diff options
author | ben <ben@pkgsrc.org> | 2005-02-28 02:48:56 +0000 |
---|---|---|
committer | ben <ben@pkgsrc.org> | 2005-02-28 02:48:56 +0000 |
commit | d1fecce0a09d113b9025fabca064683808cb9d64 (patch) | |
tree | 5a741a13814a6cfe093a7ed04da7aa2f0982aa2e | |
parent | 9b86cba3453615e476944e2de3cae0d79555b9de (diff) | |
download | pkgsrc-d1fecce0a09d113b9025fabca064683808cb9d64.tar.gz |
Remove ularn package, as the code is unmaintained and messy.
36 files changed, 0 insertions, 5589 deletions
diff --git a/games/ularn/DEINSTALL b/games/ularn/DEINSTALL deleted file mode 100644 index 9f0a841720b..00000000000 --- a/games/ularn/DEINSTALL +++ /dev/null @@ -1,17 +0,0 @@ -#!/bin/sh -# -# $NetBSD: DEINSTALL,v 1.1 2003/12/06 19:29:43 ben Exp $ -# - -case $2 in - DEINSTALL) cat << EOF - - ============================================================= - The score was not wiped out by this deletion process. If you - don't want it around, please remove - ${PKG_PREFIX}/share/Ularn. - ============================================================= - -EOF - ;; -esac diff --git a/games/ularn/DESCR b/games/ularn/DESCR deleted file mode 100644 index 0f6988a4b08..00000000000 --- a/games/ularn/DESCR +++ /dev/null @@ -1,6 +0,0 @@ -Ularn is a fantasy games in which your child has contracted a strange dis- -ease, and none of your home remedies seem to have any effect. You set -out to find a remedy in a limited amount of time, and to collect gold -along the way of course! - -Ularn is based on larn, and adds the concept of character classes. diff --git a/games/ularn/MESSAGE b/games/ularn/MESSAGE deleted file mode 100644 index a5648935e7a..00000000000 --- a/games/ularn/MESSAGE +++ /dev/null @@ -1,11 +0,0 @@ -=========================================================================== -$NetBSD: MESSAGE,v 1.2 2001/11/11 06:17:28 hubertf Exp $ - -Ularn has more features than NetBSD's larn, but ularn's source is -unmaintained, unportable, and less clean. This package fixes compile -errors and runtime crashes. This package does not modernize the code -or remove the security flaws. - -To play ularn, type Ularn. - -=========================================================================== diff --git a/games/ularn/Makefile b/games/ularn/Makefile deleted file mode 100644 index 38817fbe572..00000000000 --- a/games/ularn/Makefile +++ /dev/null @@ -1,46 +0,0 @@ -# $NetBSD: Makefile,v 1.15 2005/02/28 02:26:59 ben Exp $ - -DISTNAME= ularn -PKGNAME= ularn-6.12.92 -PKGREVISION= 1 -CATEGORIES= games -MASTER_SITES= http://www.cordier.com/ularn/ - -MAINTAINER= ben@NetBSD.org -HOMEPAGE= http://www.cordier.com/ularn/ -COMMENT= Fantasy roguelike game based on vintage larn - -WRKSRC= ${WRKDIR} -HAS_CONFIGURE= # defined -CONFIGURE_ENV+= PREFIX=${LOCALBASE} -CONFIGURE_SCRIPT= ./Configure -CONFIGURE_ARGS+= -d - -.include "../../mk/bsd.prefs.mk" - -.if ${OPSYS} == "NetBSD" -SUBST_CLASSES+= termlib -SUBST_MESSAGE.termlib= "Adding -lcompat dependency." -SUBST_STAGE.termlib= post-patch -SUBST_FILES.termlib= Configure -SUBST_SED.termlib= -e 's,^termlib=..termlib,& -lcompat,' -.endif - -.if ${OPSYS} == "Linux" -CFLAGS+= -I/usr/include/ncurses -DGETOPT -.endif - -pre-configure: - ${MV} ${WRKSRC}/Configure ${WRKSRC}/Configure.template - ${SED} 's:XXXLIBDIRXXX:${LOCALBASE}/share/Ularn:;\ - s:XXXBINDIRXXX:${LOCALBASE}/bin:' \ - <${WRKSRC}/Configure.template \ - >${WRKSRC}/Configure - ${CHMOD} u+x ${WRKSRC}/Configure - -post-install: - ${CHGRP} games ${LOCALBASE}/bin/Ularn - ${CHMOD} g+s ${LOCALBASE}/bin/Ularn - ${CHMOD} g+w ${LOCALBASE}/share/Ularn - -.include "../../mk/bsd.pkg.mk" diff --git a/games/ularn/PLIST b/games/ularn/PLIST deleted file mode 100644 index 38ccb084e5b..00000000000 --- a/games/ularn/PLIST +++ /dev/null @@ -1,5 +0,0 @@ -@comment $NetBSD: PLIST,v 1.2 2003/12/06 19:28:22 ben Exp $ -bin/Ularn -share/Ularn/Uhelp -share/Ularn/Umaps -share/Ularn/Ufortune diff --git a/games/ularn/distinfo b/games/ularn/distinfo deleted file mode 100644 index 613ec5496d5..00000000000 --- a/games/ularn/distinfo +++ /dev/null @@ -1,35 +0,0 @@ -$NetBSD: distinfo,v 1.6 2005/02/28 02:26:59 ben Exp $ - -SHA1 (ularn.tar.gz) = abc5bbecca65968e9ddaf2a8d07ac5141009459d -RMD160 (ularn.tar.gz) = 8560ec0f0fe0f800a4ca05f44ae6868164652251 -Size (ularn.tar.gz) = 142790 bytes -SHA1 (patch-aa) = ea20234faaf6699429d1f25734df820d233f34f7 -SHA1 (patch-ab) = a45fec8456da7b2b1985dc2332ede80082b2dab4 -SHA1 (patch-ac) = 859fb4ae3782658d2f2cf29d11da67a901499e61 -SHA1 (patch-ad) = ecf9b099ac8df2b86a9c45c0cf76c7caf194f64b -SHA1 (patch-ae) = a6a68608da9daf237701ea18c2462e2de6c29413 -SHA1 (patch-af) = 252c2f2d318189efc9ab5d2ec78ff78c3d54fb68 -SHA1 (patch-ag) = 85dd443611465ddb3fc9819e8d69dd6028fa6fe7 -SHA1 (patch-ah) = f517cd95a7d8e2073a95fcdbc808fdd1a68f41bb -SHA1 (patch-ai) = f48854df867e3aa1e700d110382657aa2e234dda -SHA1 (patch-aj) = 09b5d87673103739c6bf7dfbf44c6fb8808fbd28 -SHA1 (patch-ak) = d2cb3bda3c2e95868362a0d0dcf4bb584d6df987 -SHA1 (patch-al) = f4896ea05a19b57df55b975aecbe909d104c0ccc -SHA1 (patch-am) = 1df190db775f3d2278275894f18246e4897738e0 -SHA1 (patch-an) = d92c9a2bd23303efabef2ac07b4c74c18eed3a10 -SHA1 (patch-ao) = 42a184fea3408fc935f3dcc62b7a127e81b71085 -SHA1 (patch-ap) = a46a3b27d2f5ac9e4479ac77bf193636608b42a4 -SHA1 (patch-aq) = e5b1e4a63d242316d9db3184b4f3e5ab62b4271c -SHA1 (patch-ar) = 51494cad1ac3db43eece043df920797d9213a61c -SHA1 (patch-as) = faec3ca3cd3d0ded4f0cf0740fd856dbecbd0841 -SHA1 (patch-at) = f0fd98ce48e779e63122a8311d4a4223cda5a751 -SHA1 (patch-au) = 09f12532f42d39b59381d12c115842d5c7b8c7f3 -SHA1 (patch-av) = 028b49f03ca8e63f1adee5eb82460de2855aa6cb -SHA1 (patch-aw) = 2ca6c7fdb63548a40613aa1a726d162aa8629014 -SHA1 (patch-ax) = 31f39079aeb8ccf490cc7fbbd1d3c70d9f0737ed -SHA1 (patch-ay) = 72bc4da5ec2006f3b1b4f29afec085e13f94ed11 -SHA1 (patch-az) = 0de2f5a8312bc7ff508dd40f254dcc61c0127f1a -SHA1 (patch-ba) = be841fd37db8b8f0b588076f032c213d3eecb2f5 -SHA1 (patch-bb) = 5500e86403adc57c8315c4df66a13b851e74ef1c -SHA1 (patch-bc) = fbe69ff9e69146e75180727fa65c1f767411e1ca -SHA1 (patch-bd) = 54063f569eb03349b888d0dfaf02b7dcf15f7321 diff --git a/games/ularn/patches/patch-aa b/games/ularn/patches/patch-aa deleted file mode 100644 index 73a19a45614..00000000000 --- a/games/ularn/patches/patch-aa +++ /dev/null @@ -1,91 +0,0 @@ -$NetBSD: patch-aa,v 1.4 2005/02/28 02:26:59 ben Exp $ - ---- Configure.orig 2004-04-15 13:55:44.000000000 -0700 -+++ Configure -@@ -18,11 +18,6 @@ - PATH='.:/bin:/usr/bin:/usr/local/bin:/usr/ucb:/usr/local:/usr/lbin:/etc:/usr/new:/usr/new/bin:/usr/nbin:/usr/bin/X11:/usr/X11/bin:/usr/openwin/bin:/usr/ccs/bin' - export PATH || (echo "OOPS, this isn't sh. Desperation time. I will feed myself to sh."; sh $0; kill $$) - --if test ! -t 0; then -- echo "Say 'sh Configure', not 'sh <Configure'" -- exit 1 --fi -- - (alias) >/dev/null 2>&1 && \ - echo "(I see you are using the Korn shell. Some ksh's blow up on Configure," && \ - echo "especially on exotic machines. If yours does, try the Bourne shell instead.)" -@@ -58,7 +53,7 @@ small='' - medium='' - large='' - huge='' --ccflags='' -+ccflags="$CFLAGS -g -Wall -Wno-comment" - ldflags='' - cc='' - n='' -@@ -98,7 +93,7 @@ compress='' - uncompress='' - imake='' - xmkmf='' --bindir='' -+bindir='XXXBINDIRXXX' - d_drand48='' - d_havetlib='' - termlib='' -@@ -107,7 +102,7 @@ d_systime='' - d_random='' - defcomp='' - imaketmpl='' --libdir='' -+libdir='XXXLIBDIRXXX' - mycompress='' - myuncompress='' - CONFIG='' -@@ -187,7 +182,7 @@ EOM - c='\c' - fi - echo $n "Type carriage return to continue. Your cursor should be here-->$c" --read ans -+#read ans - rm -f .echotmp - - : now set up to do reads with possible shell escape and default assignment -@@ -1520,7 +1515,7 @@ fastread='' - echo "If you didn't make any mistakes, then just type a carriage return here." - rp="If you need to edit config.sh, do it as a shell escape here:" - $echo $n "$rp $c" --. UU/myread -+#. UU/myread - case "$ans" in - '') ;; - *) : in case they cannot read -@@ -1571,7 +1566,8 @@ case "$xmkmf" in - *) dflt="y" - rp="How about using "imake" to build your Makefile? [$dflt]" - $echo $n "$rp $c" -- . UU/myread -+# . UU/myread -+ ans=n - case "$ans" in - y*) rm -f Makefile - $imake -DUseInstalled -I$imakedir -f Imakefile -s Makefile 2>/dev/null -@@ -1602,7 +1598,8 @@ case "$xmkmf" in - *) dflt="y" - rp="How about using "xmkmf" to build your Makefile? [$dflt]" - $echo $n "$rp $c" -- . UU/myread -+# . UU/myread -+ ans=n - case "$ans" in - y*) echo "OK..." - $xmkmf -@@ -1621,7 +1618,8 @@ case "$xmkmf" in - *) dflt="y" - rp="No? Ok, how about "imake"? [$dflt]" - $echo $n "$rp $c" -- . UU/myread -+# . UU/myread -+ ans=n - case "$ans" in - y*) rm -f Makefile - $imake -DUseInstalled -I$imakedir -f Imakefile -s Makefile 2>/dev/null diff --git a/games/ularn/patches/patch-ab b/games/ularn/patches/patch-ab deleted file mode 100644 index 713609599ec..00000000000 --- a/games/ularn/patches/patch-ab +++ /dev/null @@ -1,157 +0,0 @@ -$NetBSD: patch-ab,v 1.1.1.1 2001/04/27 15:27:30 agc Exp $ - ---- action.c.orig Sat Jan 13 16:20:10 2001 -+++ action.c Sat Jan 13 17:54:58 2001 -@@ -4,7 +4,7 @@ - #include "player.h" - #include "extern.h" - --run (dir) -+void run (dir) - int dir; - { - int i; -@@ -27,7 +27,7 @@ - /* - function to wield a weapon - */ --wield () -+void wield () - { - int i; - -@@ -56,14 +56,14 @@ - /* - common routine to say you don't have an item - */ --ydhi (x) -+void ydhi (x) - int x; - { - cursors(); - lprintf("\nYou don't have item %c!",x); - } - --ycwi (x) -+void ycwi (x) - int x; - { - cursors(); -@@ -73,7 +73,7 @@ - /* - function to wear armor - */ --wear () -+void wear () - { - int i; - -@@ -124,10 +124,10 @@ - /* - function to drop an object - */ --dropobj () -+void dropobj () - { - int i, pitflag=0; -- char *p; -+ int *p; - long amt; - - p = &item[playerx][playery]; -@@ -197,7 +197,7 @@ - /* - * readscr() Subroutine to read a scroll one is carrying - */ --readscr () -+void readscr () - { - int i; - -@@ -230,39 +230,40 @@ - /* - * subroutine to eat a cookie one is carrying - */ --eatcookie () -+void eatcookie () - { - int i; - char *fortune(), *p; - - while (1) { -- if ((i = whatitem("eat"))==ESC) -- return; -- if (i != '.') -- if (i=='*') -- showeat(); -- else { -- if (iven[i-'a']==OCOOKIE) { -- lprcat("\nThe cookie was delicious."); -- iven[i-'a']=0; -- if (!c[BLINDCOUNT]) { -- if ((p=fortune(fortfile))!=0) { -- lprcat(" Inside you find a scrap of paper that says:\n"); -- lprcat(p); -+ if ((i = whatitem("eat"))==ESC) -+ return; -+ if (i != '.') { -+ if (i=='*') { -+ showeat(); -+ } else { -+ if (iven[i-'a']==OCOOKIE) { -+ lprcat("\nThe cookie was delicious."); -+ iven[i-'a']=0; -+ if (!c[BLINDCOUNT]) { -+ if ((p=fortune(fortfile))!=0) { -+ lprcat(" Inside you find a scrap of paper that says:\n"); -+ lprcat(p); -+ } -+ } -+ return; - } -+ if (iven[i-'a']==0) { ydhi(i); return; } -+ lprcat("\nYou can't eat that!"); return; - } -- return; - } -- if (iven[i-'a']==0) { ydhi(i); return; } -- lprcat("\nYou can't eat that!"); return; -- } - } - } - - /* - * subroutine to quaff a potion one is carrying - */ --quaff () -+void quaff () - { - int i; - -@@ -289,7 +290,7 @@ - } - } - --qwhatitem () -+int qwhatitem () - { - int j, i=0; - char tmp[IVENSIZE]; -@@ -316,7 +317,7 @@ - /* - function to ask what player wants to do - */ --whatitem (str) -+int whatitem (str) - char *str; - { - int j=0, flag=0, i=0; -@@ -440,7 +441,7 @@ - return (amt); - } - --do_create() -+void do_create() - { - int t, a; - diff --git a/games/ularn/patches/patch-ac b/games/ularn/patches/patch-ac deleted file mode 100644 index be9c6598c92..00000000000 --- a/games/ularn/patches/patch-ac +++ /dev/null @@ -1,87 +0,0 @@ -$NetBSD: patch-ac,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- bill.c.orig Sat Jan 13 17:22:51 2001 -+++ bill.c Sat Jan 13 17:30:42 2001 -@@ -1,4 +1,10 @@ - /* bill.c */ -+#include <sys/types.h> -+#include <sys/uio.h> -+#include <sys/wait.h> -+#include <unistd.h> -+#include <stdlib.h> -+ - #include "header.h" - #include "player.h" - #include "extern.h" -@@ -7,7 +13,7 @@ - static int pid; - long Taxes; - --letter1() -+int letter1(void) - { - sprintf(mail600, "/tmp/#%dmail600",pid); /* prepare path */ - if (lcreat(mail600) < 0) { -@@ -33,7 +39,7 @@ - return(1); - } - --letter2 () -+int letter2 (void) - { - sprintf(mail600,"/tmp/#%dmail600",pid); /* prepare path */ - if (lcreat(mail600) < 0) { -@@ -56,7 +62,7 @@ - return(1); - } - --letter3 () -+int letter3 (void) - { - sprintf(mail600,"/tmp/#%dmail600",pid); /* prepare path */ - if (lcreat(mail600) < 0) { -@@ -82,7 +88,7 @@ - return(1); - } - --letter4 () -+int letter4 (void) - { - sprintf(mail600,"/tmp/#%dmail600",pid); /* prepare path */ - if (lcreat(mail600) < 0) { -@@ -101,7 +107,7 @@ - return(1); - } - --letter5 () -+int letter5 (void) - { - sprintf(mail600,"/tmp/#%dmail600",pid); /* prepare path */ - if (lcreat(mail600) < 0) { -@@ -126,7 +132,7 @@ - return(1); - } - --letter6 () -+int letter6 (void) - { - sprintf(mail600,"/tmp/#%dmail600",pid); /* prepare path */ - if (lcreat(mail600) < 0) { -@@ -156,7 +162,7 @@ - letter1, letter2, letter3, letter4, letter5, letter6 - }; - --mailbill () -+void mailbill (void) - { - int i; - char buf[128]; -@@ -168,7 +174,7 @@ - for (i=0; i<sizeof(pfn)/sizeof(int (*)()); i++) - if (pfn[i]()) { - sleep(20); -- sprintf(buf,"/bin/mail %s < %s", -+ sprintf(buf,"/usr/bin/mail %s < %s", - loginname,mail600); - system(buf); - unlink(mail600); diff --git a/games/ularn/patches/patch-ad b/games/ularn/patches/patch-ad deleted file mode 100644 index e25242259b8..00000000000 --- a/games/ularn/patches/patch-ad +++ /dev/null @@ -1,143 +0,0 @@ -$NetBSD: patch-ad,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- create.c.orig Fri Jun 19 13:55:34 1992 -+++ create.c Sat Jan 13 21:52:52 2001 -@@ -1,4 +1,6 @@ - /* create.c */ -+#include <stdlib.h> -+ - #include "header.h" - #include "monst.h" - #include "player.h" -@@ -11,12 +13,12 @@ - * subroutine to create the player and the players attributes - * this is called at the beginning of a game and at no other time - */ --makeplayer () -+void makeplayer () - { - int i; - - scbr(); -- clear(); -+ ularn_clear(); - c[LEVEL]=1; /* player starts at level one */ - c[REGENCOUNTER]=16; - c[ECOUNTER]=96; /*start regeneration correctly*/ -@@ -49,7 +51,7 @@ - * levels will get a few more monsters. - * Note that it is here we remove genocided monsters from the present level - */ --newcavelevel (x) -+void newcavelevel (x) - int x; - { - int i,j; -@@ -87,7 +89,7 @@ - */ - static int mx,mxl,mxh,my,myl,myh,tmp2; - --makemaze (lev) -+void makemaze (lev) - int lev; - { - int i,j; -@@ -160,7 +162,7 @@ - /* - function to eat away a filled in maze - */ --eat (xx,yy) -+void eat (xx,yy) - int xx, yy; - { - int dir,try; -@@ -225,7 +227,7 @@ - * ! cure dianthroritis - random object - */ - --cannedlevel (lev) -+int cannedlevel (lev) - int lev; - { - int i,j; -@@ -307,7 +309,7 @@ - * - level 10's treasure room has the eye in it and demon lords - * - level V5 has potion of cure dianthroritis and demon prince - */ --treasureroom(lv) -+void treasureroom(lv) - int lv; - { - int tx,ty,xsize,ysize; -@@ -329,7 +331,7 @@ - * room is filled with objects and monsters - * the coordinate given is that of the upper left corner of the room - */ --troom(lv,xsize,ysize,tx,ty,glyph) -+void troom(lv,xsize,ysize,tx,ty,glyph) - int lv,xsize,ysize,tx,ty,glyph; - { - int i,j; -@@ -388,7 +390,7 @@ - * *********** - * subroutine to create the objects in the maze for the given level - */ --makeobject (j) -+void makeobject (j) - int j; - { - int i; -@@ -612,7 +614,7 @@ - /* - * subroutine to fill in a number of objects of the same kind - */ --fillmroom(n,what,arg) -+void fillmroom(n,what,arg) - int n, what, arg; - { - int i; -@@ -621,7 +623,7 @@ - fillroom(what,arg); - } - --froom(n,itm,arg) -+void froom(n,itm,arg) - int n, itm, arg; - { - if (rnd(151) < n) -@@ -632,7 +634,7 @@ - * subroutine to put an object into an empty room - * uses a random walk - */ --fillroom (what,arg) -+void fillroom (what,arg) - int what, arg; - { - int x,y; -@@ -659,7 +661,7 @@ - * subroutine to put monsters into an empty room without walls or other - * monsters - */ --fillmonst (what) -+int fillmonst (what) - int what; - { - int x,y,trys; -@@ -684,7 +686,7 @@ - * must be done when entering a new level - * if sethp(1) then wipe out old monsters else leave them there - */ --sethp (flg) -+void sethp (flg) - int flg; - { - int i,j; -@@ -738,7 +740,7 @@ - /* - * Function to destroy all genocided monsters on the present level - */ --checkgen () -+void checkgen (void) - { - int x,y; - diff --git a/games/ularn/patches/patch-ae b/games/ularn/patches/patch-ae deleted file mode 100644 index ba11dd13c99..00000000000 --- a/games/ularn/patches/patch-ae +++ /dev/null @@ -1,297 +0,0 @@ -$NetBSD: patch-ae,v 1.2 2003/12/06 19:28:22 ben Exp $ - ---- data.c.orig 1992-06-19 13:55:29.000000000 -0700 -+++ data.c -@@ -102,7 +102,7 @@ long skill[] = { - }; - #undef MEG - --char *tempfilename; -+char *tempfilename = NULL; - - char *lpbuf, - *lpnt, -@@ -114,27 +114,27 @@ char loginname[20]; /* players login na - char logname[LOGNAMESIZE]; /* players name storage for scoring */ - char char_class[20]; /* character class */ - --short hitp[MAXX][MAXY]; /* monster hp on level */ --short iarg[MAXX][MAXY]; /* arg for the item array */ --short lastnum=0; /* the number of the monster last hitting player, or */ -- /* reason why dead */ -+int hitp[MAXX][MAXY]; /* monster hp on level */ -+int iarg[MAXX][MAXY]; /* arg for the item array */ -+int lastnum=0; /* number of monster last hitting player, or */ -+ /* reason why dead */ - --char compress -+int compress - #ifdef DEF_COMPRESS - = 1; - #else - = 0; - #endif --char item[MAXX][MAXY]; /* objects in maze if any */ --char know[MAXX][MAXY]; /* 1 or 0 if here before */ --/*char mitem[MAXX][MAXY]; /* monster item array */ --char moved[MAXX][MAXY]; /* monster movement flags */ --char stealth[MAXX][MAXY]; /* 0=sleeping 1=awake monst */ --char iven[IVENSIZE]; /* inventory for player */ -+int item[MAXX][MAXY]; /* objects in maze if any */ -+int know[MAXX][MAXY]; /* 1 or 0 if here before */ -+/*char mitem[MAXX][MAXY]; *//* monster item array */ -+int moved[MAXX][MAXY]; /* monster movement flags */ -+int stealth[MAXX][MAXY]; /* 0=sleeping 1=awake monst */ -+int iven[IVENSIZE]; /* inventory for player */ - short ivenarg[IVENSIZE]; /* inventory args for player */ --char beenhere[NLEVELS]={0}; /* 1 if have been on this level */ --char nosignal=0; /* set to 1 to disable the signals from doing anything*/ --char predostuff=0; /* -+int beenhere[NLEVELS]={0}; /* 1 if have been on this level */ -+int nosignal=0; /* set to 1 to disable the signals from doing anything*/ -+int predostuff=0; /* - ** 2 means that the trap handling routines must do a - ** showplayer() after a trap. 0 means don't showplayer() - ** 0 - we are in create player screen -@@ -142,27 +142,29 @@ char predostuff=0; /* - ** 2 - we are in the normal game - */ - --char ramboflag=0; --char do_fork=0; --char sex=1; /* default is man, 0=woman */ --char boldon=1; /* 1=bold objects, 0=inverse objects */ --char mail=1; /* 1=mail letters after win game */ --char ckpflag=0; /* 1 if want checkpointing of game, 0 otherwise */ --char cheat=0; /* 1 if the player has fudged save file */ --char level=0; /* cavelevel player is on = c[CAVELEVEL]*/ --char wizard=0; /* the wizard mode flag */ --char hitflag=0; /* flag for if player has been hit when running */ --char hit2flag=0; /* flag for if player has been hit when running */ --char hit3flag=0; /* flag for if player has been hit flush input*/ --char playerx,playery; /* the room on the present level of the player*/ --char lastpx,lastpy; /* 0 --- MAXX-1 or 0 --- MAXY-1 */ --char oldx,oldy; --char lasthx=0,lasthy=0;/* location of monster last hit by player*/ --char nobeep=0; /* true if program is not to beep*/ --char char_picked; /* the character chosen */ -- --char enable_scroll=0; /* constant for enabled/disabled scrolling regn */ -- -+int ramboflag=0; -+int do_fork=0; -+int sex=1; /* default is man, 0=woman */ -+int boldon=1; /* 1=bold objects, 0=inverse objects */ -+int mail=1; /* 1=mail letters after win game */ -+int ckpflag=0; /* 1 if want checkpointing of game, 0 otherwise */ -+int cheat=0; /* 1 if the player has fudged save file */ -+int level=0; /* cavelevel player is on = c[CAVELEVEL]*/ -+int wizard=0; /* the wizard mode flag */ -+int hitflag=0; /* flag for if player has been hit when running */ -+int hit2flag=0; /* flag for if player has been hit when running */ -+int hit3flag=0; /* flag for if player has been hit flush input*/ -+int playerx,playery; /* the room on the present level of the player*/ -+int oldx,oldy; -+int nobeep=0; /* true if program is not to beep*/ -+int char_picked; /* the character chosen */ -+ -+int enable_scroll=0; /* constant for enabled/disabled scrolling regn */ -+ -+int lastpx; /* 0 --- MAXX-1 */ -+int lastpy; /* 0 --- MAXY-1 */ -+int lasthx = 0; /* location of monster last hit by player */ -+int lasthy = 0; /* location of monster last hit by player */ - - long initialtime=0; /* time playing began */ - long gtime=0; /* the clock for the game */ -@@ -289,7 +291,7 @@ char *objectname[]= - * - * array to do rnd() to create monsters <= a given level - */ --char monstlevel[] = {5, 11, 17, 22, 27, 33, 39, 42, 46, 50, 53, 56}; -+int monstlevel[] = {5, 11, 17, 22, 27, 33, 39, 42, 46, 50, 53, 56}; - - struct monst monster[] = { - -@@ -380,82 +382,85 @@ struct monst monster[] = { - - /* name array for scrolls */ - char *scrollname[MAXSCROLL] = { -- "\0enchant armor", -- "\0enchant weapon", -- "\0enlightenment", -- "\0blank paper", -- "\0create monster", -- "\0create artifact", -- "\0aggravate monsters", -- "\0time warp", -- "\0teleportation", -- "\0expanded awareness", -- "\0haste monsters", -- "\0monster healing", -- "\0spirit protection", -- "\0undead protection", -- "\0stealth", -- "\0magic mapping", -- "\0hold monsters", -- "\0gem perfection", -- "\0spell extension", -- "\0identify", -- "\0remove curse", -- "\0annihilation", -- "\0pulverization", -- "\0life protection", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 " -+ "enchant armor", -+ "enchant weapon", -+ "enlightenment", -+ "blank paper", -+ "create monster", -+ "create artifact", -+ "aggravate monsters", -+ "time warp", -+ "teleportation", -+ "expanded awareness", -+ "haste monsters", -+ "monster healing", -+ "spirit protection", -+ "undead protection", -+ "stealth", -+ "magic mapping", -+ "hold monsters", -+ "gem perfection", -+ "spell extension", -+ "identify", -+ "remove curse", -+ "annihilation", -+ "pulverization", -+ "life protection", -+ " ", -+ " ", -+ " ", -+ " " - }; - -+int scrollknown[MAXSCROLL]; -+ - /* name array for magic potions */ - char *potionname[MAXPOTION] = { -- "\0sleep", -- "\0healing", -- "\0raise level", -- "\0increase ability", -- "\0wisdom", -- "\0strength", -- "\0raise charisma", -- "\0dizziness", -- "\0learning", -- "\0gold detection", -- "\0monster detection", -- "\0forgetfulness", -- "\0water", -- "\0blindness", -- "\0confusion", -- "\0heroism", -- "\0sturdiness", -- "\0giant strength", -- "\0fire resistance", -- "\0treasure finding", -- "\0instant healing", -- " cure dianthroritis", -- "\0poison", -- "\0see invisible", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 ", -- "\0 " -+ "sleep", -+ "healing", -+ "raise level", -+ "increase ability", -+ "wisdom", -+ "strength", -+ "raise charisma", -+ "dizziness", -+ "learning", -+ "gold detection", -+ "monster detection", -+ "forgetfulness", -+ "water", -+ "blindness", -+ "confusion", -+ "heroism", -+ "sturdiness", -+ "giant strength", -+ "fire resistance", -+ "treasure finding", -+ "instant healing", -+ "cure dianthroritis", -+ "poison", -+ "see invisible", -+ " ", -+ " ", -+ " ", -+ " ", -+ " ", -+ " ", -+ " ", -+ " ", -+ " ", -+ " ", -+ " " - }; - -+int potionknown[MAXPOTION]; - - /* - ** i = rund((tmp=splev[lev])?tmp:1); - ** i = rnd((tmp=splev[lev]-9) ?tmp:1 ) + 9; - */ --char spelknow[SPNUM]={0}; --char splev[] = { -+int spelknow[SPNUM]={0}; -+int splev[] = { - 1,4,7,11,15, - 20,24,28,30,32, - 33,34,35,36,37, -@@ -762,7 +767,7 @@ char *spelmes[] = { - * 20 - remove curse 21 - annihilation - * 22 - pulverization 23 - life protection - */ --char scprob[]= { -+int scprob[]= { - 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, - 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, - 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, -@@ -800,15 +805,15 @@ char scprob[]= { - * 22 - poison - * 23 - see invisible - */ --char potprob[] = { -+int potprob[] = { - 0, 0, 1, 1, 1, 2, 3, 3, 4, 4, - 5, 5, 6, 6, 7, 7, 8, 9, 9, 9, - 10, 10, 10, 11, 11, 12, 12, 13, 14, 15, - 16, 17, 18, 19, 19, 20, 20, 22, 22, 23, - 23 }; /* 41 total */ - --char nlpts[] = { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 5, 6, 7 }; --char nch[] = { 0, 0, 0, 1, 1, 1, 2, 2, 3, 4 }; --char nplt[] = { 0, 0, 0, 0, 1, 1, 2, 2, 3, 4 }; --char ndgg[] = { 0, 0, 0, 1, 1, 1, 1, 2, 2, 3, 3, 4, 5 }; --char nsw[] = { 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 3 }; -+int nlpts[] = { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 5, 6, 7 }; -+int nch[] = { 0, 0, 0, 1, 1, 1, 2, 2, 3, 4 }; -+int nplt[] = { 0, 0, 0, 0, 1, 1, 2, 2, 3, 4 }; -+int ndgg[] = { 0, 0, 0, 1, 1, 1, 1, 2, 2, 3, 3, 4, 5 }; -+int nsw[] = { 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 3 }; diff --git a/games/ularn/patches/patch-af b/games/ularn/patches/patch-af deleted file mode 100644 index 9a1b9efbdf1..00000000000 --- a/games/ularn/patches/patch-af +++ /dev/null @@ -1,65 +0,0 @@ -$NetBSD: patch-af,v 1.1.1.1 2001/04/27 15:27:30 agc Exp $ - ---- diag.c.orig Fri Jun 19 13:55:29 1992 -+++ diag.c Sat Jan 13 17:52:26 2001 -@@ -61,7 +61,7 @@ - - FILE *dfile; - --diag() -+void diag(void) - { - int i, j; - -@@ -75,10 +75,10 @@ - - fprintf(dfile, "Hit points: %2ld(%2ld)\n", c[HP], c[HPMAX]); - -- fprintf(dfile, "gold: %ld Experience: %ld Character level: %d Level in caverns: %ld\n", -- (long) c[GOLD], -- (long) c[EXPERIENCE], -- (long) c[LEVEL], -+ fprintf(dfile, "gold: %ld Experience: %ld Character level: %ld Level in caverns: %d\n", -+ c[GOLD], -+ c[EXPERIENCE], -+ c[LEVEL], - level); - - fprintf(dfile, "\nFor the c[] array:\n"); -@@ -143,12 +143,12 @@ - - fprintf(dfile, "\nAvailable potions:\n\n"); - for (i = 0; i < MAXPOTION; i++) -- fprintf(dfile, "%20s\n", &potionname[i][1]); -+ fprintf(dfile, "%20s\n", potionname[i]); - fflush(dfile); - - fprintf(dfile, "\nAvailable scrolls:\n\n"); - for (i = 0; i < MAXSCROLL; i++) -- fprintf(dfile, "%20s\n", &scrollname[i][1]); -+ fprintf(dfile, "%20s\n", scrollname[i]); - fflush(dfile); - - fprintf(dfile, "\nSpell list:\n\n"); -@@ -184,17 +184,16 @@ - /* - draw the whole screen - */ --diagdrawscreen() -+void diagdrawscreen(void) - { - int i, j, k; - - /* east west walls of this line */ - for (i = 0; i < MAXY; i++) { - for (j = 0; j < MAXX; j++) -- if (k = mitem[j][i].mon) -- fprintf(dfile, "%c", monstnamelist[k]); -- else -- fprintf(dfile, "%c", objnamelist[item[j][i]]); -+ k = mitem[j][i].mon; -+ fprintf(dfile, "%c", -+ k ? monstnamelist[k] : objnamelist[item[j][i]]); - fprintf(dfile, "\n"); - } - } diff --git a/games/ularn/patches/patch-ag b/games/ularn/patches/patch-ag deleted file mode 100644 index 029c06b9922..00000000000 --- a/games/ularn/patches/patch-ag +++ /dev/null @@ -1,259 +0,0 @@ -$NetBSD: patch-ag,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- display.c.orig Fri Jun 19 13:55:30 1992 -+++ display.c Sat Jan 13 21:53:21 2001 -@@ -1,4 +1,5 @@ - /* display.c */ -+#include <stdlib.h> - #include "header.h" - #include "player.h" - #include "itm.h" -@@ -8,7 +9,7 @@ - static int minx,maxx,miny,maxy,k,m; - static char always=0; - char bot1f=0, bot2f=0, bot3f=0; --static char mimicmonst=MIMIC; -+static int mimicmonst=MIMIC; - - #define botsub(idx,x,y,str) \ - if (c[(idx)] != cbak[(idx)]) { \ -@@ -17,7 +18,7 @@ - lprintf(str,c[(idx)]); \ - } - --bottomdo() -+void bottomdo(void) - { - if (bot1f) { - bot3f=bot1f=bot2f=0; -@@ -35,12 +36,12 @@ - } - - /* update only the gold number on the bottomline, called from ogold() */ --bottomgold() { botsub(GOLD,72,19,"%-8d"); } -+void bottomgold(void) { botsub(GOLD,72,19,"%-8d"); } - - /* update number of spells called from regen() */ --bot_spellx() { botsub(SPELLS,9,18,"%2d"); } -+void bot_spellx(void) { botsub(SPELLS,9,18,"%2d"); } - --bot_linex() -+void bot_linex(void) - { - int i; - char buf[12]; -@@ -65,7 +66,7 @@ - /* c[HP], c[HPMAX], c[STRENGTH]+c[STREXTRA], */ - /* c[INTELLIGENCE]); */ - -- sprintf(buf, "%d (%d)", c[HP], c[HPMAX]); -+ sprintf(buf, "%ld (%ld)", c[HP], c[HPMAX]); - /* 12345 111122 222222 3 */ - /* 678901 345678 0 */ - lprintf("HP: %11s STR=%-2d INT=%-2d ", -@@ -147,7 +148,7 @@ - special routine to update hp and level fields on bottom lines - called in monster.c hitplayer() and spattack() - */ --bot_hpx() -+void bot_hpx(void) - { - if (c[EXPERIENCE] != cbak[EXPERIENCE]) { - recalc(); -@@ -164,26 +165,26 @@ - int typ; - char *string; - } bot_data[] = { -- STEALTH, "stealth", -- UNDEADPRO, "undead pro", -- SPIRITPRO, "spirit pro", -- CHARMCOUNT, "Charm", -- TIMESTOP, "Time Stop", -- HOLDMONST, "Hold Monst", -- GIANTSTR, "Giant Str", -- FIRERESISTANCE,"Fire Resit", -- DEXCOUNT, "Dexterity", -- STRCOUNT, "Strength", -- SCAREMONST, "Scare", -- HASTESELF, "Haste Self", -- CANCELLATION, "Cancel", -- INVISIBILITY, "Invisible", -- ALTPRO, "Protect 3", -- PROTECTIONTIME, "Protect 2", -- WTW, "Wall-Walk" -+ { STEALTH, "stealth" }, -+ { UNDEADPRO, "undead pro" }, -+ { SPIRITPRO, "spirit pro" }, -+ { CHARMCOUNT, "Charm" }, -+ { TIMESTOP, "Time Stop" }, -+ { HOLDMONST, "Hold Monst" }, -+ { GIANTSTR, "Giant Str" }, -+ { FIRERESISTANCE, "Fire Resit" }, -+ { DEXCOUNT, "Dexterity" }, -+ { STRCOUNT, "Strength" }, -+ { SCAREMONST, "Scare" }, -+ { HASTESELF, "Haste Self" }, -+ { CANCELLATION, "Cancel" }, -+ { INVISIBILITY, "Invisible" }, -+ { ALTPRO, "Protect 3" }, -+ { PROTECTIONTIME, "Protect 2" }, -+ { WTW, "Wall-Walk" }, - }; - --botside() -+void botside(void) - { - int i,idx; - -@@ -208,7 +209,7 @@ - always=0; - } - --bothp() -+void bothp(void) - { - char buf[12]; - -@@ -216,7 +217,7 @@ - return; - cbak[HP]=c[HP]; - cbak[HPMAX]=c[HPMAX]; -- sprintf(buf, "%d (%d)", c[HP], c[HPMAX]); -+ sprintf(buf, "%ld (%ld)", c[HP], c[HPMAX]); - cursor(5, 19); - lprintf("%11s", buf); - } -@@ -230,7 +231,7 @@ - d_xmax=MAXX, - d_ymin=0, - d_ymax=MAXY; /* for limited screen drawing */ --draws(xmin,xmax,ymin,ymax) -+void draws(xmin,xmax,ymin,ymax) - int xmin,xmax,ymin,ymax; - { - int i,idx; -@@ -272,14 +273,14 @@ - ** - ** redraw the whole screen as the player knows it - */ --drawscreen() -+void drawscreen(void) - { - int i,j,k; - int lastx,lasty; /* used to optimize the object printing */ - - if (d_xmin==0 && d_xmax==MAXX && d_ymin==0 && d_ymax==MAXY) { - d_flag=1; -- clear(); /* clear the screen */ -+ ularn_clear(); /* clear the screen */ - } - else { - d_flag=0; -@@ -293,7 +294,8 @@ - if (know[j][i]==0) - screen[j][i] = objnamelist[0]; - else { -- if (k=mitem[j][i].mon) { -+ k = mitem[j][i].mon; -+ if (k) { - if (k==MIMIC) { - if (gtime % 10 == 0) - while((mimicmonst = rnd(MAXMONST))==INVISIBLESTALKER); -@@ -382,7 +384,7 @@ - ** - ** subroutine to display a cell location on the screen - */ --showcell(x,y) -+void showcell(x,y) - int x,y; - { - int i,j,k,m; -@@ -459,7 +461,7 @@ - ** these coordinated are not shown - ** used in godirect() in monster.c for missile weapons display - */ --show1cell(x,y) -+void show1cell(x,y) - int x,y; - { - if (c[BLINDCOUNT]) -@@ -504,7 +506,7 @@ - ** subroutine to show where the player is on the screen - ** cursor values start from 1 up - */ --showplayer() -+void showplayer(void) - { - cursor(playerx+1,playery+1); - oldx=playerx; -@@ -524,7 +526,7 @@ - char diroffx[] = { 0, 0, 1, 0, -1, 1, -1, 1, -1 }; - char diroffy[] = { 0, 1, 0, -1, 0, -1, -1, 1, 1 }; - --moveplayer(dir) -+int moveplayer(dir) - int dir; /* from = present room # direction = [1-north] - [2-east] [3-south] [4-west] [5-northeast] - [6-northwest] [7-southeast] [8-southwest] -@@ -589,7 +591,7 @@ - */ - static int lincount,count; - --seemagic(arg) -+void seemagic(arg) - int arg; - { - int i,number; -@@ -620,7 +622,7 @@ - } - else { - resetscroll(); -- clear(); -+ ularn_clear(); - } - - lprcat("The magic spells you have discovered thus far:\n\n"); -@@ -647,9 +649,9 @@ - lprcat("\nThe magic scrolls you have found to date are:\n\n"); - count=0; - for (i=0; i<MAXSCROLL; i++) -- if (scrollname[i][0]) -- if (scrollname[i][1]!=' ') { -- lprintf("%-26s",&scrollname[i][1]); -+ if (scrollknown[i]) -+ if (scrollname[i][0]!=' ') { -+ lprintf("%-26s",scrollname[i]); - seepage(); - } - -@@ -662,9 +664,9 @@ - lprcat("\nThe magic potions you have found to date are:\n\n"); - count=0; - for (i=0; i<MAXPOTION; i++) -- if (potionname[i][0]) -- if (potionname[i][1]!=' ') { -- lprintf("%-26s",&potionname[i][1]); -+ if (potionknown[i]) -+ if (potionname[i][0]!=' ') { -+ lprintf("%-26s",potionname[i]); - seepage(); - } - -@@ -677,7 +679,7 @@ - /* - * subroutine to paginate the seemagic function - */ --seepage() -+void seepage(void) - { - if (++count==3) { - lincount++; -@@ -686,7 +688,7 @@ - if (lincount>17) { - lincount=0; - more(); -- clear(); -+ ularn_clear(); - } - } - } diff --git a/games/ularn/patches/patch-ah b/games/ularn/patches/patch-ah deleted file mode 100644 index d1f81995cc0..00000000000 --- a/games/ularn/patches/patch-ah +++ /dev/null @@ -1,1175 +0,0 @@ -$NetBSD: patch-ah,v 1.3 2005/02/28 02:26:59 ben Exp $ - ---- extern.h.orig 1992-06-19 13:55:30.000000000 -0700 -+++ extern.h -@@ -2,19 +2,19 @@ - - /* module: action.c */ - --int run(int); --int wield(void); --int ydhi(int); --int ycwi(int); --int wear(void); --int dropobj(void); --int readscr(void); --int eatcookie(void); --int quaff(void); -+void run(int); -+void wield(void); -+void ydhi(int); -+void ycwi(int); -+void wear(void); -+void dropobj(void); -+void readscr(void); -+void eatcookie(void); -+void quaff(void); - int qwhatitem(void); - int whatitem(char *); - long readnum(long); --int do_create(void); -+void do_create(void); - - /* module: bill.c */ - -@@ -24,53 +24,53 @@ int letter3(void); - int letter4(void); - int letter5(void); - int letter6(void); --int mailbill(void); -+void mailbill(void); - - /* module: config.c */ - - - /* module: create.c */ - --int makeplayer(void); --int newcavelevel(int); --int makemaze(int); --int eat(int, int); -+void makeplayer(void); -+void newcavelevel(int); -+void makemaze(int); -+void eat(int, int); - int cannedlevel(int); --int treasureroom(int); --int troom(int, int, int, int, int, int); --int makeobject(int); --int fillmroom(int, int, int); --int froom(int, int, int); --int fillroom(int, int); -+void treasureroom(int); -+void troom(int, int, int, int, int, int); -+void makeobject(int); -+void fillmroom(int, int, int); -+void froom(int, int, int); -+void fillroom(int, int); - int fillmonst(int); --int sethp(int); --int checkgen(void); -+void sethp(int); -+void checkgen(void); - - /* module: data.c */ - - - /* module: diag.c */ - --int diag(void); --int diagdrawscreen(void); -+void diag(void); -+void diagdrawscreen(void); - - /* module: display.c */ - --int bottomdo(void); --int bottomgold(void); --int bot_spellx(void); --int bot_linex(void); --int bot_hpx(void); --int botside(void); --int bothp(void); --int draws(int, int, int, int); --int drawscreen(void); --int showcell(int, int); --int show1cell(int, int); --int showplayer(void); -+void bottomdo(void); -+void bottomgold(void); -+void bot_spellx(void); -+void bot_linex(void); -+void bot_hpx(void); -+void botside(void); -+void bothp(void); -+void draws(int, int, int, int); -+void drawscreen(void); -+void showcell(int, int); -+void show1cell(int, int); -+void showplayer(void); - int moveplayer(int); --int seemagic(int); --int seepage(void); -+void seemagic(int); -+void seepage(void); - - /* module: fortune.c */ - -@@ -78,178 +78,177 @@ char *fortune(char *); - - /* module: help.c */ - --int help(void); --int welcome(void); --int retcont(void); -+void help(void); -+void welcome(void); -+void retcont(void); - int openhelp(void); - - /* module: io.c */ - - int getcharacter(void); --int newgame(void); -+void newgame(void); - /*VARARGS*/ --int lprintf(); --int lprint(long); --int lwrite(char *, int); -+void lprintf(char *, ...); -+void lprint(long); -+void lwrite(char *, int); - long lgetc1(void); --long lrint(void); --int lrfill(char *, int); -+void lrfill(char *, int); - char *lgetw(void); - char *lgetl(void); - int lcreat(char *); - int lopen(char *); - int lappend(char *); --int lrclose(void); --int lwclose(void); --int lprcat(char *); --int init_term(void); --int cl_up(int, int); --int cl_dn(int, int); --int standout(char *); --int set_score_output(void); --int lflush(void); -+void lrclose(void); -+void lwclose(void); -+void lprcat(char *); -+void init_term(void); -+void cl_up(int, int); -+void cl_dn(int, int); -+void standout(char *); -+void set_score_output(void); -+void lflush(void); - int putcharacter(int); --int flush_buf(void); --int tmcapcnv(char *, char *); -+void flush_buf(void); -+void tmcapcnv(char *, char *); - char *getword(char *); - - /* module: main.c */ - - int main(int, char **); --int parse(void); --int parse2(void); -+void parse(void); -+void parse2(void); - - /* module: monster.c */ - --int createmonster(int); -+void createmonster(int); - int cgood(int, int, int, int); --int createitem(int, int, int, int); --int cast(void); --int speldamage(int); --int loseint(void); -+void createitem(int, int, int, int); -+void cast(void); -+void speldamage(int); -+void loseint(void); - int isconfuse(void); - int nospell(int, int); - int fullhit(int); --int direct(int, int, char *, int); --int godirect(int, int, char *, int, int); --int ifblind(int, int); --int tdirect(int); --int makewall(int); --int omnidirect(int, int, char *); -+void direct(int, int, char *, int); -+void godirect(int, int, char *, int, int); -+void ifblind(int, int); -+void tdirect(int); -+void makewall(int); -+void omnidirect(int, int, char *); - int dirsub(int *, int *); - int verifyxy(int *, int *); --int dirpoly(int); --int hitmonster(int, int); -+void dirpoly(int); -+void hitmonster(int, int); - int hitm(int, int, int); --int hitplayer(int, int); --int dropsomething(int, int, int); --int dropgold(int); --int something(int, int, int); -+void hitplayer(int, int); -+void dropsomething(int, int, int); -+void dropgold(int); -+void something(int, int, int); - int newobject(int, int *); - int spattack(int, int, int); --int checkloss(int); --int annihilate(void); --int genmonst(void); -+void checkloss(int); -+void annihilate(void); -+void genmonst(void); - int makemonst(int); --int randmonst(void); -+void randmonst(void); - - /* module: moreobj.c */ - --int oaltar(void); --int ohear(void); --int othrone(int); --int odeadthrone(void); --int ochest(void); --int ofountain(void); --int fntchange(int); --int fch(int, long *); -+void oaltar(void); -+void ohear(void); -+void othrone(int); -+void odeadthrone(void); -+void ochest(void); -+void ofountain(void); -+void fntchange(int); -+void fch(int, long *); - - /* module: movem.c */ - --int movemonst(void); --int movemt(int, int); --int mmove(int, int, int, int); --int teleportmonst(int, int, int); -+void movemonst(void); -+void movemt(int, int); -+void mmove(int, int, int, int); -+void teleportmonst(int, int, int); - - /* module: nap.c */ - --int nap(int); --int napms(int); -+void nap(int); -+void napms(int); - - /* module: object.c */ - --int lookforobject(void); --int finditem(int); --int ostairs(int); --int oteleport(int); --int opotion(int); --int quaffpotion(int); --int oscroll(int); --int adjusttime(long); --int read_scroll(int); --int opit(void); --int obottomless(void); --int oelevator(int); --int ostatue(void); --int omirror(void); --int obook(void); --int readbook(int); --int ocookie(void); --int ogold(int); --int ohome(void); --int iopts(void); --int ignore(void); --int closedoor(void); -+void lookforobject(void); -+void finditem(int); -+void ostairs(int); -+void oteleport(int); -+void opotion(int); -+void quaffpotion(int); -+void oscroll(int); -+void adjusttime(long); -+void read_scroll(int); -+void opit(void); -+void obottomless(void); -+void oelevator(int); -+void ostatue(void); -+void omirror(void); -+void obook(void); -+void readbook(int); -+void ocookie(void); -+void ogold(int); -+void ohome(void); -+void iopts(void); -+void ignore(void); -+void closedoor(void); - - /* module: player.c */ - --int raiselevel(void); --int loselevel(void); --int raiseexperience(long); --int loseexperience(long); --int losehp(int); --int losemhp(int); --int raisehp(int); --int raisemhp(int); --int raisespells(int); --int raisemspells(int); --int losespells(int); --int losemspells(int); --int positionplayer(void); --int recalc(void); --int quit(void); --int more(void); -+void raiselevel(void); -+void loselevel(void); -+void raiseexperience(long); -+void loseexperience(long); -+void losehp(int); -+void losemhp(int); -+void raisehp(int); -+void raisemhp(int); -+void raisespells(int); -+void raisemspells(int); -+void losespells(int); -+void losemspells(int); -+void positionplayer(void); -+void recalc(void); -+void quit(void); -+void more(void); - int take(int, int); - int drop_object(int); --int enchantarmor(void); --int enchweapon(void); -+void enchantarmor(void); -+void enchweapon(void); - int pocketfull(void); - int nearbymonst(void); - int stealsomething(int, int); - int emptyhanded(void); --int creategem(void); --int adjustcvalues(int, int); --int gettokstr(char *); -+void creategem(void); -+void adjustcvalues(int, int); -+void gettokstr(char *); - int getpassword(void); - int getyn(void); - int packweight(void); - - /* module: regen.c */ - --int regen(void); -+void regen(void); - - /* module: savelev.c */ - --int savelevel(void); --int getlevel(); -+void savelevel(void); -+void getlevel(void); - int savegame(char *); --int restoregame(char *); --int greedy(void); --int fsorry(void); --int fcheat(void); --int init_cells(void); --int bwrite(int, char *, long); --int bread(int, char *, long); -+void restoregame(char *); -+void greedy(void); -+void fsorry(void); -+void fcheat(void); -+void init_cells(void); -+void bwrite(int, char *, long); -+void bread(int, char *, long); - unsigned int sum(unsigned char *, int); - - /* module: scores.c */ -@@ -261,112 +260,112 @@ int hashewon(void); - long paytaxes(long); - int winshou(void); - int shou(int); --int showscores(void); --int showallscores(void); -+void showscores(void); -+void showallscores(void); - int sortboard(void); --int newscore(long, char *, int, int); --int new1sub(long, int, char *, long); --int new2sub(long, int, char *, int); --int died(int); --int diedsub(int); --int showscore3(int); --int showscore1(int, char **); -+void newscore(long, char *, int, int); -+void new1sub(long, int, char *, long); -+void new2sub(long, int, char *, int); -+void died(int); -+void diedsub(int); -+void showscore3(int); -+void showscore1(int, char **); - - /* module: show.c */ - --int showstr(void); --int qshowstr(void); --int t_setup(int); --int t_endup(int); --int showwear(void); --int showwield(void); --int showread(void); --int showeat(void); --int showquaff(void); --int show1(int, char **); --int show3(int); -+void showstr(void); -+void qshowstr(void); -+void t_setup(int); -+void t_endup(int); -+void showwear(void); -+void showwield(void); -+void showread(void); -+void showeat(void); -+void showquaff(void); -+void show1(int, char **, int); -+void show3(int); - - /* module: signal.c */ - --int s2choose(void); --SIGTYPE cntlc(void); --SIGTYPE sgam(void); -+void s2choose(void); -+SIGTYPE cntlc(int); -+SIGTYPE sgam(int); - SIGTYPE tstop(int); --int sigsetup(void); --int sigsave(void); --int sigreset(void); --int sigpanic(int); -+void sigsetup(void); -+void sigsave(void); -+void sigreset(void); -+SIGTYPE sigpanic(int); - - /* module: sphere.c */ - --int newsphere(int, int, int, int); --int rmsphere(int, int); --int sphboom(int, int); --int movsphere(void); -+void newsphere(int, int, int, int); -+void rmsphere(int, int); -+void sphboom(int, int); -+void movsphere(void); - - /* module: store.c */ - --int dnd_2hed(void); --int dnd_hed(void); --int dndstore(void); --int handsfull(void); --int outofstock(void); --int nogold(void); --int dnditem(int); --int sch_hed(void); --int oschool(void); --int obank(void); --int obank2(void); --int banktitle(char *); --int ointerest(void); --int obanksub(void); --int appraise(int, int); --int otradhead(void); --int otradepost(void); --int cnsitm(void); --int olrs(void); --int nomore(void); --int nocash(void); --int pad_hd(void); --int opad(void); -+void dnd_2hed(void); -+void dnd_hed(void); -+void dndstore(void); -+void handsfull(void); -+void outofstock(void); -+void nogold(void); -+void dnditem(int); -+void sch_hed(void); -+void oschool(void); -+void obank(void); -+void obank2(void); -+void banktitle(char *); -+void ointerest(void); -+void obanksub(void); -+void appraise(int, int); -+void otradhead(void); -+void otradepost(void); -+void cnsitm(void); -+void olrs(void); -+void nomore(void); -+void nocash(void); -+void pad_hd(void); -+void opad(void); - int snag(int); --int pick_char(int); -+void pick_char(int); - - /* module: tok.c */ - - int yylex(void); --int flushall(void); --int sethard(int); --int readopts(void); -+void flushall(void); -+void sethard(int); -+void readopts(void); - - /* module: tty.c */ - --int setctty(void); --int gettty(void); --int settty(void); --int setuptty(void); --int scbr(void); --int sncbr(void); --int setupvt100(void); --int clearvt100(void); -+void setctty(void); -+void gettty(void); -+void settty(void); -+void setuptty(void); -+void scbr(void); -+void sncbr(void); -+void setupvt100(void); -+void clearvt100(void); - - #else - - /* module: action.c */ - --int run(); --int wield(); --int ydhi(); --int ycwi(); --int wear(); --int dropobj(); --int readscr(); --int eatcookie(); --int quaff(); -+void run(); -+void wield(); -+void ydhi(); -+void ycwi(); -+void wear(); -+void dropobj(); -+void readscr(); -+void eatcookie(); -+void quaff(); - int qwhatitem(); - int whatitem(); - long readnum(); --int do_create(); -+void do_create(); - - /* module: bill.c */ - -@@ -376,53 +375,53 @@ int letter3(); - int letter4(); - int letter5(); - int letter6(); --int mailbill(); -+void mailbill(); - - /* module: config.c */ - - - /* module: create.c */ - --int makeplayer(); --int newcavelevel(); --int makemaze(); --int eat(); -+void makeplayer(); -+void newcavelevel(); -+void makemaze(); -+void eat(); - int cannedlevel(); --int treasureroom(); --int troom(); --int makeobject(); --int fillmroom(); --int froom(); --int fillroom(); -+void treasureroom(); -+void troom(); -+void makeobject(); -+void fillmroom(); -+void froom(); -+void fillroom(); - int fillmonst(); --int sethp(); --int checkgen(); -+void sethp(); -+void checkgen(); - - /* module: data.c */ - - - /* module: diag.c */ - --int diag(); --int diagdrawscreen(); -+void diag(); -+void diagdrawscreen(); - - /* module: display.c */ - --int bottomdo(); --int bottomgold(); --int bot_spellx(); --int bot_linex(); --int bot_hpx(); --int botside(); --int bothp(); --int draws(); --int drawscreen(); --int showcell(); --int show1cell(); --int showplayer(); -+void bottomdo(); -+void bottomgold(); -+void bot_spellx(); -+void bot_linex(); -+void bot_hpx(); -+void botside(); -+void bothp(); -+void draws(); -+void drawscreen(); -+void showcell(); -+void show1cell(); -+void showplayer(); - int moveplayer(); --int seemagic(); --int seepage(); -+void seemagic(); -+void seepage(); - - /* module: fortune.c */ - -@@ -430,178 +429,177 @@ char *fortune(); - - /* module: help.c */ - --int help(); --int welcome(); --int retcont(); -+void help(); -+void welcome(); -+void retcont(); - int openhelp(); - - /* module: io.c */ - - int getcharacter(); --int newgame(); -+void newgame(); - /*VARARGS*/ --int lprintf(); --int lprint(); --int lwrite(); -+void lprintf(char *, ...); -+void lprint(); -+void lwrite(); - long lgetc1(); --long lrint(); --int lrfill(); -+void lrfill(); - char *lgetw(); - char *lgetl(); - int lcreat(); - int lopen(); - int lappend(); --int lrclose(); --int lwclose(); --int lprcat(); --int init_term(); --int cl_up(); --int cl_dn(); --int standout(); --int set_score_output(); --int lflush(); -+void lrclose(); -+void lwclose(); -+void lprcat(); -+void init_term(); -+void cl_up(); -+void cl_dn(); -+void standout(); -+void set_score_output(); -+void lflush(); - int putcharacter(); --int flush_buf(); --int tmcapcnv(); -+void flush_buf(); -+void tmcapcnv(); - char *getword(); - - /* module: main.c */ - - int main(); --int parse(); --int parse2(); -+void parse(); -+void parse2(); - - /* module: monster.c */ - --int createmonster(); -+void createmonster(); - int cgood(); --int createitem(); --int cast(); --int speldamage(); --int loseint(); -+void createitem(); -+void cast(); -+void speldamage(); -+void loseint(); - int isconfuse(); - int nospell(); - int fullhit(); --int direct(); --int godirect(); --int ifblind(); --int tdirect(); --int makewall(); --int omnidirect(); -+void direct(); -+void godirect(); -+void ifblind(); -+void tdirect(); -+void makewall(); -+void omnidirect(); - int dirsub(); - int verifyxy(); --int dirpoly(); --int hitmonster(); -+void dirpoly(); -+void hitmonster(); - int hitm(); --int hitplayer(); --int dropsomething(); --int dropgold(); --int something(); -+void hitplayer(); -+void dropsomething(); -+void dropgold(); -+void something(); - int newobject(); - int spattack(); --int checkloss(); --int annihilate(); --int genmonst(); -+void checkloss(); -+void annihilate(); -+void genmonst(); - int makemonst(); --int randmonst(); -+void randmonst(); - - /* module: moreobj.c */ - --int oaltar(); --int ohear(); --int othrone(); --int odeadthrone(); --int ochest(); --int ofountain(); --int fntchange(); --int fch(); -+void oaltar(); -+void ohear(); -+void othrone(); -+void odeadthrone(); -+void ochest(); -+void ofountain(); -+void fntchange(); -+void fch(); - - /* module: movem.c */ - --int movemonst(); --int movemt(); --int mmove(); --int teleportmonst(); -+void movemonst(); -+void movemt(); -+void mmove(); -+void teleportmonst(); - - /* module: nap.c */ - --int nap(); --int napms(); -+void nap(); -+void napms(); - - /* module: object.c */ - --int lookforobject(); --int finditem(); --int ostairs(); --int oteleport(); --int opotion(); --int quaffpotion(); --int oscroll(); --int adjusttime(); --int read_scroll(); --int opit(); --int obottomless(); --int oelevator(); --int ostatue(); --int omirror(); --int obook(); --int readbook(); --int ocookie(); --int ogold(); --int ohome(); --int iopts(); --int ignore(); --int closedoor(); -+void lookforobject(); -+void finditem(); -+void ostairs(); -+void oteleport(); -+void opotion(); -+void quaffpotion(); -+void oscroll(); -+void adjusttime(); -+void read_scroll(); -+void opit(); -+void obottomless(); -+void oelevator(); -+void ostatue(); -+void omirror(); -+void obook(); -+void readbook(); -+void ocookie(); -+void ogold(); -+void ohome(); -+void iopts(); -+void ignore(); -+void closedoor(); - - /* module: player.c */ - --int raiselevel(); --int loselevel(); --int raiseexperience(); --int loseexperience(); --int losehp(); --int losemhp(); --int raisehp(); --int raisemhp(); --int raisespells(); --int raisemspells(); --int losespells(); --int losemspells(); --int positionplayer(); --int recalc(); --int quit(); --int more(); -+void raiselevel(); -+void loselevel(); -+void raiseexperience(); -+void loseexperience(); -+void losehp(); -+void losemhp(); -+void raisehp(); -+void raisemhp(); -+void raisespells(); -+void raisemspells(); -+void losespells(); -+void losemspells(); -+void positionplayer(); -+void recalc(); -+void quit(); -+void more(); - int take(); - int drop_object(); --int enchantarmor(); --int enchweapon(); -+void enchantarmor(); -+void enchweapon(); - int pocketfull(); - int nearbymonst(); - int stealsomething(); - int emptyhanded(); --int creategem(); --int adjustcvalues(); --int gettokstr(); -+void creategem(); -+void adjustcvalues(); -+void gettokstr(); - int getpassword(); - int getyn(); - int packweight(); - - /* module: regen.c */ - --int regen(); -+void regen(); - - /* module: savelev.c */ - --int savelevel(); --int getlevel(); -+void savelevel(); -+void getlevel(); - int savegame(); --int restoregame(); --int greedy(); --int fsorry(); --int fcheat(); --int init_cells(); --int bwrite(); --int bread(); -+void restoregame(); -+void greedy(); -+void fsorry(); -+void fcheat(); -+void init_cells(); -+void bwrite(); -+void bread(); - unsigned int sum(); - - /* module: scores.c */ -@@ -613,96 +611,96 @@ int hashewon(); - long paytaxes(); - int winshou(); - int shou(); --int showscores(); --int showallscores(); -+void showscores(); -+void showallscores(); - int sortboard(); --int newscore(); --int new1sub(); --int new2sub(); --int died(); --int diedsub(); --int showscore3(); --int showscore1(); -+void newscore(); -+void new1sub(); -+void new2sub(); -+void died(); -+void diedsub(); -+void showscore3(); -+void showscore1(); - - /* module: show.c */ - --int showstr(); --int qshowstr(); --int t_setup(); --int t_endup(); --int showwear(); --int showwield(); --int showread(); --int showeat(); --int showquaff(); --int show1(); --int show3(); -+void showstr(); -+void qshowstr(); -+void t_setup(); -+void t_endup(); -+void showwear(); -+void showwield(); -+void showread(); -+void showeat(); -+void showquaff(); -+void show1(); -+void show3(); - - /* module: signal.c */ - --int s2choose(); --SIGTYPE cntlc(); --SIGTYPE sgam(); --SIGTYPE tstop(); --int sigsetup(); --int sigsave(); --int sigreset(); --int sigpanic(); -+void s2choose(); -+SIGTYPE cntlc(int); -+SIGTYPE sgam(int); -+SIGTYPE tstop(int); -+void sigsetup(void); -+void sigsave(void); -+void sigreset(void); -+SIGTYPE sigpanic(int); - - /* module: sphere.c */ - --int newsphere(); --int rmsphere(); --int sphboom(); --int movsphere(); -+void newsphere(); -+void rmsphere(); -+void sphboom(); -+void movsphere(); - - /* module: store.c */ - --int dnd_2hed(); --int dnd_hed(); --int dndstore(); --int handsfull(); --int outofstock(); --int nogold(); --int dnditem(); --int sch_hed(); --int oschool(); --int obank(); --int obank2(); --int banktitle(); --int ointerest(); --int obanksub(); --int appraise(); --int otradhead(); --int otradepost(); --int cnsitm(); --int olrs(); --int nomore(); --int nocash(); --int pad_hd(); --int opad(); -+void dnd_2hed(); -+void dnd_hed(); -+void dndstore(); -+void handsfull(); -+void outofstock(); -+void nogold(); -+void dnditem(); -+void sch_hed(); -+void oschool(); -+void obank(); -+void obank2(); -+void banktitle(); -+void ointerest(); -+void obanksub(); -+void appraise(); -+void otradhead(); -+void otradepost(); -+void cnsitm(); -+void olrs(); -+void nomore(); -+void nocash(); -+void pad_hd(); -+void opad(); - int snag(); --int pick_char(); -+void pick_char(); - - /* module: tok.c */ - - int yylex(); --int flushall(); --int sethard(); --int readopts(); -+void flushall(); -+void sethard(); -+void readopts(); - - /* module: tty.c */ - --int setctty(); --int gettty(); --int settty(); --int setuptty(); --int intron(); --int introff(); --int scbr(); --int sncbr(); --int setupvt100(); --int clearvt100(); -+void setctty(); -+void gettty(); -+void settty(); -+void setuptty(); -+void intron(); -+void introff(); -+void scbr(); -+void sncbr(); -+void setupvt100(); -+void clearvt100(); - - #endif /* __STD__ */ - -@@ -718,20 +716,20 @@ extern char savefilename[],scorefile[], - extern char objnamelist[],optsfile[],*potionname[],stealth[MAXX][MAXY]; - extern char *scrollname[],*spelcode[],*speldescript[]; - extern char *class[],course[],diagfile[],fortfile[],helpfile[]; --extern char *inbuffer,drug[], know[MAXX][MAXY], item[MAXX][MAXY]; -+extern char *inbuffer,drug[], know[MAXX][MAXY]; - extern char *levelname[],loginname[],logname[],*lpbuf,*lpend; - /* extern char *lpnt, *password, mitem[MAXX][MAXY], moved[MAXX][MAXY]; */ - extern char *lpnt, *password, moved[MAXX][MAXY]; --extern char *objectname[], *spelname[],*spelmes[],char_class[], iven[]; --extern char nosignal, nobeep,oldx,oldy,playerx,playery, dropflag; -+extern char *objectname[], *spelname[],*spelmes[],char_class[]; -+extern char nosignal, nobeep,oldx,oldy,dropflag; - extern char restorflag,nomove, srcount, char_picked; --extern char nowelcome, level, cheat, enable_scroll; -+extern char nowelcome, cheat, enable_scroll; - extern char nch[], ndgg[], ckpflag, monstlevel[]; - extern char nlpts[], nplt[],nsw[], mail,boldon, splev[]; - extern char potprob[], predostuff, scprob[], spelknow[], do_fork, sex; - extern char spelweird[MAXMONST+8][SPNUM], wizard; - extern char diroffx[],diroffy[],hitflag,hit2flag,hit3flag; --extern char rmst, lasthx,lasthy,lastpx,lastpy; -+extern char rmst; - extern char ramboflag, compress; - - extern short hitp[MAXX][MAXY], ivenarg[], screen[MAXX][MAXY]; -@@ -739,6 +737,17 @@ extern short iarg[MAXX][MAXY], lastnum; - - extern int yrepcount,userid; - extern int ipoint, iepoint; -+extern int potionknown[MAXPOTION]; -+extern int scrollknown[MAXSCROLL]; -+extern int playerx; -+extern int playery; -+extern int level; -+extern int iven[]; -+extern int item[MAXX][MAXY]; -+extern int lasthx; -+extern int lasthy; -+extern int lastpx; -+extern int lastpy; - - extern long initialtime,outstanding_taxes,skill[],gtime,c[],cbak[]; - extern long lasttime; diff --git a/games/ularn/patches/patch-ai b/games/ularn/patches/patch-ai deleted file mode 100644 index 2fa7456aaad..00000000000 --- a/games/ularn/patches/patch-ai +++ /dev/null @@ -1,21 +0,0 @@ -$NetBSD: patch-ai,v 1.2 2005/02/28 02:26:59 ben Exp $ - ---- fortune.c.orig 1992-06-19 13:55:36.000000000 -0700 -+++ fortune.c -@@ -1,4 +1,8 @@ - /* fortune.c */ -+#include <sys/types.h> -+#include <sys/uio.h> -+#include <stdlib.h> -+#include <unistd.h> - #include "header.h" - #include "extern.h" - /* -@@ -16,7 +20,6 @@ char *file; - int lines,tmp; - struct stat stat; - int retval; -- char *malloc(); - - if (fortune_fd==0) { - /* open the file */ diff --git a/games/ularn/patches/patch-aj b/games/ularn/patches/patch-aj deleted file mode 100644 index 82c69588421..00000000000 --- a/games/ularn/patches/patch-aj +++ /dev/null @@ -1,23 +0,0 @@ -$NetBSD: patch-aj,v 1.2 2003/12/06 19:28:22 ben Exp $ - ---- header.h.orig 1992-06-19 13:55:30.000000000 -0700 -+++ header.h -@@ -27,7 +27,8 @@ - #include <pwd.h> - #include <signal.h> - #include <stdio.h> --#include <varargs.h> -+#include <stdarg.h> -+#include <stdlib.h> - #ifdef USG - # include <strings.h> - #else -@@ -120,7 +121,7 @@ - #define resetbold() {if (boldon) *lpnt++ = ST_END;} - - /* clear the screen and home the cursor */ --#define clear() { *lpnt++ =CLEAR; cbak[SPELLS]= -50; } -+#define ularn_clear() { *lpnt++ =CLEAR; cbak[SPELLS]= -50; } - - /* clear to end of line */ - #define cltoeoln() *lpnt++ = CL_LINE diff --git a/games/ularn/patches/patch-ak b/games/ularn/patches/patch-ak deleted file mode 100644 index 0ee96214bbf..00000000000 --- a/games/ularn/patches/patch-ak +++ /dev/null @@ -1,63 +0,0 @@ -$NetBSD: patch-ak,v 1.1.1.1 2001/04/27 15:27:32 agc Exp $ - ---- help.c.orig Fri Jun 19 13:55:30 1992 -+++ help.c Sat Jan 13 21:52:16 2001 -@@ -1,4 +1,5 @@ - /* help.c */ -+#include <unistd.h> - #include "header.h" - #include "player.h" - #include "extern.h" -@@ -14,7 +15,7 @@ - */ - extern char helpfile[]; - --help () -+void help (void) - { - int i,j; - char tmbuf[128]; -@@ -25,7 +26,7 @@ - for (i=0; i<23; i++) - lgetl(); /* skip over intro message */ - for (; j>0; j--) { -- clear(); -+ ularn_clear(); - for (i=0; i<23; i++) { - tmcapcnv(tmbuf,lgetl()); - lprcat(tmbuf); -@@ -55,14 +56,14 @@ - /* - * function to display the welcome message and background - */ --welcome () -+void welcome (void) - { - int i; - char tmbuf[128];/* intermediate translation buffer when not a VT100 */ - - if (openhelp() < 0) - return; /* open the help file */ -- clear(); -+ ularn_clear(); - for(i=0; i<23; i++) { - tmcapcnv(tmbuf,lgetl()); - lprcat(tmbuf); -@@ -74,7 +75,7 @@ - /* - * function to say press return to continue and reset scroll when done - */ --retcont () -+void retcont (void) - { - cursor(1,24); - lprcat("Press "); -@@ -88,7 +89,7 @@ - /* - * routine to open the help file and return the first character - '0' - */ --openhelp () -+int openhelp (void) - { - if (lopen(helpfile)<0) { - lprintf("Can't open help file \"%s\" ",helpfile); diff --git a/games/ularn/patches/patch-al b/games/ularn/patches/patch-al deleted file mode 100644 index 17460f3b73d..00000000000 --- a/games/ularn/patches/patch-al +++ /dev/null @@ -1,360 +0,0 @@ -$NetBSD: patch-al,v 1.4 2005/02/28 02:26:59 ben Exp $ - ---- io.c.orig 1995-01-18 11:48:27.000000000 -0800 -+++ io.c -@@ -19,7 +19,6 @@ - * FILE INPUT ROUTINES - * - * long lgetc() read one character from input buffer -- * long lrint() read one integer from input buffer - * lrfill(address,number) put input bytes into a buffer - * char *lgetw() get a whitespace ended word from input - * char *lgetl() get a \n or EOF ended line from input -@@ -47,12 +46,18 @@ - * - * Note: ** entries are available only in termcap mode. - */ -+ -+#include <sys/types.h> -+#include <sys/uio.h> -+#include <stdlib.h> -+#include <termcap.h> -+#include <time.h> -+#include <unistd.h> - #include "header.h" - #include "extern.h" - - #define LINBUFSIZE 128 /* size of the lgetw() and lgetl() buffer */ - --extern short ospeed; - static int lfd; /* output file numbers */ - static int fd; /* input file numbers */ - int ipoint=BUFSIZ,iepoint=BUFSIZ; /* input buffering pointers */ -@@ -61,13 +66,13 @@ static char lgetwbuf[LINBUFSIZE]; /* get - /* - * getcharacter() Routine to read in one character from the terminal - */ --getcharacter () -+int getcharacter (void) - { - char byt; - - lflush(); /* be sure output buffer is flushed */ - read(0, &byt,1); /* get byte from terminal */ -- return(byt); -+ return((int)byt); - } - - -@@ -75,7 +80,7 @@ getcharacter () - * newgame() - * Subroutine to save the initial time and seed rnd() - */ --newgame () -+void newgame (void) - { - long *p,*pe; - -@@ -101,18 +106,14 @@ newgame () - */ - /*VARARGS*/ - --lprintf(va_alist) --va_dcl -+void lprintf(char *fmt, ...) - { - va_list ap; /* pointer for variable argument list */ -- char *fmt; - char *outb,*tmpb; - long wide,left,cont,n; /* data for lprintf */ - char db[12]; /* %d buffer in lprintf */ - -- va_start(ap); /* initialize the var args pointer */ -- -- fmt = (char *)va_arg(ap, char *); /* pointer to format string */ -+ va_start(ap, fmt); /* initialize the var args pointer */ - - if (lpnt >= lpend) lflush(); - outb = lpnt; -@@ -164,7 +165,7 @@ va_dcl - break; - } - if (wide==0) { -- while (*outb++ = *tmpb++); -+ while ((*outb++ = *tmpb++)); - --outb; - } - else { -@@ -172,7 +173,7 @@ va_dcl - if (left) - while (n-- > 0) - *outb++ = ' '; -- while (*outb++ = *tmpb++) -+ while ((*outb++ = *tmpb++)) - ; - --outb; - if (left==0) -@@ -230,7 +231,7 @@ va_dcl - * No checking for output buffer overflow is done, but flushes if needed! - * Returns nothing of value. - */ --lprint (x) -+void lprint (x) - long x; - { - if (lpnt >= lpend) -@@ -251,7 +252,7 @@ long x; - * Enter with the address and number of bytes to write out - * Returns nothing of value - */ --lwrite (buf, len) -+void lwrite (buf, len) - char *buf; - int len; - { -@@ -286,7 +287,7 @@ int len; - * - * Returns 0 if EOF, otherwise the character - */ --long lgetc1() -+long lgetc1(void) - { - int i; - -@@ -308,30 +309,6 @@ long lgetc1() - } - - /* -- * long lrint() Read one integer from input buffer -- * -- * +---------+---------+---------+---------+ -- * | high | | | low | -- * | order | | | order | -- * | byte | | | byte | -- * +---------+---------+---------+---------+ -- * 31 --- 24 23 --- 16 15 --- 8 7 --- 0 -- * -- * The save order is low order first, to high order (4 bytes total) -- * Returns the int read -- */ --long lrint() --{ -- long i; -- -- i = 255 & lgetc(); -- i |= (255 & lgetc()) << 8; -- i |= (255 & lgetc()) << 16; -- i |= (255 & lgetc()) << 24; -- return(i); --} -- --/* - * lrfill(address,number) put input bytes into a buffer - * char *address; - * int number; -@@ -339,7 +316,7 @@ long lrint() - * Reads "number" bytes into the buffer pointed to by "address". - * Returns nothing of value - */ --lrfill (adr, num) -+void lrfill (adr, num) - char *adr; - int num; - { -@@ -379,7 +356,7 @@ int num; - * - * Returns pointer to a buffer that contains word. If EOF, returns a 0 - */ --char *lgetw() -+char *lgetw(void) - { - char *lgp; - int cc, n=LINBUFSIZE, quote=0; -@@ -412,7 +389,7 @@ char *lgetw() - * - *Returns pointer to a buffer that contains the line. If EOF, returns 0 - */ --char *lgetl() -+char *lgetl(void) - { - int i=LINBUFSIZE,ch; - char *str=lgetwbuf; -@@ -437,7 +414,7 @@ char *lgetl() - * lcreat((char*)0); means to the terminal - * Returns -1 if error, otherwise the file descriptor opened. - */ --lcreat(str) -+int lcreat(str) - char *str; - { - lpnt = lpbuf; -@@ -461,7 +438,7 @@ char *str; - * lopen(0) means from the terminal - * Returns -1 if error, otherwise the file descriptor opened. - */ --lopen (str) -+int lopen (str) - char *str; - { - ipoint = iepoint = BUFSIZ; -@@ -484,7 +461,7 @@ char *str; - * lappend(0) means to the terminal - * Returns -1 if error, otherwise the file descriptor opened. - */ --lappend (str) -+int lappend (str) - char *str; - { - lpnt = lpbuf; -@@ -507,7 +484,7 @@ char *str; - * - * Returns nothing of value. - */ --lrclose() -+void lrclose(void) - { - if (fd > 0) - close(fd); -@@ -518,7 +495,7 @@ lrclose() - * - * Returns nothing of value. - */ --lwclose () -+void lwclose (void) - { - lflush(); - if (lfd > 2) -@@ -529,7 +506,7 @@ lwclose () - * lprcat(string) append a string to the output buffer - * avoids calls to lprintf (time consuming) - */ --lprcat (str) -+void lprcat (str) - char *str; - { - char *str2; -@@ -537,8 +514,7 @@ char *str; - if (lpnt >= lpend) - lflush(); - str2 = lpnt; -- while (*str2++ = *str++) -- ; -+ while ((*str2++ = *str++)); - lpnt = str2 - 1; - } - -@@ -553,16 +529,17 @@ static char cap[256]; - static char *outbuf=0; /* translated output buffer */ - char *CM, *CE, *CD, *CL, *SO, *SE, *AL, *DL;/* Termcap capabilities */ - char *HO, *BC, *UP; --extern char *PC; -+/* extern char *PC; */ /* termcap.h declares extern char PC, not a pointer */ - - /* - * init_term() Terminal initialization -- setup termcap info - */ --init_term () -+void init_term (void) - { - char termbuf[1024]; -- char *pc, *capptr = cap+10; -- char *malloc(), *tgetstr(), *term, *getenv(); -+ char *pc; -+ char *capptr = cap+10; -+ char *term; - - switch (tgetent(termbuf, term = getenv("TERM"))) { - case -1: -@@ -584,12 +561,11 @@ init_term () - UP = tgetstr("up", &capptr); /* cursor up */ - HO = tgetstr("ho", &capptr); /* home cursor */ - -- if (pc = tgetstr("pc", &capptr)) /* padding character */ -- PC = pc; --/* -+ pc = tgetstr("pc", &capptr); /* padding character */ -+ if (pc) -+ PC = *pc; - else -- *PC = '\0'; --*/ -+ PC = '\0'; - - if (!