRet = OMSRdestruct(pOMSR);
else {
/* do not overwrite error state! */
OMSRdestruct(pOMSR);
if(pAction != NULL)
actionDestruct(pAction);
}
RETiRet;
}
/* Reset config variables to default values.
* rgerhards, 2009-11-12
*/
static rsRetVal
resetConfigVariables(uchar __attribute__((unused)) *pp, void __attribute__((unused)) *pVal)
{
cs.iActExecOnceInterval = 0;
cs.bActExecWhenPrevSusp = 0;
return RS_RET_OK;
}
/* initialize (current) config variables.
* Used at program start and when a new scope is created.
*/
static inline void
initConfigVariables(void)
{
cs.bActionWriteAllMarkMsgs = 1;
cs.glbliActionResumeRetryCount = 0;
cs.bActExecWhenPrevSusp = 0;
cs.iActExecOnceInterval = 0;
cs.iActExecEveryNthOccur = 0;
cs.iActExecEveryNthOccurTO = 0;
cs.glbliActionResumeInterval = 30;
cs.glbliActionResumeRetryCount = 0;
cs.bActionRepMsgHasMsg = 0;
if(cs.pszActionName != NULL) {
free(cs.pszActionName);
cs.pszActionName = NULL;
}
actionResetQueueParams();
}
rsRetVal
actionNewInst(struct nvlst *lst, action_t **ppAction)
{
struct cnfparamvals *paramvals;
modInfo_t *pMod;
uchar *cnfModName = NULL;
omodStringRequest_t *pOMSR;
void *pModData;
action_t *pAction;
DEFiRet;
paramvals = nvlstGetParams(lst, &pblk, NULL);
if(paramvals == NULL) {
ABORT_FINALIZE(RS_RET_PARAM_ERROR);
}
dbgprintf("action param blk after actionNewInst:\n");
cnfparamsPrint(&pblk, paramvals);
cnfModName = (uchar*)es_str2cstr(paramvals[cnfparamGetIdx(&pblk, ("type"))].val.d.estr, NULL);
if((pMod = module.FindWithCnfName(loadConf, cnfModName, eMOD_OUT)) == NULL) {
errmsg.LogError(0, RS_RET_MOD_UNKNOWN, "module name '%s' is unknown", cnfModName);
ABORT_FINALIZE(RS_RET_MOD_UNKNOWN);
}
CHKiRet(pMod->mod.om.newActInst(cnfModName, lst, &pModData, &pOMSR));
if((iRet = addAction(&pAction, pMod, pModData, pOMSR, paramvals, lst)) == RS_RET_OK) {
/* check if the module is compatible with select features
* (currently no such features exist) */
loadConf->actions.nbrActions++; /* one more active action! */
*ppAction = pAction;
} else {
// TODO: cleanup
}
finalize_it:
free(cnfModName);
cnfparamvalsDestruct(paramvals, &pblk);
RETiRet;
}
rsRetVal actionClassInit(void)
{
DEFiRet;
/* request objects we use */
CHKiRet(objGetObjInterface(&obj)); /* this provides the root pointer for all other queries */
CHKiRet(objUse(datetime, CORE_COMPONENT));
CHKiRet(objUse(module, CORE_COMPONENT));
CHKiRet(objUse(errmsg, CORE_COMPONENT));
CHKiRet(objUse(statsobj, CORE_COMPONENT));
CHKiRet(objUse(ruleset, CORE_COMPONENT));
CHKiRet(regCfSysLineHdlr((uchar *)"actionname", 0, eCmdHdlrGetWord, NULL, &cs.pszActionName, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuefilename", 0, eCmdHdlrGetWord, NULL, &cs.pszActionQFName, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuesize", 0, eCmdHdlrInt, NULL, &cs.iActionQueueSize, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionwriteallmarkmessages", 0, eCmdHdlrBinary, NULL, &cs.bActionWriteAllMarkMsgs, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuedequeuebatchsize", 0, eCmdHdlrInt, NULL, &cs.iActionQueueDeqBatchSize, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuemaxdiskspace", 0, eCmdHdlrSize, NULL, &cs.iActionQueMaxDiskSpace, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuehighwatermark", 0, eCmdHdlrInt, NULL, &cs.iActionQHighWtrMark, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuelowwatermark", 0, eCmdHdlrInt, NULL, &cs.iActionQLowWtrMark, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuediscardmark", 0, eCmdHdlrInt, NULL, &cs.iActionQDiscardMark, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuediscardseverity", 0, eCmdHdlrInt, NULL, &cs.iActionQDiscardSeverity, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuecheckpointinterval", 0, eCmdHdlrInt, NULL, &cs.iActionQPersistUpdCnt, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuesyncqueuefiles", 0, eCmdHdlrBinary, NULL, &cs.bActionQSyncQeueFiles, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuetype", 0, eCmdHdlrGetWord, setActionQueType, NULL, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueueworkerthreads", 0, eCmdHdlrInt, NULL, &cs.iActionQueueNumWorkers, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuetimeoutshutdown", 0, eCmdHdlrInt, NULL, &cs.iActionQtoQShutdown, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuetimeoutactioncompletion", 0, eCmdHdlrInt, NULL, &cs.iActionQtoActShutdown, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuetimeoutenqueue", 0, eCmdHdlrInt, NULL, &cs.iActionQtoEnq, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueueworkertimeoutthreadshutdown", 0, eCmdHdlrInt, NULL, &cs.iActionQtoWrkShutdown, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueueworkerthreadminimummessages", 0, eCmdHdlrInt, NULL, &cs.iActionQWrkMinMsgs, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuemaxfilesize", 0, eCmdHdlrSize, NULL, &cs.iActionQueMaxFileSize, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuesaveonshutdown", 0, eCmdHdlrBinary, NULL, &cs.bActionQSaveOnShutdown, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuedequeueslowdown", 0, eCmdHdlrInt, NULL, &cs.iActionQueueDeqSlowdown, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuedequeuetimebegin", 0, eCmdHdlrInt, NULL, &cs.iActionQueueDeqtWinFromHr, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionqueuedequeuetimeend", 0, eCmdHdlrInt, NULL, &cs.iActionQueueDeqtWinToHr, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionexeconlyeverynthtime", 0, eCmdHdlrInt, NULL, &cs.iActExecEveryNthOccur, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionexeconlyeverynthtimetimeout", 0, eCmdHdlrInt, NULL, &cs.iActExecEveryNthOccurTO, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionexeconlyonceeveryinterval", 0, eCmdHdlrInt, NULL, &cs.iActExecOnceInterval, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"repeatedmsgcontainsoriginalmsg", 0, eCmdHdlrBinary, NULL, &cs.bActionRepMsgHasMsg, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionexeconlywhenpreviousissuspended", 0, eCmdHdlrBinary, NULL, &cs.bActExecWhenPrevSusp, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"actionresumeretrycount", 0, eCmdHdlrInt, NULL, &cs.glbliActionResumeRetryCount, NULL));
CHKiRet(regCfSysLineHdlr((uchar *)"resetconfigvariables", 1, eCmdHdlrCustomHandler, resetConfigVariables, NULL, NULL));
initConfigVariables(); /* first-time init of config setings */
finalize_it:
RETiRet;
}
/* vi:set ai:
*/