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Diffstat (limited to 'usr/src/lib/libgss/g_acquire_cred.c')
-rw-r--r--usr/src/lib/libgss/g_acquire_cred.c442
1 files changed, 442 insertions, 0 deletions
diff --git a/usr/src/lib/libgss/g_acquire_cred.c b/usr/src/lib/libgss/g_acquire_cred.c
new file mode 100644
index 0000000000..a6ecd5a533
--- /dev/null
+++ b/usr/src/lib/libgss/g_acquire_cred.c
@@ -0,0 +1,442 @@
+/*
+ * CDDL HEADER START
+ *
+ * The contents of this file are subject to the terms of the
+ * Common Development and Distribution License, Version 1.0 only
+ * (the "License"). You may not use this file except in compliance
+ * with the License.
+ *
+ * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
+ * or http://www.opensolaris.org/os/licensing.
+ * See the License for the specific language governing permissions
+ * and limitations under the License.
+ *
+ * When distributing Covered Code, include this CDDL HEADER in each
+ * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
+ * If applicable, add the following below this CDDL HEADER, with the
+ * fields enclosed by brackets "[]" replaced with your own identifying
+ * information: Portions Copyright [yyyy] [name of copyright owner]
+ *
+ * CDDL HEADER END
+ */
+/*
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * Use is subject to license terms.
+ */
+
+#pragma ident "%Z%%M% %I% %E% SMI"
+
+/*
+ * glue routine for gss_acquire_cred
+ */
+
+#include <mechglueP.h>
+#include <stdio.h>
+#ifdef HAVE_STDLIB_H
+#include <stdlib.h>
+#endif
+#include <string.h>
+#include <errno.h>
+#include <time.h>
+/* local functions */
+static gss_OID_set create_actual_mechs(const gss_OID, int);
+
+static gss_OID_set
+create_actual_mechs(mechs_array, count)
+ const gss_OID mechs_array;
+ int count;
+{
+ gss_OID_set actual_mechs;
+ int i;
+ OM_uint32 minor;
+
+ actual_mechs = (gss_OID_set) malloc(sizeof (gss_OID_set_desc));
+ if (!actual_mechs)
+ return (NULL);
+
+ actual_mechs->elements = (gss_OID)
+ malloc(sizeof (gss_OID_desc) * count);
+ if (!actual_mechs->elements) {
+ free(actual_mechs);
+ return (NULL);
+ }
+
+ actual_mechs->count = 0;
+
+ for (i = 0; i < count; i++) {
+ actual_mechs->elements[i].elements = (void *)
+ malloc(mechs_array[i].length);
+ if (actual_mechs->elements[i].elements == NULL) {
+ (void) gss_release_oid_set(&minor, &actual_mechs);
+ return (NULL);
+ }
+ g_OID_copy(&actual_mechs->elements[i], &mechs_array[i]);
+ actual_mechs->count++;
+ }
+
+ return (actual_mechs);
+}
+
+
+OM_uint32
+gss_acquire_cred(minor_status,
+ desired_name,
+ time_req,
+ desired_mechs,
+ cred_usage,
+ output_cred_handle,
+ actual_mechs,
+ time_rec)
+
+OM_uint32 * minor_status;
+const gss_name_t desired_name;
+OM_uint32 time_req;
+const gss_OID_set desired_mechs;
+int cred_usage;
+gss_cred_id_t *output_cred_handle;
+gss_OID_set * actual_mechs;
+OM_uint32 * time_rec;