(BC = tgetstr("bc", &capptr))) { /* backspace */ - if (!(BC=tgetstr("le", &capptr))) { -@@ -632,7 +608,7 @@ init_term () - /* - * cl_up(x,y) Clear screen from [x,1] to current position. Leave cursor at [x,y] - */ --cl_up (x,y) -+void cl_up (x,y) - int x, y; - { - int i; -@@ -648,7 +624,7 @@ int x, y; - /* - * cl_dn(x,y) Clear screen from [1,y] to end of display. Leave cursor at [x,y] - */ --cl_dn (x,y) -+void cl_dn (x,y) - int x, y; - { - int i; -@@ -671,7 +647,7 @@ int x, y; - /* - * standout(str) Print the argument string in inverse video (standout mode). - */ --standout (str) -+void standout (str) - char *str; - { - if (boldon == 0) { -@@ -687,7 +663,7 @@ char *str; - /* - * set_score_output() Called when output should be literally printed. - */ --set_score_output() { -+void set_score_output() { - enable_scroll = -1; - } - -@@ -700,7 +676,7 @@ set_score_output() { - */ - static int scrline=18; /* line # for wraparound instead of scrolling if no DL */ - --lflush () -+void lflush () - { - int lpoint; - char *str; -@@ -796,18 +772,19 @@ static int ind=0; - /* - * putcharacter(c) Print one character in decoded output buffer. - */ --putcharacter(c) -+int putcharacter(c) - int c; - { - outbuf[ind++]=c; - if(ind>=BUFSIZ) - flush_buf(); -+ return c; - } - - /* - * flush_buf() Flush buffer with decoded output. - */ --flush_buf() -+void flush_buf(void) - { - if (ind) - write(lfd, outbuf, ind); -@@ -825,7 +802,7 @@ flush_buf() - * - * - */ --tmcapcnv(sd,ss) -+void tmcapcnv(sd,ss) - char *sd, *ss; - { - int tmstate=0; /* 0=normal, 1=ESC 2=[ 3=# */ diff --git a/games/ularn/patches/patch-am b/games/ularn/patches/patch-am deleted file mode 100644 index da018337622..00000000000 --- a/games/ularn/patches/patch-am +++ /dev/null @@ -1,15 +0,0 @@ -$NetBSD: patch-am,v 1.1.1.1 2001/04/27 15:27:32 agc Exp $ - ---- itm.h.orig Sat Jan 13 21:13:03 2001 -+++ itm.h Sat Jan 13 21:14:05 2001 -@@ -2,8 +2,8 @@ - struct _itm { - long price; - char **mem; -- char obj; -- char arg; -+ int obj; -+ int arg; - char qty; - }; - diff --git a/games/ularn/patches/patch-an b/games/ularn/patches/patch-an deleted file mode 100644 index 3b4a38f1784..00000000000 --- a/games/ularn/patches/patch-an +++ /dev/null @@ -1,128 +0,0 @@ -$NetBSD: patch-an,v 1.2 2005/02/28 02:26:59 ben Exp $ - ---- main.c.orig 1992-06-19 13:55:33.000000000 -0700 -+++ main.c -@@ -1,5 +1,8 @@ - /* main.c */ - /* This game is bad for you. It is evil. It will rot your brain. */ -+#include <sys/types.h> -+#include <stdlib.h> -+#include <unistd.h> - #include "header.h" - #include "player.h" - #include "itm.h" -@@ -40,14 +43,14 @@ static char *optstring = "sicnhro:d:"; - ************ - */ - --main (argc, argv) -+int main (argc, argv) - int argc; - char *argv[]; - { - int i, hard; - char buf[BUFSIZ]; -- char *malloc(), *getenv(), *getlogin(), *ptr=0; -- struct passwd *pwe,*getpwuid(); -+ char *ptr=0; -+ struct passwd *pwe; - extern char *optarg; - extern int optind, opterr; - -@@ -55,14 +58,21 @@ char *argv[]; - /* - * first task is to identify the player - */ -- if ((ptr = getlogin()) == (char *)NULL) { -- if (pwe=getpwuid(geteuid())) -+ ptr = getlogin(); -+ if (ptr == (char *)NULL) { -+ pwe = getpwuid(geteuid()); -+ if (pwe) { - ptr = pwe->pw_name; -- else if ((ptr = getenv("LOGNAME")) == (char *)NULL) -- if ((ptr = getenv("USER")) == (char *)NULL) { --noone: fprintf(stderr,"Who *are* you?\n"); -- exit(1); -- } -+ } else { -+ ptr = getenv("LOGNAME"); -+ if (ptr == (char *)NULL) { -+ ptr = getenv("USER"); -+ if (ptr == (char *)NULL) { -+noone: fprintf(stderr,"Who *are* you?\n"); -+ exit(1); -+ } -+ } -+ } - } - if (ptr==(char *)NULL) - goto noone; -@@ -109,6 +119,9 @@ noone: fprintf(stderr,"Who *are* y - - init_cells(); /* initialize dungeon storage */ - -+ memset(potionknown, 0, sizeof(potionknown)); -+ memset(scrollknown, 0, sizeof(scrollknown)); -+ - lcreat((char*)0); - newgame(); /* set the initial clock */ - hard= -1; -@@ -277,6 +290,7 @@ noone: fprintf(stderr,"Who *are* y - } - } /* end main loop */ - /* NOTREACHED */ -+ exit(0); - } /* end main */ - - -@@ -285,7 +299,7 @@ noone: fprintf(stderr,"Who *are* y - * - * get and execute a command - */ --parse () -+void parse (void) - { - int i,j; - int k,flag; -@@ -393,7 +407,7 @@ parse () - nomove=1; - return; /*give the help screen*/ - -- case 'S': clear(); -+ case 'S': ularn_clear(); - lprcat("Saving . . ."); - lflush(); - if (savegame(savefilename) == -1 && compress) { -@@ -533,18 +547,18 @@ parse () - for (i=0; i<SPNUM; i++) - spelknow[i]=1; - for (i=0; i<MAXSCROLL; i++) -- scrollname[i][0]=' '; -+ scrollknown[i] = 1; - for (i=0; i<MAXPOTION; i++) -- potionname[i][0]=' '; -+ potionknown[i] = 1; - } - for (i=0; i<MAXSCROLL; i++) -- if (strlen(scrollname[i])>2) { -+ if (strlen(scrollname[i])>1) { - item[i][0]=OSCROLL; - iarg[i][0]=i; - } - for (i=MAXX-1; i>MAXX-1-MAXPOTION; i--) - /* no null items */ -- if (strlen(potionname[i-MAXX+MAXPOTION])>2) { -+ if (strlen(potionname[i-MAXX+MAXPOTION])>1) { - item[i][0]=OPOTION; - iarg[i][0]=i-MAXX+MAXPOTION; - } -@@ -619,7 +633,7 @@ lprintf( "\nThe Addiction of Ularn - Ver - } - } - --parse2 () -+void parse2 (void) - { - if (c[HASTEMONST]) - movemonst(); diff --git a/games/ularn/patches/patch-ao b/games/ularn/patches/patch-ao deleted file mode 100644 index 0a9f05b8098..00000000000 --- a/games/ularn/patches/patch-ao +++ /dev/null @@ -1,13 +0,0 @@ -$NetBSD: patch-ao,v 1.1.1.1 2001/04/27 15:27:30 agc Exp $ - ---- monst.h.orig Sat Jan 13 17:42:57 2001 -+++ monst.h Sat Jan 13 17:43:01 2001 -@@ -35,7 +35,7 @@ - struct Steal stolen[NLEVELS]; - #else - typedef struct { -- char mon; -+ int mon; - char n; - StolenItem it[6]; - } struct_mitem; diff --git a/games/ularn/patches/patch-ap b/games/ularn/patches/patch-ap deleted file mode 100644 index 5a6a9c0dd2c..00000000000 --- a/games/ularn/patches/patch-ap +++ /dev/null @@ -1,471 +0,0 @@ -$NetBSD: patch-ap,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- monster.c.orig Fri Jun 19 13:55:33 1992 -+++ monster.c Sat Jan 13 20:21:51 2001 -@@ -1,4 +1,5 @@ - /* monster.c */ -+#include <stdlib.h> - #include "header.h" - #include "itm.h" - #include "player.h" -@@ -88,7 +89,7 @@ - * - * Enter with the monster number (1 to MAXMONST+8) Returns no value. - */ --createmonster(mon) -+void createmonster(mon) - int mon; - { - int x, y, k, i; -@@ -133,7 +134,7 @@ - * check for no monster at this location This routine will return FALSE if at - * a wall or the dungeon exit on level 1 - */ --cgood(x, y, itm, monst) -+int cgood(x, y, itm, monst) - int x, y, itm, monst; - { - if ((y >= 0) && (y <= MAXY - 1) -@@ -156,7 +157,7 @@ - * value, thus we don't know about createitem() failures. - * - */ --createitem(x, y, it, arg) -+void createitem(x, y, it, arg) - int x,y, it, arg; - { - int k, i; -@@ -230,7 +231,7 @@ - */ - static char eys[] = "\nEnter your spell: "; - --cast() -+void cast(void) - { - int i, j, a, b, d; - -@@ -276,12 +277,14 @@ - * Enter with the spell number, returns no value. Please insure that there are 2 - * spaces before all messages here - */ --speldamage(x) -+void speldamage(x) - int x; - { - int i, j, clev; - int xl, xh, yl, yh; -- char *it, *kn, *pm; -+ int *pm; -+ int *it; -+ char *kn; - char *s; - - if (x >= SPNUM) -@@ -684,7 +687,7 @@ - * > 3 - * - */ --loseint() -+void loseint(void) - { - if (--c[INTELLIGENCE] < 3) - c[INTELLIGENCE] = 3; -@@ -696,7 +699,7 @@ - * This routine prints out a message saying "You can't aim your magic!" returns - * 0 if not confused, non-zero (time remaining confused) if confused - */ --isconfuse() -+int isconfuse(void) - { - if (c[CONFUSE]) { - lprcat(" You can't aim your magic!"); -@@ -713,7 +716,7 @@ - * returns 0 Enter with the spell number in x, and the monster number in - * monst. - */ --nospell(x, monst) -+int nospell(x, monst) - int x, monst; - { - int tmp; -@@ -737,7 +740,7 @@ - * Function to return hp damage to monster due to a number of full hits Enter - * with the number of full hits being done - */ --fullhit(xx) -+int fullhit(xx) - int xx; - { - int i; -@@ -760,7 +763,7 @@ - * the spell number in spnum, the damage to be done in dam, lprintf format - * string in str, and lprintf's argument in arg. Returns no value. - */ --direct(spnum, dam, str, arg) -+void direct(spnum, dam, str, arg) - int spnum, dam, arg; - char *str; - { -@@ -822,11 +825,11 @@ - * str, the # of milliseconds to delay between locations in delay, and the - * character to represent the weapon in cshow. Returns no value. - */ --godirect(spnum, dam, str, delay, cshow) -+void godirect(spnum, dam, str, delay, cshow) - int spnum, dam, delay; - char *str, cshow; - { -- char *it; -+ int *it; - int x, y, m; - int dx, dy; - -@@ -967,7 +970,7 @@ - * Subroutine to copy the word "monster" into lastmonst if the player is blind. - * Enter with the coordinates (x,y) of the monster Returns no value. - */ --ifblind(x, y) -+void ifblind(x, y) - int x, y; - { - char *s; -@@ -989,7 +992,7 @@ - * Routine to ask for a direction to a spell and then teleport away monster - * Enter with the spell number that wants to teleport away Returns no value. - */ --tdirect(spnum) -+void tdirect(spnum) - int spnum; - { - int x, y; -@@ -1014,7 +1017,7 @@ - } - - --makewall(spnum) -+void makewall(spnum) - int spnum; - { - int x, y; -@@ -1025,7 +1028,12 @@ - return; - dirsub(&x, &y); - -- if ((y >= 0) && (y <= MAXY - 1) && (x >= 0) && (x <= MAXX - 1)) /* within bounds? */ -+ /* within bounds? */ -+ if ( y >= 0 && -+ y <= MAXY - 1 && -+ x >= 0 && -+ x <= MAXX - 1) -+ { - if (item[x][y] != OWALL) { /* can't make anything on - * walls */ - if (item[x][y] == 0) { /* is it free of items? */ -@@ -1035,14 +1043,19 @@ - item[x][y] = OWALL; - know[x][y] = 1; - show1cell(x, y); -- } else -+ } else { - lprcat("\nyou can't make a wall there!"); -- } else -+ } -+ } else { - lprcat("\nthere's a monster there!"); -- } else -+ } -+ } else { - lprcat("\nthere's something there already!"); -- } else -+ } -+ } else { - lprcat("\nthere's a wall there already!"); -+ } -+ } - } - - /* -@@ -1054,7 +1067,7 @@ - * the spell number in sp, the damage done to wach square in dam, and the - * lprintf string to identify the spell in str. Returns no value. - */ --omnidirect(spnum, dam, str) -+void omnidirect(spnum, dam, str) - int spnum, dam; - char *str; - { -@@ -1062,9 +1075,9 @@ - - if (spnum < 0 || spnum >= SPNUM || str == 0) - return; /* bad args */ -- for (x = playerx - 1; x < playerx + 2; x++) -+ for (x = playerx - 1; x < playerx + 2; x++) { - for (y = playery - 1; y < playery + 2; y++) { -- if ((m = mitem[x][y].mon) != 0) -+ if ((m = mitem[x][y].mon) != 0) { - if (nospell(spnum, m) == 0) { - ifblind(x, y); - cursors(); -@@ -1076,7 +1089,9 @@ - lasthx = x; - lasthy = y; - } -+ } - } -+ } - } - - /* -@@ -1087,7 +1102,7 @@ - * with the origination coordinates in (x,y). Returns index into diroffx[] - * (0-8). - */ --dirsub(x, y) -+int dirsub(x, y) - int *x, *y; - { - int i; -@@ -1130,7 +1145,7 @@ - * level. Returns TRUE if it was out of bounds, and the *x & *y in the - * calling routine are affected. - */ --verifyxy(x, y) -+int verifyxy(x, y) - int *x, *y; - { - int flag = 0; -@@ -1162,7 +1177,7 @@ - * Subroutine to polymorph a monster and ask for the direction its in Enter with - * the spell number in spmun. Returns no value. - */ --dirpoly(spnum) -+void dirpoly(spnum) - int spnum; - { - int x, y, m; -@@ -1194,7 +1209,7 @@ - * This routine is used for a bash & slash type attack on a monster Enter with - * the coordinates of the monster in (x,y). Returns no value. - */ --hitmonster(x, y) -+void hitmonster(x, y) - int x, y; - { - int tmp, monst, damag, flag; -@@ -1231,11 +1246,14 @@ - - /* if the monster was hit */ - if (flag) { -- if (iven[c[WIELD]] != OSWORDofSLASHING) -+ if (iven[c[WIELD]] != OSWORDofSLASHING) { - /* if a "dulling" monster */ -- if (monst == RUSTMONSTER || monst == DISENCHANTRESS || monst == CUBE) -+ if ( monst == RUSTMONSTER || -+ monst == DISENCHANTRESS || -+ monst == CUBE) -+ { - /* if we are wielding something */ -- if (c[WIELD] > 0) -+ if (c[WIELD] > 0) { - /* if it's not already dulled to hell */ - if (((ivenarg[c[WIELD]] > -10) && - ((iven[c[WIELD]] == OSLAYER) || -@@ -1248,7 +1266,8 @@ - (iven[c[WIELD]] == OLANCE) || - (iven[c[WIELD]] == OHAMMER) || - (iven[c[WIELD]] == OBELT))) -- || (ivenarg[c[WIELD]] > 0)) { -+ || (ivenarg[c[WIELD]] > 0)) -+ { - lprintf("\nYour weapon is dulled by the %s", lastmonst); - beep(); - --ivenarg[c[WIELD]]; -@@ -1257,6 +1276,9 @@ - iven[c[WIELD]] = ivenarg[c[WIELD]] = 0; - c[WIELD] = 0; - } -+ } -+ } -+ } - } - if (flag) { - hitm(x, y, damag); -@@ -1271,7 +1293,7 @@ - show1cell(x, y); - } - if (mitem[x][y].mon == LEMMING) -- if (rnd(100) <= 40) -+ if (rnd(100) <= 10) - createmonster(LEMMING); - } - -@@ -1284,7 +1306,7 @@ - * specifically damage a monster at a location (x,y) Called by - * hitmonster(x,y) - */ --hitm(x, y, amt) -+int hitm(x, y, amt) - int x, y, amt; - { - int monst; -@@ -1369,7 +1391,7 @@ - * Function for the monster to hit the player with monster at location x,y - * Returns nothing of value. - */ --hitplayer (x, y) -+void hitplayer (x, y) - int x, y; - { - register int dam,tmp,mster,bias; -@@ -1465,7 +1487,7 @@ - * Enter with the monster number - * Returns nothing of value. - */ --dropsomething (x,y,monst) -+void dropsomething (x,y,monst) - int x,y; - int monst; - { -@@ -1495,7 +1517,7 @@ - * - * Enter with the number of gold pieces to drop Returns nothing of value. - */ --dropgold(amount) -+void dropgold(amount) - int amount; - { - if (amount > 250) -@@ -1512,7 +1534,7 @@ - * with the cave level on which something is to be dropped Returns nothing of - * value. - */ --something(x,y,lev) -+void something(x,y,lev) - int x,y,lev; - { - int j, i; -@@ -1544,7 +1566,7 @@ - OSPEAR, OBELT, ORING, OSTUDLEATHER, OSHIELD, OFLAIL, OCHAIN, - O2SWORD, OPLATE, OLONGSWORD}; /* 38 */ - --newobject(lev, i) -+int newobject(lev, i) - int lev, *i; - { - int tmp = 32, j; -@@ -1671,18 +1693,19 @@ - */ - #define ARMORTYPES 6 - --static short rustarm[ARMORTYPES][2] = { -- OSTUDLEATHER, -2, -- ORING, -4, -- OCHAIN, -5, -- OSPLINT, -6, -- OPLATE, -8, -- OPLATEARMOR, -9 -+static short rustarm[ARMORTYPES][2] = -+{ -+ { OSTUDLEATHER, -2 }, -+ { ORING, -4 }, -+ { OCHAIN, -5 }, -+ { OSPLINT, -6 }, -+ { OPLATE, -8 }, -+ { OPLATEARMOR, -9 }, - }; - - static char spsel[] = {1, 2, 3, 5, 6, 8, 9, 11, 13, 14}; - --spattack(x, xx, yy) -+int spattack(x, xx, yy) - int x, xx, yy; - { - int i, j = 0, k, m; -@@ -1693,12 +1716,14 @@ - /* - * cancel only works 5% of time for demon prince and god - */ -- if (c[CANCELLATION]) -+ if (c[CANCELLATION]) { - if (mitem[xx][yy].mon >= DEMONPRINCE) { - if (rnd(100) >= 95) - return (0); -- } else -+ } else { - return (0); -+ } -+ } - - /* staff of power cancels demonlords/wraiths/vampires 75% of time */ - /* lucifer is unaffected */ -@@ -1921,7 +1946,7 @@ - * Enter with the number of hit points to lose Note: if x > c[HP] this routine - * could kill the player! - */ --checkloss(x) -+void checkloss(x) - int x; - { - if (x > 0) { -@@ -1937,16 +1962,17 @@ - * Gives player experience, but no dropped objects Returns the experience gained - * from all monsters killed - */ --annihilate() -+void annihilate(void) - { - int i, j; - long k; -- char *p; -+ int *p; - -- for (k = 0, i = playerx - 1; i <= playerx + 1; i++) -- for (j = playery - 1; j <= playery + 1; j++) -- if (!verifyxy(&i, &j)) /* if not out of bounds */ -- if (*(p = &mitem[i][j].mon)) /* if a monster there */ -+ for (k = 0, i = playerx - 1; i <= playerx + 1; i++) { -+ for (j = playery - 1; j <= playery + 1; j++) { -+ if (!verifyxy(&i, &j)) { /* if not out of bounds */ -+ p = &mitem[i][j].mon; -+ if (*p) { /* if a monster there */ - if (*p < DEMONLORD) { - k += monster[*p].experience; - *p = know[i][j] = 0; -@@ -1956,6 +1982,10 @@ - /* lose half hit points */ - hitp[i][j] = (hitp[i][j] >> 1) + 1; - } -+ } -+ } -+ } -+ } - if (k > 0) { - lprcat("\nYou hear loud screams of agony!"); - raiseexperience((long) k); -@@ -1967,7 +1997,7 @@ - * - * This is done by setting a flag in the monster[] structure - */ --genmonst() -+void genmonst(void) - { - int i, j; - -@@ -1996,7 +2026,7 @@ - * function to return monster number for a randomly selected monster for the - * given cave level - */ --makemonst(lev) -+int makemonst(lev) - int lev; - { - int tmp, x; -@@ -2028,7 +2058,7 @@ - /* - subroutine to randomly create monsters if needed - */ --randmonst () -+void randmonst (void) - { /* don't make monsters if time is stopped */ - if (c[TIMESTOP]) - return; diff --git a/games/ularn/patches/patch-aq b/games/ularn/patches/patch-aq deleted file mode 100644 index ff332418cc2..00000000000 --- a/games/ularn/patches/patch-aq +++ /dev/null @@ -1,94 +0,0 @@ -$NetBSD: patch-aq,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- moreobj.c.orig Sat Jan 13 20:22:49 2001 -+++ moreobj.c Sat Jan 13 20:27:37 2001 -@@ -7,6 +7,8 @@ - * ochest() - * ofountain() - */ -+#include <stdlib.h> -+#include <unistd.h> - #include "header.h" - #include "player.h" - #include "itm.h" -@@ -19,7 +21,7 @@ - * ****** - * - */ --oaltar() -+void oaltar(void) - { - long k; - -@@ -71,7 +73,7 @@ - return; - } - c[GOLD] -= k; -- if (k < c[GOLD]/10 || k<rnd(50) && !wizard) { -+ if ((k < c[GOLD]/10 || k<rnd(50)) && !wizard) { - createmonster(makemonst(level+2)); - c[AGGRAVATE] += 500; - } -@@ -129,7 +131,7 @@ - /* - function to cast a +3 protection on the player - */ --ohear() -+void ohear(void) - { - lprcat("You have been heard!"); - if (c[ALTPRO]==0) -@@ -144,7 +146,7 @@ - * ******* - * - */ --othrone(arg) -+void othrone(arg) - int arg; - { - int i,k; -@@ -194,7 +196,7 @@ - } /* NOTREACHED */ - } - --odeadthrone() -+void odeadthrone(void) - { - int k; - -@@ -228,7 +230,7 @@ - * ****** - * - */ --ochest() -+void ochest(void) - { - int i,k; - -@@ -294,7 +296,7 @@ - * OFOUNTAIN - * ********* - */ --ofountain() -+void ofountain(void) - { - int x; - -@@ -371,7 +373,7 @@ - a subroutine to raise or lower character levels - if how > 0 they are raised if how < 0 they are lowered - */ --fntchange(how) -+void fntchange(how) - int how; - { - long j; -@@ -464,7 +466,7 @@ - * - * process an up/down of a character attribute for ofountain - */ --fch(how,x) -+void fch(how,x) - int how; - long *x; - { diff --git a/games/ularn/patches/patch-ar b/games/ularn/patches/patch-ar deleted file mode 100644 index 64c62d48f2e..00000000000 --- a/games/ularn/patches/patch-ar +++ /dev/null @@ -1,70 +0,0 @@ -$NetBSD: patch-ar,v 1.1.1.1 2001/04/27 15:27:32 agc Exp $ - ---- movem.c.orig Fri Jun 19 13:55:34 1992 -+++ movem.c Sat Jan 13 20:33:43 2001 -@@ -10,6 +10,7 @@ - * mmove(x,y,xd,yd) - * Function to actually perform the monster movement - */ -+#include <stdlib.h> - #include "header.h" - #include "sphere.h" - #include "monst.h" -@@ -26,7 +27,7 @@ - */ - static short w1[9],w1x[9],w1y[9]; - static int tmp1,tmp2,tmp3,tmp4,distance; --movemonst() -+void movemonst(void) - { - int i,j; - -@@ -115,7 +116,7 @@ - */ - static int tmpitem,xl,xh,yl,yh; - --movemt(i,j) -+void movemt(i,j) - int i,j; - { - int k,m,z,tmp,xtmp,ytmp,monst; -@@ -294,7 +295,7 @@ - * Enter with the from coordinates in (x,y) and the destination coordinates - * in (xd,yd). - */ --mmove(aa,bb,cc,dd) -+void mmove(aa,bb,cc,dd) - int aa,bb,cc,dd; - { - int tmp,it,i,x,flag; -@@ -372,10 +373,10 @@ - hitp[cc][dd]=1; - - if (tmp==LEMMING) { -- /* 10% chance moving a lemming creates a new lemming -+ /* 1% chance moving a lemming creates a new lemming - ** in the old spot - */ -- if (rnd(100)<=9) { -+ if (rnd(100)==1) { - mitem[aa][bb].mon = LEMMING; - know[aa][bb]=1; - } -@@ -398,7 +399,7 @@ - case OEMERALD: - case OSAPPHIRE: - if (mitem[cc][dd].n < 6) { -- char n = mitem[cc][dd].n++; -+ int n = mitem[cc][dd].n++; - mitem[cc][dd].it[n].item = item[cc][dd]; - mitem[cc][dd].it[n].itemarg = iarg[cc][dd]; - } -@@ -481,7 +482,7 @@ - show1cell(cc,dd); - } - --teleportmonst (xx, yy, monst) -+void teleportmonst (xx, yy, monst) - int xx, yy, monst; - { - int i, x,y,trys; diff --git a/games/ularn/patches/patch-as b/games/ularn/patches/patch-as deleted file mode 100644 index 36042b15efa..00000000000 --- a/games/ularn/patches/patch-as +++ /dev/null @@ -1,56 +0,0 @@ -$NetBSD: patch-as,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- nap.c.orig Sat Jan 13 20:39:28 2001 -+++ nap.c Sat Jan 13 20:38:50 2001 -@@ -1,12 +1,14 @@ - /* nap.c */ -+#include <unistd.h> - #include "header.h" -+#include "extern.h" - - int nonap = 0; - - /* - * routine to take a nap for n milliseconds - */ --nap(x) -+void nap(x) - int x; - { - if (x<=0 || nonap) -@@ -23,7 +25,7 @@ - SIGTYPE nullf(sig)int sig; { } - - /* napms - sleep for time milliseconds - uses setitimer() */ --napms(time) -+void napms(time) - int time; - { - struct itimerval timeout; -@@ -48,7 +50,7 @@ - # ifdef FTIMER - /* napms - sleep for time milliseconds - uses ftime() */ - --napms(time) -+void napms(time) - int time; - { - struct timeb _gtime; -@@ -75,7 +77,7 @@ - # else /* FTIMER */ - # ifdef HZ - /* napms - sleep for time milliseconds - uses times() */ --napms(time) -+void napms(time) - int time; - { - long matchclock, times(); -@@ -90,7 +92,7 @@ - ; - } - # else --napms(x) int x; {} -+void napms(x) int x; {} - # endif /* HZ */ - # endif /* FTIMER */ - #endif /* ITIMER */ diff --git a/games/ularn/patches/patch-at b/games/ularn/patches/patch-at deleted file mode 100644 index af4a3a0f5af..00000000000 --- a/games/ularn/patches/patch-at +++ /dev/null @@ -1,291 +0,0 @@ -$NetBSD: patch-at,v 1.1.1.1 2001/04/27 15:27:32 agc Exp $ - ---- object.c.orig Fri Jun 19 13:55:36 1992 -+++ object.c Sat Jan 13 21:54:23 2001 -@@ -1,4 +1,5 @@ - /* object.c */ -+#include <stdlib.h> - #include "header.h" - #include "monst.h" - #include "itm.h" -@@ -13,7 +14,7 @@ - subroutine to look for an object and give the player his options - if an object was found. - */ --lookforobject() -+void lookforobject(void) - { - int i,j; - -@@ -39,14 +40,14 @@ - case OPOTION: - lprcat("\n\nYou have found a magic potion"); - i = iarg[playerx][playery]; -- if (potionname[i][0]) lprintf(" of %s",&potionname[i][1]); -+ if (potionknown[i]) lprintf(" of %s",potionname[i]); - opotion(i); - break; - - case OSCROLL: - lprcat("\n\nYou have found a magic scroll"); - i = iarg[playerx][playery]; -- if (scrollname[i][0]) lprintf(" of %s",&scrollname[i][1]); -+ if (scrollknown[i]) lprintf(" of %s",scrollname[i]); - oscroll(i); - break; - -@@ -684,7 +685,7 @@ - /* - function to say what object we found and ask if player wants to take it - */ --finditem(itm) -+void finditem(itm) - int itm; - { - int tmp,i; -@@ -732,7 +733,7 @@ - subroutine to process the stair cases - if dir > 0 then up else down - */ --ostairs(dir) -+void ostairs(dir) - int dir; - { - int x, y; -@@ -806,7 +807,7 @@ - - subroutine to handle a teleport trap +/- 1 level maximum - */ --oteleport(err) -+void oteleport(err) - int err; - { - int tmp; -@@ -845,24 +846,10 @@ - ******* - OPOTION - ******* -- } -- playerx = rnd(MAXX-2); -- playery = rnd(MAXY-2); -- if (level != tmp) -- newcavelevel(tmp); -- positionplayer(); -- draws(0,MAXX,0,MAXY); -- bot_linex(); --} -- --/* -- ******* -- OPOTION -- ******* - - function to process a potion - */ --opotion(pot) -+void opotion(pot) - int pot; - { - lprcat("\nDo you (d) drink it, (t) take it"); -@@ -890,7 +877,7 @@ - /* - function to drink a potion - */ --quaffpotion(pot) -+void quaffpotion(pot) - int pot; - { - int i,j; -@@ -899,8 +886,8 @@ - if (pot<0 || pot>=MAXPOTION) - return; /* check for within bounds */ - -- if (potionname[pot][0] == '\0') -- potionname[pot][0] = ' '; -+ if (potionknown[pot] == 0) -+ potionknown[pot] = 1; - - switch(pot) { - case 0: -@@ -1072,7 +1059,7 @@ - - function to process a magic scroll - */ --oscroll(typ) -+void oscroll(typ) - int typ; - { - lprcat("\nDo you "); -@@ -1110,13 +1097,13 @@ - data for the function to read a scroll - */ - static int xh,yh,yl,xl; --static char curse[] = { -+static int curse[] = { - BLINDCOUNT, CONFUSE, AGGRAVATE, HASTEMONST, ITCHING, - LAUGHING, DRAINSTRENGTH, CLUMSINESS, INFEEBLEMENT, HALFDAM }; --static char exten[] = { -+static int exten[] = { - PROTECTIONTIME, DEXCOUNT, STRCOUNT, CHARMCOUNT, - INVISIBILITY, CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP }; --char time_change[] = { -+int time_change[] = { - HASTESELF,HERO,ALTPRO,PROTECTIONTIME,DEXCOUNT, - STRCOUNT,GIANTSTR,CHARMCOUNT,INVISIBILITY,CANCELLATION, - HASTESELF,AGGRAVATE,SCAREMONST,STEALTH,AWARENESS,HOLDMONST,HASTEMONST, -@@ -1125,7 +1112,7 @@ - /* - * function to adjust time when time warping and taking courses in school - */ --adjusttime(tim) -+void adjusttime(tim) - long tim; - { - int j; -@@ -1143,13 +1130,13 @@ - /* - function to read a scroll - */ --read_scroll(typ) -+void read_scroll(typ) - int typ; - { - int i,j; - if (typ<0 || typ>=MAXSCROLL) - return; /* be sure we are within bounds */ -- scrollname[typ][0] = ' '; -+ scrollknown[typ] = 1; - switch(typ) { - case 0: - lprcat("\nYour armor glows for a moment"); -@@ -1282,9 +1269,9 @@ - for (i=0; i<IVENSIZE; i++) /* identify */ - { - if (iven[i]==OPOTION) -- potionname[ivenarg[i]][0] = ' '; -+ potionknown[ivenarg[i]] = 1; - if (iven[i]==OSCROLL) -- scrollname[ivenarg[i]][0] = ' '; -+ scrollknown[ivenarg[i]] = 1; - } - break; - -@@ -1309,7 +1296,7 @@ - } - - --opit() -+void opit(void) - { - int i; - if (rnd(101)>81) -@@ -1341,7 +1328,7 @@ - } - } - --obottomless() -+void obottomless(void) - { - lprcat("\nYou fell into a pit leading straight to HELL!"); - beep(); -@@ -1350,7 +1337,7 @@ - died(262); - } - --oelevator(dir) -+void oelevator(dir) - int dir; - { - if (dir==1) { -@@ -1382,14 +1369,14 @@ - bot_linex(); - } - --ostatue() -+void ostatue(void) - { } /* nothing happens when you move on a statue */ - - --omirror() -+void omirror(void) - { } /* nothing happens when you move on a mirror */ - --obook() -+void obook(void) - { - lprcat("\nDo you "); - if (c[BLINDCOUNT]==0) lprcat("(r) read it, "); -@@ -1421,7 +1408,7 @@ - /* - function to read a book - */ --readbook(arg) -+void readbook(arg) - int arg; - { - int i,tmp; -@@ -1443,7 +1430,7 @@ - } - } - --ocookie() -+void ocookie(void) - { - char *fortune(), *p; - -@@ -1474,7 +1461,7 @@ - - - /* routine to pick up some gold -- if arg==OMAXGOLD then the pile is worth 100* the argument */ --ogold(arg) -+void ogold(arg) - int arg; - { - long i; -@@ -1491,7 +1478,7 @@ - item[playerx][playery] = know[playerx][playery] = 0;/*destroy gold*/ - } - --ohome() -+void ohome(void) - { - int i; - -@@ -1501,7 +1488,7 @@ - if (iven[i]==OPOTION) - if (ivenarg[i]==21) { - iven[i]=0; -- clear(); -+ ularn_clear(); - lprcat("Congratulations. You found the potion of cure dianthroritis!\n"); - lprcat("\nFrankly, No one thought you could do it."); - lprcat(" Boy! Did you surprise them!\n"); -@@ -1531,7 +1518,7 @@ - } - - while (1) { -- clear(); -+ ularn_clear(); - lprintf("Welcome home %s.",logname); - lprcat(" Latest word from the doctor is not good.\n"); - -@@ -1571,16 +1558,16 @@ - } - - /* routine to save program space */ --iopts() -+void iopts(void) - { - lprcat(", or (i) ignore it? "); - } --ignore() -+void ignore(void) - { - lprcat("ignore\n"); - } - --closedoor() -+void closedoor(void) - { - int i; - diff --git a/games/ularn/patches/patch-au b/games/ularn/patches/patch-au deleted file mode 100644 index 4fcdd392d1a..00000000000 --- a/games/ularn/patches/patch-au +++ /dev/null @@ -1,317 +0,0 @@ -$NetBSD: patch-au,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- player.c.orig Fri Jun 19 13:55:34 1992 -+++ player.c Sat Jan 13 21:54:50 2001 -@@ -20,6 +20,7 @@ - * to quit - */ - -+#include <stdlib.h> - #include "header.h" - #include "player.h" - #include "monst.h" -@@ -36,7 +37,7 @@ - * uses the skill[] array to find level boundarys - * uses c[EXPERIENCE] c[LEVEL] - */ --raiselevel () -+void raiselevel (void) - { - if (c[LEVEL] < MAXPLEVEL) - raiseexperience((long)(skill[c[LEVEL]]-c[EXPERIENCE])); -@@ -50,7 +51,7 @@ - * - * subroutine to lower the players character level by one - */ --loselevel () -+void loselevel (void) - { - if (c[LEVEL] > 1) - loseexperience((long)(c[EXPERIENCE] - skill[c[LEVEL]-1] + 1)); -@@ -64,7 +65,7 @@ - * - * subroutine to increase experience points - */ --raiseexperience (x) -+void raiseexperience (x) - long x; - { - int i,tmp; -@@ -115,9 +116,9 @@ - for (i=0; i<SPNUM; i++) - spelknow[i]=1; - for (i=0; i<MAXSCROLL; i++) -- scrollname[i][0]=' '; -+ scrollknown[i]=1; - for (i=0; i<MAXPOTION; i++) -- potionname[i][0]=' '; -+ potionknown[i]=1; - } - break; - } -@@ -132,7 +133,7 @@ - * - * subroutine to lose experience points - */ --loseexperience (x) -+void loseexperience (x) - long x; - { - int i,tmp; -@@ -167,7 +168,7 @@ - * subroutine to remove hit points from the player - * warning -- will kill player if hp goes to zero - */ --losehp (x) -+void losehp (x) - int x; - { - if ((c[HP] -= x) <= 0) { -@@ -178,7 +179,7 @@ - } - } - --losemhp (x) -+void losemhp (x) - int x; - { - c[HP] -= x; -@@ -198,14 +199,14 @@ - * - * subroutine to gain maximum hit points - */ --raisehp (x) -+void raisehp (x) - int x; - { - if ((c[HP] += x) > c[HPMAX]) - c[HP] = c[HPMAX]; - } - --raisemhp (x) -+void raisemhp (x) - int x; - { - c[HPMAX] += x; -@@ -221,14 +222,14 @@ - * - * subroutine to gain maximum spells - */ --raisespells (x) -+void raisespells (x) - int x; - { - if ((c[SPELLS] += x) > c[SPELLMAX]) - c[SPELLS] = c[SPELLMAX]; - } - --raisemspells (x) -+void raisemspells (x) - int x; - { - c[SPELLMAX]+=x; -@@ -244,14 +245,14 @@ - * - * subroutine to lose maximum spells - */ --losespells (x) -+void losespells (x) - int x; - { - if ((c[SPELLS] -= x) < 0) - c[SPELLS]=0; - } - --losemspells (x) -+void losemspells (x) - int x; - { - if ((c[SPELLMAX] -= x) < 0) -@@ -266,7 +267,7 @@ - * - * function to be sure player is not in a wall - */ --positionplayer () -+void positionplayer () - { - int try; - try = 2; -@@ -286,7 +287,7 @@ - /* - * recalc() function to recalculate the armor class of the player - */ --recalc () -+void recalc () - { - int i,j,k; - -@@ -417,7 +418,7 @@ - * - * subroutine to ask if the player really wants to quit - */ --quit () -+void quit (void) - { - int i; - -@@ -427,7 +428,7 @@ - while (1) { - i=getcharacter(); - if (i == 'y') { -- clear(); -+ ularn_clear(); - lflush(); - died(300); - return; -@@ -440,7 +441,7 @@ - if (i == 's') { - lprcat(" save"); - lflush(); -- clear(); -+ ularn_clear(); - lprcat("Saving . . ."); - lflush(); - savegame(savefilename); -@@ -466,7 +467,7 @@ - /* - * function to ask --more-- then the user must enter a space - */ --more() -+void more(void) - { - char c; - -@@ -481,7 +482,7 @@ - * function to put something in the players inventory - * returns 0 if success, 1 if a failure - */ --take (itm, arg) -+int take (itm, arg) - int itm, arg; - { - int i; -@@ -576,7 +577,7 @@ - * - * k is index into iven list of object to drop - */ --drop_object (k) -+int drop_object (k) - int k; - { - int itm, pitflag=0; -@@ -628,7 +629,7 @@ - /* - * function to enchant armor