This is Info file screen.info, produced by Makeinfo-1.55 from the input file ./screen.texinfo. This file documents the `Screen' virtual terminal manager. Copyright (c) 1993-1995 Free Software Foundation, Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Foundation.  File: screen.info, Node: Detach, Next: Power Detach, Up: Session Management Detach ====== - Command: autodetach STATE (none) Sets whether `screen' will automatically detach upon hangup, which saves all your running programs until they are resumed with a `screen -r' command. When turned off, a hangup signal will terminate `screen' and all the processes it contains. Autodetach is on by default. - Command: detach (`C-a d', `C-a C-d') Detach the `screen' session (disconnect it from the terminal and put it into the background). A detached `screen' can be resumed by invoking `screen' with the `-r' option. (*note Invoking Screen::.) - Command: password [CRYPTED_PW] (none) Present a crypted password in your `.screenrc' file and screen will ask for it, whenever someone attempts to resume a detached session. This is useful, if you have privileged programs running under `screen' and you want to protect your session from reattach attempts by users that managed to assume your uid. (I.e. any superuser.) If no crypted password is specified, screen prompts twice a password and places its encryption in the paste buffer. Default is `none', which disables password checking.  File: screen.info, Node: Power Detach, Next: Lock, Prev: Detach, Up: Session Management Power Detach ============ - Command: pow_detach (`C-a D') Mainly the same as `detach', but also sends a HANGUP signal to the parent process of `screen'. *Caution*: This will result in a logout if `screen' was started from your login shell. - Command: pow_detach_msg [MESSAGE] (none) The MESSAGE specified here is output whenever a power detach is performed. It may be used as a replacement for a logout message or to reset baud rate, etc. Without parameter, the current message is shown.  File: screen.info, Node: Lock, Next: Multiuser Session, Prev: Power Detach, Up: Session Management Lock ==== - Command: lockscreen (`C-a x', `C-a C-x') Call a screenlock program (`/local/bin/lck' or `/usr/bin/lock' or a builtin, if no other is available). Screen does not accept any command keys until this program terminates. Meanwhile processes in the windows may continue, as the windows are in the detached state. The screenlock program may be changed through the environment variable `$LOCKPRG' (which must be set in the shell from which `screen' is started) and is executed with the user's uid and gid. Warning: When you leave other shells unlocked and have no password set on `screen', the lock is void: One could easily re-attach from an unlocked shell. This feature should rather be called `lockterminal'.  File: screen.info, Node: Multiuser Session, Next: Session Name, Prev: Lock, Up: Session Management Multiuser Session ================= These commands allow other users to gain access to one single `screen' session. When attaching to a multiuser `screen' the sessionname is specified as `username/sessionname' to the `-S' command line option. `Screen' must be compiled with multiuser support to enable features described here. * Menu: * Multiuser:: Enable / Disable multiuser mode. * Acladd:: Enable a specific user. * Aclchg:: Change a users permissions. * Acldel:: Disable a specific user. * Aclgrp:: Grant a user permissions to other users. * Displays:: List all active users at their displays. * Umask:: Predefine access to new windows. * Wall:: Write a message to all users. * Writelock:: Grant exclusive window access. * Su:: Substitute user.  File: screen.info, Node: Multiuser, Next: Acladd, Up: Multiuser Session Multiuser --------- - Command: multiuser STATE (none) Switch between single-user and multi-user mode. Standard screen operation is single-user. In multi-user mode the commands `acladd', `aclchg' and `acldel' can be used to enable (and disable) other users accessing this `screen'.  File: screen.info, Node: Acladd, Next: Aclchg, Prev: Multiuser, Up: Multiuser Session Acladd ------ - Command: acladd USERNAMES - Command: addacl USERNAMES (none) Enable users to fully access this screen session. USERNAMES can be one user or a comma separated list of users. This command enables to attach to the `screen' session and performs the equivalent of `aclchg USERNAMES +rwx "#?"'. To add a user with restricted access, use the `aclchg' command below. `Addacl' is a synonym to `acladd'. Multi-user mode only.  File: screen.info, Node: Aclchg, Next: Acldel, Prev: Acladd, Up: Multiuser Session Aclchg ------ - Command: aclchg USERNAMES PERMBITS LIST - Command: chacl USERNAMES PERMBITS LIST (none) Change permissions for a comma separated list of users. Permission bits are represented as `r', `w' and `x'. Prefixing `+' grants the permission, `-' removes it. The third parameter is a comma separated list of commands or windows (specified either by number or title). The special list `#' refers to all windows, `?' to all commands. If USERNAMES consists of a single `*', all known users is affected. A command can be executed when the user has the `x' bit for it. The user can type input to a window when he has its `w' bit set and no other user obtains a writelock for this window. Other bits are currently ignored. To withdraw the writelock from another user in e.g. window 2: `aclchg USERNAME -w+w 2'. To allow read-only access to the session: `aclchg USERNAME -w "#"'. As soon as a user's name is known to screen, he can attach to the session and (per default) has full permissions for all command and windows. Execution permission for the acl commands, `at' and others should also be removed or the user may be able to regain write permission. `Chacl' is a synonym to `aclchg'. Multi-user mode only.  File: screen.info, Node: Acldel, Next: Aclgrp, Prev: Aclchg, Up: Multiuser Session Acldel ------ - Command: acldel USERNAME (none) Remove a user from screen's access control list. If currently attached, all the user's displays are detached from the session. He cannot attach again. Multi-user mode only.  File: screen.info, Node: Aclgrp, Next: Displays, Prev: Acldel, Up: Multiuser Session Aclgrp ------ - Command: aclgrp USERNAME [GROUPNAME] (none) Creates groups of users that share common access rights. The name of the group is the username of the group leader. Each member of the group inherits the permissions that are granted to the group leader. That means, if a user fails an access check, another check is made for the group leader. A user is removed from all groups the special value `none' is used for GROUPNAME. If the second parameter is omitted all groups the user is in are listed.  File: screen.info, Node: Displays, Next: Umask, Prev: Aclgrp, Up: Multiuser Session Displays -------- - Command: displays (`C-a *') Shows a tabular listing of all currently connected user front-ends (displays). This is most useful for multiuser sessions.  File: screen.info, Node: Umask, Next: Wall, Prev: Displays, Up: Multiuser Session aclumask -------- - Command: aclumask [[USERS]+BITS |[USERS]-BITS .... ] - Command: umask [[USERS]+BITS |[USERS]-BITS .... ] (none) This specifies the access other users have to windows that will be created by the caller of the command. USERS may be no, one or a comma separated list of known usernames. If no users are specified, a list of all currently known users is assumed. BITS is any combination of access control bits allowed defined with the `aclchg' command. The special username `?' predefines the access that not yet known users will be granted to any window initially. The special username `??' predefines the access that not yet known users are granted to any command. Rights of the special username nobody cannot be changed (see the `su' command). `Umask' is a synonym to `aclumask'.  File: screen.info, Node: Wall, Next: Writelock, Prev: Umask, Up: Multiuser Session Wall ---- - Command: wall MESSAGE (none) Write a message to all displays. The message will appear in the terminal's status line.  File: screen.info, Node: Writelock, Next: Su, Prev: Wall, Up: Multiuser Session Writelock --------- - Command: writelock ON|OFF|AUTO (none) In addition to access control lists, not all users may be able to write to the same window at once. Per default, writelock is in `auto' mode and grants exclusive input permission to the user who is the first to switch to the particular window. When he leaves the window, other users may obtain the writelock (automatically). The writelock of the current window is disabled by the command `writelock off'. If the user issues the command `writelock on' he keeps the exclusive write permission while switching to other windows. - Command: defwritelock ON|OFF|AUTO (none) Sets the default writelock behavior for new windows. Initially all windows will be created with no writelocks.  File: screen.info, Node: Su, Prev: Writelock, Up: Multiuser Session Su -- - Command: su [USERNAME [PASSWORD [PASSWORD2]]] (none) Substitute the user of a display. The command prompts for all parameters that are omitted. If passwords are specified as parameters, they have to be specified un-crypted. The first password is matched against the systems passwd database, the second password is matched against the `screen' password as set with the commands `acladd' or `password'. `Su' may be useful for the `screen' administrator to test multiuser setups. When the identification fails, the user has access to the commands available for user `nobody'. These are `detach', `license', `version', `help' and `displays'.  File: screen.info, Node: Session Name, Next: Suspend, Prev: Multiuser Session, Up: Session Management Session Name ============ - Command: sessionname [NAME] (none) Rename the current session. Note that for `screen -list' the name shows up with the process-id prepended. If the argument NAME is omitted, the name of this session is displayed. *Caution*: The `$STY' environment variable still reflects the old name. This may result in confusion. The default is constructed from the tty and host names.  File: screen.info, Node: Suspend, Next: Quit, Prev: Session Name, Up: Session Management Suspend ======= - Command: suspend (`C-a z', `C-a C-z') Suspend `screen'. The windows are in the detached state while `screen' is suspended. This feature relies on the parent shell being able to do job control.  File: screen.info, Node: Quit, Prev: Suspend, Up: Session Management Quit ==== - Command: quit (`C-a C-\') Kill all windows and terminate `screen'. Note that on VT100-style terminals the keys `C-4' and `C-\' are identical. So be careful not to type `C-a C-4' when selecting window no. 4. Use the empty bind command (as in `bind "^\"') to remove a key binding (*note Key Binding::.).  File: screen.info, Node: Regions, Next: Window Settings, Prev: Session Management, Up: Top Regions ******* Screen has the ability to display more than one window on the user's display. This is done by splitting the screen in regions, which can contain different windows. * Menu: * Split:: Split a region into two * Focus:: Change to the next region * Only:: Delete all other regions * Remove:: Delete the current region * Caption:: Control the window's caption  File: screen.info, Node: Split, Next: Focus, Up: Regions Split ===== - Command: split (`C-a S') Split the current region into two new ones. All regions on the display are resized to make room for the new region. The blank window is displayed on the new region.  File: screen.info, Node: Focus, Next: Only, Prev: Split, Up: Regions Focus ===== - Command: focus (`C-a Tab') Move the input focus to the next region. This is done in a cyclic way so that the top region is selected after the bottom one.  File: screen.info, Node: Only, Next: Remove, Prev: Focus, Up: Regions Only ==== - Command: only (`C-a Q') Kill all regions but the current one.  File: screen.info, Node: Remove, Next: Caption, Prev: Only, Up: Regions Remove ====== - Command: remove (`C-a X') Kill the current region. This is a no-op if there is only one region.  File: screen.info, Node: Caption, Prev: Remove, Up: Regions Caption ======= - Command: caption `always'|`splitonly' [STRING] - Command: caption `string' [STRING] (none) This command controls the display of the window captions. Normally a caption is only used if more than one window is shown on the display (split screen mode). But if the type is set to `always', `screen' shows a caption even if only one window is displayed. The default is `splitonly'. The second form changes the text used for the caption. You can use all string escapes (*Note String Escapes::). `Screen' uses a default of `%3n %t'. You can mix both forms by providing the string as an additional argument.  File: screen.info, Node: Window Settings, Next: Virtual Terminal, Prev: Regions, Up: Top Window Settings *************** These commands control the way `screen' treats individual windows in a session. *Note Virtual Terminal::, for commands to control the terminal emulation itself. * Menu: * Naming Windows:: Control the name of the window * Console:: See the host's console messages * Kill:: Destroy an unwanted window * Login:: Control `/etc/utmp' logging * Mode:: Control the file mode of the pty * Monitor:: Watch for activity in a window * Windows:: List the active windows * Hardstatus:: Set a window's hardstatus line  File: screen.info, Node: Naming Windows, Next: Console, Up: Window Settings Naming Windows (Titles) ======================= You can customize each window's name in the window display (viewed with the `windows' command (*note Windows::.) by setting it with one of the title commands. Normally the name displayed is the actual command name of the program created in the window. However, it is sometimes useful to distinguish various programs of the same name or to change the name on-the-fly to reflect the current state of the window. The default name for all shell windows can be set with the `shelltitle' command (*note Shell::.). You can specify the name you want for a window with the `-t' option to the `screen' command when the window is created (*note Screen Command::.). To change the name after the window has been created you can use the title-string escape-sequence (`ESC k NAME ESC \') and the `title' command (C-a A). The former can be output from an application to control the window's name under software control, and the latter will prompt for a name when typed. You can also bind predefined names to keys with the `title' command to set things quickly without prompting. * Menu: * Title Command:: The `title' command. * Dynamic Titles:: Make shell windows change titles dynamically. * Title Prompts:: Set up your shell prompt for dynamic Titles. * Title Screenrc:: Set up Titles in your `.screenrc'.  File: screen.info, Node: Title Command, Next: Dynamic Titles, Up: Naming Windows Title Command ------------- - Command: title [WINDOWTITLE] (`C-a A') Set the name of the current window to WINDOWALIAS. If no name is specified, screen prompts for one.  