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authorrh <rh@pkgsrc.org>2002-05-05 22:13:38 +0000
committerrh <rh@pkgsrc.org>2002-05-05 22:13:38 +0000
commit8fa7fed44187b50002120f1b2299fbfec0cf5c96 (patch)
tree74650f7f2110f17b9da34ed3ba3bfb5ca4a65395
parentc03845156a77dc6dc1213338f02510150cf99f85 (diff)
downloadpkgsrc-8fa7fed44187b50002120f1b2299fbfec0cf5c96.tar.gz
Initial import of lbreakout2-2.2.2, a polished successor to lbreakout (a
"breakout" style arcade game). Provided by <xs@kittenz.org>, thanks! This closes PR pkg/16666.
-rw-r--r--games/lbreakout2/DESCR8
-rw-r--r--games/lbreakout2/Makefile21
-rw-r--r--games/lbreakout2/PLIST109
-rw-r--r--games/lbreakout2/distinfo6
-rw-r--r--games/lbreakout2/patches/patch-aa13
-rw-r--r--games/lbreakout2/patches/patch-ab13
6 files changed, 170 insertions, 0 deletions
diff --git a/games/lbreakout2/DESCR b/games/lbreakout2/DESCR
new file mode 100644
index 00000000000..9e23426f08e
--- /dev/null
+++ b/games/lbreakout2/DESCR
@@ -0,0 +1,8 @@
+The polished successor to LBreakout offers you a new challenge in more
+than 50 levels with loads of new bonuses (goldshower, joker, explosive
+balls, bonus magnet ...), maluses (chaos, darkness, weak balls, malus
+magnet ...) and special bricks (growing bricks, explosive bricks,
+regenerative bricks, indestructible bricks, chaotic bricks).
+
+And if you're through with all the levels you can create complete new
+levelsets with the integrated easy-to-use level editor!
diff --git a/games/lbreakout2/Makefile b/games/lbreakout2/Makefile
new file mode 100644
index 00000000000..1a3ae473b47
--- /dev/null
+++ b/games/lbreakout2/Makefile
@@ -0,0 +1,21 @@
+# $NetBSD: Makefile,v 1.1.1.1 2002/05/05 22:13:38 rh Exp $
+#
+
+DISTNAME= lbreakout2-2.2.2
+CATEGORIES= games
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=lgames/}
+
+MAINTAINER= xs@nitric.net
+HOMEPAGE= http://lgames.sourceforge.net/
+COMMENT= breakout-style arcade game
+
+USE_BUILDLINK_ONLY= YES
+GNU_CONFIGURE= YES
+CONFIGURE_ARGS+= --with-highscore-path=${LOCALBASE}/share/games/ \
+ --with-doc-path=${LOCALBASE}/doc/
+
+.include "../../graphics/png/buildlink.mk"
+.include "../../audio/SDL-mixer/buildlink.mk"
+.include "../../devel/SDL/buildlink.mk"
+.include "../../mk/x11.buildlink.mk"
+.include "../../mk/bsd.pkg.mk"
diff --git a/games/lbreakout2/PLIST b/games/lbreakout2/PLIST
new file mode 100644
index 00000000000..0c1a4ef97a6
--- /dev/null
+++ b/games/lbreakout2/PLIST
@@ -0,0 +1,109 @@
+@comment $NetBSD: PLIST,v 1.1.1.1 2002/05/05 22:13:39 rh Exp $
+bin/lbreakout2
+doc/lbreakout2/b0.jpg
+doc/lbreakout2/b1.jpg
+doc/lbreakout2/b2.jpg
+doc/lbreakout2/b3.jpg
+doc/lbreakout2/b4.jpg
+doc/lbreakout2/b5.jpg
+doc/lbreakout2/b6.jpg
+doc/lbreakout2/index.html
