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/* action.h
* Header file for the action object
*
* File begun on 2007-08-06 by RGerhards (extracted from syslogd.c, which
* was under BSD license at the time of rsyslog fork)
*
* Copyright 2007-2012 Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* -or-
* see COPYING.ASL20 in the source distribution
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ACTION_H_INCLUDED
#define ACTION_H_INCLUDED 1
#include "syslogd-types.h"
#include "queue.h"
/* external data - this is to be removed when we change the action
* object interface (will happen some time..., at latest when the
* config file format is changed). -- rgerhards, 2008-01-28
*/
extern int glbliActionResumeRetryCount;
typedef enum {
ACT_STATE_DIED = 0, /* action permanently failed and now disabled - MUST BE ZERO! */
ACT_STATE_RDY = 1, /* action ready, waiting for new transaction */
ACT_STATE_ITX = 2, /* transaction active, waiting for new data or commit */
ACT_STATE_COMM = 3, /* transaction finished (a transient state) */
ACT_STATE_RTRY = 4, /* failure occured, trying to restablish ready state */
ACT_STATE_SUSP = 5 /* suspended due to failure (return fail until timeout expired) */
} action_state_t;
/* the following struct defines the action object data structure
*/
typedef struct action_s action_t;
struct action_s {
time_t f_time; /* used for "message repeated n times" - be careful, old, old code */
time_t tActNow; /* the current time for an action execution. Initially set to -1 and
populated on an as-needed basis. This is a performance optimization. */
time_t tLastExec; /* time this action was last executed */
sbool bExecWhenPrevSusp;/* execute only when previous action is suspended? */
sbool bWriteAllMarkMsgs;/* should all mark msgs be written (not matter how recent the action was executed)? */
int iSecsExecOnceInterval; /* if non-zero, minimum seconds to wait until action is executed again */
action_state_t eState; /* current state of action */
sbool bHadAutoCommit; /* did an auto-commit happen during doAction()? */
time_t ttResumeRtry; /* when is it time to retry the resume? */
int iResumeOKinRow; /* number of times in a row that resume said OK with an immediate failure following */
int iResumeInterval;/* resume interval for this action */
int iResumeRetryCount;/* how often shall we retry a suspended action? (-1 --> eternal) */
int iNbrResRtry; /* number of retries since last suspend */
int iNbrNoExec; /* number of matches that did not yet yield to an exec */
int iExecEveryNthOccur;/* execute this action only every n-th occurence (with n=0,1 -> always) */
int iExecEveryNthOccurTO;/* timeout for n-th occurence feature */
time_t tLastOccur; /* time last occurence was seen (for timing them out) */
struct modInfo_s *pMod;/* pointer to output module handling this selector */
void *pModData; /* pointer to module data - content is module-specific */
sbool bRepMsgHasMsg; /* "message repeated..." has msg fragment in it (0-no, 1-yes) */
short f_ReduceRepeated;/* reduce repeated lines 0 - no, 1 - yes */
int f_prevcount; /* repetition cnt of prevline */
int f_repeatcount; /* number of "repeated" msgs */
rsRetVal (*submitToActQ)(action_t *, batch_t *);/* function submit message to action queue */
rsRetVal (*qConstruct)(struct queue_s *pThis);
enum { ACT_STRING_PASSING = 0, ACT_ARRAY_PASSING = 1, ACT_MSG_PASSING = 2,
ACT_JSON_PASSING = 3}
eParamPassing; /* mode of parameter passing to action */
int iNumTpls; /* number of array entries for template element below */
struct template **ppTpl;/* array of template to use - strings must be passed to doAction
* in this order. */
msg_t *f_pMsg; /* pointer to the message (this will replace the other vars with msg
* content later). This is preserved after the message has been
* processed - it is also used to detect duplicates.
*/
qqueue_t *pQueue; /* action queue */
pthread_mutex_t mutAction; /* primary action mutex */
pthread_mutex_t mutActExec; /* mutex to guard actual execution of doAction for single-threaded modules */
uchar *pszName; /* action name (for documentation) */
DEF_ATOMIC_HELPER_MUT(mutCAS);
/* for statistics subsystem */
statsobj_t *statsobj;
STATSCOUNTER_DEF(ctrProcessed, mutCtrProcessed);
STATSCOUNTER_DEF(ctrFail, mutCtrFail);
};
/* function prototypes
*/
rsRetVal actionConstruct(action_t **ppThis);
rsRetVal actionConstructFinalize(action_t *pThis, struct cnfparamvals *queueParams);
rsRetVal actionDestruct(action_t *pThis);
rsRetVal actionDbgPrint(action_t *pThis);
rsRetVal actionSetGlobalResumeInterval(int iNewVal);
rsRetVal actionDoAction(action_t *pAction);
rsRetVal actionWriteToAction(action_t *pAction);
rsRetVal actionCallHUPHdlr(action_t *pAction);
rsRetVal actionClassInit(void);
rsRetVal addAction(action_t **ppAction, modInfo_t *pMod, void *pModData, omodStringRequest_t *pOMSR, struct cnfparamvals *actParams, struct cnfparamvals *queueParams, int bSuspended);
rsRetVal activateActions(void);
rsRetVal actionNewInst(struct nvlst *lst, action_t **ppAction);
rsRetVal actionProcessCnf(struct cnfobj *o);
#endif /* #ifndef ACTION_H_INCLUDED */
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