1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
/***********************************************************************
* *
* This software is part of the ast package *
* Copyright (c) 1985-2009 AT&T Intellectual Property *
* and is licensed under the *
* Common Public License, Version 1.0 *
* by AT&T Intellectual Property *
* *
* A copy of the License is available at *
* http://www.opensource.org/licenses/cpl1.0.txt *
* (with md5 checksum 059e8cd6165cb4c31e351f2b69388fd9) *
* *
* Information and Software Systems Research *
* AT&T Research *
* Florham Park NJ *
* *
* Glenn Fowler <gsf@research.att.com> *
* David Korn <dgk@research.att.com> *
* Phong Vo <kpv@research.att.com> *
* *
***********************************************************************/
#pragma prototyped
/*
* Glenn Fowler
* AT&T Bell Laboratories
*
* generate align features
*
* NOTE: two's complement binary integral representation assumed
*/
#include "FEATURE/common"
#include <setjmp.h>
union _u_
{
long u1;
char* u2;
double u3;
char u4[1024];
intmax_t u5;
uintmax_t u6;
_ast_fltmax_t u7;
void* u8;
char* (*u9)();
jmp_buf u10;
};
struct _s_
{
char s1;
union _u_ s2;
};
#define roundof(x,y) (((x)+((y)-1))&~((y)-1))
static union _u_ u;
static union _u_ v;
int
main()
{
register int i;
register int j;
register int k;
int align0;
int align1;
int align2;
unsigned long bit1;
unsigned long bit2;
unsigned long bits0;
unsigned long bits1;
unsigned long bits2;
u.u2 = u.u4;
v.u2 = u.u2 + 1;
bit1 = u.u1 ^ v.u1;
v.u2 = u.u2 + 2;
bit2 = u.u1 ^ v.u1;
align0 = sizeof(struct _s_) - sizeof(union _u_);
bits0 = 0;
k = 0;
for (j = 0; j < align0; j++)
{
u.u2 = u.u4 + j;
bits1 = 0;
for (i = 0; i < align0; i++)
{
v.u2 = u.u2 + i;
bits1 |= u.u1 ^ v.u1;
}
if (!bits0 || bits1 < bits0)
{
bits0 = bits1;
k = j;
}
}
align1 = roundof(align0, 2);
u.u2 = u.u4 + k;
for (bits1 = bits0; i < align1; i++)
{
v.u2 = u.u2 + i;
bits1 |= u.u1 ^ v.u1;
}
align2 = roundof(align0, 4);
for (bits2 = bits1; i < align2; i++)
{
v.u2 = u.u2 + i;
bits2 |= u.u1 ^ v.u1;
}
printf("typedef unsigned %s ALIGN_INTEGRAL;\n", sizeof(char*) >= sizeof(long) ? "long" : sizeof(char*) >= sizeof(int) ? "int" : "short");
printf("\n");
printf("#define ALIGN_CHUNK %d\n", sizeof(char*) >= 4 ? 8192 : 1024);
printf("#define ALIGN_INTEGRAL %s\n", sizeof(char*) >= sizeof(long) ? "long" : sizeof(char*) >= sizeof(int) ? "int" : "short");
printf("#define ALIGN_INTEGER(x) ((ALIGN_INTEGRAL)(x))\n");
printf("#define ALIGN_POINTER(x) ((char*)(x))\n");
if (bits2 == (align2 - 1)) printf("#define ALIGN_ROUND(x,y) ALIGN_POINTER(ALIGN_INTEGER((x)+(y)-1)&~((y)-1))\n");
else printf("#define ALIGN_ROUND(x,y) ALIGN_POINTER(ALIGN_INTEGER(ALIGN_ALIGN(x)+(((y)+%d)/%d)-1)&~((((y)+%d)/%d)-1))\n", align0, align0, align0, align0);
printf("\n");
if (align0 == align2)
{
printf("#define ALIGN_BOUND ALIGN_BOUND2\n");
printf("#define ALIGN_ALIGN(x) ALIGN_ALIGN2(x)\n");
printf("#define ALIGN_TRUNC(x) ALIGN_TRUNC2(x)\n");
}
else if (align0 == align1)
{
printf("#define ALIGN_BOUND ALIGN_BOUND1\n");
printf("#define ALIGN_ALIGN(x) ALIGN_ALIGN1(x)\n");
printf("#define ALIGN_TRUNC(x) ALIGN_TRUNC1(x)\n");
}
else
{
printf("#define ALIGN_BOUND 1\n");
printf("#define ALIGN_ALIGN(x) ALIGN_POINTER(x)\n");
printf("#define ALIGN_TRUNC(x) ALIGN_POINTER(x)\n");
}
printf("\n");
printf("#define ALIGN_BIT1 0x%lx\n", bit1);
if (align1 == align2)
{
printf("#define ALIGN_BOUND1 ALIGN_BOUND2\n");
printf("#define ALIGN_ALIGN1(x) ALIGN_ALIGN2(x)\n");
printf("#define ALIGN_TRUNC1(x) ALIGN_TRUNC2(x)\n");
}
else
{
printf("#define ALIGN_BOUND1 %d\n", align1);
printf("#define ALIGN_ALIGN1(x) ALIGN_TRUNC1((x)+%d)\n", align1 - 1);
printf("#define ALIGN_TRUNC1(x) ALIGN_POINTER(ALIGN_INTEGER((x)+%d)&0x%lx)\n", align1 - 1, ~(bits0|bits1));
}
printf("#define ALIGN_CLRBIT1(x) ALIGN_POINTER(ALIGN_INTEGER(x)&0x%lx)\n", ~bit1);
printf("#define ALIGN_SETBIT1(x) ALIGN_POINTER(ALIGN_INTEGER(x)|0x%lx)\n", bit1);
printf("#define ALIGN_TSTBIT1(x) ALIGN_POINTER(ALIGN_INTEGER(x)&0x%lx)\n", bit1);
printf("\n");
printf("#define ALIGN_BIT2 0x%lx\n", bit2);
printf("#define ALIGN_BOUND2 %d\n", align2);
printf("#define ALIGN_ALIGN2(x) ALIGN_TRUNC2((x)+%d)\n", align2 - 1);
printf("#define ALIGN_TRUNC2(x) ALIGN_POINTER(ALIGN_INTEGER(x)&0x%lx)\n", ~(bits0|bits1|bits2));
printf("#define ALIGN_CLRBIT2(x) ALIGN_POINTER(ALIGN_INTEGER(x)&0x%lx)\n", ~bit2);
printf("#define ALIGN_SETBIT2(x) ALIGN_POINTER(ALIGN_INTEGER(x)|0x%lx)\n", bit2);
printf("#define ALIGN_TSTBIT2(x) ALIGN_POINTER(ALIGN_INTEGER(x)&0x%lx)\n", bit2);
printf("\n");
return 0;
}
|