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-rw-r--r--usr/src/uts/intel/io/acpica/namespace/nsalloc.c595
1 files changed, 0 insertions, 595 deletions
diff --git a/usr/src/uts/intel/io/acpica/namespace/nsalloc.c b/usr/src/uts/intel/io/acpica/namespace/nsalloc.c
deleted file mode 100644
index 72a974f5b4..0000000000
--- a/usr/src/uts/intel/io/acpica/namespace/nsalloc.c
+++ /dev/null
@@ -1,595 +0,0 @@
-/*******************************************************************************
- *
- * Module Name: nsalloc - Namespace allocation and deletion utilities
- *
- ******************************************************************************/
-
-/*
- * Copyright (C) 2000 - 2016, Intel Corp.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions, and the following disclaimer,
- * without modification.
- * 2. Redistributions in binary form must reproduce at minimum a disclaimer
- * substantially similar to the "NO WARRANTY" disclaimer below
- * ("Disclaimer") and any redistribution must be conditioned upon
- * including a substantially similar Disclaimer requirement for further
- * binary redistribution.
- * 3. Neither the names of the above-listed copyright holders nor the names
- * of any contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * Alternatively, this software may be distributed under the terms of the
- * GNU General Public License ("GPL") version 2 as published by the Free
- * Software Foundation.
- *
- * NO WARRANTY
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
- * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
- * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- */
-
-#include "acpi.h"
-#include "accommon.h"
-#include "acnamesp.h"
-
-
-#define _COMPONENT ACPI_NAMESPACE
- ACPI_MODULE_NAME ("nsalloc")
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsCreateNode
- *
- * PARAMETERS: Name - Name of the new node (4 char ACPI name)
- *
- * RETURN: New namespace node (Null on failure)
- *
- * DESCRIPTION: Create a namespace node
- *
- ******************************************************************************/
-
-ACPI_NAMESPACE_NODE *
-AcpiNsCreateNode (
- UINT32 Name)
-{
- ACPI_NAMESPACE_NODE *Node;
-#ifdef ACPI_DBG_TRACK_ALLOCATIONS
- UINT32 Temp;
-#endif
-
-
- ACPI_FUNCTION_TRACE (NsCreateNode);
-
-
- Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
- if (!Node)
- {
- return_PTR (NULL);
- }
-
- ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
-
-#ifdef ACPI_DBG_TRACK_ALLOCATIONS
- Temp = AcpiGbl_NsNodeList->TotalAllocated -
- AcpiGbl_NsNodeList->TotalFreed;
- if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
- {
- AcpiGbl_NsNodeList->MaxOccupied = Temp;
- }
-#endif
-
- Node->Name.Integer = Name;
- ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
- return_PTR (Node);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteNode
- *
- * PARAMETERS: Node - Node to be deleted
- *
- * RETURN: None
- *
- * DESCRIPTION: Delete a namespace node. All node deletions must come through
- * here. Detaches any attached objects, including any attached
- * data. If a handler is associated with attached data, it is
- * invoked before the node is deleted.
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteNode (
- ACPI_NAMESPACE_NODE *Node)
-{
- ACPI_OPERAND_OBJECT *ObjDesc;
- ACPI_OPERAND_OBJECT *NextDesc;
-
-
- ACPI_FUNCTION_NAME (NsDeleteNode);
-
-
- /* Detach an object if there is one */
-
- AcpiNsDetachObject (Node);
-
- /*
- * Delete an attached data object list if present (objects that were
- * attached via AcpiAttachData). Note: After any normal object is
- * detached above, the only possible remaining object(s) are data
- * objects, in a linked list.
