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authorstevel@tonic-gate <none@none>2005-06-14 00:00:00 -0700
committerstevel@tonic-gate <none@none>2005-06-14 00:00:00 -0700
commit7c478bd95313f5f23a4c958a745db2134aa03244 (patch)
treec871e58545497667cbb4b0a4f2daf204743e1fe7 /usr/src/lib/libresolv/res_send.c
downloadillumos-joyent-7c478bd95313f5f23a4c958a745db2134aa03244.tar.gz
OpenSolaris Launch
Diffstat (limited to 'usr/src/lib/libresolv/res_send.c')
-rw-r--r--usr/src/lib/libresolv/res_send.c516
1 files changed, 516 insertions, 0 deletions
diff --git a/usr/src/lib/libresolv/res_send.c b/usr/src/lib/libresolv/res_send.c
new file mode 100644
index 0000000000..89a602f6d2
--- /dev/null
+++ b/usr/src/lib/libresolv/res_send.c
@@ -0,0 +1,516 @@
+/*
+ * CDDL HEADER START
+ *
+ * The contents of this file are subject to the terms of the
+ * Common Development and Distribution License, Version 1.0 only
+ * (the "License"). You may not use this file except in compliance
+ * with the License.
+ *
+ * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
+ * or http://www.opensolaris.org/os/licensing.
+ * See the License for the specific language governing permissions
+ * and limitations under the License.
+ *
+ * When distributing Covered Code, include this CDDL HEADER in each
+ * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
+ * If applicable, add the following below this CDDL HEADER, with the
+ * fields enclosed by brackets "[]" replaced with your own identifying
+ * information: Portions Copyright [yyyy] [name of copyright owner]
+ *
+ * CDDL HEADER END
+ */
+/*
+ * Copyright 2003 Sun Microsystems, Inc. All rights reserved.
+ * Use is subject to license terms.
+ */
+
+/* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */
+/* All Rights Reserved */
+
+/*
+ * University Copyright- Copyright (c) 1982, 1986, 1988
+ * The Regents of the University of California
+ * All Rights Reserved
+ *
+ * University Acknowledgment- Portions of this document are derived from
+ * software developed by the University of California, Berkeley, and its
+ * contributors.
+ */
+
+#pragma ident "%Z%%M% %I% %E% SMI"
+
+/*
+ * Send query to name server and wait for reply.
+ */
+
+#include "synonyms.h"
+
+#include <sys/param.h>
+#include <sys/time.h>
+#include <sys/socket.h>
+#include <sys/uio.h>
+#include <sys/stat.h>
+#include <netinet/in.h>
+#include <stdio.h>
+#include <errno.h>
+#include <arpa/nameser.h>
+#include <resolv.h>
+
+
+static int s = -1; /* socket used for communications */
+static struct sockaddr no_addr;
+
+
+#ifndef FD_SET
+#define NFDBITS 32
+#define FD_SETSIZE 32
+#define FD_SET(n, p) ((p)->fds_bits[(n)/NFDBITS] |= (1 << ((n) % NFDBITS)))
+#define FD_CLR(n, p) ((p)->fds_bits[(n)/NFDBITS] &= ~(1 << ((n) % NFDBITS)))
+#define FD_ISSET(n, p) ((p)->fds_bits[(n)/NFDBITS] & (1 << ((n) % NFDBITS)))
+#ifdef SYSV
+#define FD_ZERO(p) memset((void *)(p), 0, sizeof (*(p)))
+#else
+#define FD_ZERO(p) bzero((char *)(p), sizeof (*(p)))
+#endif
+#endif
+
+/*
+ * 1247019: Kludge to time out quickly if there is no /etc/resolv.conf
+ * and a TCP connection to the local DNS server fails.
+ */
+
+static int _confcheck()
+{
+ int ns;
+ struct stat rc_stat;
+ struct sockaddr_in ns_sin;
+
+
+ /* First, we check to see if /etc/resolv.conf exists.
+ * If it doesn't, then localhost is mostlikely to be
+ * the nameserver.
+ */
+ if (stat(_PATH_RESCONF, &rc_stat) == -1 && errno == ENOENT) {
+
+ /* Next, we check to see if _res.nsaddr is set to loopback.
+ * If it isn't, it has been altered by the application
+ * explicitly and we then want to bail with success.
+ */
+ if (_res.nsaddr.sin_addr.S_un.S_addr == htonl(INADDR_LOOPBACK)) {
+
+ /* Lastly, we try to connect to the TCP port of the
+ * nameserver. If this fails, then we know that
+ * DNS is misconfigured and we can quickly exit.