player is currently wearing - */ --enchantarmor () -+void enchantarmor (void) - { - int tmp; - -@@ -677,7 +678,7 @@ - /* - * function to enchant a weapon presently being wielded - */ --enchweapon () -+void enchweapon (void) - { - int tmp; - -@@ -716,7 +717,7 @@ - * routine to tell if player can carry one more thing - * returns 1 if pockets are full, else 0 - */ --pocketfull () -+int pocketfull (void) - { - int i,limit; - if ((limit = 15+(c[LEVEL]>>1)) > IVENSIZE) -@@ -730,7 +731,7 @@ - /* - * function to return 1 if a monster is next to the player else returns 0 - */ --nearbymonst () -+int nearbymonst (void) - { - int tmp,tmp2; - -@@ -745,7 +746,7 @@ - * function to steal an item from the players pockets - * returns 1 if steals something else returns 0 - */ --stealsomething (x,y) -+int stealsomething (x,y) - int x,y; - { - int i,n=100; -@@ -775,7 +776,7 @@ - /* - * function to return 1 is player carrys nothing else return 0 - */ --emptyhanded () -+int emptyhanded (void) - { - int i; - -@@ -789,7 +790,7 @@ - /* - * function to create a gem on a square near the player - */ --creategem () -+void creategem (void) - { - int i,j; - -@@ -818,7 +819,7 @@ - * function to change character levels as needed when dropping an object - * that affects these characteristics - */ --adjustcvalues (itm, arg) -+void adjustcvalues (itm, arg) - int itm, arg; - { - int flag,i; -@@ -902,7 +903,7 @@ - * function to read a string from token input "string" - * returns a pointer to the string - */ --gettokstr (str) -+void gettokstr (str) - char *str; - { - int i,j; -@@ -929,14 +930,14 @@ - * returns 1 if entered correctly, 0 if not - */ - --getpassword () -+int getpassword (void) - { - char gpwbuf[BUFSIZ]; - - scbr(); - lprcat("\nEnter Password: "); - lflush(); -- gets(gpwbuf); -+ fgets(gpwbuf, BUFSIZ, stdin); - if (strcmp(gpwbuf,password) != 0) { - lprcat("\nSorry\n"); - lflush(); -@@ -949,7 +950,7 @@ - * subroutine to get a yes or no response from the user - * returns y or n - */ --getyn () -+int getyn (void) - { - int i; - -@@ -965,7 +966,7 @@ - * function to calculate the pack weight of the player - * returns the number of pounds the player is carrying - */ --packweight () -+int packweight (void) - { - int i,j,k; - diff --git a/games/ularn/patches/patch-av b/games/ularn/patches/patch-av deleted file mode 100644 index 787e2348c64..00000000000 --- a/games/ularn/patches/patch-av +++ /dev/null @@ -1,19 +0,0 @@ -$NetBSD: patch-av,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- regen.c.orig Sat Jan 13 21:19:57 2001 -+++ regen.c Sat Jan 13 21:21:02 2001 -@@ -1,4 +1,5 @@ - /* regen.c */ -+#include <stdlib.h> - #include "header.h" - #include "player.h" - #include "itm.h" -@@ -12,7 +13,7 @@ - - subroutine to regenerate player hp and spells - */ --regen() -+void regen(void) - { - int i,flag; - long *d; diff --git a/games/ularn/patches/patch-aw b/games/ularn/patches/patch-aw deleted file mode 100644 index 88c59c6efdb..00000000000 --- a/games/ularn/patches/patch-aw +++ /dev/null @@ -1,267 +0,0 @@ -$NetBSD: patch-aw,v 1.3 2004/04/15 21:17:08 ben Exp $ - ---- savelev.c.orig 1992-06-19 13:55:34.000000000 -0700 -+++ savelev.c -@@ -1,4 +1,7 @@ - /* savelev.c */ -+#include <errno.h> -+#include <stdlib.h> -+#include <unistd.h> - #include "header.h" - #include "sphere.h" - #include "player.h" -@@ -6,12 +9,7 @@ - #include "monst.h" - #include "extern.h" - --extern char *sys_errlist[]; --extern int errno; -- --typedef char Char_Ary[MAXX][MAXY]; --typedef short Short_Ary[MAXX][MAXY]; --typedef long Long_Ary[MAXX][MAXY]; -+typedef int Int_Ary[MAXX][MAXY]; - typedef struct_mitem Mitem_Ary[MAXX][MAXY]; - - static int w = 0; -@@ -19,11 +17,11 @@ static int r = 0; - - /* this is the structure that holds the entire dungeon specifications */ - typedef struct save_lev_str { -- Short_Ary hitp; -+ Int_Ary hitp; - Mitem_Ary mitem; -- Char_Ary item; -- Short_Ary iarg; /* must be long for goldpiles */ -- Char_Ary know; -+ Int_Ary item; -+ Int_Ary iarg; -+ Int_Ary know; - } Saved_Level; - - static Saved_Level *saved_levels[NLEVELS]; -@@ -33,15 +31,15 @@ static unsigned int FileSum; - /* - * routine to save the present level into storage - */ --savelevel() -+void savelevel(void) - { - Saved_Level *storage = saved_levels[level]; - -- memcpy((char *)storage->hitp, (char *)hitp, sizeof(Short_Ary)); -+ memcpy((char *)storage->hitp, (char *)hitp, sizeof(Int_Ary)); - memcpy((char *)storage->mitem, (char *)mitem, sizeof(Mitem_Ary)); -- memcpy((char *)storage->item, (char *)item, sizeof(Char_Ary)); -- memcpy((char *)storage->iarg, (char *)iarg, sizeof(Short_Ary)); -- memcpy((char *)storage->know, (char *)know, sizeof(Char_Ary)); -+ memcpy((char *)storage->item, (char *)item, sizeof(Int_Ary)); -+ memcpy((char *)storage->iarg, (char *)iarg, sizeof(Int_Ary)); -+ memcpy((char *)storage->know, (char *)know, sizeof(Int_Ary)); - level_sums[level] = sum((unsigned char *)storage, sizeof(Saved_Level)); - } - -@@ -49,17 +47,17 @@ savelevel() - /* - * routine to restore a level from storage - */ --getlevel() -+void getlevel(void) - { - unsigned int i; - - Saved_Level *storage = saved_levels[level]; - -- memcpy((char *)hitp, (char *)storage->hitp, sizeof(Short_Ary)); -+ memcpy((char *)hitp, (char *)storage->hitp, sizeof(Int_Ary)); - memcpy((char *)mitem, (char *)storage->mitem, sizeof(Mitem_Ary)); -- memcpy((char *)item, (char *)storage->item, sizeof(Char_Ary)); -- memcpy((char *)iarg, (char *)storage->iarg, sizeof(Short_Ary)); -- memcpy((char *)know, (char *)storage->know, sizeof(Char_Ary)); -+ memcpy((char *)item, (char *)storage->item, sizeof(Int_Ary)); -+ memcpy((char *)iarg, (char *)storage->iarg, sizeof(Int_Ary)); -+ memcpy((char *)know, (char *)storage->know, sizeof(Int_Ary)); - - if (level_sums[level] > 0) { - if ((i = sum((unsigned char *)storage,sizeof(Saved_Level))) -@@ -82,7 +80,7 @@ getlevel() - /* - * to save the game in a file - */ --savegame(fname) -+int savegame(fname) - char *fname; - { - int i; -@@ -145,10 +143,10 @@ char *fname; - bwrite(fd,(char * )char_class, 20 * sizeof(char)); - - for (i=0; i<MAXSCROLL; i++) -- bwrite(fd,(char *)scrollname[i], sizeof(scrollname[i])); -+ bwrite(fd, (char *)&scrollknown[i], sizeof(scrollknown[i])); - - for (i=0; i<MAXPOTION; i++) -- bwrite(fd,(char *)potionname[i], sizeof(potionname[i])); -+ bwrite(fd, (char *)&potionknown[i], sizeof(potionknown[i])); - - bwrite(fd,(char *)spelknow, sizeof(char) * SPNUM); - bwrite(fd,(char *)&wizard, sizeof(wizard)); -@@ -192,18 +190,22 @@ char *fname; - } - - --restoregame(fname) -+void restoregame(fname) - char *fname; - { - int i; - unsigned int thesum, asum; - struct sphere *sp,*splast; - Saved_Level * storage; -- char buf[1024], *tmp="/tmp/UtmpXXXXXX", *mktemp(); -+ char buf[1024]; - int fd; - -+ if (tempfilename != NULL) -+ free(tempfilename); -+ tempfilename = strdup("/tmp/UtmpXXXXXX"); - if (compress) { -- if ((tempfilename = mktemp(tmp)) == NULL) { -+ fd = mkstemp(tempfilename); -+ if (fd == -1) { - fprintf(stderr,"Can't create temp file to restore game\n"); - perror("mktemp"); - nosignal=0; -@@ -221,15 +223,18 @@ char *fname; - sleep(4); - c[GOLD] = c[BANKACCOUNT] = 0; - died(-265); -+ close(fd); - unlink(tempfilename); - return; - } -- if ((fd = open(tempfilename, O_RDONLY)) < 0) { -+ if (lseek(fd, 0, SEEK_SET) < 0) { - fprintf(stderr,"Can't open temp file to restore game\n"); - perror("open"); - sleep(4); - c[GOLD] = c[BANKACCOUNT] = 0; - died(-265); -+ close(fd); -+ unlink(tempfilename); - return; - } - } else { -@@ -273,10 +278,10 @@ char *fname; - bread(fd,(char * )char_class, sizeof(char) * 20); - - for (i=0; i<MAXSCROLL; i++) -- bread(fd,(char *)scrollname[i], sizeof(scrollname[i])); -+ bread(fd, (char *)&scrollknown[i], sizeof(scrollknown[i])); - - for (i=0; i<MAXPOTION; i++) -- bread(fd,(char *)potionname[i], sizeof(potionname[i])); -+ bread(fd, (char *)&potionknown[i], sizeof(potionknown[i])); - - bread(fd,(char * )spelknow, sizeof(char) * SPNUM); - -@@ -350,7 +355,7 @@ char *fname; - /* - subroutine to not allow greedy cheaters - */ --greedy() -+void greedy(void) - { - if (wizard) - return; -@@ -370,7 +375,7 @@ lprcat("In that you are GREEDY as well a - subroutine to not allow altered save files and terminate the attempted - restart - */ --fsorry() -+void fsorry(void) - { - if (cheat) - return; -@@ -385,7 +390,7 @@ fsorry() - /* - subroutine to not allow game if save file can't be deleted - */ --fcheat() -+void fcheat(void) - { - if (wizard) - return; -@@ -403,7 +408,7 @@ lprcat("is in. Since this is unfair to - } - - --init_cells() -+void init_cells(void) - { - int i; - -@@ -415,18 +420,20 @@ init_cells() - } - - --bwrite(fd, buf, num) -+void bwrite(fd, buf, num) - int fd; - char *buf; - long num; - { - int nwrote; - static int ncalls = 0; -+ char *zerror; - - ncalls++; - if ((nwrote = write(fd, buf, num)) == -1) { -+ zerror = strerror(errno); - fprintf(stderr, "Error writing to save file\n"); -- fprintf(stderr, "errno = %d\t[%s]\n",errno,sys_errlist[errno]); -+ fprintf(stderr, "errno = %d\t[%s]\n",errno,zerror); - fprintf(stderr, " Wrote %d bytes so far\n", w); - fprintf(stderr, " Call: %d\n", ncalls); - abort(); -@@ -437,7 +444,7 @@ long num; - w += nwrote; - if (nwrote != num) { - fprintf(stderr, "Error writing to save file\n"); -- fprintf(stderr, "wrote %d, wanted %d\n", nwrote, num); -+ fprintf(stderr, "wrote %d, wanted %ld\n", nwrote, num); - fprintf(stderr, " Wrote %d bytes so far\n", w); - fprintf(stderr, " Call: %d\n", ncalls); - sleep(4); -@@ -446,18 +453,20 @@ long num; - FileSum += sum((unsigned char *)buf, num); - } - --bread(fd, buf, num) -+void bread(fd, buf, num) - int fd; - char *buf; - long num; - { - int nread; - static int ncalls = 0; -+ char *zerror; - - ncalls++; - if ((nread = read(fd, buf, num)) == -1) { -+ zerror = strerror(errno); - fprintf(stderr, "Error reading from save file\n"); -- fprintf(stderr, "errno = %d\t[%s]\n",errno,sys_errlist[errno]); -+ fprintf(stderr, "errno = %d\t[%s]\n",errno,zerror); - fprintf(stderr, " Read %d bytes so far\n", w); - fprintf(stderr, " Call: %d\n", ncalls); - perror("read"); -@@ -467,7 +476,7 @@ long num; - r += nread; - if (nread != num) { - fprintf(stderr, "Error reading save file\n"); -- fprintf(stderr, " Got %d, wanted %d bytes\n", nread, num); -+ fprintf(stderr, " Got %d, wanted %ld bytes\n", nread, num); - fprintf(stderr, " Read %d bytes so far\n", r); - fprintf(stderr, " Call: %d\n", ncalls); - sleep(4); diff --git a/games/ularn/patches/patch-ax b/games/ularn/patches/patch-ax deleted file mode 100644 index fc3cbf63583..00000000000 --- a/games/ularn/patches/patch-ax +++ /dev/null @@ -1,198 +0,0 @@ -$NetBSD: patch-ax,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- scores.c.orig Fri Jun 19 13:55:34 1992 -+++ scores.c Sat Jan 13 21:55:18 2001 -@@ -33,6 +33,7 @@ - * diedsub(x) - * Subroutine to print out a line showing player when he is killed - */ -+#include <unistd.h> - #include "header.h" - #include "monst.h" - #include "itm.h" -@@ -109,7 +110,7 @@ - * - * returns -1 if unable to read in the scoreboard, returns 0 if all is OK - */ --readboard() -+int readboard(void) - { - FILE *fp; - -@@ -142,7 +143,7 @@ - * - * returns -1 if unable to write the scoreboard, returns 0 if all is OK - */ --writeboard() -+int writeboard(void) - { - FILE *fp; - -@@ -175,7 +176,7 @@ - * - * returns -1 if unable to write the scoreboard, returns 0 if all is OK - */ --makeboard() -+int makeboard(void) - { - int i; - -@@ -200,7 +201,7 @@ - * scoreboard. This function also sets outstanding_taxes to the value in - * the winners scoreboard. - */ --hashewon() -+int hashewon(void) - { - int i; - -@@ -263,7 +264,7 @@ - * - * Returns the number of players on scoreboard that were shown - */ --winshou() -+int winshou(void) - { - struct wscofmt *p; - int i, j, count; -@@ -312,7 +313,7 @@ - * Enter with 0 to list the scores, enter with 1 to list inventories too - * Returns the number of players on scoreboard that were shown - */ --shou(x) -+int shou(x) - int x; - { - int i, j, n; -@@ -385,7 +386,7 @@ - */ - static char esb[] = "The scoreboard is empty.\n"; - --showscores() -+void showscores(void) - { - int i, j; - -@@ -408,7 +409,7 @@ - * - * Returns nothing of value - */ --showallscores() -+void showallscores(void) - { - int i, j; - -@@ -419,9 +420,9 @@ - c[WEAR] = c[WIELD] = c[SHIELD] = -1; - - for (i = 0; i < MAXPOTION; i++) -- potionname[i][0] = ' '; -+ potionknown[i] = 1; - for (i = 0; i < MAXSCROLL; i++) -- scrollname[i][0] = ' '; -+ scrollknown[i] = 1; - - i = winshou(); - j = shou(1); -@@ -439,7 +440,7 @@ - * - * Returns 0 if no sorting done, else returns 1 - */ --sortboard() -+int sortboard(void) - { - int i, j, pos; - long jdat; -@@ -480,7 +481,7 @@ - * died() reason # in whyded, and TRUE/FALSE in winner if a winner - * ex. newscore(1000, "player 1", 32, 0); - */ --newscore(score, whoo, whyded, winner) -+void newscore(score, whoo, whyded, winner) - long score; - int winner, whyded; - char *whoo; -@@ -544,7 +545,7 @@ - * slot in scoreboard in i, and the tax bill in taxes. - * Returns nothing of value - */ --new1sub(score, i, whoo, taxes) -+void new1sub(score, i, whoo, taxes) - long score, taxes; - int i; - char *whoo; -@@ -576,7 +577,7 @@ - * died() reason # in whyded, and slot in scoreboard in i. - * Returns nothing of value - */ --new2sub(score, i, whoo, whyded) -+void new2sub(score, i, whoo, whyded) - long score; - int i, whyded; - char *whoo; -@@ -649,7 +650,7 @@ - - static int scorerror; - --died(x) -+void died(x) - int x; - { - int f, win; -@@ -710,7 +711,7 @@ - /* now enter the player at the end of the scoreboard */ - newscore(c[GOLD] + c[BANKACCOUNT], logname, x, win); - -- clear(); -+ ularn_clear(); - lflush(); - diedsub(x); /* print out the score line */ - -@@ -743,7 +744,7 @@ - * diedsub(x) - * int x; - */ --diedsub(x) -+void diedsub(x) - int x; - { - char ch, *mod, *cls; -@@ -753,7 +754,7 @@ - puts("---------------------------------------------------------------"); - puts(" U L A R N S C O R E S"); - puts("---------------------------------------------------------------"); -- printf("Score: %ld Diff: %d ", c[GOLD], c[HARDGAME]); -+ printf("Score: %ld Diff: %ld ", c[GOLD], c[HARDGAME]); - printf("Level: %s Char: %s\n", cls, char_class); - printf("\t%s", logname); - if (wizard) -@@ -788,7 +789,7 @@ - fflush(stdout); - } - --showscore3(index) -+void showscore3(index) - int index; - { - switch (iven[index]) { -@@ -820,9 +821,9 @@ - default: - printf("\n%c) %s", index + 'a' , objectname[iven[index]]); - if (ivenarg[index] > 0) -- printf(" + %d", (long)ivenarg[index]); -+ printf(" + %ld", (long)ivenarg[index]); - else if (ivenarg[index] < 0) -- printf(" %d", (long)ivenarg[index]); -+ printf(" %ld", (long)ivenarg[index]); - break; - } - if (c[WIELD] == index) -@@ -832,7 +833,7 @@ - fflush(stdout); - } - --showscore1(idx, str2) -+void showscore1(idx, str2) - int idx; - char *str2[]; - { diff --git a/games/ularn/patches/patch-ay b/games/ularn/patches/patch-ay deleted file mode 100644 index 2c026281c70..00000000000 --- a/games/ularn/patches/patch-ay +++ /dev/null @@ -1,145 +0,0 @@ -$NetBSD: patch-ay,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- show.c.orig Fri Jun 19 13:55:30 1992 -+++ show.c Sat Jan 13 21:55:39 2001 -@@ -9,7 +9,7 @@ - - show character's inventory - */ --showstr() -+void showstr(void) - { - int i,number; - -@@ -20,7 +20,7 @@ - t_endup(number); - } - --qshowstr() -+void qshowstr(void) - { - int k; - -@@ -44,7 +44,7 @@ - /* - * subroutine to clear screen depending on # lines to display - */ --t_setup (count) -+void t_setup (count) - int count; - { - if (count<20) { -@@ -53,14 +53,14 @@ - } - else { - resetscroll(); -- clear(); -+ ularn_clear(); - } - } - - /* - * subroutine to restore normal display screen depending on t_setup() - */ --t_endup (count) -+void t_endup (count) - int count; - { - if (count<18) /* how did we clear the screen? */ -@@ -74,7 +74,7 @@ - /* - function to show the things player is wearing only - */ --showwear() -+void showwear(void) - { - int count, i,j; - -@@ -124,7 +124,7 @@ - /* - function to show the things player can wield only - */ --showwield() -+void showwield(void) - { - int i,j,count; - -@@ -182,7 +182,7 @@ - /* - * function to show the things player can read only - */ --showread () -+void showread (void) - { - int i,j,count; - -@@ -213,7 +213,7 @@ - /* - * function to show the