- */
- ObjDesc = Node->Object;
- while (ObjDesc &&
- (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
- {
- /* Invoke the attached data deletion handler if present */
-
- if (ObjDesc->Data.Handler)
- {
- ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
- }
-
- NextDesc = ObjDesc->Common.NextObject;
- AcpiUtRemoveReference (ObjDesc);
- ObjDesc = NextDesc;
- }
-
- /* Special case for the statically allocated root node */
-
- if (Node == AcpiGbl_RootNode)
- {
- return;
- }
-
- /* Now we can delete the node */
-
- (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
-
- ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
- ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
- Node, AcpiGbl_CurrentNodeCount));
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsRemoveNode
- *
- * PARAMETERS: Node - Node to be removed/deleted
- *
- * RETURN: None
- *
- * DESCRIPTION: Remove (unlink) and delete a namespace node
- *
- ******************************************************************************/
-
-void
-AcpiNsRemoveNode (
- ACPI_NAMESPACE_NODE *Node)
-{
- ACPI_NAMESPACE_NODE *ParentNode;
- ACPI_NAMESPACE_NODE *PrevNode;
- ACPI_NAMESPACE_NODE *NextNode;
-
-
- ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
-
-
- ParentNode = Node->Parent;
-
- PrevNode = NULL;
- NextNode = ParentNode->Child;
-
- /* Find the node that is the previous peer in the parent's child list */
-
- while (NextNode != Node)
- {
- PrevNode = NextNode;
- NextNode = NextNode->Peer;
- }
-
- if (PrevNode)
- {
- /* Node is not first child, unlink it */
-
- PrevNode->Peer = Node->Peer;
- }
- else
- {
- /*
- * Node is first child (has no previous peer).
- * Link peer list to parent
- */
- ParentNode->Child = Node->Peer;
- }
-
- /* Delete the node and any attached objects */
-
- AcpiNsDeleteNode (Node);
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsInstallNode
- *
- * PARAMETERS: WalkState - Current state of the walk
- * ParentNode - The parent of the new Node
- * Node - The new Node to install
- * Type - ACPI object type of the new Node
- *
- * RETURN: None
- *
- * DESCRIPTION: Initialize a new namespace node and install it amongst
- * its peers.
- *
- * Note: Current namespace lookup is linear search. This appears
- * to be sufficient as namespace searches consume only a small
- * fraction of the execution time of the ACPI subsystem.
- *
- ******************************************************************************/
-
-void
-AcpiNsInstallNode (
- ACPI_WALK_STATE *WalkState,
- ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
- ACPI_NAMESPACE_NODE *Node, /* New Child*/
- ACPI_OBJECT_TYPE Type)
-{
- ACPI_OWNER_ID OwnerId = 0;
- ACPI_NAMESPACE_NODE *ChildNode;
-
-
- ACPI_FUNCTION_TRACE (NsInstallNode);
-
-
- if (WalkState)
- {
- /*
- * Get the owner ID from the Walk state. The owner ID is used to
- * track table deletion and deletion of objects created by methods.
- */
- OwnerId = WalkState->OwnerId;
-
- if ((WalkState->MethodDesc) &&
- (ParentNode != WalkState->MethodNode))
- {
- /*
- * A method is creating a new node that is not a child of the
- * method (it is non-local). Mark the executing method as having
- * modified the namespace. This is used for cleanup when the
- * method exits.
- */
- WalkState->MethodDesc->Method.InfoFlags |=
- ACPI_METHOD_MODIFIED_NAMESPACE;
- }
- }
-
- /* Link the new entry into the parent and existing children */
-
- Node->Peer = NULL;
- Node->Parent = ParentNode;
- ChildNode = ParentNode->Child;
-
- if (!ChildNode)
- {
- ParentNode->Child = Node;
- }
- else
- {
- /* Add node to the end of the peer list */
-
- while (ChildNode->Peer)
- {
- ChildNode = ChildNode->Peer;
- }
-
- ChildNode->Peer = Node;
- }
-
- /* Init the new entry */
-
- Node->OwnerId = OwnerId;
- Node->Type = (UINT8) Type;
-
- ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
- "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
- AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
- AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
- ParentNode));
-
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteChildren
- *
- * PARAMETERS: ParentNode - Delete this objects children
- *
- * RETURN: None.
- *
- * DESCRIPTION: Delete all children of the parent object. In other words,
- * deletes a "scope".
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteChildren (
- ACPI_NAMESPACE_NODE *ParentNode)
-{
- ACPI_NAMESPACE_NODE *NextNode;
- ACPI_NAMESPACE_NODE *NodeToDelete;
-
-
- ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
-
-
- if (!ParentNode)
- {
- return_VOID;
- }
-
- /* Deallocate all children at this level */
-
- NextNode = ParentNode->Child;
- while (NextNode)
- {
- /* Grandchildren should have all been deleted already */
-
- if (NextNode->Child)
- {
- ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
- ParentNode, NextNode));
- }
-
- /*
- * Delete this child node and move on to the next child in the list.
- * No need to unlink the node since we are deleting the entire branch.