+
+{
+ OM_uint32 major = GSS_S_FAILURE;
+ OM_uint32 initTimeOut, acceptTimeOut, outTime = GSS_C_INDEFINITE;
+ gss_OID_set_desc default_OID_set;
+ gss_OID_set mechs;
+ gss_OID_desc default_OID;
+ gss_mechanism mech;
+ int i;
+ gss_union_cred_t creds;
+
+ /* start by checking parameters */
+ if (!minor_status)
+ return (GSS_S_CALL_INACCESSIBLE_WRITE);
+ *minor_status = 0;
+
+ if (!output_cred_handle)
+ return (GSS_S_CALL_INACCESSIBLE_WRITE | GSS_S_NO_CRED);
+
+ *output_cred_handle = GSS_C_NO_CREDENTIAL;
+
+ /* Set output parameters to NULL for now */
+ if (actual_mechs)
+ *actual_mechs = GSS_C_NULL_OID_SET;
+
+ if (time_rec)
+ *time_rec = 0;
+
+ /*
+ * if desired_mechs equals GSS_C_NULL_OID_SET, then pick an
+ * appropriate default. We use the first mechanism in the
+ * mechansim list as the default. This set is created with
+ * statics thus needs not be freed
+ */
+ if (desired_mechs == GSS_C_NULL_OID_SET) {
+ mech = __gss_get_mechanism(NULL);
+ if (mech == NULL)
+ return (GSS_S_BAD_MECH);
+
+ mechs = &default_OID_set;
+ default_OID_set.count = 1;
+ default_OID_set.elements = &default_OID;
+ default_OID.length = mech->mech_type.length;
+ default_OID.elements = mech->mech_type.elements;
+ } else
+ mechs = desired_mechs;
+
+ if (mechs->count == NULL)
+ return (GSS_S_BAD_MECH);
+
+ /* allocate the output credential structure */
+ creds = (gss_union_cred_t)malloc(sizeof (gss_union_cred_desc));
+ if (creds == NULL)
+ return (GSS_S_FAILURE);
+
+ /* initialize to 0s */
+ (void) memset(creds, 0, sizeof (gss_union_cred_desc));
+
+ /* for each requested mech attempt to obtain a credential */
+ for (i = 0; i < mechs->count; i++) {
+ major = gss_add_cred(minor_status, (gss_cred_id_t)creds,
+ desired_name,
+ &mechs->elements[i],
+ cred_usage, time_req, time_req, NULL,
+ NULL, &initTimeOut, &acceptTimeOut);
+ if (major == GSS_S_COMPLETE) {
+ /* update the credential's time */
+ if (cred_usage == GSS_C_ACCEPT) {
+ if (outTime > acceptTimeOut)
+ outTime = acceptTimeOut;
+ } else if (cred_usage == GSS_C_INITIATE) {
+ if (outTime > initTimeOut)
+ outTime = initTimeOut;
+ } else {
+ /*
+ * time_rec is the lesser of the
+ * init/accept times
+ */
+ if (initTimeOut > acceptTimeOut)
+ outTime = (outTime > acceptTimeOut) ?
+ acceptTimeOut : outTime;
+ else
+ outTime = (outTime > initTimeOut) ?
+ initTimeOut : outTime;
+ }
+ }
+ } /* for */
+
+ /* ensure that we have at least one credential element */
+ if (creds->count < 1) {
+ free(creds);
+ return (major);
+ }
+
+ /*
+ * fill in output parameters
+ * setup the actual mechs output parameter
+ */
+ if (actual_mechs != NULL) {
+ if ((*actual_mechs = create_actual_mechs(creds->mechs_array,
+ creds->count)) == NULL) {
+ (void) gss_release_cred(minor_status,
+ (gss_cred_id_t *)&creds);
+ *minor_status = 0;
+ return (GSS_S_FAILURE);
+ }
+ }
+
+ if (time_rec)
+ *time_rec = outTime;
+
+