+ */
+ ns = socket(AF_INET, SOCK_STREAM, 0);
+ IN_SET_LOOPBACK_ADDR(&ns_sin);
+ ns_sin.sin_port = htons(NAMESERVER_PORT);
+ if (connect(ns, (struct sockaddr *) &ns_sin,
+ sizeof ns_sin) == -1) {
+ close(ns);
+ return(-1);
+ }
+ else {
+ close(ns);
+ return(0);
+ }
+ }
+
+ return(0);
+ }
+
+ return (0);
+}
+
+res_send(buf, buflen, answer, anslen)
+ char *buf;
+ int buflen;
+ char *answer;
+ int anslen;
+{
+ register int n;
+ int try, v_circuit, resplen, ns;
+ int gotsomewhere = 0, connected = 0;
+ int connreset = 0;
+ u_short id, len;
+ char *cp;
+ fd_set dsmask;
+ struct timeval timeout;
+ HEADER *hp = (HEADER *) buf;
+ HEADER *anhp = (HEADER *) answer;
+ struct iovec iov[2];
+ int terrno = ETIMEDOUT;
+ char junk[512];
+
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG) {
+ printf("res_send()\n");
+ p_query(buf);
+ }
+#endif DEBUG
+ if (!(_res.options & RES_INIT))
+ if (res_init() == -1) {
+ return (-1);
+ }
+
+ /* 1247019: Check to see if we can bailout quickly. */
+ if (_confcheck() == -1)
+ return(-1);
+
+ v_circuit = (_res.options & RES_USEVC) || buflen > PACKETSZ;
+ id = hp->id;
+ /*
+ * Send request, RETRY times, or until successful
+ */
+ for (try = 0; try < _res.retry; try++) {
+ for (ns = 0; ns < _res.nscount; ns++) {
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ printf("Querying server (# %d) address = %s\n",
+ ns+1, inet_ntoa(_res.nsaddr_list[ns].sin_addr));
+#endif DEBUG
+ usevc:
+ if (v_circuit) {
+ int truncated = 0;
+
+ /*
+ * Use virtual circuit;
+ * at most one attempt per server.
+ */
+ try = _res.retry;
+ if (s < 0) {
+ s = _socket(AF_INET, SOCK_STREAM, 0);
+ if (s < 0) {
+ terrno = errno;
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG) {
+ perror("socket (vc) failed");
+ }
+#endif DEBUG
+ continue;
+ }
+ if (connect(s, (struct sockaddr *) &_res.nsaddr_list[ns],
+ sizeof (struct sockaddr)) < 0) {
+ terrno = errno;
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG) {
+ perror("connect failed");
+ }
+#endif DEBUG
+ (void) close(s);
+ s = -1;
+ continue;
+ }
+ }
+ /*
+ * Send length & message
+ */
+ len = htons((u_short)buflen);
+ iov[0].iov_base = (caddr_t)&len;
+ iov[0].iov_len = sizeof (len);
+ iov[1].iov_base = buf;
+ iov[1].iov_len = buflen;
+ if (writev(s, iov, 2) != sizeof (len) +
+ buflen) {
+ terrno = errno;
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("write failed");
+#endif DEBUG
+ (void) close(s);
+ s = -1;
+ continue;
+ }
+ /*
+ * Receive length & response
+ */
+ cp = answer;
+ len = sizeof (short);
+ while (len != 0 && (n = read
+ (s, (char *)cp, (int)len)) > 0) {
+ cp += n;
+ len -= n;
+ }
+ if (n <= 0) {
+ terrno = errno;
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("read failed");
+#endif DEBUG
+ (void) close(s);
+ s = -1;
+ /*
+ * A long running process might get its TCP
+ * connection reset if the remote server was
+ * restarted. Requery the server instead of
+ * trying a new one. When there is only one
+ * server, this means that a query might work
+ * instead of failing. We only allow one reset
+ * per query to prevent looping.
+ */
+ if (terrno == ECONNRESET &&
+ !connreset) {
+ connreset = 1;
+ ns--;
+ }
+ continue;
+ }
+ cp = answer;
+ if ((resplen = ntohs(*(u_short *)cp)) >
+ anslen) {
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ fprintf(stderr,
+ "response truncated\n");
+#endif DEBUG
+ len = anslen;
+ truncated = 1;
+ } else
+ len = resplen;
+ while (len != 0 &&
+ (n = read(s, (char *)cp,
+ (int)len)) > 0) {
+ cp += n;
+ len -= n;
+ }
+ if (n <= 0) {
+ terrno = errno;
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("read failed");
+#endif DEBUG
+ (void) close(s);
+ s = -1;
+ continue;
+ }
+ if (truncated) {
+ /*
+ * Flush rest of answer
+ * so connection stays in synch.
+ */
+ anhp->tc = 1;
+ len = resplen - anslen;
+ /*
+ * set the value of resplen to anslen,
+ * this is done because the caller
+ * assumes resplen contains the size of
+ * message read into the "answer" buffer
+ * passed in.
+ */
+ resplen = anslen;
+
+ while (len != 0) {
+ n = (len > sizeof (junk) ?
+ sizeof (junk) : len);
+ if ((n = read(s, junk, n)) > 0)
+ len -= n;
+ else
+ break;
+ }
+ }
+ } else {
+ /*
+ * Use datagrams.