- */
- NodeToDelete = NextNode;
- NextNode = NextNode->Peer;
- AcpiNsDeleteNode (NodeToDelete);
- };
-
- /* Clear the parent's child pointer */
-
- ParentNode->Child = NULL;
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteNamespaceSubtree
- *
- * PARAMETERS: ParentNode - Root of the subtree to be deleted
- *
- * RETURN: None.
- *
- * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
- * stored within the subtree.
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteNamespaceSubtree (
- ACPI_NAMESPACE_NODE *ParentNode)
-{
- ACPI_NAMESPACE_NODE *ChildNode = NULL;
- UINT32 Level = 1;
- ACPI_STATUS Status;
-
-
- ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
-
-
- if (!ParentNode)
- {
- return_VOID;
- }
-
- /* Lock namespace for possible update */
-
- Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
- if (ACPI_FAILURE (Status))
- {
- return_VOID;
- }
-
- /*
- * Traverse the tree of objects until we bubble back up
- * to where we started.
- */
- while (Level > 0)
- {
- /* Get the next node in this scope (NULL if none) */
-
- ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
- if (ChildNode)
- {
- /* Found a child node - detach any attached object */
-
- AcpiNsDetachObject (ChildNode);
-
- /* Check if this node has any children */
-
- if (ChildNode->Child)
- {
- /*
- * There is at least one child of this node,
- * visit the node
- */
- Level++;
- ParentNode = ChildNode;
- ChildNode = NULL;
- }
- }
- else
- {
- /*
- * No more children of this parent node.
- * Move up to the grandparent.
- */
- Level--;
-
- /*
- * Now delete all of the children of this parent
- * all at the same time.
- */
- AcpiNsDeleteChildren (ParentNode);
-
- /* New "last child" is this parent node */
-
- ChildNode = ParentNode;
-
- /* Move up the tree to the grandparent */
-
- ParentNode = ParentNode->Parent;
- }
- }
-
- (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
- return_VOID;
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsDeleteNamespaceByOwner
- *
- * PARAMETERS: OwnerId - All nodes with this owner will be deleted
- *
- * RETURN: Status
- *
- * DESCRIPTION: Delete entries within the namespace that are owned by a
- * specific ID. Used to delete entire ACPI tables. All
- * reference counts are updated.
- *
- * MUTEX: Locks namespace during deletion walk.
- *
- ******************************************************************************/
-
-void
-AcpiNsDeleteNamespaceByOwner (
- ACPI_OWNER_ID OwnerId)
-{
- ACPI_NAMESPACE_NODE *ChildNode;
- ACPI_NAMESPACE_NODE *DeletionNode;
- ACPI_NAMESPACE_NODE *ParentNode;
- UINT32 Level;
- ACPI_STATUS Status;
-
-
- ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
-
-
- if (OwnerId == 0)
- {
- return_VOID;
- }
-
- /* Lock namespace for possible update */
-
- Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
- if (ACPI_FAILURE (Status))
- {
- return_VOID;
- }
-
- DeletionNode = NULL;
- ParentNode = AcpiGbl_RootNode;
- ChildNode = NULL;
- Level = 1;
-
- /*
- * Traverse the tree of nodes until we bubble back up
- * to where we started.
- */
- while (Level > 0)
- {
- /*
- * Get the next child of this parent node. When ChildNode is NULL,
- * the first child of the parent is returned
- */
- ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
-
- if (DeletionNode)
- {
- AcpiNsDeleteChildren (DeletionNode);
- AcpiNsRemoveNode (DeletionNode);
- DeletionNode = NULL;
- }
-
- if (ChildNode)
- {
- if (ChildNode->OwnerId == OwnerId)
- {
- /* Found a matching child node - detach any attached object */
-
- AcpiNsDetachObject (ChildNode);
- }
-
- /* Check if this node has any children */
-
- if (ChildNode->Child)
- {
- /*
- * There is at least one child of this node,
- * visit the node
- */
- Level++;
- ParentNode = ChildNode;
- ChildNode = NULL;
- }
- else if (ChildNode->OwnerId == OwnerId)
- {
- DeletionNode = ChildNode;
- }
- }
- else
- {
- /*
- * No more children of this parent node.
- * Move up to the grandparent.
- */
- Level--;
- if (Level != 0)
- {
- if (ParentNode->OwnerId == OwnerId)
- {
- DeletionNode = ParentNode;
- }
- }
-
- /* New "last child" is this parent node */
-
- ChildNode = ParentNode;
-
- /* Move up the tree to the grandparent */
-
- ParentNode = ParentNode->Parent;
- }
- }
-
- (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
- return_VOID;
-}