+doc/lbreakout2/x0.jpg
+doc/lbreakout2/x1.jpg
+doc/lbreakout2/x10.jpg
+doc/lbreakout2/x11.jpg
+doc/lbreakout2/x12.jpg
+doc/lbreakout2/x13.jpg
+doc/lbreakout2/x14.jpg
+doc/lbreakout2/x15.jpg
+doc/lbreakout2/x16.jpg
+doc/lbreakout2/x17.jpg
+doc/lbreakout2/x18.jpg
+doc/lbreakout2/x19.jpg
+doc/lbreakout2/x2.jpg
+doc/lbreakout2/x20.jpg
+doc/lbreakout2/x21.jpg
+doc/lbreakout2/x22.jpg
+doc/lbreakout2/x23.jpg
+doc/lbreakout2/x3.jpg
+doc/lbreakout2/x4.jpg
+doc/lbreakout2/x5.jpg
+doc/lbreakout2/x6.jpg
+doc/lbreakout2/x7.jpg
+doc/lbreakout2/x8.jpg
+doc/lbreakout2/x9.jpg
+share/games/lbreakout2.hscr
+share/games/lbreakout2/gfx/back0.png
+share/games/lbreakout2/gfx/back1.png
+share/games/lbreakout2/gfx/back2.png
+share/games/lbreakout2/gfx/back3.png
+share/games/lbreakout2/gfx/back4.png
+share/games/lbreakout2/gfx/back5.png
+share/games/lbreakout2/gfx/ball.png
+share/games/lbreakout2/gfx/balloon.png
+share/games/lbreakout2/gfx/balloon_peek.png
+share/games/lbreakout2/gfx/bricks.png
+share/games/lbreakout2/gfx/buttons.png
+share/games/lbreakout2/gfx/explosions.png
+share/games/lbreakout2/gfx/explosions_dark.png
+share/games/lbreakout2/gfx/extras.png
+share/games/lbreakout2/gfx/f_frame.png
+share/games/lbreakout2/gfx/f_game.png
+share/games/lbreakout2/gfx/f_small_white.png
+share/games/lbreakout2/gfx/f_small_yellow.png
+share/games/lbreakout2/gfx/f_tiny_black.png
+share/games/lbreakout2/gfx/f_white.png
+share/games/lbreakout2/gfx/f_yellow.png
+share/games/lbreakout2/gfx/fr_left.png
+share/games/lbreakout2/gfx/fr_right.png
+share/games/lbreakout2/gfx/fr_top.png
+share/games/lbreakout2/gfx/life.png
+share/games/lbreakout2/gfx/menuback.png
+share/games/lbreakout2/gfx/paddle.png
+share/games/lbreakout2/gfx/sel_frame.png
+share/games/lbreakout2/gfx/shine.png
+share/games/lbreakout2/gfx/shot.png
+share/games/lbreakout2/gfx/weapon.png
+share/games/lbreakout2/levels/AddOn-1
+share/games/lbreakout2/levels/AddOn-2
+share/games/lbreakout2/levels/Original
+share/games/lbreakout2/sounds/attach.wav
+share/games/lbreakout2/sounds/bonus_magnet.wav
+share/games/lbreakout2/sounds/chaos.wav
+share/games/lbreakout2/sounds/click.wav
+share/games/lbreakout2/sounds/dammit.wav
+share/games/lbreakout2/sounds/damn.wav
+share/games/lbreakout2/sounds/darkness.wav
+share/games/lbreakout2/sounds/disable.wav
+share/games/lbreakout2/sounds/excellent.wav
+share/games/lbreakout2/sounds/exp.wav
+share/games/lbreakout2/sounds/expand.wav
+share/games/lbreakout2/sounds/expl_ball.wav
+share/games/lbreakout2/sounds/extraball.wav
+share/games/lbreakout2/sounds/freeze.wav
+share/games/lbreakout2/sounds/gainlife.wav
+share/games/lbreakout2/sounds/ghost.wav
+share/games/lbreakout2/sounds/goldshower.wav
+share/games/lbreakout2/sounds/joker.wav
