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-rw-r--r--libdwarf/dwarf_leb.c146
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diff --git a/libdwarf/dwarf_leb.c b/libdwarf/dwarf_leb.c
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+++ b/libdwarf/dwarf_leb.c
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+/*
+
+ Copyright (C) 2000,2004 Silicon Graphics, Inc. All Rights Reserved.
+ Portions Copyright 2011 David Anderson. All Rights Reserved.
+
+ This program is free software; you can redistribute it and/or modify it
+ under the terms of version 2.1 of the GNU Lesser General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it would be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+ Further, this software is distributed without any warranty that it is
+ free of the rightful claim of any third person regarding infringement
+ or the like. Any license provided herein, whether implied or
+ otherwise, applies only to this software file. Patent licenses, if
+ any, provided herein do not apply to combinations of this program with
+ other software, or any other product whatsoever.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this program; if not, write the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston MA 02110-1301,
+ USA.
+
+ Contact information: Silicon Graphics, Inc., 1500 Crittenden Lane,
+ Mountain View, CA 94043, or:
+
+ http://www.sgi.com
+
+ For further information regarding this notice, see:
+
+ http://oss.sgi.com/projects/GenInfo/NoticeExplan
+
+*/
+
+
+
+#include "config.h"
+#include "dwarf_incl.h"
+#include <stdio.h>
+
+
+/* Decode ULEB */
+Dwarf_Unsigned
+_dwarf_decode_u_leb128(Dwarf_Small * leb128, Dwarf_Word * leb128_length)
+{
+ unsigned char byte;
+ Dwarf_Word word_number;
+ Dwarf_Unsigned number;
+ Dwarf_Sword shift;
+ Dwarf_Sword byte_length;
+
+ /* The following unrolls-the-loop for the first few bytes and
+ unpacks into 32 bits to make this as fast as possible.
+ word_number is assumed big enough that the shift has a defined
+ result. */
+ if ((*leb128 & 0x80) == 0) {
+ if (leb128_length != NULL)
+ *leb128_length = 1;
+ return (*leb128);
+ } else if ((*(leb128 + 1) & 0x80) == 0) {
+ if (leb128_length != NULL)
+ *leb128_length = 2;
+
+ word_number = *leb128 & 0x7f;
+ word_number |= (*(leb128 + 1) & 0x7f) << 7;
+ return (word_number);
+ } else if ((*(leb128 + 2) & 0x80) == 0) {
+ if (leb128_length != NULL)
+ *leb128_length = 3;
+
+ word_number = *leb128 & 0x7f;
+ word_number |= (*(leb128 + 1) & 0x7f) << 7;
+ word_number |= (*(leb128 + 2) & 0x7f) << 14;
+ return (word_number);
+ } else if ((*(leb128 + 3) & 0x80) == 0) {
+ if (leb128_length != NULL)
+ *leb128_length = 4;
+
+ word_number = *leb128 & 0x7f;
+ word_number |= (*(leb128 + 1) & 0x7f) << 7;
+ word_number |= (*(leb128 + 2) & 0x7f) << 14;
+ word_number |= (*(leb128 + 3) & 0x7f) << 21;
+ return (word_number);
+ }
+
+ /* The rest handles long numbers Because the 'number' may be larger
+ than the default int/unsigned, we must cast the 'byte' before
+ the shift for the shift to have a defined result. */
+ number = 0;
+ shift = 0;
+ byte_length = 1;
+ byte = *(leb128);
+ for (;;) {
+ number |= ((Dwarf_Unsigned) (byte & 0x7f)) << shift;
+
+ if ((byte & 0x80) == 0) {
+ if (leb128_length != NULL)
+ *leb128_length = byte_length;
+ return (number);
+ }
+ shift += 7;
+
+ byte_length++;
+ ++leb128;
+ byte = *leb128;
+ }
+}
+
+#define BITSINBYTE 8
+
+/* decode SLEB */
+Dwarf_Signed
+_dwarf_decode_s_leb128(Dwarf_Small * leb128, Dwarf_Word * leb128_length)
+{
+ Dwarf_Signed number = 0;
+ Dwarf_Bool sign = 0;
+ Dwarf_Sword shift = 0;
+ unsigned char byte = *leb128;
+ Dwarf_Sword byte_length = 1;
+
+ /* byte_length being the number of bytes of data absorbed so far in
+ turning the leb into a Dwarf_Signed. */
+
+ for (;;) {
+ sign = byte & 0x40;
+ number |= ((Dwarf_Signed) ((byte & 0x7f))) << shift;
+ shift += 7;
+
+ if ((byte & 0x80) == 0) {
+ break;
+ }
+ ++leb128;
+ byte = *leb128;
+ byte_length++;
+ }
+
+ if ((shift < sizeof(Dwarf_Signed) * BITSINBYTE) && sign) {
+ number |= -((Dwarf_Signed) 1 << shift);
+ }
+
+ if (leb128_length != NULL)
+ *leb128_length = byte_length;
+ return (number);
+}