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author | Igor Pashev <pashev.igor@gmail.com> | 2013-01-27 23:51:56 +0000 |
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committer | Igor Pashev <pashev.igor@gmail.com> | 2013-01-27 23:51:56 +0000 |
commit | 6ab0c0f5bf14ed9c15370407b9ee7e0b4b089ae1 (patch) | |
tree | 926065cf45450116098db664e3c61dced9e1f21a /ipl/gpacks/htetris/howto.html | |
download | icon-6ab0c0f5bf14ed9c15370407b9ee7e0b4b089ae1.tar.gz |
Initial upstream version 9.4.3upstream/9.4.3
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diff --git a/ipl/gpacks/htetris/howto.html b/ipl/gpacks/htetris/howto.html new file mode 100644 index 0000000..a4021fd --- /dev/null +++ b/ipl/gpacks/htetris/howto.html @@ -0,0 +1,42 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<!--NewPage--> +<html> +<head> +<title>htetris documentation</title> +</head> +<body> +<h1> +<center>User Manual For htetris Version 1.0</center> +<center>Henrik Sandin 1999</center> +</h1> +<hr> +<a href="http://lww.CS.Arizona.EDU:80/~henriks/htetrisdoc.html">Main page</a> +<h2>How to play</h2><br> +<font size="5"> +<b>htetris</b> is a variant of the old and well known game tetris. +The game is a single player game and is played by moving differently shaped +bricks into positions so that they form an area as compact as possible. +The bricks are falling down and can be moved left or right, rotated counter +clockwise and put directly into place in the current horizontal position +without waiting for them to fall all the way down.<br> +The goal of the game is to acheive as many points as possible. Points are +gained by completing rows. That is, to place the bricks so that rows without +"gaps" are created. Twenty points are earned for each completed row. +If more than one row is completed by placing a single brick, five poits +extra per additional row are obtained.<br> +A filled row disappears and everything built above it is shifted down one row. +The game is lost when the top of the building pane is reached in such a way +that the next upcoming brick can not be placed in its initial position. +To help the player a little bit, the next upcoming brick is always +shown during a game in progress.<br> +There is also a notion of difficulty levels which ranges from 1 to 15. +The higher the level number, the faster the bricks fall. The game starts +by default at level one and increases the level after twenty rows have +been completed.<br> +A game can at any time be stopped, paused or restarted. If the current +score happens to be higher than the highscore, the highscore is not +updated. Also, the application can be closed at any time during a game.<br> +<br> +</font> +</body> +</html> |