File: screen.info, Node: Dynamic Titles, Next: Title Prompts, Prev: Title Command, Up: Naming Windows Dynamic Titles -------------- `screen' has a shell-specific heuristic that is enabled by setting the window's name to SEARCH|NAME and arranging to have a null title escape-sequence output as a part of your prompt. The SEARCH portion specifies an end-of-prompt search string, while the NAME portion specifies the default shell name for the window. If the NAME ends in a `:' `screen' will add what it believes to be the current command running in the window to the end of the specified name (e.g. NAME:CMD). Otherwise the current command name supersedes the shell name while it is running. Here's how it works: you must modify your shell prompt to output a null title-escape-sequence (ESC k ESC \) as a part of your prompt. The last part of your prompt must be the same as the string you specified for the SEARCH portion of the title. Once this is set up, `screen' will use the title-escape-sequence to clear the previous command name and get ready for the next command. Then, when a newline is received from the shell, a search is made for the end of the prompt. If found, it will grab the first word after the matched string and use it as the command name. If the command name begins with `!', `%', or `^', `screen' will use the first word on the following line (if found) in preference to the just-found name. This helps csh users get more accurate titles when using job control or history recall commands.  File: screen.info, Node: Title Prompts, Next: Title Screenrc, Prev: Dynamic Titles, Up: Naming Windows Setting up your prompt for shell titles --------------------------------------- One thing to keep in mind when adding a null title-escape-sequence to your prompt is that some shells (like the csh) count all the non-control characters as part of the prompt's length. If these invisible characters aren't a multiple of 8 then backspacing over a tab will result in an incorrect display. One way to get around this is to use a prompt like this: set prompt='k\% ' The escape-sequence `' not only normalizes the character attributes, but all the zeros round the length of the invisible characters up to 8. Tcsh handles escape codes in the prompt more intelligently, so you can specify your prompt like this: set prompt="%{\ek\e\\%}\% " Bash users will probably want to echo the escape sequence in the PROMPT_COMMAND: PROMPT_COMMAND='echo -n -e "\033k\033\134"' (I used `\134' to output a `\' because of a bug in v1.04).  File: screen.info, Node: Title Screenrc, Prev: Title Prompts, Up: Naming Windows Setting up shell titles in your `.screenrc' ------------------------------------------- Here are some .screenrc examples: screen -t top 2 nice top Adding this line to your .screenrc would start a niced version of the `top' command in window 2 named `top' rather than `nice'. shelltitle '> |csh' screen 1 This file would start a shell using the given shelltitle. The title specified is an auto-title that would expect the prompt and the typed command to look something like the following: /usr/joe/src/dir> trn (it looks after the '> ' for the command name). The window status would show the name `trn' while the command was running, and revert to `csh' upon completion. bind R screen -t '% |root:' su Having this command in your .screenrc would bind the key sequence `C-a R' to the `su' command and give it an auto-title name of `root:'. For this auto-title to work, the screen could look something like this: % !em emacs file.c Here the user typed the csh history command `!em' which ran the previously entered `emacs' command. The window status would show `root:emacs' during the execution of the command, and revert to simply `root:' at its completion. bind o title bind E title "" bind u title (unknown) The first binding doesn't have any arguments, so it would prompt you for a title when you type `C-a o'. The second binding would clear an auto-titles current setting (C-a E). The third binding would set the current window's title to `(unknown)' (C-a u).  File: screen.info, Node: Console, Next: Kill, Prev: Naming Windows, Up: Window Settings Console ======= - Command: console [STATE] (none) Grabs or un-grabs the machines console output to a window. When the argument is omitted the current state is displayed. *Note*: Only the owner of `/dev/console' can grab the console output. This command is only available if the host supports the ioctl `TIOCCONS'.  File: screen.info, Node: Kill, Next: Login, Prev: Console, Up: Window Settings Kill ==== - Command: kill (`C-a k', `C-a C-k') Kill the current window. If there is an `exec' command running (*note Exec::.) then it is killed. Otherwise the process (e.g. shell) running in the window receives a `HANGUP' condition, the window structure is removed and screen (your display) switches to another window. When the last window is destroyed, `screen' exits. After a kill screen switches to the previously displayed window. *Caution*: `emacs' users may find themselves killing their `emacs' session when trying to delete the current line. For this reason, it is probably wise to use a different command character (*note Command Character::.) or rebind `kill' to another key sequence, such as `C-a K' (*note Key Binding::.).  File: screen.info, Node: Login, Next: Mode, Prev: Kill, Up: Window Settings Login ===== - Command: deflogin STATE (none) Same as the `login' command except that the default setting for new windows is changed. This defaults to `on' unless otherwise specified at compile time (*note Installation::.). Both commands are only present when `screen' has been compiled with utmp support. - Command: login [STATE] (`C-a L') Adds or removes the entry in `/etc/utmp' for the current window. This controls whether or not the window is "logged in". In addition to this toggle, it is convenient to have "log in" and "log out" keys. For instance, `bind I login on' and `bind O login off' will map these keys to be `C-a I' and `C-a O' (*note Key Binding::.).  File: screen.info, Node: Mode, Next: Monitor, Prev: Login, Up: Window Settings Mode ==== - Command: defmode MODE (none) The mode of each newly allocated pseudo-tty is set to MODE. MODE is an octal number as used by chmod(1). Defaults to 0622 for windows which are logged in, 0600 for others (e.g. when `-ln' was specified for creation. *note Screen Command::.).  File: screen.info, Node: Monitor, Next: Windows, Prev: Mode, Up: Window Settings Monitoring ========== - Command: activity MESSAGE (none) When any activity occurs in a background window that is being monitored, `screen' displays a notification in the message line. The notification message can be redefined by means of the `activity' command. Each occurrence of `%' in MESSAGE is replaced by the number of the window in which activity has occurred, and each occurrence of `^G' is replaced by the definition for bell in your termcap (usually an audible bell). The default message is 'Activity in window %n' Note that monitoring is off for all windows by default, but can be altered by use of the `monitor' command (`C-a M'). - Command: defmonitor STATE (none) Same as the `monitor' command except that the default setting for new windows is changed. Initial setting is `off'. - Command: monitor [STATE] (`C-a M') Toggles monitoring of the current window. When monitoring is turned on and the affected window is switched into the background, the activity notification message will be displayed in the status line at the first sign of output, and the window will also be marked with an `@' in the window-status display (*note Windows::.). Monitoring defaults to `off' for all windows.  File: screen.info, Node: Windows, Next: Hardstatus, Prev: Monitor, Up: Window Settings Windows ======= - Command: windows (`C-a w', `C-a C-w') Uses the message line to display a list of all the windows. Each window is listed by number with the name of the program running in the window (or its title). The current window is marked with a `*'; the previous window is marked with a `-'; all the windows that are logged in are marked with a `$' (*note Login::.); a background window that has received a bell is marked with a `!'; a background window that is being monitored and has had activity occur is marked with an `@' (*note Monitor::.); a window which has output logging turned on is marked with `(L)'; windows occupied by other users are marked with `&' or `&&' if the window is shared by other users; windows in the zombie state are marked with `Z'. If this list is too long to fit on the terminal's status line only the portion around the current window is displayed.  File: screen.info, Node: Hardstatus, Prev: Windows, Up: Window Settings Hardstatus ========== `Screen' maintains a hardstatus line for every window. If a window gets selected, the display's hardstatus will be updated to match the window's hardstatus line. The hardstatus line can be changed with the ANSI Application Program Command (APC): `ESC_ESC\'. As a convenience for xterm users the sequence `ESC]0..2;^G' is also accepted. - Command: defhstatus [STATUS] (none) The hardstatus line that all new windows will get is set to STATUS. This command is useful to make the hardstatus of every window display the window number or title or the like. STATUS may contain the same directives as in the window messages, but the directive escape character is `^E' (octal 005) instead of `%'. This was done to make a misinterpretation of program generated hardstatus lines impossible. If the parameter STATUS is omitted, the current default string is displayed. Per default the hardstatus line of new windows is empty. - Command: hstatus STATUS (none) Changes the current window's hardstatus line to STATUS.  File: screen.info, Node: Virtual Terminal, Next: Copy and Paste, Prev: Window Settings, Up: Top Virtual Terminal **************** Each window in a `screen' session emulates a VT100 terminal, with some extra functions added. The VT100 emulator is hard-coded, no other terminal types can be emulated. The commands described here modify the terminal emulation. * Menu: * Control Sequences:: Details of the internal VT100 emulation. * Input Translation:: How keystrokes are remapped. * Digraph:: Entering digraph sequences. * Bell:: Getting your attention. * Clear:: Clear the window display. * Info:: Terminal emulation statistics. * Redisplay:: When the display gets confusing. * Wrap:: Automatic margins. * Reset:: Recovering from ill-behaved applications. * Window Size:: Changing the size of your terminal. * Character Processing:: Change the effect of special characters.  