+share/games/lbreakout2/sounds/looselife.wav
+share/games/lbreakout2/sounds/malus_magnet.wav
+share/games/lbreakout2/sounds/menu_click.wav
+share/games/lbreakout2/sounds/menu_motion.wav
+share/games/lbreakout2/sounds/metal.wav
+share/games/lbreakout2/sounds/reflect.wav
+share/games/lbreakout2/sounds/score.wav
+share/games/lbreakout2/sounds/shot.wav
+share/games/lbreakout2/sounds/shrink.wav
+share/games/lbreakout2/sounds/speeddown.wav
+share/games/lbreakout2/sounds/speedup.wav
+share/games/lbreakout2/sounds/standard.wav
+share/games/lbreakout2/sounds/timeadd.wav
+share/games/lbreakout2/sounds/verygood.wav
+share/games/lbreakout2/sounds/wall.wav
+share/games/lbreakout2/sounds/weak_ball.wav
+share/games/lbreakout2/sounds/wontgiveup.wav
+@dirrm share/games/lbreakout2/sounds
+@dirrm share/games/lbreakout2/levels
+@dirrm share/games/lbreakout2/gfx
+@dirrm share/games/lbreakout2
+@dirrm doc/lbreakout2
diff --git a/games/lbreakout2/distinfo b/games/lbreakout2/distinfo
new file mode 100644
index 00000000000..6c6d1a238e9
--- /dev/null
+++ b/games/lbreakout2/distinfo
@@ -0,0 +1,6 @@
+$NetBSD: distinfo,v 1.1.1.1 2002/05/05 22:13:39 rh Exp $
+
+SHA1 (lbreakout2-2.2.2.tar.gz) = 0bb1867c7438fe4b91bdaa19e73e232ff1a945fd
+Size (lbreakout2-2.2.2.tar.gz) = 1215427 bytes
+SHA1 (patch-aa) = 805578facab92799c0556a4765d3524fdef08e49
+SHA1 (patch-ab) = 4430b0186d2357b61bbc7182e96aa47acb33423d
diff --git a/games/lbreakout2/patches/patch-aa b/games/lbreakout2/patches/patch-aa
new file mode 100644
index 00000000000..fd992fbeb7c
--- /dev/null
+++ b/games/lbreakout2/patches/patch-aa
@@ -0,0 +1,13 @@
+$NetBSD: patch-aa,v 1.1.1.1 2002/05/05 22:13:39 rh Exp $
+
+--- src/Makefile.am.orig Sat Feb 16 15:06:38 2002
++++ src/Makefile.am
+@@ -23,7 +23,7 @@
+ $(mkinstalldirs) $(DESTDIR)$(inst_dir)
+ $(mkinstalldirs) $(DESTDIR)$(hi_dir)
+ if ! test -f $(DESTDIR)$(hi_dir)/lbreakout2.hscr; then \
+- $(INSTALL_DATA) --mode=666 empty.hscr $(DESTDIR)$(hi_dir)/lbreakout2.hscr; \
++ $(INSTALL_DATA) empty.hscr $(DESTDIR)$(hi_dir)/lbreakout2.hscr; \
+ fi;
+
+ uninstall-local:
diff --git a/games/lbreakout2/patches/patch-ab b/games/lbreakout2/patches/patch-ab
new file mode 100644
index 00000000000..0cd2c3d5a7e
--- /dev/null
+++ b/games/lbreakout2/patches/patch-ab
@@ -0,0 +1,13 @@
+$NetBSD: patch-ab,v 1.1.1.1 2002/05/05 22:13:39 rh Exp $
+
+--- src/Makefile.in.orig Fri Apr 19 15:28:57 2002
++++ src/Makefile.in
+@@ -425,7 +425,7 @@
+ $(mkinstalldirs) $(DESTDIR)$(inst_dir)
+ $(mkinstalldirs) $(DESTDIR)$(hi_dir)
+ if ! test -f $(DESTDIR)$(hi_dir)/lbreakout2.hscr; then \
+- $(INSTALL_DATA) --mode=666 empty.hscr $(DESTDIR)$(hi_dir)/lbreakout2.hscr; \
++ $(INSTALL_DATA) empty.hscr $(DESTDIR)$(hi_dir)/lbreakout2.hscr; \
+ fi;
+
+ uninstall-local: