summaryrefslogtreecommitdiff
path: root/usr/src/uts/common/sys/audio/audio_common.h
blob: 296880b6f75fd9b55c33190ebb6b7083d4e5470f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright (C) 4Front Technologies 1996-2008.
 *
 * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

#ifndef	_SYS_AUDIO_AUDIO_COMMON_H
#define	_SYS_AUDIO_AUDIO_COMMON_H

#include <sys/mkdev.h>
#include <sys/types.h>

#ifdef	__cplusplus
extern "C" {
#endif

#ifdef	_KERNEL

/* Shared data structures */
typedef struct audio_parms audio_parms_t;
typedef struct audio_buffer audio_buffer_t;
typedef struct audio_stream audio_stream_t;
typedef struct audio_engine audio_engine_t;
typedef struct audio_client audio_client_t;
typedef struct audio_dev audio_dev_t;
typedef struct audio_mixer_ops audio_mixer_ops_t;
typedef struct audio_engine_ops audio_engine_ops_t;
typedef struct audio_ctrl audio_ctrl_t;
typedef struct audio_ctrl_desc audio_ctrl_desc_t;

struct audio_ctrl_desc {
	const char		*acd_name;		/* Controls Mnemonic */
	uint32_t		acd_type;		/* Entry type */
	uint64_t		acd_flags;		/* Characteristics */
	/*
	 * Minimum and Maximum values for this control.  The value
	 * must be between these values inclusive.  For
	 * AUDIO_CTRL_TYPE_ENUM, the maxvalue is a bitmask of
	 * supported controls.
	 */
	uint64_t		acd_maxvalue;		/* max value control */
	uint64_t		acd_minvalue;		/* min value control */
	/*
	 * Array of pointers to names for each enum position. This
	 * should be null for all but AUDIO_CTRL_TYPE_ENUM.
	 */
	const char		*acd_enum[64];
};

/*
 * Audio data formats.  Note that these are represented int a bit
 * field, to allow for multiple values to be represented in the same
 * integer (in certain portions of the API.)
 */
#define	AUDIO_FORMAT_NONE		0x00000000U
#define	AUDIO_FORMAT_ULAW		0x00000001U
#define	AUDIO_FORMAT_ALAW		0x00000002U
#define	AUDIO_FORMAT_S8			0x00000004U
#define	AUDIO_FORMAT_U8			0x00000008U
#define	AUDIO_FORMAT_S16_LE		0x00000010U
#define	AUDIO_FORMAT_S16_BE		0x00000020U
#define	AUDIO_FORMAT_U16_LE		0x00000040U
#define	AUDIO_FORMAT_U16_BE		0x00000080U
#define	AUDIO_FORMAT_S24_LE		0x00000100U
#define	AUDIO_FORMAT_S24_BE		0x00000200U
#define	AUDIO_FORMAT_S32_LE		0x00000400U
#define	AUDIO_FORMAT_S32_BE		0x00000800U
#define	AUDIO_FORMAT_S24_PACKED		0x00001000U
#define	AUDIO_FORMAT_AC3		0x00010000U
#define	AUDIO_FORMAT_OPAQUE_MASK	0xffff0000U
#define	AUDIO_FORMAT_CONVERTIBLE	0x0000ffffU
/*
 * We only support signed 16, 24, and 32 bit format conversions in the
 * engines, for simplicity.  (We haven't run into any engines that
 * require other formats.)
 */
#define	AUDIO_FORMAT_PCM		0x00000f30

/*
 * Some big endian/little endian handling macros (native endian and opposite
 * endian formats). The usage of these macros is described in the OSS
 * Programmer's Manual.
 */

#if defined(_BIG_ENDIAN)

#define	AUDIO_FORMAT_S16_NE	AUDIO_FORMAT_S16_BE
#define	AUDIO_FORMAT_U16_NE	AUDIO_FORMAT_U16_BE
#define	AUDIO_FORMAT_S32_NE	AUDIO_FORMAT_S32_BE
#define	AUDIO_FORMAT_S24_NE	AUDIO_FORMAT_S24_BE
#define	AUDIO_FORMAT_S16_OE	AUDIO_FORMAT_S16_LE
#define	AUDIO_FORMAT_U16_OE	AUDIO_FORMAT_U16_LE
#define	AUDIO_FORMAT_S32_OE	AUDIO_FORMAT_S32_LE
#define	AUDIO_FORMAT_S24_OE	AUDIO_FORMAT_S24_LE

#elif defined(_LITTLE_ENDIAN)
#define	AUDIO_FORMAT_S16_NE	AUDIO_FORMAT_S16_LE
#define	AUDIO_FORMAT_U16_NE	AUDIO_FORMAT_U16_LE
#define	AUDIO_FORMAT_S32_NE	AUDIO_FORMAT_S32_LE
#define	AUDIO_FORMAT_S24_NE	AUDIO_FORMAT_S24_LE
#define	AUDIO_FORMAT_S16_OE	AUDIO_FORMAT_S16_BE
#define	AUDIO_FORMAT_U16_OE	AUDIO_FORMAT_U16_BE
#define	AUDIO_FORMAT_S32_OE	AUDIO_FORMAT_S32_BE
#define	AUDIO_FORMAT_S24_OE	AUDIO_FORMAT_S24_BE

#else
#error "Machine endianness undefined"
#endif

/*
 * These are parameterized around the maximum minor number available
 * for use in the filesystem.  Unfortunately, we have to use 32-bit limits,
 * because we could have 32-bit userland apps (we usually will, in fact).
 */
#define	AUDIO_MN_CLONE_NBITS	(NBITSMINOR32 - 1)
#define	AUDIO_MN_CLONE_MASK	(1U << (AUDIO_MN_CLONE_NBITS - 1))
#define	AUDIO_MN_TYPE_NBITS	(4)
#define	AUDIO_MN_TYPE_SHIFT	(0)
#define	AUDIO_MN_TYPE_MASK	((1U << AUDIO_MN_TYPE_NBITS) - 1)
#define	AUDIO_MN_INST_NBITS	((NBITSMINOR32 - 1) - AUDIO_MN_TYPE_NBITS)
#define	AUDIO_MN_INST_MASK	((1U << AUDIO_MN_INST_NBITS) - 1)
#define	AUDIO_MN_INST_SHIFT	(AUDIO_MN_TYPE_NBITS)
#define	AUDIO_MKMN(inst, typ)	\
	(((inst) << AUDIO_MN_INST_SHIFT) | ((typ) << AUDIO_MN_TYPE_SHIFT))

#define	AUDIO_MINOR_MIXER	(0)
#define	AUDIO_MINOR_DSP		(1)
/* 2 is reserved for now */
#define	AUDIO_MINOR_DEVAUDIO	(3)
#define	AUDIO_MINOR_DEVAUDIOCTL	(4)
#define	AUDIO_MINOR_SNDSTAT	(AUDIO_MN_TYPE_MASK)

/* reserved minors for driver specific use */
#define	AUDIO_MINOR_DRV1	(AUDIO_MINOR_SNDSTAT - 1)
#define	AUDIO_MINOR_DRV2	(AUDIO_MINOR_SNDSTAT - 2)


/* Various controls */
#define	AUDIO_CTRL_ID_VOLUME	"volume"
#define	AUDIO_CTRL_ID_LINEOUT	"line-out"
#define	AUDIO_CTRL_ID_FRONT	"front"
#define	AUDIO_CTRL_ID_REAR	"rear"
#define	AUDIO_CTRL_ID_HEADPHONE	"headphones"
#define	AUDIO_CTRL_ID_CENTER	"center"
#define	AUDIO_CTRL_ID_LFE	"lfe"
#define	AUDIO_CTRL_ID_SURROUND	"surround"
#define	AUDIO_CTRL_ID_SPEAKER	"speaker"
#define	AUDIO_CTRL_ID_AUX1OUT	"aux1-out"
#define	AUDIO_CTRL_ID_AUX2OUT	"aux2-out"
#define	AUDIO_CTRL_ID_BASS	"bass"
#define	AUDIO_CTRL_ID_TREBLE	"treble"
#define	AUDIO_CTRL_ID_3DDEPTH	"3d-depth"
#define	AUDIO_CTRL_ID_3DCENT	"3d-center"
#define	AUDIO_CTRL_ID_3DENHANCE	"3d-enhance"
#define	AUDIO_CTRL_ID_PHONE	"phone"
#define	AUDIO_CTRL_ID_MIC	"mic"
#define	AUDIO_CTRL_ID_LINEIN	"line-in"
#define	AUDIO_CTRL_ID_CD	"cd"
#define	AUDIO_CTRL_ID_VIDEO	"video"
#define	AUDIO_CTRL_ID_AUX1IN	"aux1-in"
#define	AUDIO_CTRL_ID_PCMIN	"pcm"
#define	AUDIO_CTRL_ID_RECGAIN	"record-gain"
#define	AUDIO_CTRL_ID_AUX2IN	"aux2-in"
#define	AUDIO_CTRL_ID_MICBOOST	"micboost"
#define	AUDIO_CTRL_ID_LOOPBACK	"loopback"
#define	AUDIO_CTRL_ID_LOUDNESS	"loudness"
#define	AUDIO_CTRL_ID_OUTPUTS	"outputs"
#define	AUDIO_CTRL_ID_INPUTS	"inputs"
#define	AUDIO_CTRL_ID_RECSRC	"record-source"
#define	AUDIO_CTRL_ID_MONSRC	"monitor-source"
#define	AUDIO_CTRL_ID_DIAG	"diag"
#define	AUDIO_CTRL_ID_BEEP	"beep"
#define	AUDIO_CTRL_ID_MONGAIN	"monitor-gain"
#define	AUDIO_CTRL_ID_STEREOSIM	"stereo-simulate"	/* AC'97 feature */
#define	AUDIO_CTRL_ID_MICGAIN	"mic-gain"		/* mono mic gain */
#define	AUDIO_CTRL_ID_SPKSRC	"speaker-source"	/* AC'97 feature */
#define	AUDIO_CTRL_ID_MICSRC	"mic-source"		/* AC'97 feature */
#define	AUDIO_CTRL_ID_JACK1	"jack1"			/* jack repurposing */
#define	AUDIO_CTRL_ID_JACK2	"jack2"
#define	AUDIO_CTRL_ID_JACK3	"jack3"
#define	AUDIO_CTRL_ID_JACK4	"jack4"
#define	AUDIO_CTRL_ID_JACK5	"jack5"
#define	AUDIO_CTRL_ID_JACK6	"jack6"
#define	AUDIO_CTRL_ID_JACK7	"jack7"
#define	AUDIO_CTRL_ID_DOWNMIX	"downmix"
#define	AUDIO_CTRL_ID_SPREAD	"spread"

/*
 * Names for ports.
 */
#define	AUDIO_PORT_MIC			"mic"
#define	AUDIO_PORT_CD			"cd"
#define	AUDIO_PORT_VIDEO		"video"
#define	AUDIO_PORT_AUX1OUT		"aux1-out"
#define	AUDIO_PORT_AUX2OUT		"aux2-out"
#define	AUDIO_PORT_LINEOUT		"line-out"
#define	AUDIO_PORT_STEREOMIX		"stereo-mix"
#define	AUDIO_PORT_MONOMIX		"mono-mix"
#define	AUDIO_PORT_PHONE		"phone"
#define	AUDIO_PORT_REAR			"rear"
#define	AUDIO_PORT_CENTER		"center"
#define	AUDIO_PORT_SURROUND		"surround"
#define	AUDIO_PORT_LFE			"lfe"
#define	AUDIO_PORT_SPEAKER		"speaker"
#define	AUDIO_PORT_LINEIN		"line-in"
#define	AUDIO_PORT_AUX1IN		"aux1-in"
#define	AUDIO_PORT_AUX2IN		"aux2-in"
#define	AUDIO_PORT_HEADPHONES		"headphones"
#define	AUDIO_PORT_SPDIFIN		"spdif-in"
#define	AUDIO_PORT_SPDIFOUT		"spdif-out"
#define	AUDIO_PORT_CENLFE		"center/lfe"	/* combined jack use */
#define	AUDIO_PORT_MIC1			"mic1"
#define	AUDIO_PORT_MIC2			"mic2"
#define	AUDIO_PORT_DIGOUT		"digital-out"
#define	AUDIO_PORT_DIGIN		"digital-in"
#define	AUDIO_PORT_HDMI			"hdmi"
#define	AUDIO_PORT_MODEM		"modem"
#define	AUDIO_PORT_HANDSET		"handset"
#define	AUDIO_PORT_OTHER		"other"
#define	AUDIO_PORT_STEREO		"stereo"	/* e.g. mic array */
#define	AUDIO_PORT_NONE			"none"

/*
 * A few common values that sometimes we see.
 */
#define	AUDIO_VALUE_ON			"on"
#define	AUDIO_VALUE_OFF			"off"
#define	AUDIO_VALUE_VERYLOW		"very-low"
#define	AUDIO_VALUE_LOW			"low"
#define	AUDIO_VALUE_MEDIUM		"medium"
#define	AUDIO_VALUE_HIGH		"high"
#define	AUDIO_VALUE_VERYHIGH		"very-high"

/*
 * Posible return values for walk callback function
 */
#define	AUDIO_WALK_CONTINUE	1	/* continue walk */
#define	AUDIO_WALK_STOP		2	/* stop the walk */
#define	AUDIO_WALK_RESTART	3	/* restart the walk from beginning */

/*
 * Control types
 */
#define	AUDIO_CTRL_TYPE_BOOLEAN		1	/* ON/OFF control */
#define	AUDIO_CTRL_TYPE_ENUM		2	/* Enumerated list */
#define	AUDIO_CTRL_TYPE_STEREO		3	/* stereo level control */
#define	AUDIO_CTRL_TYPE_MONO		4	/* mono level control */
#define	AUDIO_CTRL_TYPE_METER		5	/* VU meter */

/*
 * Control characteristics flags
 */
#define	AUDIO_CTRL_FLAG_READABLE	0x00000001	/* Control readable */
#define	AUDIO_CTRL_FLAG_WRITEABLE	0x00000002	/* Control writable */
#define	AUDIO_CTRL_FLAG_RW		0x00000003	/* Read/writeable */
#define	AUDIO_CTRL_FLAG_VUPEAK		0x00000004	/* peak meter */
#define	AUDIO_CTRL_FLAG_CENTIBEL	0x00000008	/* Centibel (0.1 dB) */
#define	AUDIO_CTRL_FLAG_DECIBEL		0x00000010	/* Step size of 1 dB */
#define	AUDIO_CTRL_FLAG_POLL		0x00000020	/* May change itself */
#define	AUDIO_CTRL_FLAG_MAINVOL		0x00000100	/* Main volume ctrl */
#define	AUDIO_CTRL_FLAG_PCMVOL		0x00000200	/* PCM output volume */
#define	AUDIO_CTRL_FLAG_RECVOL		0x00000400	/* PCM record volume */
#define	AUDIO_CTRL_FLAG_MONVOL		0x00000800	/* Monitor volume */
#define	AUDIO_CTRL_FLAG_PLAY		0x00001000	/* Playback control */
#define	AUDIO_CTRL_FLAG_REC		0x00002000	/* Record control */
#define	AUDIO_CTRL_FLAG_3D		0x00004000	/* 3D effect control */
#define	AUDIO_CTRL_FLAG_TONE		0x00008000	/* Tone control */
#define	AUDIO_CTRL_FLAG_MONITOR		0x00010000	/* Monitor control */
#define	AUDIO_CTRL_FLAG_DIGITAL		0x00020000	/* Digital control */

/*
 * AUDIO_CTRL_TYPE_ENUM might allow more than a single value to be
 * selected.  (Value is a bitmask.)
 */
#define	AUDIO_CTRL_FLAG_MULTI		0x00000040

#endif	/* _KERNEL */

#ifdef	__cplusplus
}
#endif

#endif	/* _SYS_AUDIO_AUDIO_COMMON_H */