+ */
+ if (s < 0) {
+ s = _socket(AF_INET, SOCK_DGRAM, 0);
+ if (s < 0) {
+ terrno = errno;
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG) {
+ perror("socket (dg) failed");
+ }
+#endif DEBUG
+ continue;
+ }
+ }
+#if BSD >= 43
+ /*
+ * I'm tired of answering this question, so:
+ * On a 4.3BSD+ machine (client and server,
+ * actually), sending to a nameserver datagram
+ * port with no nameserver will cause an
+ * ICMP port unreachable message to be returned.
+ * If our datagram socket is "connected" to the
+ * server, we get an ECONNREFUSED error on the next
+ * socket operation, and select returns if the
+ * error message is received. We can thus detect
+ * the absence of a nameserver without timing out.
+ * If we have sent queries to at least two servers,
+ * however, we don't want to remain connected,
+ * as we wish to receive answers from the first
+ * server to respond.
+ */
+ if (_res.nscount == 1 ||
+ (try == 0 && ns == 0)) {
+ /*
+ * Don't use connect if we might
+ * still receive a response
+ * from another server.
+ */
+ if (connected == 0) {
+ if (connect(s,
+ (struct sockaddr *) &_res.nsaddr_list[ns],
+ sizeof (struct sockaddr)) < 0) {
+#ifdef DEBUG
+ if (_res.options &
+ RES_DEBUG) {
+ perror("connect");
+ }
+#endif DEBUG
+ continue;
+ }
+ connected = 1;
+ }
+ if (send(s, buf, buflen, 0) != buflen) {
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("send");
+#endif DEBUG
+ continue;
+ }
+ } else {
+ /*
+ * Disconnect if we want to listen for
+ * responses from more than one server.
+ */
+ if (connected) {
+ (void) connect(s, &no_addr,
+ sizeof (no_addr));
+ connected = 0;
+ }
+#endif BSD
+ if (sendto(s, buf, buflen, 0,
+ (struct sockaddr *) &_res.nsaddr_list[ns],
+ sizeof (struct sockaddr)) != buflen) {
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("sendto");
+#endif DEBUG
+ continue;
+ }
+#if BSD >= 43
+ }
+#endif
+
+ /*
+ * Wait for reply
+ */
+ timeout.tv_sec = (_res.retrans << try);
+ if (try > 0)
+ timeout.tv_sec /= _res.nscount;
+ if (timeout.tv_sec <= 0)
+ timeout.tv_sec = 1;
+ timeout.tv_usec = 0;
+wait:
+ FD_ZERO(&dsmask);
+ FD_SET(s, &dsmask);
+ n = select(s+1, &dsmask, (fd_set *)NULL,
+ (fd_set *)NULL, &timeout);
+ if (n < 0) {
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("select");
+#endif DEBUG
+ continue;
+ }
+ if (n == 0) {
+ /*
+ * timeout
+ */
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ printf("timeout\n");
+#endif DEBUG
+#if BSD >= 43
+ gotsomewhere = 1;
+#endif
+ continue;
+ }
+ if ((resplen = recv(s, answer, anslen, 0))
+ <= 0) {
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ perror("recvfrom");
+#endif DEBUG
+ continue;
+ }
+ gotsomewhere = 1;
+ if (id != anhp->id) {
+ /*
+ * response from old query, ignore it
+ */
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG) {
+ printf("old answer:\n");
+ p_query(answer);
+ }
+#endif DEBUG
+ goto wait;
+ }
+ if (!(_res.options & RES_IGNTC) && anhp->tc) {
+ /*
+ * get rest of answer;
+ * use TCP with same server.
+ */
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG)
+ printf("truncated answer\n");
+#endif DEBUG
+ (void) close(s);
+ s = -1;
+ v_circuit = 1;
+ goto usevc;
+ }
+ }
+#ifdef DEBUG
+ if (_res.options & RES_DEBUG) {
+ printf("got answer:\n");
+ p_query(answer);
+ }
+#endif DEBUG
+ /*
+ * If using virtual circuits, we assume that the first server
+ * is preferred * over the rest (i.e. it is on the local
+ * machine) and only keep that one open.
+ * If we have temporarily opened a virtual circuit,
+ * or if we haven't been asked to keep a socket open,
+ * close the socket.
+ */
+ if ((v_circuit &&
+ ((_res.options & RES_USEVC) == 0 || ns != 0)) ||
+ (_res.options & RES_STAYOPEN) == 0) {
+ (void) close(s);
+ s = -1;
+ }
+ return (resplen);
+ }
+ }
+ if (s >= 0) {
+ (void) close(s);
+ s = -1;
+ }
+ if (v_circuit == 0)
+ if (gotsomewhere == 0)
+ errno = ECONNREFUSED; /* no nameservers found */
+ else
+ errno = ETIMEDOUT; /* no answer obtained */
+ else
+ errno = terrno;
+ return (-1);
+}
+
+/*
+ * This routine is for closing the socket if a virtual circuit is used and
+ * the program wants to close it. This provides support for endhostent()
+ * which expects to close the socket.
+ *
+ * This routine is not expected to be user visible.
+ */
+_res_close()
+{
+ if (s != -1) {
+ (void) close(s);
+ s = -1;
+ }
+}