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authorrodent <rodent@pkgsrc.org>2014-08-29 02:12:31 +0000
committerrodent <rodent@pkgsrc.org>2014-08-29 02:12:31 +0000
commita8d1b4de7785ac3a4da9f81f35bc4c710f9f0168 (patch)
treebfde1318a31b99d6d70ee5e05553d7ed3c4f6ba0
parent3fd61f6dc54db3422fa463bad3b488943e61b96f (diff)
downloadpkgsrc-a8d1b4de7785ac3a4da9f81f35bc4c710f9f0168.tar.gz
Solarus 1.3.1 (2014-08-25)
_________________________________ Bug fixes for the 1.3 release. Solarus Quest Editor changes ---------------------------- * Fix opening an empty sprite (#581). * Sort resources in the quest tree by natural order (#579). _______________________________ Solarus 1.3.0 (2014-08-21) _______________________________ The sprite editor release! Engine changes -------------- * Fix a crash when creating a timer from game:on_started() (#575). * Fix hero:save_solid_ground having no effect on water/lava/prickles (#567). Lua API changes --------------- Changes that do not introduce incompatibilities: * Add mouse functions and events. * Add a method sprite:get_animation_set_id() (#552). * Add a method sprite:has_animation() (#525). * Add a method sprite:get_num_directions(). * Add a method hero:get_solid_ground_position() (#572). * Add a method switch:get_sprite(). * Allow to customize the sprite and sound of switches (#553). * Add a method enemy:get_treasure() (#501). * Fix the write directory not having priority over the data dir since 1.1. * Fix pickable/destructible:get_treasure() returning wrong types. * Fix custom entity collision detection when the other is not moving (#551). * Allow to call map methods even when the map is not running. Data files format changes ------------------------- You can use the script editor/resources/tools/data_files_conversion/1.2_to_1.3/update_quest.lua to automatically update your data files. Don't forget to make a backup first. * Maps: New properties sprite, sound for switches (#553). * Maps: The subtype of switches is now a string. * Tilesets: The id of a tile pattern is now a string (#559). Solarus Quest Editor changes ---------------------------- * Add a sprite editor (#135). By Maxs. * Add a zoom level of 400%. By Maxs. * Add keyboard/mouse zoom features to sprites and tilesets. By Maxs. * Add Lua syntax coloring (#470). By Maxs. * Add a close button on tabs (#439). By Maxs. * Rework the quest tree to show the file hierarchy and Lua scripts. By Maxs. * Add specific icons for each resource type in the quest tree. * Move the entity checkboxes to the map view settings panel. By Maxs. * Allow to change the id of a tile pattern in the tileset editor (#559). * Don't initially maximize the editor window. * Fix converting quests to several versions in one go.
-rw-r--r--games/solarus/Makefile4
-rw-r--r--games/solarus/distinfo8
2 files changed, 6 insertions, 6 deletions
diff --git a/games/solarus/Makefile b/games/solarus/Makefile
index f3dc3771cff..6726732f1ce 100644
--- a/games/solarus/Makefile
+++ b/games/solarus/Makefile
@@ -1,6 +1,6 @@
-# $NetBSD: Makefile,v 1.13 2014/08/07 02:18:57 rodent Exp $
+# $NetBSD: Makefile,v 1.14 2014/08/29 02:12:31 rodent Exp $
-VERSION= 1.2.1
+VERSION= 1.3.1
DISTNAME= solarus-${VERSION}-src
PKGNAME= ${DISTNAME:S/-src//1}
CATEGORIES= games
diff --git a/games/solarus/distinfo b/games/solarus/distinfo
index 213d7206ab2..f731ec712d9 100644
--- a/games/solarus/distinfo
+++ b/games/solarus/distinfo
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.6 2014/08/07 02:18:57 rodent Exp $
+$NetBSD: distinfo,v 1.7 2014/08/29 02:12:31 rodent Exp $
-SHA1 (solarus-1.2.1-src.tar.gz) = 9f3384ccb4f6e357aee3caf11e92f5f2f55e371c
-RMD160 (solarus-1.2.1-src.tar.gz) = dd964dc96cbd965141248a2f5d74d6501dffb905
-Size (solarus-1.2.1-src.tar.gz) = 2421802 bytes
+SHA1 (solarus-1.3.1-src.tar.gz) = c4e46197e9d856fe9f65ce3e15d8225e4d9dd186
+RMD160 (solarus-1.3.1-src.tar.gz) = 31f20c1e8e3167b9ea1889edf591cd7d27a80556
+Size (solarus-1.3.1-src.tar.gz) = 2450599 bytes