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author | adam <adam@pkgsrc.org> | 2011-11-13 09:07:32 +0000 |
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committer | adam <adam@pkgsrc.org> | 2011-11-13 09:07:32 +0000 |
commit | ca275aa5c96cbc93fc50e80001dde6354689783a (patch) | |
tree | f9becc27929fe0d8dfcc618f5e1f5632cf9d02f2 | |
parent | 5fc2937e01c15c6effaa68cc59546c8ef51881ce (diff) | |
download | pkgsrc-ca275aa5c96cbc93fc50e80001dde6354689783a.tar.gz |
Changes 1.4.0:
New Games:
- Added support for Lands of Lore: The Throne of Chaos.
- Added support for Blue's Birthday Adventure.
- Added support for Ringworld: Revenge Of The Patriarch.
- Added support for the Amiga version of Conquests of the Longbow.
New Ports:
- Added PlayStation 3 port.
General:
- Fixed the ARM assembly routine for reverse stereo audio.
- Added support for building with MacPorts out of the box.
AGI:
- Implemented sound support for the DOS version of Winnie the Pooh in the
Hundred Acre Wood.
AGOS:
- Implemented support for loading data directly from InstallShield
cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
- Fixed loading and saving in the PC version of Waxworks.
- Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie:
- Added support for the iOS version of The 7th Guest.
Lure:
- Fixed crash when trying to talk and ask something at the same time.
SCI:
- Added better handling of digital vs. synthesized sound effects. If the
"Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
digital sound effects, otherwise their synthesized counterparts will be
preferred instead, if both versions of the same effect exist.
SCUMM:
- Implemented PC Speaker support for SCUMM v5 games.
- Fixed priority bug in iMuse. As a result the AdLib music should sound
better, since important notes are not interrupted anymore.
- Implemented CMS support for Loom, The Secret of Monkey Island and
Indiana Jones and the Last Crusade.
- Improved palette handling for the Amiga version of Indiana Jones and the
Fate of Atlantis.
Broken Sword 1:
- Fix freeze in Windows demo.
- Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel:
- Fixed deleting saved games from the list of saved games (from the launcher
and the in-game ScummVM menu).
- The US version of Discworld II now shows the correct title screen and
language flag.
Android port:
- Fixed plugins on Android 3.x.
- Moved the default saved game location to the SD card.
-rw-r--r-- | games/scummvm/Makefile | 4 | ||||
-rw-r--r-- | games/scummvm/distinfo | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/games/scummvm/Makefile b/games/scummvm/Makefile index 900071c560f..680d158a996 100644 --- a/games/scummvm/Makefile +++ b/games/scummvm/Makefile @@ -1,6 +1,6 @@ -# $NetBSD: Makefile,v 1.66 2011/07/27 12:27:56 adam Exp $ +# $NetBSD: Makefile,v 1.67 2011/11/13 09:07:32 adam Exp $ -DISTNAME= scummvm-1.3.1 +DISTNAME= scummvm-1.4.0 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=scummvm/} EXTRACT_SUFX= .tar.bz2 diff --git a/games/scummvm/distinfo b/games/scummvm/distinfo index b40a0e0b800..a00a836ec71 100644 --- a/games/scummvm/distinfo +++ b/games/scummvm/distinfo @@ -1,6 +1,6 @@ -$NetBSD: distinfo,v 1.38 2011/07/27 12:27:56 adam Exp $ +$NetBSD: distinfo,v 1.39 2011/11/13 09:07:32 adam Exp $ -SHA1 (scummvm-1.3.1.tar.bz2) = 5f92d22f934448b1ca731fd694422c263134bf62 -RMD160 (scummvm-1.3.1.tar.bz2) = 181838d1a89028a5b66ed4d2ed8c65a4444623c4 -Size (scummvm-1.3.1.tar.bz2) = 10479934 bytes +SHA1 (scummvm-1.4.0.tar.bz2) = 92196b062771407d13617caef5efd4895c4e4b5d +RMD160 (scummvm-1.4.0.tar.bz2) = ad4e43f46ec10dc7c3becb52b172ac501fd38941 +Size (scummvm-1.4.0.tar.bz2) = 15580242 bytes SHA1 (patch-aa) = dd038b5c60261919130bc670241fc305fb3d0d00 |