+ *output_cred_handle = (gss_cred_id_t)creds;
+ return (GSS_S_COMPLETE);
+}
+
+/* V2 INTERFACE */
+OM_uint32
+gss_add_cred(minor_status, input_cred_handle,
+ desired_name, desired_mech, cred_usage,
+ initiator_time_req, acceptor_time_req,
+ output_cred_handle, actual_mechs,
+ initiator_time_rec, acceptor_time_rec)
+ OM_uint32 *minor_status;
+ const gss_cred_id_t input_cred_handle;
+ const gss_name_t desired_name;
+ const gss_OID desired_mech;
+ gss_cred_usage_t cred_usage;
+ OM_uint32 initiator_time_req;
+ OM_uint32 acceptor_time_req;
+ gss_cred_id_t *output_cred_handle;
+ gss_OID_set *actual_mechs;
+ OM_uint32 *initiator_time_rec;
+ OM_uint32 *acceptor_time_rec;
+{
+ OM_uint32 status, time_req, time_rec, temp_minor_status;
+ gss_mechanism mech;
+ gss_union_name_t union_name = NULL;
+ gss_union_cred_t union_cred, new_union_cred;
+ gss_name_t internal_name = GSS_C_NO_NAME;
+ gss_name_t allocated_name = GSS_C_NO_NAME;
+ gss_cred_id_t cred = NULL;
+ gss_OID new_mechs_array = NULL;
+ gss_cred_id_t *new_cred_array = NULL;
+
+ /* check input parameters */
+ if (minor_status == NULL)
+ return (GSS_S_CALL_INACCESSIBLE_WRITE);
+ *minor_status = 0;
+
+ if (input_cred_handle == GSS_C_NO_CREDENTIAL &&
+ output_cred_handle == NULL)
+ return (GSS_S_CALL_INACCESSIBLE_WRITE | GSS_S_NO_CRED);
+
+ if (output_cred_handle)
+ *output_cred_handle = GSS_C_NO_CREDENTIAL;
+
+ if (actual_mechs)
+ *actual_mechs = NULL;
+
+ if (acceptor_time_rec)
+ *acceptor_time_rec = 0;
+
+ if (initiator_time_rec)
+ *initiator_time_rec = 0;
+
+ mech = __gss_get_mechanism(desired_mech);
+ if (!mech)
+ return (GSS_S_BAD_MECH);
+ else if (!mech->gss_acquire_cred)
+ return (GSS_S_UNAVAILABLE);
+
+ if (input_cred_handle == GSS_C_NO_CREDENTIAL) {
+ union_cred = malloc(sizeof (gss_union_cred_desc));
+ if (union_cred == NULL)
+ return (GSS_S_FAILURE);
+
+ (void) memset(union_cred, 0, sizeof (gss_union_cred_desc));
+
+ /* for default credentials we will use GSS_C_NO_NAME */
+ internal_name = GSS_C_NO_NAME;
+ } else {
+ union_cred = (gss_union_cred_t)input_cred_handle;
+ if (__gss_get_mechanism_cred(union_cred, desired_mech) !=
+ GSS_C_NO_CREDENTIAL)
+ return (GSS_S_DUPLICATE_ELEMENT);
+
+ /* may need to create a mechanism specific name */
+ if (desired_name) {
+ union_name = (gss_union_name_t)desired_name;
+ if (union_name->mech_type &&
+ g_OID_equal(union_name->mech_type,
+ &mech->mech_type))
+ internal_name = union_name->mech_name;
+ else {
+ if (__gss_import_internal_name(minor_status,
+ &mech->mech_type, union_name,
+ &allocated_name) != GSS_S_COMPLETE)
+ return (GSS_S_BAD_NAME);
+ internal_name = allocated_name;
+ }
+ }
+ }
+
+
+ if (cred_usage == GSS_C_ACCEPT)
+ time_req = acceptor_time_req;
+ else if (cred_usage == GSS_C_INITIATE)
+ time_req = initiator_time_req;
+ else if (cred_usage == GSS_C_BOTH)
+ time_req = (acceptor_time_req > initiator_time_req) ?
