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| author | Chris Williamson <chris.williamson@delphix.com> | 2017-06-23 15:56:06 -0700 | 
|---|---|---|
| committer | Matthew Ahrens <mahrens@delphix.com> | 2017-06-26 06:45:06 -0700 | 
| commit | dfc115332c94a2f62058ac7f2bce7631fbd20b3d (patch) | |
| tree | 1bcc8a12ac56d03b394b32e32347d9f28f9af103 /usr/src/uts/common/fs/zfs/lua/lstate.c | |
| parent | 3d9b1a2a543845425f021c3f896a07b1deff87c9 (diff) | |
| download | illumos-joyent-dfc115332c94a2f62058ac7f2bce7631fbd20b3d.tar.gz | |
7431 ZFS Channel Programs
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: John Kennedy <john.kennedy@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>
Diffstat (limited to 'usr/src/uts/common/fs/zfs/lua/lstate.c')
| -rw-r--r-- | usr/src/uts/common/fs/zfs/lua/lstate.c | 321 | 
1 files changed, 321 insertions, 0 deletions
| diff --git a/usr/src/uts/common/fs/zfs/lua/lstate.c b/usr/src/uts/common/fs/zfs/lua/lstate.c new file mode 100644 index 0000000000..b98ce5c2b5 --- /dev/null +++ b/usr/src/uts/common/fs/zfs/lua/lstate.c @@ -0,0 +1,321 @@ +/* +** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $ +** Global State +** See Copyright Notice in lua.h +*/ + + +#include <sys/zfs_context.h> + +#define lstate_c +#define LUA_CORE + +#include "lua.h" + +#include "lapi.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "llex.h" +#include "lmem.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + +#if !defined(LUAI_GCPAUSE) +#define LUAI_GCPAUSE	200  /* 200% */ +#endif + +#if !defined(LUAI_GCMAJOR) +#define LUAI_GCMAJOR	200  /* 200% */ +#endif + +#if !defined(LUAI_GCMUL) +#define LUAI_GCMUL	200 /* GC runs 'twice the speed' of memory allocation */ +#endif + + +#define MEMERRMSG	"not enough memory" + + +/* +** a macro to help the creation of a unique random seed when a state is +** created; the seed is used to randomize hashes. +*/ +#if !defined(luai_makeseed) +#define luai_makeseed()		cast(unsigned int, gethrtime()) +#endif + + + +/* +** thread state + extra space +*/ +typedef struct LX { +#if defined(LUAI_EXTRASPACE) +  char buff[LUAI_EXTRASPACE]; +#endif +  lua_State l; +} LX; + + +/* +** Main thread combines a thread state and the global state +*/ +typedef struct LG { +  LX l; +  global_State g; +} LG; + + + +#define fromstate(L)	(cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) + + +/* +** Compute an initial seed as random as possible. In ANSI, rely on +** Address Space Layout Randomization (if present) to increase +** randomness.. +*/ +#define addbuff(b,p,e) \ +  { size_t t = cast(size_t, e); \ +    memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); } + +static unsigned int makeseed (lua_State *L) { +  char buff[4 * sizeof(size_t)]; +  unsigned int h = luai_makeseed(); +  int p = 0; +  addbuff(buff, p, L);  /* heap variable */ +  addbuff(buff, p, &h);  /* local variable */ +  addbuff(buff, p, luaO_nilobject);  /* global variable */ +  addbuff(buff, p, &lua_newstate);  /* public function */ +  lua_assert(p == sizeof(buff)); +  return luaS_hash(buff, p, h); +} + + +/* +** set GCdebt to a new value keeping the value (totalbytes + GCdebt) +** invariant +*/ +void luaE_setdebt (global_State *g, l_mem debt) { +  g->totalbytes -= (debt - g->GCdebt); +  g->GCdebt = debt; +} + + +CallInfo *luaE_extendCI (lua_State *L) { +  CallInfo *ci = luaM_new(L, CallInfo); +  lua_assert(L->ci->next == NULL); +  L->ci->next = ci; +  ci->previous = L->ci; +  ci->next = NULL; +  return ci; +} + + +void luaE_freeCI (lua_State *L) { +  CallInfo *ci = L->ci; +  CallInfo *next = ci->next; +  ci->next = NULL; +  while ((ci = next) != NULL) { +    next = ci->next; +    luaM_free(L, ci); +  } +} + + +static void stack_init (lua_State *L1, lua_State *L) { +  int i; CallInfo *ci; +  /* initialize stack array */ +  L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); +  L1->stacksize = BASIC_STACK_SIZE; +  for (i = 0; i < BASIC_STACK_SIZE; i++) +    setnilvalue(L1->stack + i);  /* erase new stack */ +  L1->top = L1->stack; +  L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; +  /* initialize first ci */ +  ci = &L1->base_ci; +  ci->next = ci->previous = NULL; +  ci->callstatus = 0; +  ci->func = L1->top; +  setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */ +  ci->top = L1->top + LUA_MINSTACK; +  L1->ci = ci; +} + + +static void freestack (lua_State *L) { +  if (L->stack == NULL) +    return;  /* stack not completely built yet */ +  L->ci = &L->base_ci;  /* free the entire 'ci' list */ +  luaE_freeCI(L); +  luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */ +} + + +/* +** Create registry table and its predefined values +*/ +static void init_registry (lua_State *L, global_State *g) { +  TValue mt; +  /* create registry */ +  Table *registry = luaH_new(L); +  sethvalue(L, &g->l_registry, registry); +  luaH_resize(L, registry, LUA_RIDX_LAST, 0); +  /* registry[LUA_RIDX_MAINTHREAD] = L */ +  setthvalue(L, &mt, L); +  luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt); +  /* registry[LUA_RIDX_GLOBALS] = table of globals */ +  sethvalue(L, &mt, luaH_new(L)); +  luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt); +} + + +/* +** open parts of the state that may cause memory-allocation errors +*/ +static void f_luaopen (lua_State *L, void *ud) { +  global_State *g = G(L); +  UNUSED(ud); +  stack_init(L, L);  /* init stack */ +  init_registry(L, g); +  luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */ +  luaT_init(L); +  luaX_init(L); +  /* pre-create memory-error message */ +  g->memerrmsg = luaS_newliteral(L, MEMERRMSG); +  luaS_fix(g->memerrmsg);  /* it should never be collected */ +  g->gcrunning = 1;  /* allow gc */ +  g->version = lua_version(NULL); +  luai_userstateopen(L); +} + + +/* +** preinitialize a state with consistent values without allocating +** any memory (to avoid errors) +*/ +static void preinit_state (lua_State *L, global_State *g) { +  G(L) = g; +  L->stack = NULL; +  L->ci = NULL; +  L->stacksize = 0; +  L->errorJmp = NULL; +  L->nCcalls = 0; +  L->hook = NULL; +  L->hookmask = 0; +  L->basehookcount = 0; +  L->allowhook = 1; +  resethookcount(L); +  L->openupval = NULL; +  L->nny = 1; +  L->status = LUA_OK; +  L->errfunc = 0; +} + + +static void close_state (lua_State *L) { +  global_State *g = G(L); +  luaF_close(L, L->stack);  /* close all upvalues for this thread */ +  luaC_freeallobjects(L);  /* collect all objects */ +  if (g->version)  /* closing a fully built state? */ +    luai_userstateclose(L); +  luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); +  luaZ_freebuffer(L, &g->buff); +  freestack(L); +  lua_assert(gettotalbytes(g) == sizeof(LG)); +  (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */ +} + + +LUA_API lua_State *lua_newthread (lua_State *L) { +  lua_State *L1; +  lua_lock(L); +  luaC_checkGC(L); +  L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th; +  setthvalue(L, L->top, L1); +  api_incr_top(L); +  preinit_state(L1, G(L)); +  L1->hookmask = L->hookmask; +  L1->basehookcount = L->basehookcount; +  L1->hook = L->hook; +  resethookcount(L1); +  luai_userstatethread(L, L1); +  stack_init(L1, L);  /* init stack */ +  lua_unlock(L); +  return L1; +} + + +void luaE_freethread (lua_State *L, lua_State *L1) { +  LX *l = fromstate(L1); +  luaF_close(L1, L1->stack);  /* close all upvalues for this thread */ +  lua_assert(L1->openupval == NULL); +  luai_userstatefree(L, L1); +  freestack(L1); +  luaM_free(L, l); +} + + +LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { +  int i; +  lua_State *L; +  global_State *g; +  LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); +  if (l == NULL) return NULL; +  L = &l->l.l; +  g = &l->g; +  L->next = NULL; +  L->tt = LUA_TTHREAD; +  g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT); +  L->marked = luaC_white(g); +  g->gckind = KGC_NORMAL; +  preinit_state(L, g); +  g->frealloc = f; +  g->ud = ud; +  g->mainthread = L; +  g->seed = makeseed(L); +  g->uvhead.u.l.prev = &g->uvhead; +  g->uvhead.u.l.next = &g->uvhead; +  g->gcrunning = 0;  /* no GC while building state */ +  g->GCestimate = 0; +  g->strt.size = 0; +  g->strt.nuse = 0; +  g->strt.hash = NULL; +  setnilvalue(&g->l_registry); +  luaZ_initbuffer(L, &g->buff); +  g->panic = NULL; +  g->version = NULL; +  g->gcstate = GCSpause; +  g->allgc = NULL; +  g->finobj = NULL; +  g->tobefnz = NULL; +  g->sweepgc = g->sweepfin = NULL; +  g->gray = g->grayagain = NULL; +  g->weak = g->ephemeron = g->allweak = NULL; +  g->totalbytes = sizeof(LG); +  g->GCdebt = 0; +  g->gcpause = LUAI_GCPAUSE; +  g->gcmajorinc = LUAI_GCMAJOR; +  g->gcstepmul = LUAI_GCMUL; +  for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; +  if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { +    /* memory allocation error: free partial state */ +    close_state(L); +    L = NULL; +  } +  return L; +} + + +LUA_API void lua_close (lua_State *L) { +  L = G(L)->mainthread;  /* only the main thread can be closed */ +  lua_lock(L); +  close_state(L); +} + + | 