File: screen.info, Node: Control Sequences, Next: Input Translation, Up: Virtual Terminal Control Sequences ================= The following is a list of control sequences recognized by `screen'. `(V)' and `(A)' indicate VT100-specific and ANSI- or ISO-specific functions, respectively. ESC E Next Line ESC D Index ESC M Reverse Index ESC H Horizontal Tab Set ESC Z Send VT100 Identification String ESC 7 (V) Save Cursor and Attributes ESC 8 (V) Restore Cursor and Attributes ESC [s (A) Save Cursor and Attributes ESC [u (A) Restore Cursor and Attributes ESC c Reset to Initial State ESC g Visual Bell ESC Pn p Cursor Visibility (97801) Pn = 6 Invisible 7 Visible ESC = (V) Application Keypad Mode ESC > (V) Numeric Keypad Mode ESC # 8 (V) Fill Screen with E's ESC \ (A) String Terminator ESC ^ (A) Privacy Message String (Message Line) ESC ! Global Message String (Message Line) ESC k Title Definition String ESC P (A) Device Control String Outputs a string directly to the host terminal without interpretation. ESC _ (A) Application Program Command (Hardstatus) ESC ] (A) Operating System Command (Hardstatus, xterm title hack) Control-N (A) Lock Shift G1 (SO) Control-O (A) Lock Shift G0 (SI) ESC n (A) Lock Shift G2 ESC o (A) Lock Shift G3 ESC N (A) Single Shift G2 ESC O (A) Single Shift G3 ESC ( Pcs (A) Designate character set as G0 ESC ) Pcs (A) Designate character set as G1 ESC * Pcs (A) Designate character set as G2 ESC + Pcs (A) Designate character set as G3 ESC [ Pn ; Pn H Direct Cursor Addressing ESC [ Pn ; Pn f same as above ESC [ Pn J Erase in Display Pn = None or 0 From Cursor to End of Screen 1 From Beginning of Screen to Cursor 2 Entire Screen ESC [ Pn K Erase in Line Pn = None or 0 From Cursor to End of Line 1 From Beginning of Line to Cursor 2 Entire Line ESC [ Pn A Cursor Up ESC [ Pn B Cursor Down ESC [ Pn C Cursor Right ESC [ Pn D Cursor Left ESC [ Pn E Cursor next line ESC [ Pn F Cursor previous line ESC [ Pn G Cursor horizontal position ESC [ Pn ` same as above ESC [ Pn d Cursor vertical position ESC [ Ps ;...; Ps m Select Graphic Rendition Ps = None or 0 Default Rendition 1 Bold 2 (A) Faint 3 (A) Standout Mode (ANSI: Italicized) 4 Underlined 5 Blinking 7 Negative Image 22 (A) Normal Intensity 23 (A) Standout Mode off (ANSI: Italicized off) 24 (A) Not Underlined 25 (A) Not Blinking 27 (A) Positive Image 30 (A) Foreground Black 31 (A) Foreground Red 32 (A) Foreground Green 33 (A) Foreground Yellow 34 (A) Foreground Blue 35 (A) Foreground Magenta 36 (A) Foreground Cyan 37 (A) Foreground White 39 (A) Foreground Default 40 (A) Background Black ... ... 49 (A) Background Default ESC [ Pn g Tab Clear Pn = None or 0 Clear Tab at Current Position 3 Clear All Tabs ESC [ Pn ; Pn r (V) Set Scrolling Region ESC [ Pn I (A) Horizontal Tab ESC [ Pn Z (A) Backward Tab ESC [ Pn L (A) Insert Line ESC [ Pn M (A) Delete Line ESC [ Pn @ (A) Insert Character ESC [ Pn P (A) Delete Character ESC [ Pn S Scroll Scrolling Region Up ESC [ Pn T Scroll Scrolling Region Down ESC [ Pn ^ same as above ESC [ Ps ;...; Ps h Set Mode ESC [ Ps ;...; Ps l Reset Mode Ps = 4 (A) Insert Mode 20 (A) `Automatic Linefeed' Mode. 34 Normal Cursor Visibility ?1 (V) Application Cursor Keys ?3 (V) Change Terminal Width to 132 columns ?5 (V) Reverse Video ?6 (V) `Origin' Mode ?7 (V) `Wrap' Mode ?25 (V) Visible Cursor ESC [ 5 i (A) Start relay to printer (ANSI Media Copy) ESC [ 4 i (A) Stop relay to printer (ANSI Media Copy) ESC [ 8 ; Ph ; Pw t Resize the window to `Ph' lines and `Pw' columns (SunView special) ESC [ c Send VT100 Identification String ESC [ x (V) Send Terminal Parameter Report ESC [ > c Send Secondary Device Attributes String ESC [ 6 n Send Cursor Position Report  File: screen.info, Node: Input Translation, Next: Digraph, Prev: Control Sequences, Up: Virtual Terminal Input Translation ================= In order to do a full VT100 emulation `screen' has to detect that a sequence of characters in the input stream was generated by a keypress on the user's keyboard and insert the VT100 style escape sequence. `Screen' has a very flexible way of doing this by making it possible to map arbitrary commands on arbitrary sequences of characters. For standard VT100 emulation the command will always insert a string in the input buffer of the window (see also command `stuff', *note Paste::.). Because the sequences generated by a keypress can change after a reattach from a different terminal type, it is possible to bind commands to the termcap name of the keys. `Screen' will insert the correct binding after each reattach. *Note Bindkey:: for further details on the syntax and examples. Here is the table of the default key bindings. (A) means that the command is executed if the keyboard is switched into application mode. Key name Termcap name Command ----------------------------------------------------- Cursor up ku stuff \033[A stuff \033OA (A) Cursor down kd stuff \033[B stuff \033OB (A) Cursor right kr stuff \033[C stuff \033OC (A) Cursor left kl stuff \033[D stuff \033OD (A) Function key 0 k0 stuff \033[10~ Function key 1 k1 stuff \033OP Function key 2 k2 stuff \033OQ Function key 3 k3 stuff \033OR Function key 4 k4 stuff \033OS Function key 5 k5 stuff \033[15~ Function key 6 k6 stuff \033[17~ Function key 7 k7 stuff \033[18~ Function key 8 k8 stuff \033[19~ Function key 9 k9 stuff \033[20~ Function key 10 k; stuff \033[21~ Function key 11 F1 stuff \033[22~ Function key 12 F2 stuff \033[23~ Backspace kb stuff \010 Home kh stuff \033[1~ End kH stuff \033[4~ Insert kI stuff \033[2~ Delete kD stuff \033[3~ Page up kP stuff \033[5~ Page down kN stuff \033[6~ Keypad 0 f0 stuff 0 stuff \033Op (A) Keypad 1 f1 stuff 1 stuff \033Oq (A) Keypad 2 f2 stuff 2 stuff \033Or (A) Keypad 3 f3 stuff 3 stuff \033Os (A) Keypad 4 f4 stuff 4 stuff \033Ot (A) Keypad 5 f5 stuff 5 stuff \033Ou (A) Keypad 6 f6 stuff 6 stuff \033Ov (A) Keypad 7 f7 stuff 7 stuff \033Ow (A) Keypad 8 f8 stuff 8 stuff \033Ox (A) Keypad 9 f9 stuff 9 stuff \033Oy (A) Keypad + f+ stuff + stuff \033Ok (A) Keypad - f- stuff - stuff \033Om (A) Keypad * f* stuff * stuff \033Oj (A) Keypad / f/ stuff / stuff \033Oo (A) Keypad = fq stuff = stuff \033OX (A) Keypad . f. stuff . stuff \033On (A) Keypad , f, stuff , stuff \033Ol (A) Keypad enter fe stuff \015 stuff \033OM (A)  File: screen.info, Node: Digraph, Next: Bell, Prev: Input Translation, Up: Virtual Terminal Digraph ======= - Command: digraph [PRESET] (none) This command prompts the user for a digraph sequence. The next two characters typed are looked up in a builtin table and the resulting character is inserted in the input stream. For example, if the user enters `a"', an a-umlaut will be inserted. If the first character entered is a 0 (zero), `screen' will treat the following characters (up to three) as an octal number instead. The optional argument PRESET is treated as user input, thus one can create an "umlaut" key. For example the command `bindkey ^K digraph '"'' enables the user to generate an a-umlaut by typing `CTRL-K a'.  File: screen.info, Node: Bell, Next: Clear, Prev: Digraph, Up: Virtual Terminal Bell ==== - Command: bell_msg [MESSAGE] (none) When a bell character is sent to a background window, `screen' displays a notification in the message line. The notification message can be re-defined by this command. Each occurrence of `%' in MESSAGE is replaced by the number of the window to which a bell has been sent, and each occurrence of `^G' is replaced by the definition for bell in your termcap (usually an audible bell). The default message is 'Bell in window %n' An empty message can be supplied to the `bell_msg' command to suppress output of a message line (`bell_msg ""'). Without parameter, the current message is shown. - Command: vbell [STATE] (`C-a C-g') Sets or toggles the visual bell setting for the current window. If `vbell' is switched to `on', but your terminal does not support a visual bell, the visual bell message is displayed in the status line when the bell character is received. Visual bell support of a terminal is defined by the termcap variable `vb'. *Note Visual Bell: (termcap)Bell, for more information on visual bells. The equivalent terminfo capability is `flash'. Per default, `vbell' is `off', thus the audible bell is used. - Command: vbell_msg [MESSAGE] (none) Sets the visual bell message. MESSAGE is printed to the status line if the window receives a bell character (^G), `vbell' is set to `on' and the terminal does not support a visual bell. The default message is `Wuff, Wuff!!'. Without parameter, the current message is shown. - Command: vbellwait SEC (none) Define a delay in seconds after each display of `screen' 's visual bell message. The default is 1 second.  File: screen.info, Node: Clear, Next: Info, Prev: Bell, Up: Virtual Terminal Clear ===== - Command: clear (`C-a C') Clears the screen and saves its contents to the scrollback buffer.  File: screen.info, Node: Info, Next: Redisplay, Prev: Clear, Up: Virtual Terminal Info ==== - Command: info (`C-a i', `C-a C-i') Uses the message line to display some information about the current window: the cursor position in the form `(COLUMN,ROW)' starting with `(1,1)', the terminal width and height plus the size of the scrollback buffer in lines, like in `(80,24)+50', the current state of window XON/XOFF flow control is shown like this (see also *Note Flow Control::): +flow automatic flow control, currently on. -flow automatic flow control, currently off. +(+)flow flow control enabled. Agrees with automatic control. -(+)flow flow control disabled. Disagrees with automatic control. +(-)flow flow control enabled. Disagrees with automatic control. -(-)flow flow control disabled. Agrees with automatic control. The current line wrap setting (`+wrap' indicates enabled, `-wrap' not) is also shown. The flags `ins', `org', `app', `log', `mon' and `nored' are displayed when the window is in insert mode, origin mode, application-keypad mode, has output logging, insert mode, origin mode, application-keypad mode, output logging, activity monitoring or partial redraw enabled. The currently active character set (`G0', `G1', `G2', or `G3'), and in square brackets the terminal character sets that are currently designated as `G0' through `G3'. Additional modes depending on the type of the window are displayed at the end of the status line (*note Window Types::.). If the state machine of the terminal emulator is in a non-default state, the info line is started with a string identifying the current state. For system information use `time'.  File: screen.info, Node: Redisplay, Next: Wrap, Prev: Info, Up: Virtual Terminal Redisplay ========= - Command: allpartial STATE (none) If set to on, only the current cursor line is refreshed on window change. This affects all windows and is useful for slow terminal lines. The previous setting of full/partial refresh for each window is restored with `allpartial off'. This is a global flag that immediately takes effect on all windows overriding the `partial' settings. It does not change the default redraw behavior of newly created windows. - Command: partial STATE (none) Defines whether the display should be refreshed (as with `redisplay') after switching to the current window. This command only affects the current window. To immediately affect all windows use the `allpartial' command. Default is `off', of course. This default is fixed, as there is currently no `defpartial' command. - Command: redisplay (`C-a l', `C-a C-l') Redisplay the current window. Needed to get a full redisplay in partial redraw mode.  File: screen.info, Node: Wrap, Next: Reset, Prev: Redisplay, Up: Virtual Terminal Wrap ==== - Command: wrap STATE (`C-a r', `C-a C-r') Sets the line-wrap setting for the current window. When line-wrap is on, the second consecutive printable character output at the last column of a line will wrap to the start of the following line. As an added feature, backspace (^H) will also wrap through the left margin to the previous line. Default is `on'. - Command: defwrap STATE (none) Same as the `wrap' command except that the default setting for new windows is changed. Initially line-wrap is on and can be toggled with the `wrap' command (`C-a r') or by means of "C-a : wrap on|off".  File: screen.info, Node: Reset, Next: Window Size, Prev: Wrap, Up: Virtual Terminal Reset ===== - Command: reset (`C-a Z') Reset the virtual terminal to its "power-on" values. Useful when strange settings (like scroll regions or graphics character set) are left over from an application.  File: screen.info, Node: Window Size, Next: Character Processing, Prev: Reset, Up: Virtual Terminal Window Size =========== - Command: width [NUM] (`C-a W') Toggle the window width between 80 and 132 columns, or set it to NUM columns if an argument is specified. This requires a capable terminal and the termcap entries `Z0' and `Z1'. See the `termcap' command (*note Termcap::.), for more information. - Command: height [LINES] (none) Set the display height to a specified number of lines. When no argument is given it toggles between 24 and 42 lines display. - Command: fit (`C-a F') Change the window size to the size of the current region. This command is needed because screen doesn't adapt the window size automatically if the window is displayed more than once.  File: screen.info, Node: Character Processing, Prev: Window Size, Up: Virtual Terminal Character Processing ==================== - Command: c1 [STATE] (none) Change c1 code processing. `c1 on' tells screen to treat the input characters between 128 and 159 as control functions. Such an 8-bit code is normally the same as ESC followed by the corresponding 7-bit code. The default setting is to process c1 codes and can be changed with the `defc1' command. Users with fonts that have usable characters in the c1 positions may want to turn this off. - Command: gr [STATE] (none) Turn GR charset switching on/off. Whenever screen sees an input char with an 8th bit set, it will use the charset stored in the GR slot and print the character with the 8th bit stripped. The default (see also `defgr') is not to process GR switching because otherwise the ISO88591 charset would not work. - Command: kanji WTYPE [DTYPE] (none) Tell screen how to process kanji input/output. WTYPE and DTYPE must be one of the strings `jis', `euc' or `sjis'. The first argument sets the kanji type of the current window. Each window can emulate a different type. The optional second parameter tells screen how to write the kanji codes to the connected terminal. The preferred method of setting the display type is to use the `KJ' termcap entry. *Note Special Capabilities::. See also `defkanji', which changes the default setting of a new window. - Command: charset SET (none) Change the current character set slot designation and charset mapping. The first four character of SET are treated as charset designators while the fifth and sixth character must be in range `0' to `3' and set the GL/GR charset mapping. On every position a `.' may be used to indicate that the corresponding charset/mapping should not be changed (SET is padded to six characters internally by appending `.' chars). New windows have `BBBB02' as default charset, unless a `kanji' command is active. The current setting can be viewed with the *Note Info:: command. - Command: defc1 STATE (none) Same as the `c1' command except that the default setting for new windows is changed. Initial setting is `on'. - Command: defgr STATE (none) Same as the `gr' command except that the default setting for new windows is changed. Initial setting is `off'. - Command: defkanji WTYPE (none) Same as the `kanji' command except that the default setting for new windows is changed. Initial setting is `off', i.e. `jis'. - Command: defcharset [SET] Like the `charset' command except that the default setting for new windows is changed. Shows current default if called without argument.