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author | kamil <kamil@pkgsrc.org> | 2016-07-24 02:34:32 +0000 |
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committer | kamil <kamil@pkgsrc.org> | 2016-07-24 02:34:32 +0000 |
commit | fdc6f7a79e393fcf300ee6e96f3880c990c4bca6 (patch) | |
tree | dae406af2e00bd919064b3eb06e8872e1e8c59cf | |
parent | 2df334e79d0879bc24c35a074de9f40ba88a92f2 (diff) | |
download | pkgsrc-fdc6f7a79e393fcf300ee6e96f3880c990c4bca6.tar.gz |
Import accelerator3d 0.1.1 as games/accelerator3d
Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vein of Tempest or n2o.
-rw-r--r-- | games/accelerator3d/DESCR | 1 | ||||
-rw-r--r-- | games/accelerator3d/Makefile | 44 | ||||
-rw-r--r-- | games/accelerator3d/PLIST | 24 | ||||
-rw-r--r-- | games/accelerator3d/distinfo | 7 | ||||
-rw-r--r-- | games/accelerator3d/patches/patch-accelerator.py | 15 |
5 files changed, 91 insertions, 0 deletions
diff --git a/games/accelerator3d/DESCR b/games/accelerator3d/DESCR new file mode 100644 index 00000000000..1e59be2e2d5 --- /dev/null +++ b/games/accelerator3d/DESCR @@ -0,0 +1 @@ +Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vein of Tempest or n2o. diff --git a/games/accelerator3d/Makefile b/games/accelerator3d/Makefile new file mode 100644 index 00000000000..82bfed3ddb4 --- /dev/null +++ b/games/accelerator3d/Makefile @@ -0,0 +1,44 @@ +# $NetBSD: Makefile,v 1.1 2016/07/24 02:34:32 kamil Exp $ + +DISTNAME= accelerator-0.1.1 +PKGNAME= ${DISTNAME:S/accelerator/accelerator3d/} +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=accelerator3d/} +EXTRACT_SUFX= .zip + +MAINTAINER= pkgsrc-users@NetBSD.org +HOMEPAGE= http://accelerator3d.sourceforge.net/ +COMMENT= Fast-paced, 3D, first-person shoot/dodge-'em-up +LICENSE= artistic + +WRKSRC= ${WRKDIR}/${PKGBASE} +USE_LANGUAGES= # none + +DEPENDS+= ${PYPKGPREFIX}-game-[0-9]*:../../devel/py-game +DEPENDS+= ${PYPKGPREFIX}-ode-[0-9]*:../../devel/py-ode +DEPENDS+= ${PYPKGPREFIX}-OpenGL-[0-9]*:../../graphics/py-OpenGL + +REPLACE_PYTHON+= accelerator.py +PYTHON_VERSIONS_INCOMPATIBLE= 34 35 # py-Numeric via py-OpenGL + +NO_BUILD= yes + +ACCELERATOR3D_DATADIR= ${PREFIX}/share/${PKGBASE} + +SUBST_CLASSES+= prefix +SUBST_FILES.prefix= accelerator.py +SUBST_MESSAGE.prefix= Fixing PREFIX path. +SUBST_SED.prefix= -e "s|'snd'|'${PREFIX}/share/${PKGBASE}'|" +SUBST_SED.prefix+= -e "s|'gfx'|'${PREFIX}/share/${PKGBASE}'|" +SUBST_STAGE.prefix= pre-install + +INSTALLATION_DIRS+= bin share/${PKGBASE} + +do-install: + ${RUN} ${INSTALL_SCRIPT} ${WRKSRC}/accelerator.py ${DESTDIR}${PREFIX}/bin/accelerator3d + ${RUN} ${INSTALL_DATA} ${WRKSRC}/snd/* ${DESTDIR}${ACCELERATOR3D_DATADIR} + ${RUN} ${INSTALL_DATA} ${WRKSRC}/gfx/* ${DESTDIR}${ACCELERATOR3D_DATADIR} + +.include "../../lang/python/application.mk" +.include "../../lang/python/pyversion.mk" +.include "../../mk/bsd.pkg.mk" diff --git a/games/accelerator3d/PLIST b/games/accelerator3d/PLIST new file mode 100644 index 00000000000..a36a83885d8 --- /dev/null +++ b/games/accelerator3d/PLIST @@ -0,0 +1,24 @@ +@comment $NetBSD: PLIST,v 1.1 2016/07/24 02:34:32 kamil Exp $ +bin/accelerator3d +share/accelerator3d/bogon.wav +share/accelerator3d/bullet.png +share/accelerator3d/circuit.png +share/accelerator3d/cluon.wav +share/accelerator3d/crosshair.png +share/accelerator3d/electricshock.wav +share/accelerator3d/engine.wav +share/accelerator3d/font.png +share/accelerator3d/logo.png +share/accelerator3d/menu_browse.wav +share/accelerator3d/menu_select.wav +share/accelerator3d/meters.png +share/accelerator3d/neon.wav +share/accelerator3d/phlogiston.png +share/accelerator3d/phlogiston.wav +share/accelerator3d/power.png +share/accelerator3d/scrape.wav +share/accelerator3d/shield.png +share/accelerator3d/ship_explode.wav +share/accelerator3d/shoot.wav +share/accelerator3d/slam.wav +share/accelerator3d/thud.wav diff --git a/games/accelerator3d/distinfo b/games/accelerator3d/distinfo new file mode 100644 index 00000000000..1a4eaa804a3 --- /dev/null +++ b/games/accelerator3d/distinfo @@ -0,0 +1,7 @@ +$NetBSD: distinfo,v 1.1 2016/07/24 02:34:32 kamil Exp $ + +SHA1 (accelerator-0.1.1.zip) = fa88ca364de50f4fe8df0a0c879ac1622824189a +RMD160 (accelerator-0.1.1.zip) = e46fdbaee6803a089734e36a83ae9e0717783c83 +SHA512 (accelerator-0.1.1.zip) = 2b4f42429429f72e77a970c97343c6b54ec3dbce4cdba538e947107c98b4e6993ba7b9d71ee8fda2df766ca4cd2ab998503beb277e55aef75830db0f86aecfa6 +Size (accelerator-0.1.1.zip) = 1192989 bytes +SHA1 (patch-accelerator.py) = 7615063f3933755461d53e1faee23994e63a94db diff --git a/games/accelerator3d/patches/patch-accelerator.py b/games/accelerator3d/patches/patch-accelerator.py new file mode 100644 index 00000000000..60b1d208b93 --- /dev/null +++ b/games/accelerator3d/patches/patch-accelerator.py @@ -0,0 +1,15 @@ +$NetBSD: patch-accelerator.py,v 1.1 2016/07/24 02:34:32 kamil Exp $ + +Adapt for new API. + +--- accelerator.py.orig 2016-07-20 19:56:58.692780436 +0000 ++++ accelerator.py +@@ -274,7 +274,7 @@ def DisplayInit(): + glColorMaterial(GL_FRONT,GL_AMBIENT_AND_DIFFUSE) + glMaterialfv(GL_FRONT,GL_SHININESS,128) + glMaterialfv(GL_FRONT,GL_SPECULAR,(0.5,0.5,0.5,1)) +- glLightModel(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR ++ glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR + glEnable(GL_LINE_SMOOTH) + glEnable(GL_NORMALIZE) + #glPolygonMode(GL_FRONT,GL_LINE) |