+ acceptor_time_req : initiator_time_req;
+
+ status = mech->gss_acquire_cred(mech->context, minor_status,
+ internal_name, time_req,
+ GSS_C_NULL_OID_SET, cred_usage,
+ &cred, NULL, &time_rec);
+
+ if (status != GSS_S_COMPLETE)
+ goto errout;
+
+ /* may need to set credential auxinfo strucutre */
+ if (union_cred->auxinfo.creation_time == 0) {
+ union_cred->auxinfo.creation_time = time(NULL);
+ union_cred->auxinfo.time_rec = time_rec;
+ union_cred->auxinfo.cred_usage = cred_usage;
+
+ /*
+ * we must set the name; if name is not supplied
+ * we must do inquire cred to get it
+ */
+ if (internal_name == NULL) {
+ if (mech->gss_inquire_cred == NULL ||
+ ((status = mech->gss_inquire_cred(
+ mech->context,
+ &temp_minor_status, cred,
+ &allocated_name, NULL, NULL,
+ NULL)) != GSS_S_COMPLETE))
+ goto errout;
+ internal_name = allocated_name;
+ }
+
+ if ((status = mech->gss_display_name(mech->context,
+ &temp_minor_status, internal_name,
+ &union_cred->auxinfo.name,
+ &union_cred->auxinfo.name_type)) !=
+ GSS_S_COMPLETE)
+ goto errout;
+ }
+
+ /* now add the new credential elements */
+ new_mechs_array = (gss_OID)
+ malloc(sizeof (gss_OID_desc) * (union_cred->count+1));
+
+ new_cred_array = (gss_cred_id_t *)
+ malloc(sizeof (gss_cred_id_t) * (union_cred->count+1));
+
+ if (!new_mechs_array || !new_cred_array) {
+ status = GSS_S_FAILURE;
+ goto errout;
+ }
+
+ if (acceptor_time_rec)
+ if (cred_usage == GSS_C_ACCEPT || cred_usage == GSS_C_BOTH)
+ *acceptor_time_rec = time_rec;
+ if (initiator_time_rec)
+ if (cred_usage == GSS_C_INITIATE || cred_usage == GSS_C_BOTH)
+ *initiator_time_rec = time_rec;
+
+ /*
+ * OK, expand the mechanism array and the credential array
+ */
+ (void) memcpy(new_mechs_array, union_cred->mechs_array,
+ sizeof (gss_OID_desc) * union_cred->count);
+ (void) memcpy(new_cred_array, union_cred->cred_array,
+ sizeof (gss_cred_id_t) * union_cred->count);
+
+ new_cred_array[union_cred->count] = cred;
+ if ((new_mechs_array[union_cred->count].elements =
+ malloc(mech->mech_type.length)) == NULL)
+ goto errout;
+
+ g_OID_copy(&new_mechs_array[union_cred->count],
+ &mech->mech_type);
+
+ if (actual_mechs) {
+ *actual_mechs = create_actual_mechs(new_mechs_array,
+ union_cred->count + 1);
+ if (*actual_mechs == NULL) {
+ free(new_mechs_array[union_cred->count].elements);
+ goto errout;
+ }
+ }
+
+ if (output_cred_handle == NULL) {
+ free(union_cred->mechs_array);
+ free(union_cred->cred_array);
+ new_union_cred = union_cred;
+ } else {
+ new_union_cred = malloc(sizeof (gss_union_cred_desc));
+ if (new_union_cred == NULL) {
+ free(new_mechs_array[union_cred->count].elements);
+ goto errout;
+ }
+ *new_union_cred = *union_cred;
+ *output_cred_handle = (gss_cred_id_t)new_union_cred;
+ }
+
+ new_union_cred->mechs_array = new_mechs_array;
+ new_union_cred->cred_array = new_cred_array;
+ new_union_cred->count++;
+
+ /* We're done with the internal name. Free it if we allocated it. */
+
+ if (allocated_name)
+ (void) __gss_release_internal_name(&temp_minor_status,
+ &mech->mech_type,
+ &allocated_name);
+
+ return (GSS_S_COMPLETE);
+
+errout:
+ if (new_mechs_array)
+ free(new_mechs_array);
+ if (new_cred_array)
+ free(new_cred_array);
+
+ if (cred != NULL && mech->gss_release_cred)
+ mech->gss_release_cred(mech->context,
+ &temp_minor_status, &cred);
+
+ if (allocated_name)
+ (void) __gss_release_internal_name(&temp_minor_status,
+ &mech->mech_type,
+ &allocated_name);
+
+ if (input_cred_handle == GSS_C_NO_CREDENTIAL && union_cred) {
+ if (union_cred->auxinfo.name.value)
+ free(union_cred->auxinfo.name.value);
+ free(union_cred);
+ }
+
+ return (status);
+}