things player can eat only - */ --showeat () -+void showeat (void) - { - int i,j,count; - -@@ -242,7 +242,7 @@ - /* - function to show the things player can quaff only - */ --showquaff () -+void showquaff (void) - { - int i,j,count; - -@@ -268,27 +268,26 @@ - t_endup(count); - } - --show1 (idx, str2) -+void show1 (idx, str2, known) - int idx; - char *str2[]; -+int known; - { -- if (str2==0) -- lprintf("\n%c) %s",idx+'a',objectname[iven[idx]]); -- else if (*str2[ivenarg[idx]]==0) -+ if (str2 == 0 || known == 0) - lprintf("\n%c) %s",idx+'a',objectname[iven[idx]]); - else -- lprintf("\n%c) %s of%s", -+ lprintf("\n%c) %s of %s", - idx+'a',objectname[iven[idx]],str2[ivenarg[idx]]); - if (wizard) - lprintf(" [ %d ]", ivenarg[idx]); - } - --show3 (index) -+void show3 (index) - int index; - { - switch(iven[index]) { -- case OPOTION: show1(index,potionname); break; -- case OSCROLL: show1(index,scrollname); break; -+ case OPOTION: show1(index,potionname,potionknown[index]); break; -+ case OSCROLL: show1(index,scrollname,scrollknown[index]); break; - case OLARNEYE: - case OBOOK: - case OSPIRITSCARAB: -@@ -305,7 +304,7 @@ - case OURN: - case OWWAND: - case OSPHTALISMAN: -- case ONOTHEFT: show1(index,(char **)0); break; -+ case ONOTHEFT: show1(index,(char **)0,0); break; - - default: - lprintf("\n%c) %s",index+'a',objectname[iven[index]]); -@@ -322,6 +321,6 @@ - if (++srcount>=22) { - srcount=0; - more(); -- clear(); -+ ularn_clear(); - } - } diff --git a/games/ularn/patches/patch-az b/games/ularn/patches/patch-az deleted file mode 100644 index 016d8bfd046..00000000000 --- a/games/ularn/patches/patch-az +++ /dev/null @@ -1,107 +0,0 @@ -$NetBSD: patch-az,v 1.2 2004/04/15 21:17:08 ben Exp $ - ---- signal.c.orig 1992-06-19 13:55:37.000000000 -0700 -+++ signal.c -@@ -1,8 +1,11 @@ - /* signal.c */ -+#include <sys/types.h> -+#include <signal.h> -+#include <unistd.h> - #include "header.h" - #include "extern.h" - --s2choose() /* text to be displayed if ^C during intro screen */ -+void s2choose(void) /* text to be displayed if ^C during intro screen */ - { - cursor(1,24); - lprcat("Press "); -@@ -14,7 +17,8 @@ s2choose() /* text to be displayed if ^C - } - - SIGTYPE --cntlc() /* what to do for an interrupt */ -+cntlc(siggy) /* what to do for an interrupt */ -+int siggy; - { - if (nosignal) { - signal(SIGINT, cntlc); -@@ -37,7 +41,8 @@ cntlc() /* what to do for an interrupt * - * subroutine to save the game if a hangup signal - */ - SIGTYPE --sgam() -+sgam(siggy) -+int siggy; - { - if (ckpflag) { - if (fork() == 0) { -@@ -86,10 +91,10 @@ int sig; - ** sigsave called before a shell escape - ** sigreset called after a shell escape - */ --static SIGTYPE (*intsave)(), -- (*quitsave)(); -+static SIGTYPE (*intsave)(int), -+ (*quitsave)(int); - --sigsetup() -+void sigsetup(void) - { - SIGTYPE tstop(); - signal(SIGHUP, sgam); -@@ -98,7 +103,9 @@ sigsetup() - signal(SIGILL, sigpanic); - signal(SIGTRAP, sigpanic); - signal(SIGIOT, sigpanic); -+#ifdef SIGEMT - signal(SIGEMT, sigpanic); -+#endif - signal(SIGFPE, sigpanic); - signal(SIGBUS, sigpanic); - signal(SIGSEGV, sigpanic); -@@ -110,7 +117,7 @@ sigsetup() - #endif /* SIGTSTP */ - } - --sigsave() -+void sigsave(void) - { - signal(SIGHUP, SIG_DFL); - intsave = signal(SIGINT, SIG_DFL); -@@ -118,7 +125,9 @@ sigsave() - signal(SIGILL, SIG_DFL); - signal(SIGTRAP, SIG_DFL); - signal(SIGIOT, SIG_DFL); -+#ifdef SIGEMT - signal(SIGEMT, SIG_DFL); -+#endif - signal(SIGFPE, SIG_DFL); - signal(SIGBUS, SIG_DFL); - signal(SIGSEGV, SIG_DFL); -@@ -130,7 +139,7 @@ sigsave() - #endif /* SIGTSTP */ - } - --sigreset() -+void sigreset(void) - { - signal(SIGHUP, sgam); - signal(SIGINT, intsave); -@@ -138,7 +147,9 @@ sigreset() - signal(SIGILL, sigpanic); - signal(SIGTRAP, sigpanic); - signal(SIGIOT, sigpanic); -+#ifdef SIGEMT - signal(SIGEMT, sigpanic); -+#endif - signal(SIGFPE, sigpanic); - signal(SIGBUS, sigpanic); - signal(SIGSEGV, sigpanic); -@@ -177,6 +188,7 @@ static char *signame[NSIG] = { - /* - * routine to process a fatal error signal - */ -+SIGTYPE - sigpanic(sig) - int sig; - { diff --git a/games/ularn/patches/patch-ba b/games/ularn/patches/patch-ba deleted file mode 100644 index 72e16079bb0..00000000000 --- a/games/ularn/patches/patch-ba +++ /dev/null @@ -1,50 +0,0 @@ -$NetBSD: patch-ba,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- sphere.c.orig Sat Jan 13 21:04:38 2001 -+++ sphere.c Sat Jan 13 21:07:29 2001 -@@ -1,4 +1,5 @@ - /* sphere.c */ -+#include <stdlib.h> - #include "header.h" - #include "monst.h" - #include "player.h" -@@ -28,9 +29,8 @@ - * Enter with the coordinates of the sphere in x,y - * the direction (0-8 diroffx format) in dir, and the lifespan of the - * sphere in lifetime (in turns) -- * Returns the number of spheres currently in existence - */ --newsphere (x, y, dir, life) -+void newsphere (x, y, dir, life) - int x, y, dir, life; - { - int m,i; -@@ -131,9 +131,8 @@ - * int x,y; - * - * Enter with the coordinates of the sphere (on current level) -- * Returns the number of spheres currently in existence - */ --rmsphere (x, y) -+void rmsphere (x, y) - int x, y; - { - struct sphere *sp,*sp2=(struct sphere *)NULL; -@@ -167,7 +166,7 @@ - * - * Enter with the coordinates of the blast, Returns no value - */ --sphboom (x, y) -+void sphboom (x, y) - int x, y; - { - int i,j,k; -@@ -202,7 +201,7 @@ - * No value is returned. - */ - #define SPHMAX 20 /* maximum number of spheres movsphere can handle */ --movsphere() -+void movsphere(void) - { - int x,y,dir,len; - struct sphere *sp,*sp2; diff --git a/games/ularn/patches/patch-bb b/games/ularn/patches/patch-bb deleted file mode 100644 index c5633f48140..00000000000 --- a/games/ularn/patches/patch-bb +++ /dev/null @@ -1,316 +0,0 @@ -$NetBSD: patch-bb,v 1.1.1.1 2001/04/27 15:27:31 agc Exp $ - ---- store.c.orig Fri Jun 19 13:55:37 1992 -+++ store.c Sat Jan 13 21:56:25 2001 -@@ -1,4 +1,5 @@ - /* store.c */ -+#include <stdlib.h> - #include "header.h" - #include "player.h" - #include "itm.h" -@@ -136,14 +137,14 @@ - /* - function for the dnd store - */ --dnd_2hed() -+void dnd_2hed(void) - { - lprcat("Welcome to the Ularn Thrift Shoppe. We stock many items explorers find useful\n"); - lprcat("in their adventures. Feel free to browse to your hearts content.\n"); - lprcat("Also be advised, if you break 'em, you pay for 'em."); - } - --dnd_hed() -+void dnd_hed(void) - { - int i; - -@@ -153,13 +154,13 @@ - lprcat("You have "); - } - --dndstore() -+void dndstore(void) - { - int i; - - dnditm = 0; - nosignal = 1; /* disable signals */ -- clear(); -+ ularn_clear(); - dnd_2hed(); - if (outstanding_taxes>0) { - lprcat("\n\nThe Ularn Revenue Service has ordered us to not do business with tax evaders.\n"); -@@ -192,7 +193,7 @@ - while ((i<'a' || i>'z') && (i!=' ') && (i!=ESC) && (i!=12)) - i=getcharacter(); - if (i==12) { -- clear(); -+ ularn_clear(); - dnd_2hed(); - dnd_hed(); - } -@@ -238,19 +239,21 @@ - /* - function for the players hands are full - */ --handsfull() -+void handsfull(void) - { - lprcat("\nYou can't carry anything more!"); - lflush(); - nap(2200); - } --outofstock() -+ -+void outofstock(void) - { - lprcat("\nSorry, but we are out of that item."); - lflush(); - nap(2200); - } --nogold() -+ -+void nogold(void) - { - lprcat("\nYou don't have enough gold to pay for that!"); - lflush(); -@@ -263,7 +266,7 @@ - to print the item list; - used in dndstore() enter with the index into itm - */ --dnditem(i) -+void dnditem(i) - int i; - { - int j,k; -@@ -281,11 +284,11 @@ - lprintf("%c) ",(i%IVENSIZE)+'a'); - if (itm[i].obj == OPOTION) { - lprcat("potion of "); -- lprintf("%s",&potionname[itm[i].arg][1]); -+ lprintf("%s",potionname[itm[i].arg]); - } - else if (itm[i].obj == OSCROLL) { - lprcat("scroll of "); -- lprintf("%s",&scrollname[itm[i].arg][1]); -+ lprintf("%s",scrollname[itm[i].arg]); - } - else lprintf("%s",objectname[itm[i].obj]); - cursor( j+31,k ); -@@ -302,9 +305,9 @@ - /* - function to display the header info for the school - */ --sch_hed() -+void sch_hed(void) - { -- clear(); -+ ularn_clear(); - lprcat("The College of Ularn offers the exciting opportunity of higher education to\n"); - lprcat("all inhabitants of the caves. Here is a list of the class schedule:\n\n\n"); - lprcat("\t\t Course Name \t Time Needed\n\n"); -@@ -339,7 +342,7 @@ - lprcat("You are presently carrying "); - } - --oschool() -+void oschool(void) - { - int i; - -@@ -470,20 +473,21 @@ - * for the first national bank of Ularn - */ - long lasttime=0; /* last time he was in bank */ --obank() -+void obank(void) - { - banktitle(" Welcome to the First National Bank of Ularn."); - } --obank2() -+ -+void obank2(void) - { - banktitle("Welcome to the 8th level branch office of the First National Bank of Ularn."); - } - --banktitle(str) -+void banktitle(str) - char *str; - { - nosignal = 1; /* disable signals */ -- clear(); -+ ularn_clear(); - lprcat(str); - if (outstanding_taxes>0) { - int i; -@@ -517,7 +521,7 @@ - * limit of 1 million gold pieces in bank - */ - #define BANKLIMIT 1000000 --ointerest() -+void ointerest(void) - { - int i; - -@@ -537,7 +541,7 @@ - static short gemorder[IVENSIZE]={0}; /* the reference to screen location for each */ - static long gemvalue[IVENSIZE]={0}; /* the appraisal of the gems */ - --obanksub() -+void obanksub(void) - { - long amt; - int i,k, eye=0; -@@ -674,7 +678,7 @@ - } - } - --appraise(eye, order) -+void appraise(eye, order) - int eye, order; - { - long amt; -@@ -710,9 +714,9 @@ - /* - function for the trading post - */ --otradhead() -+void otradhead(void) - { -- clear(); -+ ularn_clear(); - lprcat("Welcome to the Ularn Trading Post. We buy items that explorers no longer find\n"); - lprcat("useful. Since the condition of the items you bring in is not certain,\n"); - lprcat("and we incur great expense in reconditioning the items, we usually pay\n"); -@@ -720,7 +724,7 @@ - lprcat("damaged, we will pay only 10% of their new value.\n\n"); - } - --otradepost() -+void otradepost(void) - { - int i,j,isub,izarg; - long value; -@@ -748,12 +752,12 @@ - isub = i - 'a'; - j=0; - if (iven[isub]==OSCROLL) -- if (scrollname[ivenarg[isub]][0]==0) { -+ if (scrollknown[ivenarg[isub]]==0) { - j=1; - cnsitm(); - } /* can't sell unidentified item */ - if (iven[isub]==OPOTION) -- if (potionname[ivenarg[isub]][0]==0) { -+ if (potionknown[ivenarg[isub]]==0) { - j=1; - cnsitm(); - } /* can't sell unidentified item */ -@@ -761,9 +765,9 @@ - j=1; - lprcat("\nYou don't *really* want to sell that, now do you?"); - } -- if (!j) -+ if (!j) { - if (i=='*') { -- clear(); -+ ularn_clear(); - qshowstr(); - otradhead(); - } -@@ -814,10 +818,11 @@ - if (j <= DNDSIZE+2) - lprcat("\nSo sorry, but we are not authorized to accept that item."); - } -+ } - } - } - --cnsitm() -+void cnsitm(void) - { - lprcat("\nSorry, we can't accept unidentified objects."); - } -@@ -825,13 +830,13 @@ - /* - * for the Ularn Revenue Service - */ --olrs() -+void olrs(void) - { - int i,first; - long amt; - - first = nosignal = 1; /* disable signals */ -- clear(); -+ ularn_clear(); - resetscroll(); - cursor(1,4); - if (outstanding_taxes) -@@ -899,13 +904,14 @@ - } - - --nomore() -+void nomore(void) - { - lprcat("\nSorry man, I ain't got no more of that shit."); - lflush(); - nap(2200); - } --nocash() -+ -+void nocash(void) - { - lprcat("\nWhattaya trying to pull on me? You aint got the cash!"); - lflush(); -@@ -919,9 +925,9 @@ - function to display the header info for the pad - */ - char drug[5]={0}; --pad_hd() -+void pad_hd(void) - { -- clear(); -+ ularn_clear(); - lprcat("Hey man, welcome to Dealer McDope's Pad! I gots the some of the finest shit\n"); - lprcat("you'll find anywhere in Ularn - check it out...\n\n\n"); - lprcat("\t\t The Stash\t\t\tThe Cash\n\n"); -@@ -942,7 +948,7 @@ - lprcat("Looks like you got about "); - } - --opad() -+void opad(void) - { - int i,flag; - -@@ -1061,7 +1067,7 @@ - } /*end while(1) */ - } /* end pad() */ - --snag(itm) -+int snag(itm) - int itm; - { - int i,limit; -@@ -1082,7 +1088,7 @@ - return(0); - } - --pick_char(foo) -+void pick_char(foo) - int foo; - { - int i; -@@ -1090,7 +1096,7 @@ - nosignal = 1; /* disable signals */ - - if (foo == 0) { -- clear(); -+ ularn_clear(); - lprcat("\t\tThe Addiction of Ularn\n\n"); - lprcat("Pick a character class...\n\n\n"); - lprcat("\t\t Character\n\n"); diff --git a/games/ularn/patches/patch-bc b/games/ularn/patches/patch-bc deleted file mode 100644 index 57bd7e3d4df..00000000000 --- a/games/ularn/patches/patch-bc +++ /dev/null @@ -1,92 +0,0 @@ -$NetBSD: patch-bc,v 1.2 2004/04/15 21:17:08 ben Exp $ - ---- tok.c.orig 1992-06-19 13:55:30.000000000 -0700 -+++ tok.c -@@ -1,4 +1,7 @@ - /* tok.c */ -+#include <sys/types.h> -+#include <sys/wait.h> -+#include <unistd.h> - #include "header.h" - #include "player.h" - #include "monst.h" -@@ -12,12 +15,12 @@ static char lastok=0; - int yrepcount=0; - - static char usermonster[MAXUM][MAXMNAME]; --static char usermpoint=0; /* the user monster pointer */ -+static int usermpoint=0; /* the user monster pointer */ - - /* - * lexical analyzer for Ularn - */ --yylex () -+int yylex (void) - { - int cc, ic; - char *sh, *getenv(); -@@ -61,21 +64,25 @@ yylex () - /* shell escape */ - if (cc == '!') { - int pgrp; --#ifdef USG -+#if defined(USG) || defined(__NetBSD__) || defined(__linux__) - pgrp = getpgrp(); - #else - pgrp = getpgrp(getpid()); - #endif /* USG */ - - resetscroll(); -- clear(); -+ ularn_clear(); - cl_dn(0,0); - lflush(); - if ((ic=fork())==0) { - settty(); - setuid(geteuid()); - setgid(getegid()); -+#if defined(__linux__) -+ setpgrp(); -+#else - setpgrp(getpid(), pgrp); -+#endif - if ((sh = getenv("SHELL")) != (char *)NULL) { - execl(sh, sh, (char *)0); - if (!strcmp(sh, "/bin/sh")) { -@@ -116,7 +123,7 @@ yylex () - /* - * flushall() Function to flush all type-ahead in the input buffer - */ --flushall() -+void flushall(void) - { - #ifdef TCFLSH - ioctl(0, TCFLSH, 0); /* standard ioctl to flush buffer */ -@@ -143,7 +150,7 @@ flushall() - function to set the desired hardness - enter with hard= -1 for default hardness, else any desired hardness - */ --sethard (hard) -+void sethard (hard) - int hard; - { - int j,k,i; -@@ -157,7 +164,8 @@ int hard; - c[HARDGAME] = hard; - } - -- if (k=c[HARDGAME]) -+ k=c[HARDGAME]; -+ if (k) - for (j=0; j<=MAXMONST+8; j++) { - i = ((6+k)*monster[j].hitpoints+1)/6; - monster[j].hitpoints = (i > 32767) ? 32767 : i; -@@ -175,7 +183,7 @@ int hard; - /* - * function to read and process the larn options file - */ --readopts () -+void readopts (void) - { - char s1buf[80], *str, s2buf[80]; - char *getword(); diff --git a/games/ularn/patches/patch-bd b/games/ularn/patches/patch-bd deleted file mode 100644 index f157cd33992..00000000000 --- a/games/ularn/patches/patch-bd +++ /dev/null @@ -1,79 +0,0 @@ -$NetBSD: patch-bd,v 1.1.1.1 2001/04/27 15:27:32 agc Exp $ - ---- tty.c.orig Fri Jun 19 13:55:34 1992 -+++ tty.c Sat Jan 13 21:57:04 2001 -@@ -55,7 +55,7 @@ - /* - * set current tty - */ --setctty() -+void setctty(void) - { - if (STTY(&curttyb) == -1 ) - perror("setctty"); -@@ -68,7 +68,7 @@ - * and switch off tab expansion if necessary. - * Called by startup() in termcap.c and after returning from ! or ^Z - */ --gettty() -+void gettty(void) - { - if (GTTY(&inittyb) == -1) - perror("gettty"); -@@ -88,7 +88,7 @@ - } - - /* reset terminal to original state */ --settty() -+void settty(void) - { - if (STTY(&inittyb) == -1) - perror("settty"); -@@ -98,7 +98,7 @@ - curttyb.inputflags |= STRIPHI; - } - --setuptty() -+void setuptty(void) - { - curttyb.echoflgs &= ~ECHOMASK; - #ifdef TERMIO -@@ -118,7 +118,7 @@ - * - * like: system("stty cbreak -echo") - */ --scbr () -+void scbr (void) - { - curttyb.cbrkflgs &= ~ECHOMASK; - #ifdef TERMIO -@@ -133,7 +133,7 @@ - * sncbr() Function to set -cbreak echo for the terminal - * - */ --sncbr () -+void sncbr (void) - { - curttyb.cbrkflgs |= ECHOMASK; - #ifdef TERMIO -@@ -149,9 +149,9 @@ - * Subroutine to set up terminal in correct mode for game - * Attributes off, clear screen, set scrolling region, set tty mode - */ --setupvt100 () -+void setupvt100 (void) - { -- clear(); -+ ularn_clear(); - setscroll(); - gettty(); - } -@@ -161,7 +161,7 @@ - * Subroutine to clean up terminal when the game is over - * Attributes off, clear screen, unset scrolling region, restore tty mode - */ --clearvt100 () -+void clearvt100 (void) - { - resetscroll(); - settty(); |